1
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forked from sent/waves
waves-fork/public/assets/g/supersmashbros/index.html
2025-04-17 20:43:10 -05:00

38 lines
1020 B
HTML

<html>
<head>
<style>
body, html {
margin: 0;
padding: 0;
}
</style>
</head>
<body>
<div style="width:100%;height:100%;max-width:100%">
<div id="game"></div>
</div>
<script>
EJS_player = "#game";
EJS_pathtodata = "/assets/g/emulatorjs/data/";
EJS_gameUrl = "smashbros.n64";
EJS_core = 'n64';
</script>
<script src="/assets/g/emulatorjs/data/loader.js"></script>
</body>
</html>
<!--
let controls = [];
let controls_alert = "";
for(let i = 0; i < Object.values(EJS_emulator.controls[0]).length; i++) {
let temparray = [];
temparray.push(keyboardMap[Object.values(EJS_emulator.controls[0][i])[0]]);
temparray.push(Object.values(EJS_emulator.controls[0][i])[1]);
controls.push(temparray);
};
for(i = 0; i < controls.length; i++) {
controls_alert = controls_alert + controls[i][0] + ", " + controls[i][1] + "\n";
};
-->