Game.addToManifest({ lovers_watching: "sprites/misc/lovers_watching.json" }); function LoversWatching(type){ var self = this; var mc = MakeMovieClip("lovers_watching"); self.graphics = mc; self.breathe = 0; self.breatheSpeed = 0; if(type=="circle"){ mc.x = 520; mc.y = 380; self.breatheSpeed = 0.025; mc.gotoAndStop(0); }else{ mc.x = 550; mc.y = 375; self.breatheSpeed = 0.020; mc.gotoAndStop(1); } self.update = function(){ var scale = 1 + Math.sin(self.breathe)*0.02; mc.scale.x = scale; mc.scale.y = 1/scale; self.breathe += self.breatheSpeed; }; }