waves/public/assets/g/idlebreakout/index.html
2025-04-09 17:11:14 -05:00

80 lines
2.6 KiB
HTML

<!DOCTYPE html>
<html lang="en">
<head>
<link rel="icon" sizes="192x192" href="img/favicon.png" />
<script src="/js/all.min.js"></script>
<link rel="shortcut icon" href="img/favicon.png" type="image/x-icon" />
<link rel="apple-touch-icon" href="img/favicon.png" type="image/x-icon" />
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
<meta http-equiv="pragma" content="no-cache" />
<meta name="apple-mobile-web-app-capable" content="yes" />
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0" />
<meta name="apple-mobile-web-app-status-bar-style" content="black-translucent" />
<meta charset="utf-8" />
<meta content="img/thumbnail.png" property="og:image" />
<meta content="#000000" data-react-helmet="true" name="theme-color" />
<meta name="title" content="3kh0.github.io" />
<meta name="description" content="Build the ultimate brick-busting machine to destroy billions of bricks. Idle breakout combines classic brick breaking with an insanely addicting idle loop." />
<meta name="keywords" content="games, ad blocker, trolls, unblocked games, web games, online games, fun, tags" />
<meta name="robots" content="index, follow" />
<meta name="language" content="English" />
<meta name="revisit-after" content="1 days" />
<meta name="author" content="3kh0" />
<!-- Set the title bar of the page -->
<title>Idle breakout</title>
<!-- Set the background colour of the document -->
<style>
body {
background: #000000;
color: #cccccc;
margin: 0px;
padding: 0px;
border: 0px;
}
canvas {
image-rendering: pixelated;
-webkit-interpolation-mode: nearest-neighbor;
-ms-touch-action: none;
margin: 0px;
padding: 0px;
border: 0px;
}
:-webkit-full-screen #canvas {
width: 100%;
height: 100%;
}
div.gm4html5 {
margin: 0px;
padding: 0px;
border: 0px;
}
/* END - Login Dialog Box */
:-webkit-full-screen {
width: 100%;
height: 100%;
}
</style>
</head>
<body>
<div align="center" class="gm4html5" id="gm4html5">
<!-- Create the canvas element the game draws to -->
<canvas id="canvas" width="1024" height="768">
<p>Your browser doesn't support HTML5 canvas.</p>
</canvas>
</div>
<!-- Run the game code -->
<script type="text/javascript" src="html5game/Coding_BreakOut1.js"></script>
<script>
window.onload = GameMaker_Init;
</script>
</body>
</html>