/// module FullScreenMario { "use strict"; FullScreenMario.settings.collisions = { "groupNames": ["Solid", "Character"], "keyGroupName": "groupType", "globalCheckGenerators": { "Character": FullScreenMario.prototype.generateCanThingCollide, "Solid": FullScreenMario.prototype.generateCanThingCollide }, "hitCheckGenerators": { "Character": { "Character": FullScreenMario.prototype.generateIsCharacterTouchingCharacter, "Solid": FullScreenMario.prototype.generateIsCharacterTouchingSolid } }, "hitFunctionGenerators": { "Character": { "Solid": FullScreenMario.prototype.generateHitCharacterSolid, "Character": FullScreenMario.prototype.generateHitCharacterCharacter } } }; }