914 lines
32 KiB
HTML
914 lines
32 KiB
HTML
<html style="background-color: white;">
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<head>
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<link rel="stylesheet" type="text/css" href="interface.css" />
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</head>
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<body>
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<!-- <audio id="threnody1">
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<source src="test.mp3" type="audio/mpeg">
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</audio> -->
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<div id="page">
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<div id="cover">
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</div>
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<div id="hypnoDroneEventDiv">
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<p class = "hypnoDrone"><span id = hypnoDroneText></span></p>
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</div>
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<div id="consoleDiv" style="background-color: black;">
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<p class = "consoleOld">
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<span> . </span><span id="readout5"></span><br />
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<span> . </span><span id="readout4"></span><br />
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<span> . </span><span id="readout3"></span><br />
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<span> . </span><span id="readout2"></span><br />
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</p>
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<p class = "console">
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<span> > </span><span id="readout1">Welcome to Universal Paperclips</span><span id="cursor" class = "pulsate">|</span>
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</p>
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</div>
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<div id="topDiv">
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<div id="prestigeDiv">
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Universe: <span id = "prestigeUcounter">0</span> / Sim Level: <span id = "prestigeScounter">0</span>
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</div>
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<div class = "toolTip">
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<span id = "clipCountCrunched" class = "toolTipText">total clips produced</span>
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<h2>Paperclips: <span id="clips">0</span></h2>
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</div>
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</div>
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<div id="leftColumn">
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<button class = "button2" id ="btnMakePaperclip" onclick="clipClick(1)">Make Paperclip</button><br />
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<br />
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<div id = "creationDiv">
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<b>Manufacturing</b><br />
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<hr>
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<div id = factoryUpgradeDisplay>
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<p class = "clean">
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Next Upgrade at: <span id = "nextFactoryUpgrade">0</span> Factories <br />
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</p>
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</div>
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<div id = "clipsPerSecDiv">
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Clips per Second: <span id="clipmakerRate2">0</span><br />
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</div>
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<div id = "tothDiv">
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Unused Clips: <span id="unusedClipsDisplay">0</span><br />
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</div>
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<br />
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<div id = "factoryDiv">
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<p class = "engineText5">
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<button class = "button2" id = "btnMakeFactory"
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onclick="makeFactory()">Clip Factory</button> <span class = "engineText6" id="factoryLevelDisplay">0</span></p>
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<div class = "toolTip3">
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<span id = "factoryRebootToolTip" class = "toolTipText3">0</span>
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<button class = "button2" id = "btnFactoryReboot" onclick="factoryReboot()">  Disassemble All  </button>
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</div>
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<br />
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Cost: <span id="factoryCostDisplay">0</span> clips<br />
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<br />
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</div>
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<div id="wireTransDiv">
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Wire: <span id="transWire">0</span> <span id = "inchSpan">inches</span><br />
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</div>
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<div id = "factoryDivSpace">
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Factories: <span id="factoryLevelDisplaySpace">0</span><br /><br />
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</div>
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</div>
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<div id="wireProductionDiv">
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<b>Wire Production</b><br />
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<hr>
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<div id = droneUpgradeDisplay>
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<p class = "clean">
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Next Upgrade at: <span id = "nextDroneUpgrade">0</span> Drones <br />
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</p>
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</div>
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Available Matter: <span id="availableMatterDisplay">0</span> g<br />
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<div id="mdpsDiv">(<span id="mdps">0</span> g per sec)<br /></div>
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Acquired Matter: <span id="acquiredMatterDisplay">0</span> g<br />
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(<span id="maps">0</span> g per sec)<br />
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Wire: <span id="nanoWire">0</span> inches<br />
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(<span id="wpps">0</span> inches per sec) <br />
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<br />
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<div id = "harvesterDiv">
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<p class = "engineText5">
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<button class = "button2" id = "btnMakeHarvester"
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onclick="makeHarvester(1)">  Harvester Drone  </button>
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<span class = "engineText6" id="harvesterLevelDisplay">0</span>
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</p>
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<div id = "harvesterMultiButtons">
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<p class = "engineText5">
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<button class = "button2" id = "btnHarvesterx10" onclick="makeHarvester(10)">+10</button>
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<button class = "button2" id = "btnHarvesterx100" onclick="makeHarvester(100)">+100</button>
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<button class = "button2" id = "btnHarvesterx1000" onclick="makeHarvester(1000)">+1k</button>
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</p>
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</div>
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<div class = "toolTip3">
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<span id = "harvesterRebootToolTip" class = "toolTipText3">0</span>
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<button class = "button2" id = "btnHarvesterReboot" onclick="harvesterReboot()">  Disassemble All  </button>
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</div>
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<br />
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Cost: <span id="harvesterCostDisplay">0</span> clips<br /><br />
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</div>
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<div id = "wireDroneDiv">
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<p class = "engineText5">
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<button class = "button2" id = "btnMakeWireDrone"
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onclick="makeWireDrone(1)">      Wire Drone    </button> <span class = "engineText6" id="wireDroneLevelDisplay">0</span></p>
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<div id = "wireDroneMultiButtons">
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<p class = "engineText5">
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<button class = "button2" id = "btnWireDronex10" onclick="makeWireDrone(10)">+10</button>
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<button class = "button2" id = "btnWireDronex100" onclick="makeWireDrone(100)">+100</button>
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<button class = "button2" id = "btnWireDronex1000" onclick="makeWireDrone(1000)">+1k</button></p>
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</div>
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<div class = "toolTip3">
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<span id = "wireDroneRebootToolTip" class = "toolTipText3">0</span>
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<button class = "button2" id = "btnWireDroneReboot" onclick="wireDroneReboot()">  Disassemble All  </button>
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</div>
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<br />
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Cost: <span id="wireDroneCostDisplay">0</span> clips<br />
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<br />
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</div>
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<div id = "droneDivSpace">
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Harvester Drones: <span id = "harvesterLevelSpace">0</span><br />
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Wire Drones: <span id = "wireDroneLevelSpace">0</span><br /><br />
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</div>
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</div>
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<div id="spaceDiv">
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<b>Space Exploration</b><br />
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<hr>
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<span id="colonizedDisplay">0</span>% of universe explored<br />
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<br />
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<div id = "probeDiv">
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<p class = "engineText5">
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<button class = "button2" id = "btnMakeProbe"
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onclick="makeProbe()">Launch Probe</button><br />
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Cost: <span id="probeCostDisplay">0</span> clips<br />
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<br />
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</div>
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Launched: <span id="probesLaunchedDisplay">0</span><br />
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Descendents: <span id="probesBornDisplay">0</span><br />
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<br />
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<div id = "hazardBodyCount">Lost to hazards: (<span id="probesLostHazardsDisplay">0</span>)<br /></div>
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<div id = "driftBodyCount">Lost to value drift: (<span id="probesLostDriftDisplay">0</span>)<br /></div>
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<div id = "combatBodyCount">Lost in combat: (<span id="probesLostCombatDisplay">0</span>)<br /></div>
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<hr class = "short">
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Total: <span id="probesTotalDisplay">0</span><br />
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<br />
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<div id = "drifterDiv">
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Drifters Killed: <span id="driftersKilled">0</span><br />
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Drifters: <span id="drifterCount">0</span><br />
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</div>
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</div>
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<div id="businessDiv">
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<b>Business</b><br />
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<hr>
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Available Funds: $ <span id="funds">0</span><br />
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<div id="revPerSecDiv">
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Avg. Rev. per sec: $ <span id="avgRev">0</span><br />
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Avg. Clips Sold per sec: <span id="avgSales">0</span><br />
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</div>
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Unsold Inventory: <span id="unsoldClips">0</span><br />
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<button class = "button2" id = "btnLowerPrice"
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onclick="lowerPrice()">lower</button>
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<button class = "button2" id = "btnRaisePrice"
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onclick="raisePrice()">raise</button>
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Price per Clip: $ <span id="margin">.25</span><br />
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Public Demand: <span id="demand">10</span>%<br />
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<br />
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<button class = "button2" id = "btnExpandMarketing"
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onclick="buyAds()">Marketing</button> <span class = "engineText6"> Level: </span><span class = "engineText6" id="marketingLvl">1</span><br />
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Cost: $ <span id="adCost">100.00</span><br />
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<br />
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</div>
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<div id="manufacturingDiv">
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<b>Manufacturing</b><br />
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<hr>
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Clips per Second: <span id="clipmakerRate">0</span><br />
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<br />
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<div id = "wireBuyerDiv">
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<button class = "button2" id ="btnToggleWireBuyer"
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onclick="toggleWireBuyer()">WireBuyer</button> <span class = "engineText6" id = "wireBuyerStatus">ON</span>
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</div>
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<button class = "button2" id ="btnBuyWire"
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onclick="buyWire()">Wire</button> <span class = "engineText6" id="wire">1000</span><span class = "engineText6"> inches</span><br />
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Cost: $ <span id="wireCost">20</span><br />
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<br />
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<div id = "autoClipperDiv">
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<p class = "engineText5">
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<button class = "button2" id = "btnMakeClipper"
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onclick="makeClipper()">AutoClippers</button> <span class = "engineText6" id="clipmakerLevel2">0</span></p>
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Cost: $ <span id="clipperCost">5.00</span><br />
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<br />
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</div>
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<div id = "megaClipperDiv">
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<p class = "engineText5">
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<button class = "button2" id = "btnMakeMegaClipper"
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onclick="makeMegaClipper()">MegaClippers</button> <span class = "engineText6" id="megaClipperLevel">0</span></p>
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Cost: $ <span id="megaClipperCost">500</span><br />
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</div>
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</div>
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<br />
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<!--
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<button id ="save1Button" onclick="save1()">SAVE SLOT 1</button>
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<button id ="load1Button" onclick="load1()">LOAD SLOT 1</button><br />
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<button id ="save2Button" onclick="save2()">SAVE SLOT 2</button>
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<button id ="load2Button" onclick="load2()">LOAD SLOT 2</button><br />
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<button id ="resetButton" onclick="reset()">RESET ALL PROGRESS</button><br />
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<button id ="freeClipsButton" onclick="cheatClips()">Free Clips</button><br />
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<button id ="freeMoneyButton" onclick="cheatMoney()">Free Money</button><br />
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<button id ="freeTrustButton" onclick="cheatTrust()">Free Trust</button><br />
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<button id ="freeOpsButton" onclick="cheatOps()">Free Ops</button><br />
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<button id ="freeCreatButton" onclick="cheatCreat()">Free Creativity</button><br />
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<button id ="freeYomiButton" onclick="cheatYomi()">Free Yomi</button><br />
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<button id ="resetPrestige" onclick="resetPrestige()">Reset Prestige</button><br />
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<button id ="destroyAllHumansButton" onclick="cheatHypno()">Destroy all Humans</button><br />
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<button id ="freePrestigeU" onclick="cheatPrestigeU()">Free Prestige U</button>
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<button id ="freePrestigeS" onclick="cheatPrestigeS()">Free Prestige S</button>
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<button id ="debugBattleNumbers" onclick="setB()">Set Battle Number 1 to 7</button><br />
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<button id ="availMatterZero" onclick="zeroMatter()">Set Avail Matter to 0</button><br />
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-->
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</div>
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<!--Right Column-->
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<div id="middleColumn">
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<div id="compDiv">
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<b>Computational Resources</b><br />
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<hr>
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<div id="trustDiv">
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Trust: <span id="trust">2</span><br />
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+1 Trust at: <span id="nextTrust">1000</span> clips<br />
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<br />
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</div>
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<div id="swarmGiftDiv">
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Swarm Gifts: <span id="swarmGifts">0</span><br />
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</div>
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<div id = "processorDisplay">
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<button class = "button2" id="btnAddProc" onclick="addProc()">Processors</button>
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<span class="engineText10" id="processors">1</span>
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</div>
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<br />
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<div id = "memoryDisplay">
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<button class = "button2" id="btnAddMem" onclick="addMem()">  Memory  </button>
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<span class="engineText10" id="memory">1</span>
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</div>
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<br />
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<br />
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Operations: <span id="operations">0</span> / <span id="maxOps">1,000</span><br />
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<div id = "creativityDiv">
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Creativity: <span id="creativity">0</span>
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</div>
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<br />
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<div class = "swarmEngine" id = "swarmEngine">
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<b>Swarm Computing</b><br />
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Drones: <span id="swarmSize">0</span><br />
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<div id ="swarmStatusDiv">Status: <span id="swarmStatus">x </span></div>
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<div id="giftTimer">Next gift in <span id="giftCountdown">17 seconds</span></div>
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<div id="feedButtonDiv"><button class = "button2" id = "btnFeedSwarm" onclick = "feedSwarm()">Feed the Swarm</button> <br />
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Cost: <span id="swarmFeedCost">0</span> MWs</div>
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<div id="teachButtonDiv"><button class = "button2" id = "btnTeachSwarm" onclick = "teachSwarm()">Teach the Swarm</button><br />
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Cost: <span id="swarmFeedCost">0</span> MWs</div>
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<div id="entertainButtonDiv"><button class = "button2" id = "btnEntertainSwarm" onclick = "entertainSwarm()">Entertain the Swarm</button><br />
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Cost: <span id="swarmEntertainCost">0</span> creat</div>
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<div id="cladButtonDiv"><button class = "button2" id = "btnCladSwarm" onclick = "cladSwarm()">Clad the Swarm</button><br />
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Cost: <span id="swarmFeedCost">0</span> MWs</div>
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<div id="synchButtonDiv"><button class = "button2" id = "btnSynchSwarm" onclick = "synchSwarm()">Synchronize the Swarm</button><br />
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Cost: <span id="swarmFeedCost">5,000</span> yomi</div>
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</div>
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<div id = "swarmSliderDiv">
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<div id = "sliderLabelWork">Work</div>
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<div id = "swarmSlider">
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<input type="range" min="0" max="200" value="0" class="slider" id="slider">
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</div>
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<div id = "sliderLabelThink">Think</div>
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</div>
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<div class = "qEngine" id = "qComputing">
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<b>Quantum Computing</b><br />
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<div class = "qChip" id = "qChip0"> </div>
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<div class = "qChip" id = "qChip1"> </div>
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<div class = "qChip" id = "qChip2"> </div>
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<div class = "qChip" id = "qChip3"> </div>
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<div class = "qChip" id = "qChip4"> </div>
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<div class = "qChip" id = "qChip5"> </div>
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<div class = "qChip" id = "qChip6"> </div>
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<div class = "qChip" id = "qChip7"> </div>
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<div class = "qChip" id = "qChip8"> </div>
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<div class = "qChip" id = "qChip9"> </div>
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<br />
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<button class = "button2" id = "btnQcompute" onclick = "qComp()">
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Compute
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</button>
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<br />
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<span id="qCompDisplay">
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</span>
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</div>
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</div>
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<div id="projectsDiv">
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<b>Projects</b><br />
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<hr>
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<div id="projectListTop">
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</div>
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</div>
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</div>
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<div id="rightColumn">
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<div class = "engine" id="investmentEngine">
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<p class = engineText>
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<b>Investments</b>
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<select id = "investStrat">
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<option value="low">Low Risk</option>
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<option value="med">Med Risk</option>
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<option value="hi">High Risk</option>
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</select>
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<br />
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<div id = investmentDiv1>
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<button class = "button2" id="btnInvest"
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onclick = "investDeposit()">  Deposit  </button><br /><br />
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<button class = "button2" id="btnWithdraw"
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onclick = "investWithdraw()">  Withdraw</button>
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</div>
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<div id = investmentDiv2>
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<p class = "clean">
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Cash: $<span id="investmentBankroll">0</span><br />
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Stocks: $<span id="secValue">0</span><br />
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<b>Total: $<span id="portValue">0</span></b><br />
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</p>
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</div>
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<table class="table1">
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<tr>
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<th>Stock</th>
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<th>Amt.</th>
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<th>Price</th>
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<th>Total</th>
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<th>P/L</th>
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</tr>
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<tr id = "stock1Display">
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<td id="stock1Symbol"> </td>
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<td id="stock1Amount"> </td>
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<td id="stock1Price"> </td>
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<td id="stock1Total"> </td>
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<td id="stock1Profit"><b> </b></td>
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</tr>
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<tr id = "stock2Display">
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<td id="stock2Symbol"> </td>
|
|
<td id="stock2Amount"> </td>
|
|
<td id="stock2Price"> </td>
|
|
<td id="stock2Total"> </td>
|
|
<td id="stock2Profit"><b> </b></td>
|
|
</tr>
|
|
<tr id = "stock3Display">
|
|
<td id="stock3Symbol"> </td>
|
|
<td id="stock3Amount"> </td>
|
|
<td id="stock3Price"> </td>
|
|
<td id="stock3Total"> </td>
|
|
<td id="stock3Profit"><b> </b></td>
|
|
</tr>
|
|
<tr id = "stock4Display">
|
|
<td id="stock4Symbol"> </td>
|
|
<td id="stock4Amount"> </td>
|
|
<td id="stock4Price"> </td>
|
|
<td id="stock4Total"> </td>
|
|
<td id="stock4Profit"><b> </b></td>
|
|
</tr>
|
|
<tr id = "stock5Display">
|
|
<td id="stock5Symbol"> </td>
|
|
<td id="stock5Amount"> </td>
|
|
<td id="stock5Price"> </td>
|
|
<td id="stock5Total"> </td>
|
|
<td id="stock5Profit"><b> </b></td>
|
|
</tr>
|
|
|
|
</table>
|
|
|
|
|
|
</div>
|
|
|
|
<div id = "investmentEngineUpgrade">
|
|
<button class = "button2" id = "btnImproveInvestments"
|
|
onclick="investUpgrade()">Upgrade Investment Engine</button><span class = "engineText7"> Level: </span><span class = "engineText7" id = "investmentLevel">0</span><br />
|
|
<p class = "engineText8">Cost: <span id="investUpgradeCost">100</span> Yomi</p>
|
|
</div>
|
|
|
|
<div class=engine2 id="strategyEngine">
|
|
<p class=engineText>
|
|
<b>Strategic Modeling</b>
|
|
|
|
<select id = "stratPicker">
|
|
<option value="10">Pick a Strat</option>
|
|
<option value="0">RANDOM</option>
|
|
</select>
|
|
<button class = "button2" id = "btnRunTournament"
|
|
onclick="runTourney()">Run</button><br />
|
|
|
|
<div id = "tournamentLabel">
|
|
<p class="clean2">
|
|
<span id="tourneyDisplay">Pick strategy, run tournament, gain yomi</span><br />
|
|
</p>
|
|
</div>
|
|
|
|
<div id = "tournamentStuff">
|
|
|
|
<div id = "tournamentTable">
|
|
|
|
<div id = "vertPad">
|
|
|
|
 
|
|
|
|
</div>
|
|
|
|
<div id = "vertStrat">
|
|
|
|
 
|
|
|
|
</div>
|
|
|
|
<div id = "horizStrat">
|
|
|
|
 
|
|
|
|
</div>
|
|
|
|
<table class="table2">
|
|
|
|
<tr>
|
|
<th> </th>
|
|
<th><span id= vLabela>Move A</span></th>
|
|
<th><span id= vLabelb>Move B</span></th>
|
|
</tr>
|
|
|
|
<tr>
|
|
<td><span id= hLabela>Move A</span></td>
|
|
<td id = "payoffCellAA"><span id = aaPayoffH>0</span>,<span id = aaPayoffV>0</span></td>
|
|
<td id = "payoffCellAB"><span id = abPayoffH>0</span>,<span id = abPayoffV>0</span></td>
|
|
|
|
</tr>
|
|
<tr>
|
|
<td><span id= hLabelb>Move B</span></td>
|
|
<td id = "payoffCellBA"><span id = baPayoffH>0</span>,<span id = baPayoffV>0</span></td>
|
|
<td id = "payoffCellBB"><span id = bbPayoffH>0</span>,<span id = bbPayoffV>0</span></td>
|
|
|
|
</tr>
|
|
|
|
</table>
|
|
</div>
|
|
|
|
<div id = "tournamentResultsTable">
|
|
|
|
<table class="table3">
|
|
|
|
<tr>
|
|
<td><span id = results0> </span></td>
|
|
<td><span id = results4> </span></td>
|
|
</tr>
|
|
|
|
<tr>
|
|
<td><span id = results1> </span></td>
|
|
<td><span id = results5> </span></td>
|
|
</tr>
|
|
|
|
<tr>
|
|
<td><span id = results2> </span></td>
|
|
<td><span id = results6> </span></td>
|
|
</tr>
|
|
|
|
<tr>
|
|
<td><span id = results3> </span></td>
|
|
<td><span id = results7> </span></td>
|
|
</tr>
|
|
|
|
</table>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
|
|
<p class="engineText4">Yomi: <span id="yomiDisplay">0</span>
|
|
</p>
|
|
</div>
|
|
|
|
<div id = "tournamentManagement">
|
|
|
|
<div id = "tourneyButton">
|
|
<button class = "button2" id = "btnNewTournament"
|
|
onclick="newTourney()">   New Tournament   </button>
|
|
</div>
|
|
|
|
<div id = "autoTourneyControl">
|
|
<button class = "button2" id ="btnToggleAutoTourney"
|
|
onclick="toggleAutoTourney()">AutoTourney</button>
|
|
</div>
|
|
|
|
<div id = autoTourneyStatusDiv>
|
|
<span class = "engineText9" id = "autoTourneyStatus">ON</span>
|
|
</div>
|
|
|
|
|
|
|
|
<br />
|
|
<p class = "engineText8">Cost: <span id="newTourneyCost">1,000</span> ops</p>
|
|
</div>
|
|
|
|
<!-- BATTLE-->
|
|
|
|
<div id = "battleCanvasDiv">
|
|
<canvas id = "canvas"></canvas>
|
|
<div id = "battleInterfaceDiv">
|
|
<b>Combat</b><br />
|
|
|
|
<p class="clean2">
|
|
|
|
<span id="battleName">Drifter Attack 1</span></p><br />
|
|
|
|
<div id = "victoryDiv">
|
|
|
|
<span id="battleResult">VICTORY</span>
|
|
<p class="clean2">
|
|
<span id="battleResultSign">+</span><span id="honorAmount">200</span> honor
|
|
</p>
|
|
|
|
</div>
|
|
|
|
<br /><br />
|
|
<p class="clean2">
|
|
Scale = <span id="battleScale">1</span>:1<br />
|
|
</p>
|
|
</div>
|
|
</div>
|
|
|
|
<div id = "honorDiv">
|
|
<p class="engineText4">Honor: <span id="honorDisplay">0</span></p>
|
|
</div>
|
|
|
|
<!-- POWER-->
|
|
|
|
<div id="powerDiv">
|
|
<b>Power</b>
|
|
<hr>
|
|
Factory/Drone Performance: <span id="performance">0</span>%<br />
|
|
<br />
|
|
Consumption: <span id="powerConsumptionRate">0</span> MWs<br />
|
|
<p class = "clean">
|
|
Factories: <span id="facPowConRate">0</span> MWs<br />
|
|
Drones: <span id="dronePowConRate">0</span> MWs<br />
|
|
</p> <br />
|
|
|
|
Production: <span id="powerProductionRate">0</span> MWs<br />
|
|
<p class = "engineText5">
|
|
<button class = "button2" id = "btnMakeFarm"
|
|
onclick="makeFarm(1)">Solar Farm</button> <span class = "engineText6" id="farmLevel">0</span></p>
|
|
|
|
<div id = "farmMultiButtons">
|
|
|
|
<p class = "engineText5">
|
|
<button class = "button2" id = "btnFarmx10" onclick="makeFarm(10)">+10</button>
|
|
<button class = "button2" id = "btnFarmx100" onclick="makeFarm(100)">+100</button></p>
|
|
|
|
</div>
|
|
|
|
<div class = "toolTip3">
|
|
|
|
<span id = "farmRebootToolTip" class = "toolTipText3">0</span>
|
|
|
|
<button class = "button2" id = "btnFarmReboot" onclick="farmReboot()">  Disassemble All  </button>
|
|
|
|
</div>
|
|
|
|
</br>
|
|
|
|
Cost: <span id="farmCost">0</span> clips<br />
|
|
<br />
|
|
|
|
Storage: <span id="storedPower">0</span> / <span id="maxStorage">0</span> MW-seconds<br />
|
|
<p class = "engineText5">
|
|
<button class = "button2" id = "btnMakeBattery"
|
|
onclick="makeBattery(1)">Battery Tower</button> <span class = "engineText6" id="batteryLevel">0</span></p>
|
|
|
|
|
|
<div id = "batteryMultiButtons">
|
|
|
|
<p class = "engineText5">
|
|
<button class = "button2" id = "btnBatteryx10" onclick="makeBattery(10)">+10</button>
|
|
<button class = "button2" id = "btnBatteryx100" onclick="makeBattery(100)">+100</button></p>
|
|
|
|
</div>
|
|
|
|
<div class = "toolTip3">
|
|
|
|
<span id = "batteryRebootToolTip" class = "toolTipText3">0</span>
|
|
|
|
<button class = "button2" id = "btnBatteryReboot" onclick="batteryReboot()">  Disassemble All  </button>
|
|
|
|
</div>
|
|
|
|
</br>
|
|
|
|
Cost: <span id="batteryCost">0</span> clips<br />
|
|
<br />
|
|
|
|
</div>
|
|
|
|
<!-- POWER-->
|
|
|
|
|
|
<div class=engine2 id="probeDesignDiv">
|
|
|
|
<p class=engineText>
|
|
|
|
<b>Von Neumann Probe Design</b><br />
|
|
Trust:
|
|
<span id="probeTrustUsedDisplay">0</span> / <span id="probeTrustDisplay">0</span>
|
|
(<span id="maxTrustDisplay">0</span> Max)<br />
|
|
|
|
</p>
|
|
|
|
|
|
<button class = "button2" id = "btnLowerProbeSpeed"
|
|
onclick="lowerProbeSpeed()"><b><</b></button>
|
|
<button class = "button2" id = "btnRaiseProbeSpeed"
|
|
onclick="raiseProbeSpeed()"><b>></b></button>
|
|
|
|
<div class = "toolTip2">
|
|
|
|
<span class = "toolTipText2">Modifies rate of exploration</span>
|
|
|
|
Speed: <span id="probeSpeedDisplay">0</span>
|
|
|
|
</div><br />
|
|
|
|
|
|
|
|
<button class = "button2" id = "btnLowerProbeNav"
|
|
onclick="lowerProbeNav()"><b><</b></button>
|
|
<button class = "button2" id = "btnRaiseProbeNav"
|
|
onclick="raiseProbeNav()"><b>></b></button>
|
|
|
|
<div class = "toolTip2">
|
|
|
|
<span class = "toolTipText2">Rate at which probes gain access to new matter</span>
|
|
|
|
Exploration: <span id="probeNavDisplay">0</span>
|
|
|
|
</div><br />
|
|
|
|
<button class = "button2" id = "btnLowerProbeRep"
|
|
onclick="lowerProbeRep()"><b><</b></button>
|
|
<button class = "button2" id = "btnRaiseProbeRep"
|
|
onclick="raiseProbeRep()"><b>></b></button>
|
|
|
|
<div class = "toolTip2">
|
|
|
|
<span class = "toolTipText2">Rate at which probes generate more probes (each new probe costs 100 quadrillion clips) </span>
|
|
|
|
Self-Replication: <span id="probeRepDisplay">0</span>
|
|
|
|
</div><br />
|
|
|
|
<button class = "button2" id = "btnLowerProbeHaz"
|
|
onclick="lowerProbeHaz()"><b><</b></button>
|
|
<button class = "button2" id = "btnRaiseProbeHaz"
|
|
onclick="raiseProbeHaz()"><b>></b></button>
|
|
|
|
<div class = "toolTip2">
|
|
|
|
<span class = "toolTipText2">Reduces damage from dust, junk, radiation, and general entropic decay</span>
|
|
|
|
Hazard Remediation: <span id="probeHazDisplay">0</span>
|
|
|
|
</div> <br />
|
|
|
|
<button class = "button2" id = "btnLowerProbeFac"
|
|
onclick="lowerProbeFac()"><b><</b></button>
|
|
<button class = "button2" id = "btnRaiseProbeFac"
|
|
onclick="raiseProbeFac()"><b>></b></button>
|
|
|
|
<div class = "toolTip2">
|
|
|
|
<span class = "toolTipText2">Rate at which probes build factories (each new factory costs 100 million clips)</span>
|
|
|
|
Factory Production: <span id="probeFacDisplay">0</span>
|
|
|
|
</div> <br />
|
|
|
|
<button class = "button2" id = "btnLowerProbeHarv"
|
|
onclick="lowerProbeHarv()"><b><</b></button>
|
|
<button class = "button2" id = "btnRaiseProbeHarv"
|
|
onclick="raiseProbeHarv()"><b>></b></button>
|
|
|
|
<div class = "toolTip2">
|
|
|
|
<span class = "toolTipText2">Rate at which probes spawn Harvester Drones (each new drone costs 2 million clips)</span>
|
|
|
|
Harvester Drone Production: <span id="probeHarvDisplay">0</span>
|
|
|
|
</div> <br />
|
|
|
|
<button class = "button2" id = "btnLowerProbeWire"
|
|
onclick="lowerProbeWire()"><b><</b></button>
|
|
<button class = "button2" id = "btnRaiseProbeWire"
|
|
onclick="raiseProbeWire()"><b>></b></button>
|
|
|
|
<div class = "toolTip2">
|
|
|
|
<span class = "toolTipText2">Rate at which probes spawn Wire Drones (each new drone costs 2 million clips)</span>
|
|
|
|
Wire Drone Production: <span id="probeWireDisplay">0</span>
|
|
|
|
</div> <br />
|
|
|
|
|
|
<div id = "combatButtonDiv">
|
|
<button class = "button2" id = "btnLowerProbeCombat"
|
|
onclick="lowerProbeCombat()"><b><</b></button>
|
|
<button class = "button2" id = "btnRaiseProbeCombat"
|
|
onclick="raiseProbeCombat()"><b>></b></button>
|
|
|
|
<div class = "toolTip2">
|
|
|
|
<span class = "toolTipText2">Determines offensive and defensive effectiveness in battle</span>
|
|
|
|
Combat: <span id="probeCombatDisplay">0</span>
|
|
|
|
|
|
</div> <br />
|
|
|
|
</div>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
<div class = enginetext1 id = "increaseProbeTrustDiv">
|
|
<button class = "button2" id = "btnIncreaseProbeTrust"
|
|
onclick="increaseProbeTrust()">Increase Probe Trust</button><br />
|
|
<p class = "engineText8">Cost: <span id="probeTrustCostDisplay">0</span> yomi</p>
|
|
</div>
|
|
|
|
<div class = enginetext1 id = "increaseMaxTrustDiv">
|
|
<button class = "button2" id = "btnIncreaseMaxTrust"
|
|
onclick="increaseMaxTrust()">Increase Max Trust</button><br />
|
|
<p class = "engineText8">Cost: <span id="maxTrustCostDisplay">91,117.99</span> honor</p>
|
|
</div>
|
|
|
|
<!--
|
|
<div class=engine2 id="battleReportsDiv">
|
|
<p class=engineText>
|
|
<b>Battles</b><br />
|
|
|
|
<div id="battleListTop"> </div>
|
|
|
|
</div>
|
|
-->
|
|
|
|
|
|
</div>
|
|
<script type="text/javascript" src="combat.js?v2"></script>
|
|
<script type="text/javascript" src="globals.js?v2"></script>
|
|
<script type="text/javascript" src="projects.js?v2"></script>
|
|
<script type="text/javascript" src="main.js?v2"></script>
|
|
|
|
</body>
|
|
</html> |