forked from sent/waves
26 lines
1.1 KiB
JavaScript
26 lines
1.1 KiB
JavaScript
/// <reference path="../FullScreenMario.ts" />
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var FullScreenMario;
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(function (FullScreenMario) {
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"use strict";
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FullScreenMario.FullScreenMario.settings.collisions = {
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"groupNames": ["Solid", "Character"],
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"keyGroupName": "groupType",
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"globalCheckGenerators": {
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"Character": FullScreenMario.FullScreenMario.prototype.generateCanThingCollide,
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"Solid": FullScreenMario.FullScreenMario.prototype.generateCanThingCollide
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},
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"hitCheckGenerators": {
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"Character": {
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"Character": FullScreenMario.FullScreenMario.prototype.generateIsCharacterTouchingCharacter,
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"Solid": FullScreenMario.FullScreenMario.prototype.generateIsCharacterTouchingSolid
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}
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},
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"hitFunctionGenerators": {
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"Character": {
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"Solid": FullScreenMario.FullScreenMario.prototype.generateHitCharacterSolid,
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"Character": FullScreenMario.FullScreenMario.prototype.generateHitCharacterCharacter
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}
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}
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};
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})(FullScreenMario || (FullScreenMario = {}));
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