waves/public/assets/g/vex7/index.html
2025-04-17 20:43:10 -05:00

57 lines
1.6 KiB
HTML

<!DOCTYPE html>
<html lang="en" xmlns="http://www.w3.org/1999/html">
<head>
<meta charset="utf-8" />
<meta http-equiv="x-ua-compatible" content="ie=edge" />
<meta id="viewport" name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no, minimal-ui, shrink-to-fit=no" />
<meta name="mobile-web-app-capable" content="yes" />
<meta name="apple-mobile-web-app-capable" content="yes" />
<title>Vex 7</title>
<!-- For apple devices -->
<link rel="apple-touch-icon" type="image/png" href="assets/icon.png" />
<link rel="stylesheet" href="assets/css/app.css" type="text/css" />
</head>
<body>
<div id="content"></div>
<div id="loader">Loading...</div>
<div id="orientation"></div>
<script type="text/javascript">
var _azerionIntegration = {
rtgEnabled: true,
lbEnabled: false,
fbType: "dummy",
alxType: "std",
af: false,
sa: false,
la: false,
bd: 0,
playBtn: true,
cp: false,
};
var libs = [];
var gameName = "vex7.min.js";
var enableAnalytics, azAdWrapper, _azFeedback;
//This all here is for cache busting;
function addScript(src, buster, callback) {
var s = document.createElement("script");
s.setAttribute("src", src + "?v=" + buster);
if (typeof callback === "function") {
s.onload = callback;
}
document.body.appendChild(s);
}
addScript("version.js", Date.now(), function () {
addScript(gameName, version, function () {});
});
</script>
</body>
</html>