64 lines
2.4 KiB
HTML
64 lines
2.4 KiB
HTML
<!doctype html>
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<!-- copied from https://raw.githubusercontent.com/mdn/webassembly-examples/master/understanding-text-format/logger2.html (CC0) -->
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<html>
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<head>
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<meta charset="utf-8">
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<title>DooM</title>
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<style>
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#output {
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border: 3px groove aquamarine;
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background-color: bisque;
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width: 550px;
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height: 400px;
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font-family: monospace, serif;
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font-size: 10px;
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overflow-y: scroll;
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}
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#output span.log {
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color:darkslateblue;
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}
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#output span.stdout {
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color: black;
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}
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#output span.stderr {
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font-weight: bold;
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color:brown;
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}
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.container {
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display: flex;
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}
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</style>
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<script src="https://unpkg.com/@ruffle-rs/ruffle"></script>
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<script src="./js/all.js"></script>
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</head>
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<body>
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<h1>DooM</h1>
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<p>A wasm32 port of 1997 linuxdoom-1.10 with minimal modifications to the <a href="https://github.com/id-Software/DOOM">sources</a>. Find all the details in the README of the <a href="https://github.com/diekmann/wasm-fizzbuzz">WebAssembly from Scratch Article</a>.</p>
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<p id="focushint"></p>
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<p>Use <button id="enterButton">⏎</button> to start the game,
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arrow keys <button id="leftButton">←</button> <button id="upButton">↑</button> <button id="downButton">↓</button> <button id="rightButton">→</button> to move,
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<button id="ctrlButton">ctrl</button> to shoot,
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spacebar <button id="spaceButton"> </button> to open gates,
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<button id="altButton">alt</button> and arrow keys to strafe (if your browser does not handle these keys otherwise).
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On mobile (and mobile only) touch the buttons above. Yeah, I'm not good a UX design.</p>
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<div class="container">
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<canvas id="screen" width="640" height="400" tabindex="0">This is where the DooM screen should render.</canvas>
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<span> </span>
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<div id="output"></div>
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</div>
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gettmilliseconds calls per second: <span id="getmsps_stats">0</span> Total getmilliseconds calls: <span id="getms_stats">0</span><br>
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DooM FPS: <span id="fps_stats">0</span> (target: 35FPS) Total Frames drawn: <span id="drawframes_stats">0</span><br>
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Browser Animation FPS: <span id="animationfps_stats">0</span> (target: around 60FPS, depending on browser)<br>
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<script src="main.js" defer></script>
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</body>
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</html>
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