11 lines
294 B
JavaScript
11 lines
294 B
JavaScript
function runGameTimer() {
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if ((state == "game" || state == "intermission") && !paused) {
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currentTime = new Date().getTime();
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if (oldTime == 0 || justLoadedTimer) {
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oldTime = currentTime;
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justLoadedTimer = false;
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}
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gameTimer += currentTime - oldTime;
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oldTime = currentTime;
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}
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} |