/** * Module that defines all audio files */ var AudioLibrary = { MUSIC_DUSTY_PATH: 'audio/dusty-path.flac', MUSIC_SILENT_FOREST: 'audio/silent-forest.flac', MUSIC_LONELY_HUT: 'audio/lonely-hut.flac', MUSIC_TINY_VILLAGE: 'audio/tiny-village.flac', MUSIC_MODEST_VILLAGE: 'audio/modest-village.flac', MUSIC_LARGE_VILLAGE: 'audio/large-village.flac', MUSIC_RAUCOUS_VILLAGE: 'audio/raucous-village.flac', MUSIC_FIRE_DEAD: 'audio/fire-dead.flac', MUSIC_FIRE_SMOLDERING: 'audio/fire-smoldering.flac', MUSIC_FIRE_FLICKERING: 'audio/fire-flickering.flac', MUSIC_FIRE_BURNING: 'audio/fire-burning.flac', MUSIC_FIRE_ROARING: 'audio/fire-roaring.flac', MUSIC_WORLD: 'audio/world.flac', MUSIC_SPACE: 'audio/space.flac', MUSIC_ENDING: 'audio/ending.flac', MUSIC_SHIP: 'audio/ship.flac', EVENT_NOMAD: 'audio/event-nomad.flac', EVENT_NOISES_OUTSIDE: 'audio/event-noises-outside.flac', EVENT_NOISES_INSIDE: 'audio/event-noises-inside.flac', EVENT_BEGGAR: 'audio/event-beggar.flac', EVENT_SHADY_BUILDER: 'audio/event-shady-builder.flac', EVENT_MYSTERIOUS_WANDERER: 'audio/event-mysterious-wanderer.flac', EVENT_SCOUT: 'audio/event-scout.flac', EVENT_WANDERING_MASTER: 'audio/event-wandering-master.flac', EVENT_SICK_MAN: 'audio/event-sick-man.flac', EVENT_RUINED_TRAP: 'audio/event-ruined-trap.flac', EVENT_HUT_FIRE: 'audio/event-hut-fire.flac', EVENT_SICKNESS: 'audio/event-sickness.flac', EVENT_PLAGUE: 'audio/event-plague.flac', EVENT_BEAST_ATTACK: 'audio/event-beast-attack.flac', EVENT_SOLDIER_ATTACK: 'audio/event-soldier-attack.flac', EVENT_THIEF: 'audio/event-thief.flac', LANDMARK_FRIENDLY_OUTPOST: 'audio/landmark-friendly-outpost.flac', LANDMARK_SWAMP: 'audio/landmark-swamp.flac', LANDMARK_CAVE: 'audio/landmark-cave.flac', LANDMARK_TOWN: 'audio/landmark-town.flac', LANDMARK_CITY: 'audio/landmark-city.flac', LANDMARK_HOUSE: 'audio/landmark-house.flac', LANDMARK_BATTLEFIELD: 'audio/landmark-battlefield.flac', LANDMARK_BOREHOLE: 'audio/landmark-borehole.flac', LANDMARK_CRASHED_SHIP: 'audio/landmark-crashed-ship.flac', LANDMARK_SULPHUR_MINE: 'audio/landmark-sulphurmine.flac', LANDMARK_COAL_MINE: 'audio/landmark-coalmine.flac', LANDMARK_IRON_MINE: 'audio/landmark-ironmine.flac', LANDMARK_DESTROYED_VILLAGE: 'audio/landmark-destroyed-village.flac', ENCOUNTER_TIER_1: 'audio/encounter-tier-1.flac', ENCOUNTER_TIER_2: 'audio/encounter-tier-2.flac', ENCOUNTER_TIER_3: 'audio/encounter-tier-3.flac', LIGHT_FIRE: 'audio/light-fire.flac', STOKE_FIRE: 'audio/stoke-fire.flac', BUILD: 'audio/build.flac', CRAFT: 'audio/craft.flac', BUY: 'audio/buy.flac', GATHER_WOOD: 'audio/gather-wood.flac', CHECK_TRAPS: 'audio/check-traps.flac', EMBARK: 'audio/embark.flac', FOOTSTEPS_1: 'audio/footsteps-1.flac', FOOTSTEPS_2: 'audio/footsteps-2.flac', FOOTSTEPS_3: 'audio/footsteps-3.flac', FOOTSTEPS_4: 'audio/footsteps-4.flac', FOOTSTEPS_5: 'audio/footsteps-5.flac', FOOTSTEPS_6: 'audio/footsteps-6.flac', EAT_MEAT: 'audio/eat-meat.flac', USE_MEDS: 'audio/use-meds.flac', WEAPON_UNARMED_1: 'audio/weapon-unarmed-1.flac', WEAPON_UNARMED_2: 'audio/weapon-unarmed-2.flac', WEAPON_UNARMED_3: 'audio/weapon-unarmed-3.flac', WEAPON_MELEE_1: 'audio/weapon-melee-1.flac', WEAPON_MELEE_2: 'audio/weapon-melee-2.flac', WEAPON_MELEE_3: 'audio/weapon-melee-3.flac', WEAPON_RANGED_1: 'audio/weapon-ranged-1.flac', WEAPON_RANGED_2: 'audio/weapon-ranged-2.flac', WEAPON_RANGED_3: 'audio/weapon-ranged-3.flac', DEATH: 'audio/death.flac', REINFORCE_HULL: 'audio/reinforce-hull.flac', UPGRADE_ENGINE: 'audio/upgrade-engine.flac', LIFT_OFF: 'audio/lift-off.flac', ASTEROID_HIT_1: 'audio/asteroid-hit-1.flac', ASTEROID_HIT_2: 'audio/asteroid-hit-2.flac', ASTEROID_HIT_3: 'audio/asteroid-hit-3.flac', ASTEROID_HIT_4: 'audio/asteroid-hit-4.flac', ASTEROID_HIT_5: 'audio/asteroid-hit-5.flac', ASTEROID_HIT_6: 'audio/asteroid-hit-6.flac', ASTEROID_HIT_7: 'audio/asteroid-hit-7.flac', ASTEROID_HIT_8: 'audio/asteroid-hit-8.flac', CRASH: 'audio/crash.flac', };