forked from sent/waves
150 lines
3.5 KiB
JavaScript
150 lines
3.5 KiB
JavaScript
function configureAvailableCustomDimensions01(json)
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{
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gameanalytics.GameAnalytics.configureAvailableCustomDimensions01(JSON.parse(json));
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}
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function configureAvailableCustomDimensions02(json)
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{
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gameanalytics.GameAnalytics.configureAvailableCustomDimensions02(JSON.parse(json));
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}
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function configureAvailableCustomDimensions03(json)
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{
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gameanalytics.GameAnalytics.configureAvailableCustomDimensions03(JSON.parse(json));
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}
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function configureAvailableResourceCurrencies(json)
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{
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gameanalytics.GameAnalytics.configureAvailableResourceCurrencies(JSON.parse(json));
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}
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function configureAvailableResourceItemTypes(json)
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{
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gameanalytics.GameAnalytics.configureAvailableResourceItemTypes(JSON.parse(json));
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}
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function configureBuild(build)
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{
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gameanalytics.GameAnalytics.configureBuild(build);
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}
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function configureSdkGameEngineVersion(version)
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{
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gameanalytics.GameAnalytics.configureSdkGameEngineVersion(version);
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}
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function configureGameEngineVersion(version)
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{
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gameanalytics.GameAnalytics.configureGameEngineVersion(version);
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}
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function configureUserId(uId)
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{
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gameanalytics.GameAnalytics.configureUserId(uId);
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}
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function initialize(gameKey, gameSecret)
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{
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gameanalytics.GameAnalytics.initialize(gameKey, gameSecret);
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}
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function addBusinessEvent(currency, amount, itemType, itemId, cartType)
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{
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gameanalytics.GameAnalytics.addBusinessEvent(currency, amount, itemType, itemId, cartType);
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}
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function addResourceEvent(flowType, currency, amount, itemType, itemId)
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{
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gameanalytics.GameAnalytics.addResourceEvent(parseInt(flowType), currency, amount, itemType, itemId);
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}
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function addProgressionEvent(status, progression1, progression2, progression3)
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{
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gameanalytics.GameAnalytics.addProgressionEvent(parseInt(status), progression1, progression2, progression3);
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}
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function addProgressionEventWithScore(status, progression1, progression2, progression3, score)
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{
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gameanalytics.GameAnalytics.addProgressionEvent(parseInt(status), progression1, progression2, progression3, score);
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}
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function addDesignEvent(eventId)
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{
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gameanalytics.GameAnalytics.addDesignEvent(eventId);
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}
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function addDesignEventWithValue(eventId, value)
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{
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gameanalytics.GameAnalytics.addDesignEvent(eventId, value);
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}
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function addErrorEvent(severity, message)
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{
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gameanalytics.GameAnalytics.addErrorEvent(parseInt(severity), message);
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}
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function setEnabledInfoLog(flag)
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{
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gameanalytics.GameAnalytics.setEnabledInfoLog(!!flag);
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}
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function setEnabledVerboseLog(flag)
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{
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gameanalytics.GameAnalytics.setEnabledVerboseLog(!!flag);
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}
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function setEnabledManualSessionHandling(flag)
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{
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gameanalytics.GameAnalytics.setEnabledManualSessionHandling(!!flag);
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}
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function setCustomDimension01(dimension)
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{
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gameanalytics.GameAnalytics.setCustomDimension01(dimension);
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}
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function setCustomDimension02(dimension)
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{
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gameanalytics.GameAnalytics.setCustomDimension02(dimension);
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}
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function setCustomDimension03(dimension)
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{
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gameanalytics.GameAnalytics.setCustomDimension03(dimension);
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}
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function setFacebookId(id)
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{
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gameanalytics.GameAnalytics.setFacebookId(id);
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}
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function setGender(gender)
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{
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gameanalytics.GameAnalytics.setGender(parseInt(gender));
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}
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function setBirthYear(year)
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{
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gameanalytics.GameAnalytics.setBirthYear(parseInt(year));
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}
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function startSession()
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{
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gameanalytics.GameAnalytics.startSession();
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}
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function endSession()
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{
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gameanalytics.GameAnalytics.endSession();
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}
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function onStop()
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{
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gameanalytics.GameAnalytics.onStop();
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}
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function onResume()
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{
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gameanalytics.GameAnalytics.onResume();
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}
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