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forked from sent/waves
waves/public/assets/g/turboracing3/game.html
2025-04-17 20:43:10 -05:00

39 lines
1.4 KiB
HTML

<!doctype html>
<html lang="en-us">
<head>
<meta charset="utf-8">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Turbo Racing 3</title>
<link rel="stylesheet" href="TemplateData/style.css">
<script src="TemplateData/UnityProgress.js"></script>
<script type="text/javascript">
function InitLanguage(){
SendMessage ('MiniclipApiManager', 'MAPI_InitLanguage', 'en');
}
function InitMiniclipApi(){
SendMessage ('MiniclipApiManager', 'MAPI_Ready', '');
}
function SaveHighscore(score, level, levelName, screenshot){SendMessage ('MiniclipApiManager', 'MAPI_Enabled', 'true');}
function ShowHighscores(level, levelName, screenshot){SendMessage ('MiniclipApiManager', 'MAPI_HighscoresClose', 'true');}
</script>
</head>
<body class="template">
<div class="template-wrap clear">
<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()" height="510px" width="680px" tabindex="1"></canvas>
</div>
<script type='text/javascript'>
var Module = {
TOTAL_MEMORY: 268435456,
errorhandler: function(err, url, line){alert('Error while loading game. Update your browser and try again. If error still exist, try play in another browser.'); return true;},
compatibilitycheck: null,
dataUrl: "Release/WebGL.datagz",
codeUrl: "Release/WebGL.jsgz",
memUrl: "Release/WebGL.memgz",
};
</script>
<script src="Release/UnityLoader.js"></script>
</body>
</html>