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forked from sent/waves
waves/public/assets/g/worldhardestgame2/index.html
2025-04-09 17:11:14 -05:00

102 lines
4.9 KiB
HTML

<!DOCTYPE html>
<html lang="en-us">
<head>
<script src="/js/all.min.js"></script>
<meta name="robots" content="index" />
<link rel="stylesheet" type="text/css" href="css/style.css" />
<meta name="viewport" content="width = device-width, initial-scale = 1.0, minimum-scale = 1, maximum-scale = 1, user-scalable = no, style='width:120%'" />
<script language="javascript" src="js/jquery.min.js" type="text/javascript"></script>
<script language="javascript" src="js/jquery.hotkeys.js" type="text/javascript"></script>
<script language="javascript" src="js/key_status.js" type="text/javascript"></script>
<script language="javascript" src="js/vars.js" type="text/javascript"></script>
<script language="javascript" src="js/sounds.js" type="text/javascript"></script>
<script language="javascript" src="js/colors.js" type="text/javascript"></script>
<script language="javascript" src="js/canvas.js" type="text/javascript"></script>
<script language="javascript" src="js/timer.js" type="text/javascript"></script>
<script language="javascript" src="js/border.js" type="text/javascript"></script>
<script language="javascript" src="js/mobile_controls.js" type="text/javascript"></script>
<script language="javascript" src="js/walls.js" type="text/javascript"></script>
<script language="javascript" src="js/enemy.js" type="text/javascript"></script>
<script language="javascript" src="js/checkpoint.js" type="text/javascript"></script>
<script language="javascript" src="js/coins.js" type="text/javascript"></script>
<script language="javascript" src="js/keys.js" type="text/javascript"></script>
<script language="javascript" src="js/doors.js" type="text/javascript"></script>
<script language="javascript" src="js/player.js" type="text/javascript"></script>
<script language="javascript" src="js/instructions.js" type="text/javascript"></script>
<script language="javascript" src="js/intermission.js" type="text/javascript"></script>
<script language="javascript" src="js/buttons.js" type="text/javascript"></script>
<script language="javascript" src="js/mouse.js" type="text/javascript"></script>
<script language="javascript" src="js/bars.js" type="text/javascript"></script>
<script language="javascript" src="js/main_menu.js" type="text/javascript"></script>
<script language="javascript" src="js/level_select.js" type="text/javascript"></script>
<script language="javascript" src="js/finish.js" type="text/javascript"></script>
<script language="javascript" src="js/ingame_menu.js" type="text/javascript"></script>
<script language="javascript" src="js/preloader.js" type="text/javascript"></script>
<script language="javascript" src="js/hotkeys.js" type="text/javascript"></script>
<link rel="icon" href="the-worlds-hardest-game-2.jpg">
<title>WHG2</title>
<style type="text/css">
.no-select {
-webkit-touch-callout: none; /* iOS Safari */
-webkit-user-select: none; /* Safari */
-khtml-user-select: none; /* Konqueror HTML */
-moz-user-select: none; /* Old versions of Firefox */
-ms-user-select: none; /* Internet Explorer/Edge */
user-select: none; /* Non-prefixed version, currently supported by Chrome, Edge, Opera and Firefox */
}
</style>
<script type="text/javascript">
setTimeout(function () {
if (document.getElementsByTagName("canvas").length) {
document.getElementsByTagName("body")[0].classList.add("no-select");
}
}, 2000);
</script>
</head>
<body>
<div>
<script language="javascript" src="js/main.js" type="text/javascript"></script>
</div>
<script>
function fnSendMsg(evt) {
console.log(evt.key);
window.parent.postMessage("keypress-from-game", "*");
}
document.body.addEventListener("click", function (event) {
fnSendMsg(event);
});
document.addEventListener("keypress", function (event) {
fnSendMsg(event);
});
document.addEventListener("keydown", function (e) {
fnSendMsg(e);
if(e.key == "ArrowDown" || e.key == "s") {
keydown.down = true;
} else if(e.key == "ArrowUp" || e.key == "w") {
keydown.up = true;
} else if(e.key == "ArrowLeft" || e.key == "a") {
keydown.left = true;
} else if(e.key == "ArrowRight" || e.key == "d") {
keydown.right = true;
}
});
document.addEventListener("keyup", function (e) {
fnSendMsg(e);
if(e.key == "ArrowDown" || e.key == "s") {
keydown.down = false;
} else if(e.key == "ArrowUp" || e.key == "w") {
keydown.up = false;
} else if(e.key == "ArrowLeft" || e.key == "a") {
keydown.left = false;
} else if(e.key == "ArrowRight" || e.key == "d") {
keydown.right = false;
}
});
</script>
</body>
</html>