5 lines
1.0 KiB
JavaScript
5 lines
1.0 KiB
JavaScript
function UnityProgress(gameInstance,progress){if(!gameInstance.Module)
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return;if(!gameInstance.logo){gameInstance.logo=document.createElement("div");gameInstance.logo.className="logo "+gameInstance.Module.splashScreenStyle;gameInstance.container.appendChild(gameInstance.logo);}
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if(!gameInstance.progress){gameInstance.progress=document.createElement("div");gameInstance.progress.className="progress "+gameInstance.Module.splashScreenStyle;gameInstance.progress.empty=document.createElement("div");gameInstance.progress.empty.className="empty";gameInstance.progress.appendChild(gameInstance.progress.empty);gameInstance.progress.full=document.createElement("div");gameInstance.progress.full.className="full";gameInstance.progress.appendChild(gameInstance.progress.full);gameInstance.container.appendChild(gameInstance.progress);}
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gameInstance.progress.full.style.width=(100*progress)+"%";gameInstance.progress.empty.style.width=(100*(1-progress))+"%";if(progress==1)
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gameInstance.logo.style.display=gameInstance.progress.style.display="none";} |