waves/public/assets/g/bitlife/TemplateData/UnityProgress.js
2025-04-09 17:11:14 -05:00

24 lines
1.1 KiB
JavaScript

function UnityProgress(unityInstance, progress) {
if (!unityInstance.Module) return;
if (!unityInstance.logo) {
unityInstance.logo = document.createElement('div');
unityInstance.logo.className = 'logo ' + unityInstance.Module.splashScreenStyle;
unityInstance.container.appendChild(unityInstance.logo);
}
if (!unityInstance.progress) {
unityInstance.progress = document.createElement('div');
unityInstance.progress.className = 'progress ' + unityInstance.Module.splashScreenStyle;
unityInstance.progress.empty = document.createElement('div');
unityInstance.progress.empty.className = 'empty';
unityInstance.progress.appendChild(unityInstance.progress.empty);
unityInstance.progress.full = document.createElement('div');
unityInstance.progress.full.className = 'full';
unityInstance.progress.appendChild(unityInstance.progress.full);
unityInstance.container.appendChild(unityInstance.progress);
}
unityInstance.progress.full.style.width = 100 * progress + '%';
unityInstance.progress.empty.style.width = 100 * (1 - progress) + '%';
if (progress == 1)
unityInstance.logo.style.display = unityInstance.progress.style.display = 'none';
}