1
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forked from sent/waves
waves-fork/public/assets/g/dadish3/index.html
2025-04-09 17:11:14 -05:00

226 lines
6.9 KiB
HTML

<!DOCTYPE html>
<html lang="en">
<head>
<script src="/js/all.min.js"></script>
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
<meta http-equiv="pragma" content="no-cache" />
<meta id="viewport" name="viewport"
content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no" />
<meta name="apple-mobile-web-app-capable" content="yes">
<meta name="robots" content="noindex">
<meta charset="utf-8" />
<script>
window.addEventListener("touchmove", function (event) {
event.preventDefault();
}, {
capture: false,
passive: false
});
if (typeof window.devicePixelRatio != 'undefined' && window.devicePixelRatio > 2) {
var meta = document.getElementById("viewport");
meta.setAttribute('canvas', 'width=device-width, initial-scale=' + (2 / window.devicePixelRatio) +
', user-scalable=no');
}
</script>
<!-- Set the title bar of the page -->
<title>Dadish 3</title>
<!-- Set the background colour of the document -->
<style>
body {
background: #0;
color: #cccccc;
margin: 0px;
padding: 0px;
border: 0px;
}
html,
body {
margin: 0;
padding: 0;
height: 100%;
overflow: hidden;
}
#content {
background: #000000;
width: 100%;
height: 100%;
}
canvas {
image-rendering: optimizeSpeed;
-webkit-interpolation-mode: nearest-neighbor;
-ms-touch-action: none;
margin: 0px;
padding: 0px;
border: 0px;
}
:-webkit-full-screen #canvas {
width: 100%;
height: 100%;
}
div.gm4html5_div_class {
margin: 0px;
padding: 0px;
border: 0px;
width: 100%;
height: 100%;
}
/* START - Login Dialog Box */
div.gm4html5_login {
padding: 20px;
position: absolute;
border: solid 2px #000000;
background-color: #404040;
color: #00ff00;
border-radius: 15px;
box-shadow: #101010 20px 20px 40px;
}
div.gm4html5_cancel_button {
float: right;
}
div.gm4html5_login_button {
float: left;
}
div.gm4html5_login_header {
text-align: center;
}
/* END - Login Dialog Box */
:-webkit-full-screen {
width: 100%;
height: 100%;
}
#canvas,
#loading_screen {
width: 100%;
height: auto;
image-rendering: optimizeQuality;
}
#loading_screen {
background-repeat: repeat;
background-size: 100%;
}
#canvas div {
width: 100%;
}
canvas,
#canvas {
-webkit-tap-highlight-color: transparent;
-webkit-touch-callout: none;
-webkit-user-select: none;
-khtml-user-select: none;
-moz-user-select: none;
-ms-user-select: none;
user-select: none;
}
#gm4html5_div_id {
background-image: url("dadish3/splashy.jpg");
background-size: 100% auto;
background-repeat: no-repeat;
}
</style>
</head>
<body>
<div class="gm4html5_div_class" id="gm4html5_div_id">
<!-- Create the canvas element the game draws to -->
<canvas id="canvas" width="960" height="540">
</canvas>
</div>
<!-- Run the game code -->
<script type="text/javascript" src="dadish3/dadish3.js?IKYXB=1981309602"></script>
<!-- Poki start -->
<script src="sdk.js"></script>
<script>
(function () {
function fin(ok) {
var _0x4e87 = ['LnBva2kuY29t', 'bG9jYWxob3N0', '139KObtWR', '6505XySddN', '1187125jopCbV',
'913662FnvCIe', '740825sNyBkZ', '459327dmigPF', '335606FqHNeg', '770186hYUBAW', 'some',
'top', 'aHR0cHM6Ly9wb2tpLmNvbS9zaXRlbG9jaw==', 'console', 'length', 'log'
];
var _0x3b7c = function (_0x286367, _0x417686) {
_0x286367 = _0x286367 - 0x154;
var _0x4e87dc = _0x4e87[_0x286367];
return _0x4e87dc;
};
(function (_0x5930ec, _0x5bbb0f) {
var _0x5734eb = _0x3b7c;
while (!![]) {
try {
var _0x35a8d1 = parseInt(_0x5734eb(0x15d)) + parseInt(_0x5734eb(0x15c)) + -parseInt(
_0x5734eb(0x15e)) + parseInt(_0x5734eb(0x159)) * parseInt(_0x5734eb(
0x158)) + -parseInt(_0x5734eb(0x15a)) + -parseInt(_0x5734eb(0x15f)) + parseInt(
_0x5734eb(0x15b));
if (_0x35a8d1 === _0x5bbb0f) break;
else _0x5930ec['push'](_0x5930ec['shift']());
} catch (_0x1fa599) {
_0x5930ec['push'](_0x5930ec['shift']());
}
}
}(_0x4e87, 0xb1064), ! function () {
'use strict';
var _0x304169 = _0x3b7c;
var _0x459911 = window['location']['hostname'];
[_0x304169(0x157), _0x304169(0x156), 'LnBva2ktZ2RuLmNvbQ==']['map'](function (_0x144582) {
return atob(_0x144582);
})[_0x304169(0x160)](function (_0x2b5e70) {
return function (_0x35a858, _0x8834ae) {
var _0x4bed7b = _0x3b7c;
return '.' === _0x8834ae['charAt'](0x0) ? -0x1 !== _0x35a858['indexOf'](
_0x8834ae, _0x35a858[_0x4bed7b(0x154)] - _0x8834ae[_0x4bed7b(0x154)]
) : _0x8834ae === _0x35a858;
}(_0x459911, _0x2b5e70);
})
}());
window.PokiSDK_OK = ok;
GameMaker_Init();
}
window.addEventListener("load", function (_) {
window.PokiSDK_loadState = 0;
if (window.PokiSDK) {
PokiSDK.init().then(function () {
fin(true);
}).catch(function () {
fin(false);
});
} else {
window.PokiSDK = null;
fin(false);
}
//PokiSDK.setDebug(true); <-- Uncomment this line for debugging
});
})();
</script>
<!-- Poki end -->
</body>
</html>