waves/public/assets/g/retrobowl/index.html
2025-04-17 20:43:10 -05:00

102 lines
2.6 KiB
HTML

<!DOCTYPE html>
<html lang="en">
<head>
<link rel="icon" type="image/x-icon" href="retrobowl.ico" />
<!-- Generated by GameMaker:Studio http://www.yoyogames.com/gamemaker/studio -->
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
<meta http-equiv="pragma" content="no-cache" />
<meta name="apple-mobile-web-app-capable" content="yes" />
<meta
name="viewport"
content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0"
/>
<meta
name="apple-mobile-web-app-status-bar-style"
content="black-translucent"
/>
<meta charset="utf-8" />
<!-- Set the title bar of the page -->
<title>Retro Bowl</title>
<!-- Set the background colour of the document -->
<style>
body {
background: #000;
color: #cccccc;
margin: 0px;
padding: 0px;
border: 0px;
}
canvas {
image-rendering: optimizeSpeed;
-webkit-interpolation-mode: nearest-neighbor;
-ms-touch-action: none;
margin: 0px;
padding: 0px;
border: 0px;
}
:-webkit-full-screen #canvas {
width: 100%;
height: 100%;
}
div.gm4html5_div_class {
margin: 0px;
padding: 0px;
border: 0px;
}
/* START - Login Dialog Box */
div.gm4html5_login {
padding: 20px;
position: absolute;
border: solid 2px #000000;
background-color: #404040;
color: #00ff00;
border-radius: 15px;
box-shadow: #101010 20px 20px 40px;
}
div.gm4html5_cancel_button {
float: right;
}
div.gm4html5_login_button {
float: left;
}
div.gm4html5_login_header {
text-align: center;
}
/* END - Login Dialog Box */
:-webkit-full-screen {
width: 100%;
height: 100%;
}
</style>
</head>
<body>
<div class="gm4html5_div_class" id="gm4html5_div_id">
<img
src="html5game/splash.png"
id="GM4HTML5_loadingscreen"
alt="GameMaker:HTML5 loading screen"
style="display: none"
/>
<!-- Create the canvas element the game draws to -->
<canvas id="canvas" width="960" height="540">
<p>Your browser doesn't support HTML5 canvas.</p>
</canvas>
</div>
<!-- Run the game code -->
<script
type="text/javascript"
src="html5game/RetroBowl.js?WAEAC=1633155445"
></script>
<script>
window.onload = GameMaker_Init;
</script>
<script src="/html/settings/js/index.js"></script>
</body>
</html>