Merge pull request 'Small Little Update' (#2) from master into main
Reviewed-on: https://gitea.sentt.lol/sent/waves/pulls/2
This commit is contained in:
commit
4551ab18c1
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@ -43,7 +43,7 @@
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<span id="waves">Waves.</span>
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<a href="/" id="home">Home</a>
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<a href="/g" id="games">Games</a>
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<a href="/a" id="apps">Apps</a>
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<a href="/a" id="apps" style="color: #ffffff;">Apps</a>
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<a href="#" id="movies">Movies</a>
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<a href="#" id="ai">AI</a>
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<a href="#" id="settings-icon">
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@ -42,7 +42,7 @@
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<img src="/assets/images/icons/favicon.ico" class="favicon">
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<span id="waves">Waves.</span>
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<a href="/" id="home">Home</a>
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<a href="/g" id="games">Games</a>
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<a href="/g" id="games" style="color: #ffffff;">Games</a>
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<a href="/a" id="apps">Apps</a>
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<a href="#" id="movies">Movies</a>
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<a href="#" id="ai">AI</a>
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@ -45,7 +45,7 @@
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<div class="home-navbar">
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<img src="/assets/images/icons/favicon.ico" class="favicon">
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<span id="waves">Waves.</span>
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<a href="/" id="home">Home</a>
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<a href="/" id="home" style="color: #ffffff;">Home</a>
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<a href="/g" id="games">Games</a>
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<a href="/a" id="apps">Apps</a>
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<a href="#" id="movies">Movies</a>
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@ -17,6 +17,23 @@ body {
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color: #000000;
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}
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::-webkit-scrollbar {
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width: 5px;
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}
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::-webkit-scrollbar-track {
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background: #000000;
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}
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::-webkit-scrollbar-thumb {
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background: #4e4e4e;
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border-radius: 6px;
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}
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::-webkit-scrollbar-thumb:hover {
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background: #6b6b6b;
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}
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#nprogress .bar {
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background: #ffffff !important;
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z-index: 99999 !important;
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@ -76,7 +93,7 @@ body {
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}
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.home-navbar a {
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color: #e6e6e6;
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color: #afafaf;
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text-decoration: none;
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padding: 8px 16px;
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font-size: 14px;
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@ -100,23 +117,6 @@ body {
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margin-left: 115px;
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}
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::-webkit-scrollbar {
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width: 5px;
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}
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::-webkit-scrollbar-track {
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background: #000000;
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}
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::-webkit-scrollbar-thumb {
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background: #4e4e4e;
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border-radius: 6px;
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}
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::-webkit-scrollbar-thumb:hover {
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background: #6b6b6b;
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}
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.navbar {
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top: 1%;
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background-color: #1111119c;
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@ -1,43 +1,98 @@
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document.addEventListener('DOMContentLoaded', function() {
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const searchInput = document.getElementById('gameSearchInput');
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const grid = document.querySelector('.games-grid');
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let gamesData = [];
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document.addEventListener('DOMContentLoaded', () => {
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const searchInput = document.getElementById('gameSearchInput');
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const grid = document.querySelector('.games-grid');
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let gamesData = [];
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let filteredData = [];
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const BATCH_SIZE = 50;
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let renderedCount = 0;
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fetch('/assets/data/g.json')
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.then(response => response.json())
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.then(data => {
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gamesData = data;
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searchInput.placeholder = `Search through ${gamesData.length} Games…`;
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displayGames(gamesData);
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searchInput.addEventListener('input', function() {
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const query = searchInput.value.toLowerCase();
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const filtered = gamesData.filter(game => {
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const name = (game.name || '').toLowerCase();
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return name.includes(query);
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});
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displayGames(filtered);
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});
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})
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.catch(err => console.error('Error loading games data:', err));
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const sentinel = document.createElement('div');
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sentinel.className = 'sentinel';
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grid.after(sentinel);
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function displayGames(games) {
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grid.innerHTML = '';
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if (games.length === 0) {
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grid.innerHTML = '<p>Zero games were found matching your search :(</p>';
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return;
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}
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games.forEach(game => {
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const card = document.createElement('div');
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card.classList.add('game-card');
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card.innerHTML = `
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<img src="/assets/g/${game.directory}/${game.image}" alt="${game.name} Icon" />
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<h2>${game.name}</h2>
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`;
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card.addEventListener('click', function() {
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const url = `/assets/g/${game.directory}`;
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window.handleSearch(url);
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});
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grid.appendChild(card);
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});
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const observer = new IntersectionObserver(entries => {
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entries.forEach(entry => {
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if (entry.isIntersecting) {
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renderNextBatch();
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}
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});
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}, { rootMargin: '200px', threshold: 0.1 });
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function debounce(fn, wait = 200) {
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let t;
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return (...args) => {
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clearTimeout(t);
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t = setTimeout(() => fn.apply(this, args), wait);
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};
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}
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fetch('/assets/data/g.json')
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.then(r => r.json())
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.then(data => {
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gamesData = data;
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filteredData = data;
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searchInput.placeholder = `Search through ${data.length} Games…`;
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observer.observe(sentinel);
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renderNextBatch();
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searchInput.addEventListener('input', debounce(() => {
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const q = searchInput.value.trim().toLowerCase();
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filteredData = gamesData.filter(g =>
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(g.name || '').toLowerCase().includes(q)
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);
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resetRendering();
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}, 250));
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})
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.catch(console.error);
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function resetRendering() {
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grid.innerHTML = '';
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renderedCount = 0;
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observer.observe(sentinel);
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renderNextBatch();
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}
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function renderNextBatch() {
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const batch = filteredData.slice(renderedCount, renderedCount + BATCH_SIZE);
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if (!batch.length) {
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observer.unobserve(sentinel);
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return;
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}
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const frag = document.createDocumentFragment();
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batch.forEach(game => {
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const card = document.createElement('div');
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card.className = 'game-card';
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card.innerHTML = `
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<img
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loading="lazy"
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src="/assets/g/${game.directory}/${game.image}"
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alt="${game.name} Icon"
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/>
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<h2>${game.name}</h2>
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`;
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card.addEventListener('click', () => {
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window.handleSearch(`/assets/g/${game.directory}`);
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});
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frag.appendChild(card);
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});
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grid.appendChild(frag);
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renderedCount += batch.length;
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preloadNextImages(5);
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if (renderedCount >= filteredData.length) {
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observer.unobserve(sentinel);
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}
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}
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function preloadNextImages(limit = 3) {
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const next = filteredData.slice(renderedCount, renderedCount + limit);
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next.forEach(({ directory, image }) => {
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const img = new Image();
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img.src = `/assets/g/${directory}/${image}`;
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});
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}
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});
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