forked from sent/waves
1 line
695 KiB
Plaintext
1 line
695 KiB
Plaintext
UnityLoader["2a4956e740b59b60b50e2d9d9e786bda"]=(function(Module) {
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Module['preRun'].push(function (){
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// Initialize the IndexedDB based file system. Module['unityFileSystemInit'] allows
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// developers to override this with their own function, when they want to do cloud storage
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// instead.
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var unityFileSystemInit = Module['unityFileSystemInit'] || function (){
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if (!Module.indexedDB)
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{
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console.log('IndexedDB is not available. Data will not persist in cache and PlayerPrefs will not be saved.');
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}
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FS.mkdir('/idbfs');
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FS.mount(IDBFS, {}, '/idbfs');
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Module.addRunDependency('JS_FileSystem_Mount');
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FS.syncfs(true, function (err) {
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Module.removeRunDependency('JS_FileSystem_Mount');
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});
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};
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unityFileSystemInit();
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});
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Module["SetFullscreen"] = function (fullscreen) {
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if (typeof runtimeInitialized === 'undefined' || !runtimeInitialized) {
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console.log ("Runtime not initialized yet.");
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} else if (typeof JSEvents === 'undefined') {
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console.log ("Player not loaded yet.");
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} else {
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var tmp = JSEvents.canPerformEventHandlerRequests;
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JSEvents.canPerformEventHandlerRequests = function () { return 1; };
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Module.ccall("SetFullscreen", null, ["number"], [fullscreen]);
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JSEvents.canPerformEventHandlerRequests = tmp;
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}
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};
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// The following code overrides the default Emscripten instantiation of the WebAssembly module
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// as a workaround for incorrectly initialized Runtime object properties
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// (module export is not available at launch time if the module is compiled asynchronously).
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// This file should be removed as soon as this bug is fixed in Emscripten.
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integrateWasmJS = function integrateWasmJS(Module) {
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// wasm.js has several methods for creating the compiled code module here:
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// * 'native-wasm' : use native WebAssembly support in the browser
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// * 'interpret-s-expr': load s-expression code from a .wast and interpret
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// * 'interpret-binary': load binary wasm and interpret
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// * 'interpret-asm2wasm': load asm.js code, translate to wasm, and interpret
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// * 'asmjs': no wasm, just load the asm.js code and use that (good for testing)
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// The method can be set at compile time (BINARYEN_METHOD), or runtime by setting Module['wasmJSMethod'].
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// The method can be a comma-separated list, in which case, we will try the
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// options one by one. Some of them can fail gracefully, and then we can try
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// the next.
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// inputs
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var method = Module['wasmJSMethod'] || 'native-wasm';
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Module['wasmJSMethod'] = method;
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var wasmTextFile = Module['wasmTextFile'] || 'build.wast';
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var wasmBinaryFile = Module['wasmBinaryFile'] || 'build.wasm';
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var asmjsCodeFile = Module['asmjsCodeFile'] || 'build.asm.js';
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// utilities
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var wasmPageSize = 64*1024;
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var asm2wasmImports = { // special asm2wasm imports
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"f64-rem": function(x, y) {
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return x % y;
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},
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"f64-to-int": function(x) {
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return x | 0;
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},
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"i32s-div": function(x, y) {
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return ((x | 0) / (y | 0)) | 0;
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},
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"i32u-div": function(x, y) {
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return ((x >>> 0) / (y >>> 0)) >>> 0;
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},
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"i32s-rem": function(x, y) {
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return ((x | 0) % (y | 0)) | 0;
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},
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"i32u-rem": function(x, y) {
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return ((x >>> 0) % (y >>> 0)) >>> 0;
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},
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"debugger": function() {
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debugger;
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},
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};
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var info = {
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'global': null,
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'env': null,
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'asm2wasm': asm2wasmImports,
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'parent': Module // Module inside wasm-js.cpp refers to wasm-js.cpp; this allows access to the outside program.
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};
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var exports = null;
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function lookupImport(mod, base) {
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var lookup = info;
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if (mod.indexOf('.') < 0) {
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lookup = (lookup || {})[mod];
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} else {
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var parts = mod.split('.');
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lookup = (lookup || {})[parts[0]];
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lookup = (lookup || {})[parts[1]];
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}
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if (base) {
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lookup = (lookup || {})[base];
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}
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if (lookup === undefined) {
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abort('bad lookupImport to (' + mod + ').' + base);
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}
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return lookup;
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}
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function mergeMemory(newBuffer) {
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// The wasm instance creates its memory. But static init code might have written to
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// buffer already, including the mem init file, and we must copy it over in a proper merge.
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// TODO: avoid this copy, by avoiding such static init writes
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// TODO: in shorter term, just copy up to the last static init write
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var oldBuffer = Module['buffer'];
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if (newBuffer.byteLength < oldBuffer.byteLength) {
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Module['printErr']('the new buffer in mergeMemory is smaller than the previous one. in native wasm, we should grow memory here');
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}
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var oldView = new Int8Array(oldBuffer);
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var newView = new Int8Array(newBuffer);
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// If we have a mem init file, do not trample it
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if (!memoryInitializer) {
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oldView.set(newView.subarray(Module['STATIC_BASE'], Module['STATIC_BASE'] + Module['STATIC_BUMP']), Module['STATIC_BASE']);
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}
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newView.set(oldView);
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updateGlobalBuffer(newBuffer);
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updateGlobalBufferViews();
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}
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var WasmTypes = {
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none: 0,
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i32: 1,
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i64: 2,
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f32: 3,
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f64: 4
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};
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function fixImports(imports) {
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if (!0) return imports;
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var ret = {};
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for (var i in imports) {
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var fixed = i;
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if (fixed[0] == '_') fixed = fixed.substr(1);
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ret[fixed] = imports[i];
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}
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return ret;
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}
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function getBinary() {
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var binary;
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if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
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binary = Module['wasmBinary'];
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assert(binary, "on the web, we need the wasm binary to be preloaded and set on Module['wasmBinary']. emcc.py will do that for you when generating HTML (but not JS)");
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binary = new Uint8Array(binary);
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} else {
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binary = Module['readBinary'](wasmBinaryFile);
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}
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return binary;
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}
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// do-method functions
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function doJustAsm(global, env, providedBuffer) {
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// if no Module.asm, or it's the method handler helper (see below), then apply
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// the asmjs
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if (typeof Module['asm'] !== 'function' || Module['asm'] === methodHandler) {
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if (!Module['asmPreload']) {
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// you can load the .asm.js file before this, to avoid this sync xhr and eval
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eval(Module['read'](asmjsCodeFile)); // set Module.asm
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} else {
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Module['asm'] = Module['asmPreload'];
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}
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}
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if (typeof Module['asm'] !== 'function') {
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Module['printErr']('asm evalling did not set the module properly');
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return false;
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}
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return Module['asm'](global, env, providedBuffer);
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}
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function doNativeWasm(global, env, providedBuffer) {
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if (typeof WebAssembly !== 'object') {
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Module['printErr']('no native wasm support detected');
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return false;
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}
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// prepare memory import
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if (!(Module['wasmMemory'] instanceof WebAssembly.Memory)) {
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Module['printErr']('no native wasm Memory in use');
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return false;
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}
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env['memory'] = Module['wasmMemory'];
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// Load the wasm module and create an instance of using native support in the JS engine.
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info['global'] = {
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'NaN': NaN,
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'Infinity': Infinity
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};
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info['global.Math'] = global.Math;
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info['env'] = env;
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// handle a generated wasm instance, receiving its exports and
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// performing other necessary setup
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function receiveInstance(instance) {
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exports = instance.exports;
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if (exports.memory) mergeMemory(exports.memory);
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Module["usingWasm"] = true;
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}
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Module['print']('asynchronously preparing wasm');
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addRunDependency('wasm-instantiate'); // we can't run yet
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WebAssembly.instantiate(getBinary(), info).then(function(output) {
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receiveInstance(output.instance);
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asm = Module['asm'] = exports; // swap in the exports so they can be called
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Runtime.stackAlloc = exports['stackAlloc'];
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Runtime.stackSave = exports['stackSave'];
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Runtime.stackRestore = exports['stackRestore'];
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Runtime.establishStackSpace = exports['establishStackSpace'];
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Runtime.setTempRet0 = exports['setTempRet0'];
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Runtime.getTempRet0 = exports['getTempRet0'];
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removeRunDependency('wasm-instantiate');
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});
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return {}; // no exports yet; we'll fill them in later
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var instance;
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try {
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instance = new WebAssembly.Instance(new WebAssembly.Module(getBinary()), info)
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} catch (e) {
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Module['printErr']('failed to compile wasm module: ' + e);
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if (e.toString().indexOf('imported Memory with incompatible size') >= 0) {
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Module['printErr']('Memory size incompatibility issues may be due to changing TOTAL_MEMORY at runtime to something too large. Use ALLOW_MEMORY_GROWTH to allow any size memory (and also make sure not to set TOTAL_MEMORY at runtime to something smaller than it was at compile time).');
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}
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return false;
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}
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receiveInstance(instance);
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return exports;
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}
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function doWasmPolyfill(global, env, providedBuffer, method) {
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if (typeof WasmJS !== 'function') {
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Module['printErr']('WasmJS not detected - polyfill not bundled?');
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return false;
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}
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// Use wasm.js to polyfill and execute code in a wasm interpreter.
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var wasmJS = WasmJS({});
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// XXX don't be confused. Module here is in the outside program. wasmJS is the inner wasm-js.cpp.
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wasmJS['outside'] = Module; // Inside wasm-js.cpp, Module['outside'] reaches the outside module.
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// Information for the instance of the module.
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wasmJS['info'] = info;
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wasmJS['lookupImport'] = lookupImport;
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assert(providedBuffer === Module['buffer']); // we should not even need to pass it as a 3rd arg for wasm, but that's the asm.js way.
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info.global = global;
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info.env = env;
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// polyfill interpreter expects an ArrayBuffer
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assert(providedBuffer === Module['buffer']);
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env['memory'] = providedBuffer;
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assert(env['memory'] instanceof ArrayBuffer);
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wasmJS['providedTotalMemory'] = Module['buffer'].byteLength;
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// Prepare to generate wasm, using either asm2wasm or s-exprs
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var code;
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if (method === 'interpret-binary') {
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code = getBinary();
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} else {
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code = Module['read'](method == 'interpret-asm2wasm' ? asmjsCodeFile : wasmTextFile);
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}
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var temp;
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if (method == 'interpret-asm2wasm') {
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temp = wasmJS['_malloc'](code.length + 1);
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wasmJS['writeAsciiToMemory'](code, temp);
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wasmJS['_load_asm2wasm'](temp);
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} else if (method === 'interpret-s-expr') {
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temp = wasmJS['_malloc'](code.length + 1);
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wasmJS['writeAsciiToMemory'](code, temp);
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wasmJS['_load_s_expr2wasm'](temp);
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} else if (method === 'interpret-binary') {
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temp = wasmJS['_malloc'](code.length);
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wasmJS['HEAPU8'].set(code, temp);
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wasmJS['_load_binary2wasm'](temp, code.length);
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} else {
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throw 'what? ' + method;
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}
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wasmJS['_free'](temp);
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wasmJS['_instantiate'](temp);
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if (Module['newBuffer']) {
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mergeMemory(Module['newBuffer']);
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Module['newBuffer'] = null;
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}
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exports = wasmJS['asmExports'];
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return exports;
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}
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// We may have a preloaded value in Module.asm, save it
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Module['asmPreload'] = Module['asm'];
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// Memory growth integration code
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Module['reallocBuffer'] = function(size) {
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size = Math.ceil(size / wasmPageSize) * wasmPageSize; // round up to wasm page size
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var old = Module['buffer'];
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var result = exports['__growWasmMemory'](size / wasmPageSize); // tiny wasm method that just does grow_memory
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if (Module["usingWasm"]) {
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if (result !== (-1 | 0)) {
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// success in native wasm memory growth, get the buffer from the memory
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return Module['buffer'] = Module['wasmMemory'].buffer;
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} else {
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return null;
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}
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} else {
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// in interpreter, we replace Module.buffer if we allocate
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return Module['buffer'] !== old ? Module['buffer'] : null; // if it was reallocated, it changed
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}
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};
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// Provide an "asm.js function" for the application, called to "link" the asm.js module. We instantiate
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// the wasm module at that time, and it receives imports and provides exports and so forth, the app
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// doesn't need to care that it is wasm or olyfilled wasm or asm.js.
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Module['asm'] = function(global, env, providedBuffer) {
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global = fixImports(global);
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env = fixImports(env);
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// import table
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if (!env['table']) {
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var TABLE_SIZE = Module['wasmTableSize'];
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if (TABLE_SIZE === undefined) TABLE_SIZE = 1024; // works in binaryen interpreter at least
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var MAX_TABLE_SIZE = Module['wasmMaxTableSize'];
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if (typeof WebAssembly === 'object' && typeof WebAssembly.Table === 'function') {
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if (MAX_TABLE_SIZE !== undefined) {
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env['table'] = new WebAssembly.Table({ initial: TABLE_SIZE, maximum: MAX_TABLE_SIZE, element: 'anyfunc' });
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} else {
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env['table'] = new WebAssembly.Table({ initial: TABLE_SIZE, element: 'anyfunc' });
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}
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} else {
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env['table'] = new Array(TABLE_SIZE); // works in binaryen interpreter at least
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}
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Module['wasmTable'] = env['table'];
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}
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if (!env['memoryBase']) {
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env['memoryBase'] = Module['STATIC_BASE']; // tell the memory segments where to place themselves
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}
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if (!env['tableBase']) {
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env['tableBase'] = 0; // table starts at 0 by default, in dynamic linking this will change
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}
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// try the methods. each should return the exports if it succeeded
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var exports;
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var methods = method.split(',');
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for (var i = 0; i < methods.length; i++) {
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var curr = methods[i];
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Module['print']('trying binaryen method: ' + curr);
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if (curr === 'native-wasm') {
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if (exports = doNativeWasm(global, env, providedBuffer)) break;
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} else if (curr === 'asmjs') {
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if (exports = doJustAsm(global, env, providedBuffer)) break;
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} else if (curr === 'interpret-asm2wasm' || curr === 'interpret-s-expr' || curr === 'interpret-binary') {
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if (exports = doWasmPolyfill(global, env, providedBuffer, curr)) break;
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} else {
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throw 'bad method: ' + curr;
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}
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}
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if (!exports) throw 'no binaryen method succeeded. consider enabling more options, like interpreting, if you want that: https://github.com/kripken/emscripten/wiki/WebAssembly#binaryen-methods';
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Module['print']('binaryen method succeeded.');
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return exports;
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};
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var methodHandler = Module['asm']; // note our method handler, as we may modify Module['asm'] later
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}
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Module["demangle"] = demangle || (function (symbol) {return symbol});
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var MediaDevices = [];
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Module['preRun'].push(function ()
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{
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var enumerateMediaDevices = function ()
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{
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var getMedia = navigator.getUserMedia ||
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navigator.webkitGetUserMedia ||
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navigator.mozGetUserMedia ||
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navigator.msGetUserMedia;
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if (!getMedia)
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return;
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function addDevice(label)
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{
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label = label ? label : ("device #" + MediaDevices.length);
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var device =
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{
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deviceName: label,
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refCount: 0,
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video: null
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};
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MediaDevices.push(device);
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}
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// try MediaDevices.enumerateDevices, if available
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if (!navigator.mediaDevices || !navigator.mediaDevices.enumerateDevices)
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{
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if (typeof MediaStreamTrack == 'undefined' ||
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typeof MediaStreamTrack.getSources == 'undefined')
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{
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console.log("Media Devices cannot be enumerated on this browser.");
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return;
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}
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function gotSources(sourceInfos)
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{
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for (var i = 0; i !== sourceInfos.length; ++i)
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{
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var sourceInfo = sourceInfos[i];
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if (sourceInfo.kind === 'video')
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addDevice(sourceInfo.label);
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}
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}
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// MediaStreamTrack.getSources asynchronously returns a list of objects that identify devices
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// and for privacy purposes the .label properties are not filled in unless the user has consented to
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// device access through getUserMedia.
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MediaStreamTrack.getSources(gotSources);
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}
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// List cameras and microphones.
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navigator.mediaDevices.enumerateDevices().then(function(devices)
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{
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devices.forEach(function(device)
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{
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// device: kind, label, deviceId
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if (device.kind == 'videoinput')
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addDevice(device.label);
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});
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})
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.catch(function(err)
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{
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console.log(err.name + ": " + error.message);
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});
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};
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enumerateMediaDevices();
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});
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function SendMessage(gameObject, func, param)
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{
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if (param === undefined)
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Module.ccall("SendMessage", null, ["string", "string"], [gameObject, func]);
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else if (typeof param === "string")
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Module.ccall("SendMessageString", null, ["string", "string", "string"], [gameObject, func, param]);
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else if (typeof param === "number")
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Module.ccall("SendMessageFloat", null, ["string", "string", "number"], [gameObject, func, param]);
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else
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throw "" + param + " is does not have a type which is supported by SendMessage.";
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}
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Module["SendMessage"] = SendMessage; // to avoid emscripten stripping
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// The Module object: Our interface to the outside world. We import
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// and export values on it, and do the work to get that through
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// closure compiler if necessary. There are various ways Module can be used:
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// 1. Not defined. We create it here
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// 2. A function parameter, function(Module) { ..generated code.. }
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// 3. pre-run appended it, var Module = {}; ..generated code..
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// 4. External script tag defines var Module.
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// We need to do an eval in order to handle the closure compiler
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// case, where this code here is minified but Module was defined
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// elsewhere (e.g. case 4 above). We also need to check if Module
|
|
// already exists (e.g. case 3 above).
|
|
// Note that if you want to run closure, and also to use Module
|
|
// after the generated code, you will need to define var Module = {};
|
|
// before the code. Then that object will be used in the code, and you
|
|
// can continue to use Module afterwards as well.
|
|
var Module;
|
|
if (!Module) Module = (typeof Module !== 'undefined' ? Module : null) || {};
|
|
|
|
// Sometimes an existing Module object exists with properties
|
|
// meant to overwrite the default module functionality. Here
|
|
// we collect those properties and reapply _after_ we configure
|
|
// the current environment's defaults to avoid having to be so
|
|
// defensive during initialization.
|
|
var moduleOverrides = {};
|
|
for (var key in Module) {
|
|
if (Module.hasOwnProperty(key)) {
|
|
moduleOverrides[key] = Module[key];
|
|
}
|
|
}
|
|
|
|
// The environment setup code below is customized to use Module.
|
|
// *** Environment setup code ***
|
|
var ENVIRONMENT_IS_WEB = false;
|
|
var ENVIRONMENT_IS_WORKER = false;
|
|
var ENVIRONMENT_IS_NODE = false;
|
|
var ENVIRONMENT_IS_SHELL = false;
|
|
|
|
// Three configurations we can be running in:
|
|
// 1) We could be the application main() thread running in the main JS UI thread. (ENVIRONMENT_IS_WORKER == false and ENVIRONMENT_IS_PTHREAD == false)
|
|
// 2) We could be the application main() thread proxied to worker. (with Emscripten -s PROXY_TO_WORKER=1) (ENVIRONMENT_IS_WORKER == true, ENVIRONMENT_IS_PTHREAD == false)
|
|
// 3) We could be an application pthread running in a worker. (ENVIRONMENT_IS_WORKER == true and ENVIRONMENT_IS_PTHREAD == true)
|
|
|
|
if (Module['ENVIRONMENT']) {
|
|
if (Module['ENVIRONMENT'] === 'WEB') {
|
|
ENVIRONMENT_IS_WEB = true;
|
|
} else if (Module['ENVIRONMENT'] === 'WORKER') {
|
|
ENVIRONMENT_IS_WORKER = true;
|
|
} else if (Module['ENVIRONMENT'] === 'NODE') {
|
|
ENVIRONMENT_IS_NODE = true;
|
|
} else if (Module['ENVIRONMENT'] === 'SHELL') {
|
|
ENVIRONMENT_IS_SHELL = true;
|
|
} else {
|
|
throw new Error('The provided Module[\'ENVIRONMENT\'] value is not valid. It must be one of: WEB|WORKER|NODE|SHELL.');
|
|
}
|
|
} else {
|
|
ENVIRONMENT_IS_WEB = typeof window === 'object';
|
|
ENVIRONMENT_IS_WORKER = typeof importScripts === 'function';
|
|
ENVIRONMENT_IS_NODE = typeof process === 'object' && typeof require === 'function' && !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_WORKER;
|
|
ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER;
|
|
}
|
|
|
|
|
|
if (ENVIRONMENT_IS_NODE) {
|
|
// Expose functionality in the same simple way that the shells work
|
|
// Note that we pollute the global namespace here, otherwise we break in node
|
|
if (!Module['print']) Module['print'] = console.log;
|
|
if (!Module['printErr']) Module['printErr'] = console.warn;
|
|
|
|
var nodeFS;
|
|
var nodePath;
|
|
|
|
Module['read'] = function read(filename, binary) {
|
|
if (!nodeFS) nodeFS = require('fs');
|
|
if (!nodePath) nodePath = require('path');
|
|
filename = nodePath['normalize'](filename);
|
|
var ret = nodeFS['readFileSync'](filename);
|
|
return binary ? ret : ret.toString();
|
|
};
|
|
|
|
Module['readBinary'] = function readBinary(filename) {
|
|
var ret = Module['read'](filename, true);
|
|
if (!ret.buffer) {
|
|
ret = new Uint8Array(ret);
|
|
}
|
|
assert(ret.buffer);
|
|
return ret;
|
|
};
|
|
|
|
Module['load'] = function load(f) {
|
|
globalEval(read(f));
|
|
};
|
|
|
|
if (!Module['thisProgram']) {
|
|
if (process['argv'].length > 1) {
|
|
Module['thisProgram'] = process['argv'][1].replace(/\\/g, '/');
|
|
} else {
|
|
Module['thisProgram'] = 'unknown-program';
|
|
}
|
|
}
|
|
|
|
Module['arguments'] = process['argv'].slice(2);
|
|
|
|
if (typeof module !== 'undefined') {
|
|
module['exports'] = Module;
|
|
}
|
|
|
|
process['on']('uncaughtException', function(ex) {
|
|
// suppress ExitStatus exceptions from showing an error
|
|
if (!(ex instanceof ExitStatus)) {
|
|
throw ex;
|
|
}
|
|
});
|
|
|
|
Module['inspect'] = function () { return '[Emscripten Module object]'; };
|
|
}
|
|
else if (ENVIRONMENT_IS_SHELL) {
|
|
if (!Module['print']) Module['print'] = print;
|
|
if (typeof printErr != 'undefined') Module['printErr'] = printErr; // not present in v8 or older sm
|
|
|
|
if (typeof read != 'undefined') {
|
|
Module['read'] = read;
|
|
} else {
|
|
Module['read'] = function read() { throw 'no read() available' };
|
|
}
|
|
|
|
Module['readBinary'] = function readBinary(f) {
|
|
if (typeof readbuffer === 'function') {
|
|
return new Uint8Array(readbuffer(f));
|
|
}
|
|
var data = read(f, 'binary');
|
|
assert(typeof data === 'object');
|
|
return data;
|
|
};
|
|
|
|
if (typeof scriptArgs != 'undefined') {
|
|
Module['arguments'] = scriptArgs;
|
|
} else if (typeof arguments != 'undefined') {
|
|
Module['arguments'] = arguments;
|
|
}
|
|
|
|
}
|
|
else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
|
|
Module['read'] = function read(url) {
|
|
var xhr = new XMLHttpRequest();
|
|
xhr.open('GET', url, false);
|
|
xhr.send(null);
|
|
return xhr.responseText;
|
|
};
|
|
|
|
Module['readAsync'] = function readAsync(url, onload, onerror) {
|
|
var xhr = new XMLHttpRequest();
|
|
xhr.open('GET', url, true);
|
|
xhr.responseType = 'arraybuffer';
|
|
xhr.onload = function xhr_onload() {
|
|
if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0
|
|
onload(xhr.response);
|
|
} else {
|
|
onerror();
|
|
}
|
|
};
|
|
xhr.onerror = onerror;
|
|
xhr.send(null);
|
|
};
|
|
|
|
if (typeof arguments != 'undefined') {
|
|
Module['arguments'] = arguments;
|
|
}
|
|
|
|
if (typeof console !== 'undefined') {
|
|
if (!Module['print']) Module['print'] = function print(x) {
|
|
console.log(x);
|
|
};
|
|
if (!Module['printErr']) Module['printErr'] = function printErr(x) {
|
|
console.warn(x);
|
|
};
|
|
} else {
|
|
// Probably a worker, and without console.log. We can do very little here...
|
|
var TRY_USE_DUMP = false;
|
|
if (!Module['print']) Module['print'] = (TRY_USE_DUMP && (typeof(dump) !== "undefined") ? (function(x) {
|
|
dump(x);
|
|
}) : (function(x) {
|
|
// self.postMessage(x); // enable this if you want stdout to be sent as messages
|
|
}));
|
|
}
|
|
|
|
if (ENVIRONMENT_IS_WORKER) {
|
|
Module['load'] = importScripts;
|
|
}
|
|
|
|
if (typeof Module['setWindowTitle'] === 'undefined') {
|
|
Module['setWindowTitle'] = function(title) { document.title = title };
|
|
}
|
|
}
|
|
else {
|
|
// Unreachable because SHELL is dependant on the others
|
|
throw 'Unknown runtime environment. Where are we?';
|
|
}
|
|
|
|
function globalEval(x) {
|
|
eval.call(null, x);
|
|
}
|
|
if (!Module['load'] && Module['read']) {
|
|
Module['load'] = function load(f) {
|
|
globalEval(Module['read'](f));
|
|
};
|
|
}
|
|
if (!Module['print']) {
|
|
Module['print'] = function(){};
|
|
}
|
|
if (!Module['printErr']) {
|
|
Module['printErr'] = Module['print'];
|
|
}
|
|
if (!Module['arguments']) {
|
|
Module['arguments'] = [];
|
|
}
|
|
if (!Module['thisProgram']) {
|
|
Module['thisProgram'] = './this.program';
|
|
}
|
|
|
|
// *** Environment setup code ***
|
|
|
|
// Closure helpers
|
|
Module.print = Module['print'];
|
|
Module.printErr = Module['printErr'];
|
|
|
|
// Callbacks
|
|
Module['preRun'] = [];
|
|
Module['postRun'] = [];
|
|
|
|
// Merge back in the overrides
|
|
for (var key in moduleOverrides) {
|
|
if (moduleOverrides.hasOwnProperty(key)) {
|
|
Module[key] = moduleOverrides[key];
|
|
}
|
|
}
|
|
// Free the object hierarchy contained in the overrides, this lets the GC
|
|
// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array.
|
|
moduleOverrides = undefined;
|
|
|
|
|
|
|
|
// {{PREAMBLE_ADDITIONS}}
|
|
|
|
// === Preamble library stuff ===
|
|
|
|
// Documentation for the public APIs defined in this file must be updated in:
|
|
// site/source/docs/api_reference/preamble.js.rst
|
|
// A prebuilt local version of the documentation is available at:
|
|
// site/build/text/docs/api_reference/preamble.js.txt
|
|
// You can also build docs locally as HTML or other formats in site/
|
|
// An online HTML version (which may be of a different version of Emscripten)
|
|
// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html
|
|
|
|
//========================================
|
|
// Runtime code shared with compiler
|
|
//========================================
|
|
|
|
var Runtime = {
|
|
setTempRet0: function (value) {
|
|
tempRet0 = value;
|
|
},
|
|
getTempRet0: function () {
|
|
return tempRet0;
|
|
},
|
|
stackSave: function () {
|
|
return STACKTOP;
|
|
},
|
|
stackRestore: function (stackTop) {
|
|
STACKTOP = stackTop;
|
|
},
|
|
getNativeTypeSize: function (type) {
|
|
switch (type) {
|
|
case 'i1': case 'i8': return 1;
|
|
case 'i16': return 2;
|
|
case 'i32': return 4;
|
|
case 'i64': return 8;
|
|
case 'float': return 4;
|
|
case 'double': return 8;
|
|
default: {
|
|
if (type[type.length-1] === '*') {
|
|
return Runtime.QUANTUM_SIZE; // A pointer
|
|
} else if (type[0] === 'i') {
|
|
var bits = parseInt(type.substr(1));
|
|
assert(bits % 8 === 0);
|
|
return bits/8;
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
}
|
|
},
|
|
getNativeFieldSize: function (type) {
|
|
return Math.max(Runtime.getNativeTypeSize(type), Runtime.QUANTUM_SIZE);
|
|
},
|
|
STACK_ALIGN: 16,
|
|
prepVararg: function (ptr, type) {
|
|
if (type === 'double' || type === 'i64') {
|
|
// move so the load is aligned
|
|
if (ptr & 7) {
|
|
assert((ptr & 7) === 4);
|
|
ptr += 4;
|
|
}
|
|
} else {
|
|
assert((ptr & 3) === 0);
|
|
}
|
|
return ptr;
|
|
},
|
|
getAlignSize: function (type, size, vararg) {
|
|
// we align i64s and doubles on 64-bit boundaries, unlike x86
|
|
if (!vararg && (type == 'i64' || type == 'double')) return 8;
|
|
if (!type) return Math.min(size, 8); // align structures internally to 64 bits
|
|
return Math.min(size || (type ? Runtime.getNativeFieldSize(type) : 0), Runtime.QUANTUM_SIZE);
|
|
},
|
|
dynCall: function (sig, ptr, args) {
|
|
if (args && args.length) {
|
|
return Module['dynCall_' + sig].apply(null, [ptr].concat(args));
|
|
} else {
|
|
return Module['dynCall_' + sig].call(null, ptr);
|
|
}
|
|
},
|
|
functionPointers: [],
|
|
addFunction: function (func) {
|
|
for (var i = 0; i < Runtime.functionPointers.length; i++) {
|
|
if (!Runtime.functionPointers[i]) {
|
|
Runtime.functionPointers[i] = func;
|
|
return 2*(1 + i);
|
|
}
|
|
}
|
|
throw 'Finished up all reserved function pointers. Use a higher value for RESERVED_FUNCTION_POINTERS.';
|
|
},
|
|
removeFunction: function (index) {
|
|
Runtime.functionPointers[(index-2)/2] = null;
|
|
},
|
|
warnOnce: function (text) {
|
|
if (!Runtime.warnOnce.shown) Runtime.warnOnce.shown = {};
|
|
if (!Runtime.warnOnce.shown[text]) {
|
|
Runtime.warnOnce.shown[text] = 1;
|
|
Module.printErr(text);
|
|
}
|
|
},
|
|
funcWrappers: {},
|
|
getFuncWrapper: function (func, sig) {
|
|
assert(sig);
|
|
if (!Runtime.funcWrappers[sig]) {
|
|
Runtime.funcWrappers[sig] = {};
|
|
}
|
|
var sigCache = Runtime.funcWrappers[sig];
|
|
if (!sigCache[func]) {
|
|
// optimize away arguments usage in common cases
|
|
if (sig.length === 1) {
|
|
sigCache[func] = function dynCall_wrapper() {
|
|
return Runtime.dynCall(sig, func);
|
|
};
|
|
} else if (sig.length === 2) {
|
|
sigCache[func] = function dynCall_wrapper(arg) {
|
|
return Runtime.dynCall(sig, func, [arg]);
|
|
};
|
|
} else {
|
|
// general case
|
|
sigCache[func] = function dynCall_wrapper() {
|
|
return Runtime.dynCall(sig, func, Array.prototype.slice.call(arguments));
|
|
};
|
|
}
|
|
}
|
|
return sigCache[func];
|
|
},
|
|
getCompilerSetting: function (name) {
|
|
throw 'You must build with -s RETAIN_COMPILER_SETTINGS=1 for Runtime.getCompilerSetting or emscripten_get_compiler_setting to work';
|
|
},
|
|
stackAlloc: function (size) { var ret = STACKTOP;STACKTOP = (STACKTOP + size)|0;STACKTOP = (((STACKTOP)+15)&-16); return ret; },
|
|
staticAlloc: function (size) { var ret = STATICTOP;STATICTOP = (STATICTOP + size)|0;STATICTOP = (((STATICTOP)+15)&-16); return ret; },
|
|
dynamicAlloc: function (size) { var ret = HEAP32[DYNAMICTOP_PTR>>2];var end = (((ret + size + 15)|0) & -16);HEAP32[DYNAMICTOP_PTR>>2] = end;if (end >= TOTAL_MEMORY) {var success = enlargeMemory();if (!success) {HEAP32[DYNAMICTOP_PTR>>2] = ret;return 0;}}return ret;},
|
|
alignMemory: function (size,quantum) { var ret = size = Math.ceil((size)/(quantum ? quantum : 16))*(quantum ? quantum : 16); return ret; },
|
|
makeBigInt: function (low,high,unsigned) { var ret = (unsigned ? ((+((low>>>0)))+((+((high>>>0)))*4294967296.0)) : ((+((low>>>0)))+((+((high|0)))*4294967296.0))); return ret; },
|
|
GLOBAL_BASE: 1024,
|
|
QUANTUM_SIZE: 4,
|
|
__dummy__: 0
|
|
}
|
|
|
|
|
|
|
|
Module["Runtime"] = Runtime;
|
|
|
|
|
|
|
|
//========================================
|
|
// Runtime essentials
|
|
//========================================
|
|
|
|
var ABORT = 0; // whether we are quitting the application. no code should run after this. set in exit() and abort()
|
|
var EXITSTATUS = 0;
|
|
|
|
function assert(condition, text) {
|
|
if (!condition) {
|
|
abort('Assertion failed: ' + text);
|
|
}
|
|
}
|
|
|
|
var globalScope = this;
|
|
|
|
// Returns the C function with a specified identifier (for C++, you need to do manual name mangling)
|
|
function getCFunc(ident) {
|
|
var func = Module['_' + ident]; // closure exported function
|
|
if (!func) {
|
|
try { func = eval('_' + ident); } catch(e) {}
|
|
}
|
|
assert(func, 'Cannot call unknown function ' + ident + ' (perhaps LLVM optimizations or closure removed it?)');
|
|
return func;
|
|
}
|
|
|
|
var cwrap, ccall;
|
|
(function(){
|
|
var JSfuncs = {
|
|
// Helpers for cwrap -- it can't refer to Runtime directly because it might
|
|
// be renamed by closure, instead it calls JSfuncs['stackSave'].body to find
|
|
// out what the minified function name is.
|
|
'stackSave': function() {
|
|
Runtime.stackSave()
|
|
},
|
|
'stackRestore': function() {
|
|
Runtime.stackRestore()
|
|
},
|
|
// type conversion from js to c
|
|
'arrayToC' : function(arr) {
|
|
var ret = Runtime.stackAlloc(arr.length);
|
|
writeArrayToMemory(arr, ret);
|
|
return ret;
|
|
},
|
|
'stringToC' : function(str) {
|
|
var ret = 0;
|
|
if (str !== null && str !== undefined && str !== 0) { // null string
|
|
// at most 4 bytes per UTF-8 code point, +1 for the trailing '\0'
|
|
var len = (str.length << 2) + 1;
|
|
ret = Runtime.stackAlloc(len);
|
|
stringToUTF8(str, ret, len);
|
|
}
|
|
return ret;
|
|
}
|
|
};
|
|
// For fast lookup of conversion functions
|
|
var toC = {'string' : JSfuncs['stringToC'], 'array' : JSfuncs['arrayToC']};
|
|
|
|
// C calling interface.
|
|
ccall = function ccallFunc(ident, returnType, argTypes, args, opts) {
|
|
var func = getCFunc(ident);
|
|
var cArgs = [];
|
|
var stack = 0;
|
|
if (args) {
|
|
for (var i = 0; i < args.length; i++) {
|
|
var converter = toC[argTypes[i]];
|
|
if (converter) {
|
|
if (stack === 0) stack = Runtime.stackSave();
|
|
cArgs[i] = converter(args[i]);
|
|
} else {
|
|
cArgs[i] = args[i];
|
|
}
|
|
}
|
|
}
|
|
var ret = func.apply(null, cArgs);
|
|
if (returnType === 'string') ret = Pointer_stringify(ret);
|
|
if (stack !== 0) {
|
|
if (opts && opts.async) {
|
|
EmterpreterAsync.asyncFinalizers.push(function() {
|
|
Runtime.stackRestore(stack);
|
|
});
|
|
return;
|
|
}
|
|
Runtime.stackRestore(stack);
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
var sourceRegex = /^function\s*[a-zA-Z$_0-9]*\s*\(([^)]*)\)\s*{\s*([^*]*?)[\s;]*(?:return\s*(.*?)[;\s]*)?}$/;
|
|
function parseJSFunc(jsfunc) {
|
|
// Match the body and the return value of a javascript function source
|
|
var parsed = jsfunc.toString().match(sourceRegex).slice(1);
|
|
return {arguments : parsed[0], body : parsed[1], returnValue: parsed[2]}
|
|
}
|
|
|
|
// sources of useful functions. we create this lazily as it can trigger a source decompression on this entire file
|
|
var JSsource = null;
|
|
function ensureJSsource() {
|
|
if (!JSsource) {
|
|
JSsource = {};
|
|
for (var fun in JSfuncs) {
|
|
if (JSfuncs.hasOwnProperty(fun)) {
|
|
// Elements of toCsource are arrays of three items:
|
|
// the code, and the return value
|
|
JSsource[fun] = parseJSFunc(JSfuncs[fun]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
cwrap = function cwrap(ident, returnType, argTypes) {
|
|
argTypes = argTypes || [];
|
|
var cfunc = getCFunc(ident);
|
|
// When the function takes numbers and returns a number, we can just return
|
|
// the original function
|
|
var numericArgs = argTypes.every(function(type){ return type === 'number'});
|
|
var numericRet = (returnType !== 'string');
|
|
if ( numericRet && numericArgs) {
|
|
return cfunc;
|
|
}
|
|
// Creation of the arguments list (["$1","$2",...,"$nargs"])
|
|
var argNames = argTypes.map(function(x,i){return '$'+i});
|
|
var funcstr = "(function(" + argNames.join(',') + ") {";
|
|
var nargs = argTypes.length;
|
|
if (!numericArgs) {
|
|
// Generate the code needed to convert the arguments from javascript
|
|
// values to pointers
|
|
ensureJSsource();
|
|
funcstr += 'var stack = ' + JSsource['stackSave'].body + ';';
|
|
for (var i = 0; i < nargs; i++) {
|
|
var arg = argNames[i], type = argTypes[i];
|
|
if (type === 'number') continue;
|
|
var convertCode = JSsource[type + 'ToC']; // [code, return]
|
|
funcstr += 'var ' + convertCode.arguments + ' = ' + arg + ';';
|
|
funcstr += convertCode.body + ';';
|
|
funcstr += arg + '=(' + convertCode.returnValue + ');';
|
|
}
|
|
}
|
|
|
|
// When the code is compressed, the name of cfunc is not literally 'cfunc' anymore
|
|
var cfuncname = parseJSFunc(function(){return cfunc}).returnValue;
|
|
// Call the function
|
|
funcstr += 'var ret = ' + cfuncname + '(' + argNames.join(',') + ');';
|
|
if (!numericRet) { // Return type can only by 'string' or 'number'
|
|
// Convert the result to a string
|
|
var strgfy = parseJSFunc(function(){return Pointer_stringify}).returnValue;
|
|
funcstr += 'ret = ' + strgfy + '(ret);';
|
|
}
|
|
if (!numericArgs) {
|
|
// If we had a stack, restore it
|
|
ensureJSsource();
|
|
funcstr += JSsource['stackRestore'].body.replace('()', '(stack)') + ';';
|
|
}
|
|
funcstr += 'return ret})';
|
|
return eval(funcstr);
|
|
};
|
|
})();
|
|
Module["ccall"] = ccall;
|
|
Module["cwrap"] = cwrap;
|
|
|
|
function setValue(ptr, value, type, noSafe) {
|
|
type = type || 'i8';
|
|
if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
|
|
switch(type) {
|
|
case 'i1': HEAP8[((ptr)>>0)]=value; break;
|
|
case 'i8': HEAP8[((ptr)>>0)]=value; break;
|
|
case 'i16': HEAP16[((ptr)>>1)]=value; break;
|
|
case 'i32': HEAP32[((ptr)>>2)]=value; break;
|
|
case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)]=tempI64[0],HEAP32[(((ptr)+(4))>>2)]=tempI64[1]); break;
|
|
case 'float': HEAPF32[((ptr)>>2)]=value; break;
|
|
case 'double': HEAPF64[((ptr)>>3)]=value; break;
|
|
default: abort('invalid type for setValue: ' + type);
|
|
}
|
|
}
|
|
Module["setValue"] = setValue;
|
|
|
|
|
|
function getValue(ptr, type, noSafe) {
|
|
type = type || 'i8';
|
|
if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
|
|
switch(type) {
|
|
case 'i1': return HEAP8[((ptr)>>0)];
|
|
case 'i8': return HEAP8[((ptr)>>0)];
|
|
case 'i16': return HEAP16[((ptr)>>1)];
|
|
case 'i32': return HEAP32[((ptr)>>2)];
|
|
case 'i64': return HEAP32[((ptr)>>2)];
|
|
case 'float': return HEAPF32[((ptr)>>2)];
|
|
case 'double': return HEAPF64[((ptr)>>3)];
|
|
default: abort('invalid type for setValue: ' + type);
|
|
}
|
|
return null;
|
|
}
|
|
Module["getValue"] = getValue;
|
|
|
|
var ALLOC_NORMAL = 0; // Tries to use _malloc()
|
|
var ALLOC_STACK = 1; // Lives for the duration of the current function call
|
|
var ALLOC_STATIC = 2; // Cannot be freed
|
|
var ALLOC_DYNAMIC = 3; // Cannot be freed except through sbrk
|
|
var ALLOC_NONE = 4; // Do not allocate
|
|
Module["ALLOC_NORMAL"] = ALLOC_NORMAL;
|
|
Module["ALLOC_STACK"] = ALLOC_STACK;
|
|
Module["ALLOC_STATIC"] = ALLOC_STATIC;
|
|
Module["ALLOC_DYNAMIC"] = ALLOC_DYNAMIC;
|
|
Module["ALLOC_NONE"] = ALLOC_NONE;
|
|
|
|
// allocate(): This is for internal use. You can use it yourself as well, but the interface
|
|
// is a little tricky (see docs right below). The reason is that it is optimized
|
|
// for multiple syntaxes to save space in generated code. So you should
|
|
// normally not use allocate(), and instead allocate memory using _malloc(),
|
|
// initialize it with setValue(), and so forth.
|
|
// @slab: An array of data, or a number. If a number, then the size of the block to allocate,
|
|
// in *bytes* (note that this is sometimes confusing: the next parameter does not
|
|
// affect this!)
|
|
// @types: Either an array of types, one for each byte (or 0 if no type at that position),
|
|
// or a single type which is used for the entire block. This only matters if there
|
|
// is initial data - if @slab is a number, then this does not matter at all and is
|
|
// ignored.
|
|
// @allocator: How to allocate memory, see ALLOC_*
|
|
function allocate(slab, types, allocator, ptr) {
|
|
var zeroinit, size;
|
|
if (typeof slab === 'number') {
|
|
zeroinit = true;
|
|
size = slab;
|
|
} else {
|
|
zeroinit = false;
|
|
size = slab.length;
|
|
}
|
|
|
|
var singleType = typeof types === 'string' ? types : null;
|
|
|
|
var ret;
|
|
if (allocator == ALLOC_NONE) {
|
|
ret = ptr;
|
|
} else {
|
|
ret = [typeof _malloc === 'function' ? _malloc : Runtime.staticAlloc, Runtime.stackAlloc, Runtime.staticAlloc, Runtime.dynamicAlloc][allocator === undefined ? ALLOC_STATIC : allocator](Math.max(size, singleType ? 1 : types.length));
|
|
}
|
|
|
|
if (zeroinit) {
|
|
var ptr = ret, stop;
|
|
assert((ret & 3) == 0);
|
|
stop = ret + (size & ~3);
|
|
for (; ptr < stop; ptr += 4) {
|
|
HEAP32[((ptr)>>2)]=0;
|
|
}
|
|
stop = ret + size;
|
|
while (ptr < stop) {
|
|
HEAP8[((ptr++)>>0)]=0;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
if (singleType === 'i8') {
|
|
if (slab.subarray || slab.slice) {
|
|
HEAPU8.set(slab, ret);
|
|
} else {
|
|
HEAPU8.set(new Uint8Array(slab), ret);
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
var i = 0, type, typeSize, previousType;
|
|
while (i < size) {
|
|
var curr = slab[i];
|
|
|
|
if (typeof curr === 'function') {
|
|
curr = Runtime.getFunctionIndex(curr);
|
|
}
|
|
|
|
type = singleType || types[i];
|
|
if (type === 0) {
|
|
i++;
|
|
continue;
|
|
}
|
|
|
|
if (type == 'i64') type = 'i32'; // special case: we have one i32 here, and one i32 later
|
|
|
|
setValue(ret+i, curr, type);
|
|
|
|
// no need to look up size unless type changes, so cache it
|
|
if (previousType !== type) {
|
|
typeSize = Runtime.getNativeTypeSize(type);
|
|
previousType = type;
|
|
}
|
|
i += typeSize;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
Module["allocate"] = allocate;
|
|
|
|
// Allocate memory during any stage of startup - static memory early on, dynamic memory later, malloc when ready
|
|
function getMemory(size) {
|
|
if (!staticSealed) return Runtime.staticAlloc(size);
|
|
if (!runtimeInitialized) return Runtime.dynamicAlloc(size);
|
|
return _malloc(size);
|
|
}
|
|
Module["getMemory"] = getMemory;
|
|
|
|
function Pointer_stringify(ptr, /* optional */ length) {
|
|
if (length === 0 || !ptr) return '';
|
|
// TODO: use TextDecoder
|
|
// Find the length, and check for UTF while doing so
|
|
var hasUtf = 0;
|
|
var t;
|
|
var i = 0;
|
|
while (1) {
|
|
t = HEAPU8[(((ptr)+(i))>>0)];
|
|
hasUtf |= t;
|
|
if (t == 0 && !length) break;
|
|
i++;
|
|
if (length && i == length) break;
|
|
}
|
|
if (!length) length = i;
|
|
|
|
var ret = '';
|
|
|
|
if (hasUtf < 128) {
|
|
var MAX_CHUNK = 1024; // split up into chunks, because .apply on a huge string can overflow the stack
|
|
var curr;
|
|
while (length > 0) {
|
|
curr = String.fromCharCode.apply(String, HEAPU8.subarray(ptr, ptr + Math.min(length, MAX_CHUNK)));
|
|
ret = ret ? ret + curr : curr;
|
|
ptr += MAX_CHUNK;
|
|
length -= MAX_CHUNK;
|
|
}
|
|
return ret;
|
|
}
|
|
return Module['UTF8ToString'](ptr);
|
|
}
|
|
Module["Pointer_stringify"] = Pointer_stringify;
|
|
|
|
// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns
|
|
// a copy of that string as a Javascript String object.
|
|
|
|
function AsciiToString(ptr) {
|
|
var str = '';
|
|
while (1) {
|
|
var ch = HEAP8[((ptr++)>>0)];
|
|
if (!ch) return str;
|
|
str += String.fromCharCode(ch);
|
|
}
|
|
}
|
|
Module["AsciiToString"] = AsciiToString;
|
|
|
|
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
|
|
// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP.
|
|
|
|
function stringToAscii(str, outPtr) {
|
|
return writeAsciiToMemory(str, outPtr, false);
|
|
}
|
|
Module["stringToAscii"] = stringToAscii;
|
|
|
|
// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns
|
|
// a copy of that string as a Javascript String object.
|
|
|
|
var UTF8Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf8') : undefined;
|
|
function UTF8ArrayToString(u8Array, idx) {
|
|
var endPtr = idx;
|
|
// TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
|
|
// Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
|
|
while (u8Array[endPtr]) ++endPtr;
|
|
|
|
if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) {
|
|
return UTF8Decoder.decode(u8Array.subarray(idx, endPtr));
|
|
} else {
|
|
var u0, u1, u2, u3, u4, u5;
|
|
|
|
var str = '';
|
|
while (1) {
|
|
// For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629
|
|
u0 = u8Array[idx++];
|
|
if (!u0) return str;
|
|
if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; }
|
|
u1 = u8Array[idx++] & 63;
|
|
if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; }
|
|
u2 = u8Array[idx++] & 63;
|
|
if ((u0 & 0xF0) == 0xE0) {
|
|
u0 = ((u0 & 15) << 12) | (u1 << 6) | u2;
|
|
} else {
|
|
u3 = u8Array[idx++] & 63;
|
|
if ((u0 & 0xF8) == 0xF0) {
|
|
u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | u3;
|
|
} else {
|
|
u4 = u8Array[idx++] & 63;
|
|
if ((u0 & 0xFC) == 0xF8) {
|
|
u0 = ((u0 & 3) << 24) | (u1 << 18) | (u2 << 12) | (u3 << 6) | u4;
|
|
} else {
|
|
u5 = u8Array[idx++] & 63;
|
|
u0 = ((u0 & 1) << 30) | (u1 << 24) | (u2 << 18) | (u3 << 12) | (u4 << 6) | u5;
|
|
}
|
|
}
|
|
}
|
|
if (u0 < 0x10000) {
|
|
str += String.fromCharCode(u0);
|
|
} else {
|
|
var ch = u0 - 0x10000;
|
|
str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
Module["UTF8ArrayToString"] = UTF8ArrayToString;
|
|
|
|
// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns
|
|
// a copy of that string as a Javascript String object.
|
|
|
|
function UTF8ToString(ptr) {
|
|
return UTF8ArrayToString(HEAPU8,ptr);
|
|
}
|
|
Module["UTF8ToString"] = UTF8ToString;
|
|
|
|
// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx',
|
|
// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP.
|
|
// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
|
|
// Parameters:
|
|
// str: the Javascript string to copy.
|
|
// outU8Array: the array to copy to. Each index in this array is assumed to be one 8-byte element.
|
|
// outIdx: The starting offset in the array to begin the copying.
|
|
// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
|
|
// terminator, i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else.
|
|
// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator.
|
|
// Returns the number of bytes written, EXCLUDING the null terminator.
|
|
|
|
function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) {
|
|
if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes.
|
|
return 0;
|
|
|
|
var startIdx = outIdx;
|
|
var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator.
|
|
for (var i = 0; i < str.length; ++i) {
|
|
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
|
|
// See http://unicode.org/faq/utf_bom.html#utf16-3
|
|
// For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629
|
|
var u = str.charCodeAt(i); // possibly a lead surrogate
|
|
if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF);
|
|
if (u <= 0x7F) {
|
|
if (outIdx >= endIdx) break;
|
|
outU8Array[outIdx++] = u;
|
|
} else if (u <= 0x7FF) {
|
|
if (outIdx + 1 >= endIdx) break;
|
|
outU8Array[outIdx++] = 0xC0 | (u >> 6);
|
|
outU8Array[outIdx++] = 0x80 | (u & 63);
|
|
} else if (u <= 0xFFFF) {
|
|
if (outIdx + 2 >= endIdx) break;
|
|
outU8Array[outIdx++] = 0xE0 | (u >> 12);
|
|
outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
|
|
outU8Array[outIdx++] = 0x80 | (u & 63);
|
|
} else if (u <= 0x1FFFFF) {
|
|
if (outIdx + 3 >= endIdx) break;
|
|
outU8Array[outIdx++] = 0xF0 | (u >> 18);
|
|
outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
|
|
outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
|
|
outU8Array[outIdx++] = 0x80 | (u & 63);
|
|
} else if (u <= 0x3FFFFFF) {
|
|
if (outIdx + 4 >= endIdx) break;
|
|
outU8Array[outIdx++] = 0xF8 | (u >> 24);
|
|
outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63);
|
|
outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
|
|
outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
|
|
outU8Array[outIdx++] = 0x80 | (u & 63);
|
|
} else {
|
|
if (outIdx + 5 >= endIdx) break;
|
|
outU8Array[outIdx++] = 0xFC | (u >> 30);
|
|
outU8Array[outIdx++] = 0x80 | ((u >> 24) & 63);
|
|
outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63);
|
|
outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
|
|
outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
|
|
outU8Array[outIdx++] = 0x80 | (u & 63);
|
|
}
|
|
}
|
|
// Null-terminate the pointer to the buffer.
|
|
outU8Array[outIdx] = 0;
|
|
return outIdx - startIdx;
|
|
}
|
|
Module["stringToUTF8Array"] = stringToUTF8Array;
|
|
|
|
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
|
|
// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP.
|
|
// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
|
|
// Returns the number of bytes written, EXCLUDING the null terminator.
|
|
|
|
function stringToUTF8(str, outPtr, maxBytesToWrite) {
|
|
return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite);
|
|
}
|
|
Module["stringToUTF8"] = stringToUTF8;
|
|
|
|
// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte.
|
|
|
|
function lengthBytesUTF8(str) {
|
|
var len = 0;
|
|
for (var i = 0; i < str.length; ++i) {
|
|
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
|
|
// See http://unicode.org/faq/utf_bom.html#utf16-3
|
|
var u = str.charCodeAt(i); // possibly a lead surrogate
|
|
if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF);
|
|
if (u <= 0x7F) {
|
|
++len;
|
|
} else if (u <= 0x7FF) {
|
|
len += 2;
|
|
} else if (u <= 0xFFFF) {
|
|
len += 3;
|
|
} else if (u <= 0x1FFFFF) {
|
|
len += 4;
|
|
} else if (u <= 0x3FFFFFF) {
|
|
len += 5;
|
|
} else {
|
|
len += 6;
|
|
}
|
|
}
|
|
return len;
|
|
}
|
|
Module["lengthBytesUTF8"] = lengthBytesUTF8;
|
|
|
|
// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns
|
|
// a copy of that string as a Javascript String object.
|
|
|
|
var UTF16Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-16le') : undefined;
|
|
function UTF16ToString(ptr) {
|
|
var endPtr = ptr;
|
|
// TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
|
|
// Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
|
|
var idx = endPtr >> 1;
|
|
while (HEAP16[idx]) ++idx;
|
|
endPtr = idx << 1;
|
|
|
|
if (endPtr - ptr > 32 && UTF16Decoder) {
|
|
return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr));
|
|
} else {
|
|
var i = 0;
|
|
|
|
var str = '';
|
|
while (1) {
|
|
var codeUnit = HEAP16[(((ptr)+(i*2))>>1)];
|
|
if (codeUnit == 0) return str;
|
|
++i;
|
|
// fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through.
|
|
str += String.fromCharCode(codeUnit);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
|
|
// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP.
|
|
// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write.
|
|
// Parameters:
|
|
// str: the Javascript string to copy.
|
|
// outPtr: Byte address in Emscripten HEAP where to write the string to.
|
|
// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
|
|
// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else.
|
|
// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator.
|
|
// Returns the number of bytes written, EXCLUDING the null terminator.
|
|
|
|
function stringToUTF16(str, outPtr, maxBytesToWrite) {
|
|
// Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
|
|
if (maxBytesToWrite === undefined) {
|
|
maxBytesToWrite = 0x7FFFFFFF;
|
|
}
|
|
if (maxBytesToWrite < 2) return 0;
|
|
maxBytesToWrite -= 2; // Null terminator.
|
|
var startPtr = outPtr;
|
|
var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length;
|
|
for (var i = 0; i < numCharsToWrite; ++i) {
|
|
// charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP.
|
|
var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
|
|
HEAP16[((outPtr)>>1)]=codeUnit;
|
|
outPtr += 2;
|
|
}
|
|
// Null-terminate the pointer to the HEAP.
|
|
HEAP16[((outPtr)>>1)]=0;
|
|
return outPtr - startPtr;
|
|
}
|
|
|
|
|
|
// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
|
|
|
|
function lengthBytesUTF16(str) {
|
|
return str.length*2;
|
|
}
|
|
|
|
|
|
function UTF32ToString(ptr) {
|
|
var i = 0;
|
|
|
|
var str = '';
|
|
while (1) {
|
|
var utf32 = HEAP32[(((ptr)+(i*4))>>2)];
|
|
if (utf32 == 0)
|
|
return str;
|
|
++i;
|
|
// Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing.
|
|
// See http://unicode.org/faq/utf_bom.html#utf16-3
|
|
if (utf32 >= 0x10000) {
|
|
var ch = utf32 - 0x10000;
|
|
str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
|
|
} else {
|
|
str += String.fromCharCode(utf32);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
|
|
// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP.
|
|
// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write.
|
|
// Parameters:
|
|
// str: the Javascript string to copy.
|
|
// outPtr: Byte address in Emscripten HEAP where to write the string to.
|
|
// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
|
|
// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else.
|
|
// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator.
|
|
// Returns the number of bytes written, EXCLUDING the null terminator.
|
|
|
|
function stringToUTF32(str, outPtr, maxBytesToWrite) {
|
|
// Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
|
|
if (maxBytesToWrite === undefined) {
|
|
maxBytesToWrite = 0x7FFFFFFF;
|
|
}
|
|
if (maxBytesToWrite < 4) return 0;
|
|
var startPtr = outPtr;
|
|
var endPtr = startPtr + maxBytesToWrite - 4;
|
|
for (var i = 0; i < str.length; ++i) {
|
|
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
|
|
// See http://unicode.org/faq/utf_bom.html#utf16-3
|
|
var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
|
|
if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) {
|
|
var trailSurrogate = str.charCodeAt(++i);
|
|
codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF);
|
|
}
|
|
HEAP32[((outPtr)>>2)]=codeUnit;
|
|
outPtr += 4;
|
|
if (outPtr + 4 > endPtr) break;
|
|
}
|
|
// Null-terminate the pointer to the HEAP.
|
|
HEAP32[((outPtr)>>2)]=0;
|
|
return outPtr - startPtr;
|
|
}
|
|
|
|
|
|
// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
|
|
|
|
function lengthBytesUTF32(str) {
|
|
var len = 0;
|
|
for (var i = 0; i < str.length; ++i) {
|
|
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
|
|
// See http://unicode.org/faq/utf_bom.html#utf16-3
|
|
var codeUnit = str.charCodeAt(i);
|
|
if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate.
|
|
len += 4;
|
|
}
|
|
|
|
return len;
|
|
}
|
|
|
|
|
|
function demangle(func) {
|
|
var __cxa_demangle_func = Module['___cxa_demangle'] || Module['__cxa_demangle'];
|
|
if (__cxa_demangle_func) {
|
|
try {
|
|
var s =
|
|
func.substr(1);
|
|
var len = lengthBytesUTF8(s)+1;
|
|
var buf = _malloc(len);
|
|
stringToUTF8(s, buf, len);
|
|
var status = _malloc(4);
|
|
var ret = __cxa_demangle_func(buf, 0, 0, status);
|
|
if (getValue(status, 'i32') === 0 && ret) {
|
|
return Pointer_stringify(ret);
|
|
}
|
|
// otherwise, libcxxabi failed
|
|
} catch(e) {
|
|
// ignore problems here
|
|
} finally {
|
|
if (buf) _free(buf);
|
|
if (status) _free(status);
|
|
if (ret) _free(ret);
|
|
}
|
|
// failure when using libcxxabi, don't demangle
|
|
return func;
|
|
}
|
|
Runtime.warnOnce('warning: build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling');
|
|
return func;
|
|
}
|
|
|
|
function demangleAll(text) {
|
|
var regex =
|
|
/__Z[\w\d_]+/g;
|
|
return text.replace(regex,
|
|
function(x) {
|
|
var y = demangle(x);
|
|
return x === y ? x : (x + ' [' + y + ']');
|
|
});
|
|
}
|
|
|
|
function jsStackTrace() {
|
|
var err = new Error();
|
|
if (!err.stack) {
|
|
// IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown,
|
|
// so try that as a special-case.
|
|
try {
|
|
throw new Error(0);
|
|
} catch(e) {
|
|
err = e;
|
|
}
|
|
if (!err.stack) {
|
|
return '(no stack trace available)';
|
|
}
|
|
}
|
|
return err.stack.toString();
|
|
}
|
|
|
|
function stackTrace() {
|
|
var js = jsStackTrace();
|
|
if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace']();
|
|
return demangleAll(js);
|
|
}
|
|
Module["stackTrace"] = stackTrace;
|
|
|
|
// Memory management
|
|
|
|
var PAGE_SIZE = 4096;
|
|
|
|
function alignMemoryPage(x) {
|
|
if (x % 4096 > 0) {
|
|
x += (4096 - (x % 4096));
|
|
}
|
|
return x;
|
|
}
|
|
|
|
var HEAP;
|
|
var buffer;
|
|
var HEAP8, HEAPU8, HEAP16, HEAPU16, HEAP32, HEAPU32, HEAPF32, HEAPF64;
|
|
|
|
function updateGlobalBuffer(buf) {
|
|
Module['buffer'] = buffer = buf;
|
|
}
|
|
|
|
function updateGlobalBufferViews() {
|
|
Module['HEAP8'] = HEAP8 = new Int8Array(buffer);
|
|
Module['HEAP16'] = HEAP16 = new Int16Array(buffer);
|
|
Module['HEAP32'] = HEAP32 = new Int32Array(buffer);
|
|
Module['HEAPU8'] = HEAPU8 = new Uint8Array(buffer);
|
|
Module['HEAPU16'] = HEAPU16 = new Uint16Array(buffer);
|
|
Module['HEAPU32'] = HEAPU32 = new Uint32Array(buffer);
|
|
Module['HEAPF32'] = HEAPF32 = new Float32Array(buffer);
|
|
Module['HEAPF64'] = HEAPF64 = new Float64Array(buffer);
|
|
}
|
|
|
|
var STATIC_BASE, STATICTOP, staticSealed; // static area
|
|
var STACK_BASE, STACKTOP, STACK_MAX; // stack area
|
|
var DYNAMIC_BASE, DYNAMICTOP_PTR; // dynamic area handled by sbrk
|
|
|
|
STATIC_BASE = STATICTOP = STACK_BASE = STACKTOP = STACK_MAX = DYNAMIC_BASE = DYNAMICTOP_PTR = 0;
|
|
staticSealed = false;
|
|
|
|
|
|
|
|
function abortOnCannotGrowMemory() {
|
|
abort('Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value ' + TOTAL_MEMORY + ', (2) compile with -s ALLOW_MEMORY_GROWTH=1 which adjusts the size at runtime but prevents some optimizations, (3) set Module.TOTAL_MEMORY to a higher value before the program runs, or if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 ');
|
|
}
|
|
|
|
|
|
function enlargeMemory() {
|
|
abortOnCannotGrowMemory();
|
|
}
|
|
|
|
|
|
var TOTAL_STACK = Module['TOTAL_STACK'] || 5242880;
|
|
var TOTAL_MEMORY = Module['TOTAL_MEMORY'] || 268435456;
|
|
|
|
var WASM_PAGE_SIZE = 64 * 1024;
|
|
|
|
var totalMemory = WASM_PAGE_SIZE;
|
|
while (totalMemory < TOTAL_MEMORY || totalMemory < 2*TOTAL_STACK) {
|
|
if (totalMemory < 16*1024*1024) {
|
|
totalMemory *= 2;
|
|
} else {
|
|
totalMemory += 16*1024*1024;
|
|
}
|
|
}
|
|
if (totalMemory !== TOTAL_MEMORY) {
|
|
TOTAL_MEMORY = totalMemory;
|
|
}
|
|
|
|
// Initialize the runtime's memory
|
|
|
|
|
|
|
|
// Use a provided buffer, if there is one, or else allocate a new one
|
|
if (Module['buffer']) {
|
|
buffer = Module['buffer'];
|
|
} else {
|
|
// Use a WebAssembly memory where available
|
|
if (typeof WebAssembly === 'object' && typeof WebAssembly.Memory === 'function') {
|
|
Module['wasmMemory'] = new WebAssembly.Memory({ initial: TOTAL_MEMORY / WASM_PAGE_SIZE, maximum: TOTAL_MEMORY / WASM_PAGE_SIZE });
|
|
buffer = Module['wasmMemory'].buffer;
|
|
} else
|
|
{
|
|
buffer = new ArrayBuffer(TOTAL_MEMORY);
|
|
}
|
|
}
|
|
updateGlobalBufferViews();
|
|
|
|
|
|
function getTotalMemory() {
|
|
return TOTAL_MEMORY;
|
|
}
|
|
|
|
// Endianness check (note: assumes compiler arch was little-endian)
|
|
HEAP32[0] = 0x63736d65; /* 'emsc' */
|
|
HEAP16[1] = 0x6373;
|
|
if (HEAPU8[2] !== 0x73 || HEAPU8[3] !== 0x63) throw 'Runtime error: expected the system to be little-endian!';
|
|
|
|
Module['HEAP'] = HEAP;
|
|
Module['buffer'] = buffer;
|
|
Module['HEAP8'] = HEAP8;
|
|
Module['HEAP16'] = HEAP16;
|
|
Module['HEAP32'] = HEAP32;
|
|
Module['HEAPU8'] = HEAPU8;
|
|
Module['HEAPU16'] = HEAPU16;
|
|
Module['HEAPU32'] = HEAPU32;
|
|
Module['HEAPF32'] = HEAPF32;
|
|
Module['HEAPF64'] = HEAPF64;
|
|
|
|
function callRuntimeCallbacks(callbacks) {
|
|
while(callbacks.length > 0) {
|
|
var callback = callbacks.shift();
|
|
if (typeof callback == 'function') {
|
|
callback();
|
|
continue;
|
|
}
|
|
var func = callback.func;
|
|
if (typeof func === 'number') {
|
|
if (callback.arg === undefined) {
|
|
Module['dynCall_v'](func);
|
|
} else {
|
|
Module['dynCall_vi'](func, callback.arg);
|
|
}
|
|
} else {
|
|
func(callback.arg === undefined ? null : callback.arg);
|
|
}
|
|
}
|
|
}
|
|
|
|
var __ATPRERUN__ = []; // functions called before the runtime is initialized
|
|
var __ATINIT__ = []; // functions called during startup
|
|
var __ATMAIN__ = []; // functions called when main() is to be run
|
|
var __ATEXIT__ = []; // functions called during shutdown
|
|
var __ATPOSTRUN__ = []; // functions called after the runtime has exited
|
|
|
|
var runtimeInitialized = false;
|
|
var runtimeExited = false;
|
|
|
|
|
|
function preRun() {
|
|
// compatibility - merge in anything from Module['preRun'] at this time
|
|
if (Module['preRun']) {
|
|
if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']];
|
|
while (Module['preRun'].length) {
|
|
addOnPreRun(Module['preRun'].shift());
|
|
}
|
|
}
|
|
callRuntimeCallbacks(__ATPRERUN__);
|
|
}
|
|
|
|
function ensureInitRuntime() {
|
|
if (runtimeInitialized) return;
|
|
runtimeInitialized = true;
|
|
callRuntimeCallbacks(__ATINIT__);
|
|
}
|
|
|
|
function preMain() {
|
|
callRuntimeCallbacks(__ATMAIN__);
|
|
}
|
|
|
|
function exitRuntime() {
|
|
callRuntimeCallbacks(__ATEXIT__);
|
|
runtimeExited = true;
|
|
}
|
|
|
|
function postRun() {
|
|
// compatibility - merge in anything from Module['postRun'] at this time
|
|
if (Module['postRun']) {
|
|
if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']];
|
|
while (Module['postRun'].length) {
|
|
addOnPostRun(Module['postRun'].shift());
|
|
}
|
|
}
|
|
callRuntimeCallbacks(__ATPOSTRUN__);
|
|
}
|
|
|
|
function addOnPreRun(cb) {
|
|
__ATPRERUN__.unshift(cb);
|
|
}
|
|
Module["addOnPreRun"] = addOnPreRun;
|
|
|
|
function addOnInit(cb) {
|
|
__ATINIT__.unshift(cb);
|
|
}
|
|
Module["addOnInit"] = addOnInit;
|
|
|
|
function addOnPreMain(cb) {
|
|
__ATMAIN__.unshift(cb);
|
|
}
|
|
Module["addOnPreMain"] = addOnPreMain;
|
|
|
|
function addOnExit(cb) {
|
|
__ATEXIT__.unshift(cb);
|
|
}
|
|
Module["addOnExit"] = addOnExit;
|
|
|
|
function addOnPostRun(cb) {
|
|
__ATPOSTRUN__.unshift(cb);
|
|
}
|
|
Module["addOnPostRun"] = addOnPostRun;
|
|
|
|
// Tools
|
|
|
|
|
|
function intArrayFromString(stringy, dontAddNull, length /* optional */) {
|
|
var len = length > 0 ? length : lengthBytesUTF8(stringy)+1;
|
|
var u8array = new Array(len);
|
|
var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length);
|
|
if (dontAddNull) u8array.length = numBytesWritten;
|
|
return u8array;
|
|
}
|
|
Module["intArrayFromString"] = intArrayFromString;
|
|
|
|
function intArrayToString(array) {
|
|
var ret = [];
|
|
for (var i = 0; i < array.length; i++) {
|
|
var chr = array[i];
|
|
if (chr > 0xFF) {
|
|
chr &= 0xFF;
|
|
}
|
|
ret.push(String.fromCharCode(chr));
|
|
}
|
|
return ret.join('');
|
|
}
|
|
Module["intArrayToString"] = intArrayToString;
|
|
|
|
// Deprecated: This function should not be called because it is unsafe and does not provide
|
|
// a maximum length limit of how many bytes it is allowed to write. Prefer calling the
|
|
// function stringToUTF8Array() instead, which takes in a maximum length that can be used
|
|
// to be secure from out of bounds writes.
|
|
function writeStringToMemory(string, buffer, dontAddNull) {
|
|
Runtime.warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!');
|
|
|
|
var lastChar, end;
|
|
if (dontAddNull) {
|
|
// stringToUTF8Array always appends null. If we don't want to do that, remember the
|
|
// character that existed at the location where the null will be placed, and restore
|
|
// that after the write (below).
|
|
end = buffer + lengthBytesUTF8(string);
|
|
lastChar = HEAP8[end];
|
|
}
|
|
stringToUTF8(string, buffer, Infinity);
|
|
if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character.
|
|
}
|
|
Module["writeStringToMemory"] = writeStringToMemory;
|
|
|
|
function writeArrayToMemory(array, buffer) {
|
|
HEAP8.set(array, buffer);
|
|
}
|
|
Module["writeArrayToMemory"] = writeArrayToMemory;
|
|
|
|
function writeAsciiToMemory(str, buffer, dontAddNull) {
|
|
for (var i = 0; i < str.length; ++i) {
|
|
HEAP8[((buffer++)>>0)]=str.charCodeAt(i);
|
|
}
|
|
// Null-terminate the pointer to the HEAP.
|
|
if (!dontAddNull) HEAP8[((buffer)>>0)]=0;
|
|
}
|
|
Module["writeAsciiToMemory"] = writeAsciiToMemory;
|
|
|
|
function unSign(value, bits, ignore) {
|
|
if (value >= 0) {
|
|
return value;
|
|
}
|
|
return bits <= 32 ? 2*Math.abs(1 << (bits-1)) + value // Need some trickery, since if bits == 32, we are right at the limit of the bits JS uses in bitshifts
|
|
: Math.pow(2, bits) + value;
|
|
}
|
|
function reSign(value, bits, ignore) {
|
|
if (value <= 0) {
|
|
return value;
|
|
}
|
|
var half = bits <= 32 ? Math.abs(1 << (bits-1)) // abs is needed if bits == 32
|
|
: Math.pow(2, bits-1);
|
|
if (value >= half && (bits <= 32 || value > half)) { // for huge values, we can hit the precision limit and always get true here. so don't do that
|
|
// but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors
|
|
// TODO: In i64 mode 1, resign the two parts separately and safely
|
|
value = -2*half + value; // Cannot bitshift half, as it may be at the limit of the bits JS uses in bitshifts
|
|
}
|
|
return value;
|
|
}
|
|
|
|
|
|
// check for imul support, and also for correctness ( https://bugs.webkit.org/show_bug.cgi?id=126345 )
|
|
if (!Math['imul'] || Math['imul'](0xffffffff, 5) !== -5) Math['imul'] = function imul(a, b) {
|
|
var ah = a >>> 16;
|
|
var al = a & 0xffff;
|
|
var bh = b >>> 16;
|
|
var bl = b & 0xffff;
|
|
return (al*bl + ((ah*bl + al*bh) << 16))|0;
|
|
};
|
|
Math.imul = Math['imul'];
|
|
|
|
if (!Math['fround']) {
|
|
var froundBuffer = new Float32Array(1);
|
|
Math['fround'] = function(x) { froundBuffer[0] = x; return froundBuffer[0] };
|
|
}
|
|
Math.fround = Math['fround'];
|
|
|
|
if (!Math['clz32']) Math['clz32'] = function(x) {
|
|
x = x >>> 0;
|
|
for (var i = 0; i < 32; i++) {
|
|
if (x & (1 << (31 - i))) return i;
|
|
}
|
|
return 32;
|
|
};
|
|
Math.clz32 = Math['clz32']
|
|
|
|
if (!Math['trunc']) Math['trunc'] = function(x) {
|
|
return x < 0 ? Math.ceil(x) : Math.floor(x);
|
|
};
|
|
Math.trunc = Math['trunc'];
|
|
|
|
var Math_abs = Math.abs;
|
|
var Math_cos = Math.cos;
|
|
var Math_sin = Math.sin;
|
|
var Math_tan = Math.tan;
|
|
var Math_acos = Math.acos;
|
|
var Math_asin = Math.asin;
|
|
var Math_atan = Math.atan;
|
|
var Math_atan2 = Math.atan2;
|
|
var Math_exp = Math.exp;
|
|
var Math_log = Math.log;
|
|
var Math_sqrt = Math.sqrt;
|
|
var Math_ceil = Math.ceil;
|
|
var Math_floor = Math.floor;
|
|
var Math_pow = Math.pow;
|
|
var Math_imul = Math.imul;
|
|
var Math_fround = Math.fround;
|
|
var Math_round = Math.round;
|
|
var Math_min = Math.min;
|
|
var Math_clz32 = Math.clz32;
|
|
var Math_trunc = Math.trunc;
|
|
|
|
// A counter of dependencies for calling run(). If we need to
|
|
// do asynchronous work before running, increment this and
|
|
// decrement it. Incrementing must happen in a place like
|
|
// PRE_RUN_ADDITIONS (used by emcc to add file preloading).
|
|
// Note that you can add dependencies in preRun, even though
|
|
// it happens right before run - run will be postponed until
|
|
// the dependencies are met.
|
|
var runDependencies = 0;
|
|
var runDependencyWatcher = null;
|
|
var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled
|
|
|
|
function getUniqueRunDependency(id) {
|
|
return id;
|
|
}
|
|
|
|
function addRunDependency(id) {
|
|
runDependencies++;
|
|
if (Module['monitorRunDependencies']) {
|
|
Module['monitorRunDependencies'](runDependencies);
|
|
}
|
|
}
|
|
Module["addRunDependency"] = addRunDependency;
|
|
|
|
function removeRunDependency(id) {
|
|
runDependencies--;
|
|
if (Module['monitorRunDependencies']) {
|
|
Module['monitorRunDependencies'](runDependencies);
|
|
}
|
|
if (runDependencies == 0) {
|
|
if (runDependencyWatcher !== null) {
|
|
clearInterval(runDependencyWatcher);
|
|
runDependencyWatcher = null;
|
|
}
|
|
if (dependenciesFulfilled) {
|
|
var callback = dependenciesFulfilled;
|
|
dependenciesFulfilled = null;
|
|
callback(); // can add another dependenciesFulfilled
|
|
}
|
|
}
|
|
}
|
|
Module["removeRunDependency"] = removeRunDependency;
|
|
|
|
Module["preloadedImages"] = {}; // maps url to image data
|
|
Module["preloadedAudios"] = {}; // maps url to audio data
|
|
|
|
|
|
|
|
var memoryInitializer = null;
|
|
|
|
|
|
|
|
|
|
|
|
function integrateWasmJS(Module) {
|
|
// wasm.js has several methods for creating the compiled code module here:
|
|
// * 'native-wasm' : use native WebAssembly support in the browser
|
|
// * 'interpret-s-expr': load s-expression code from a .wast and interpret
|
|
// * 'interpret-binary': load binary wasm and interpret
|
|
// * 'interpret-asm2wasm': load asm.js code, translate to wasm, and interpret
|
|
// * 'asmjs': no wasm, just load the asm.js code and use that (good for testing)
|
|
// The method can be set at compile time (BINARYEN_METHOD), or runtime by setting Module['wasmJSMethod'].
|
|
// The method can be a comma-separated list, in which case, we will try the
|
|
// options one by one. Some of them can fail gracefully, and then we can try
|
|
// the next.
|
|
|
|
// inputs
|
|
|
|
var method = Module['wasmJSMethod'] || 'native-wasm';
|
|
Module['wasmJSMethod'] = method;
|
|
|
|
var wasmTextFile = Module['wasmTextFile'] || 'build.wast';
|
|
var wasmBinaryFile = Module['wasmBinaryFile'] || 'build.wasm';
|
|
var asmjsCodeFile = Module['asmjsCodeFile'] || 'build.asm.js';
|
|
|
|
// utilities
|
|
|
|
var wasmPageSize = 64*1024;
|
|
|
|
var asm2wasmImports = { // special asm2wasm imports
|
|
"f64-rem": function(x, y) {
|
|
return x % y;
|
|
},
|
|
"f64-to-int": function(x) {
|
|
return x | 0;
|
|
},
|
|
"i32s-div": function(x, y) {
|
|
return ((x | 0) / (y | 0)) | 0;
|
|
},
|
|
"i32u-div": function(x, y) {
|
|
return ((x >>> 0) / (y >>> 0)) >>> 0;
|
|
},
|
|
"i32s-rem": function(x, y) {
|
|
return ((x | 0) % (y | 0)) | 0;
|
|
},
|
|
"i32u-rem": function(x, y) {
|
|
return ((x >>> 0) % (y >>> 0)) >>> 0;
|
|
},
|
|
"debugger": function() {
|
|
debugger;
|
|
},
|
|
};
|
|
|
|
var info = {
|
|
'global': null,
|
|
'env': null,
|
|
'asm2wasm': asm2wasmImports,
|
|
'parent': Module // Module inside wasm-js.cpp refers to wasm-js.cpp; this allows access to the outside program.
|
|
};
|
|
|
|
var exports = null;
|
|
|
|
function lookupImport(mod, base) {
|
|
var lookup = info;
|
|
if (mod.indexOf('.') < 0) {
|
|
lookup = (lookup || {})[mod];
|
|
} else {
|
|
var parts = mod.split('.');
|
|
lookup = (lookup || {})[parts[0]];
|
|
lookup = (lookup || {})[parts[1]];
|
|
}
|
|
if (base) {
|
|
lookup = (lookup || {})[base];
|
|
}
|
|
if (lookup === undefined) {
|
|
abort('bad lookupImport to (' + mod + ').' + base);
|
|
}
|
|
return lookup;
|
|
}
|
|
|
|
function mergeMemory(newBuffer) {
|
|
// The wasm instance creates its memory. But static init code might have written to
|
|
// buffer already, including the mem init file, and we must copy it over in a proper merge.
|
|
// TODO: avoid this copy, by avoiding such static init writes
|
|
// TODO: in shorter term, just copy up to the last static init write
|
|
var oldBuffer = Module['buffer'];
|
|
if (newBuffer.byteLength < oldBuffer.byteLength) {
|
|
Module['printErr']('the new buffer in mergeMemory is smaller than the previous one. in native wasm, we should grow memory here');
|
|
}
|
|
var oldView = new Int8Array(oldBuffer);
|
|
var newView = new Int8Array(newBuffer);
|
|
|
|
// If we have a mem init file, do not trample it
|
|
if (!memoryInitializer) {
|
|
oldView.set(newView.subarray(Module['STATIC_BASE'], Module['STATIC_BASE'] + Module['STATIC_BUMP']), Module['STATIC_BASE']);
|
|
}
|
|
|
|
newView.set(oldView);
|
|
updateGlobalBuffer(newBuffer);
|
|
updateGlobalBufferViews();
|
|
}
|
|
|
|
var WasmTypes = {
|
|
none: 0,
|
|
i32: 1,
|
|
i64: 2,
|
|
f32: 3,
|
|
f64: 4
|
|
};
|
|
|
|
function fixImports(imports) {
|
|
if (!0) return imports;
|
|
var ret = {};
|
|
for (var i in imports) {
|
|
var fixed = i;
|
|
if (fixed[0] == '_') fixed = fixed.substr(1);
|
|
ret[fixed] = imports[i];
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
function getBinary() {
|
|
var binary;
|
|
if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
|
|
binary = Module['wasmBinary'];
|
|
assert(binary, "on the web, we need the wasm binary to be preloaded and set on Module['wasmBinary']. emcc.py will do that for you when generating HTML (but not JS)");
|
|
binary = new Uint8Array(binary);
|
|
} else {
|
|
binary = Module['readBinary'](wasmBinaryFile);
|
|
}
|
|
return binary;
|
|
}
|
|
|
|
// do-method functions
|
|
|
|
function doJustAsm(global, env, providedBuffer) {
|
|
// if no Module.asm, or it's the method handler helper (see below), then apply
|
|
// the asmjs
|
|
if (typeof Module['asm'] !== 'function' || Module['asm'] === methodHandler) {
|
|
if (!Module['asmPreload']) {
|
|
// you can load the .asm.js file before this, to avoid this sync xhr and eval
|
|
eval(Module['read'](asmjsCodeFile)); // set Module.asm
|
|
} else {
|
|
Module['asm'] = Module['asmPreload'];
|
|
}
|
|
}
|
|
if (typeof Module['asm'] !== 'function') {
|
|
Module['printErr']('asm evalling did not set the module properly');
|
|
return false;
|
|
}
|
|
return Module['asm'](global, env, providedBuffer);
|
|
}
|
|
|
|
function doNativeWasm(global, env, providedBuffer) {
|
|
if (typeof WebAssembly !== 'object') {
|
|
Module['printErr']('no native wasm support detected');
|
|
return false;
|
|
}
|
|
// prepare memory import
|
|
if (!(Module['wasmMemory'] instanceof WebAssembly.Memory)) {
|
|
Module['printErr']('no native wasm Memory in use');
|
|
return false;
|
|
}
|
|
env['memory'] = Module['wasmMemory'];
|
|
// Load the wasm module and create an instance of using native support in the JS engine.
|
|
info['global'] = {
|
|
'NaN': NaN,
|
|
'Infinity': Infinity
|
|
};
|
|
info['global.Math'] = global.Math;
|
|
info['env'] = env;
|
|
// handle a generated wasm instance, receiving its exports and
|
|
// performing other necessary setup
|
|
function receiveInstance(instance) {
|
|
exports = instance.exports;
|
|
if (exports.memory) mergeMemory(exports.memory);
|
|
Module["usingWasm"] = true;
|
|
}
|
|
Module['printErr']('asynchronously preparing wasm');
|
|
addRunDependency('wasm-instantiate'); // we can't run yet
|
|
WebAssembly.instantiate(getBinary(), info).then(function(output) {
|
|
receiveInstance(output.instance);
|
|
Module['asm'] = exports; // swap in the exports so they can be called
|
|
removeRunDependency('wasm-instantiate');
|
|
});
|
|
return {}; // no exports yet; we'll fill them in later
|
|
var instance;
|
|
try {
|
|
instance = new WebAssembly.Instance(new WebAssembly.Module(getBinary()), info)
|
|
} catch (e) {
|
|
Module['printErr']('failed to compile wasm module: ' + e);
|
|
if (e.toString().indexOf('imported Memory with incompatible size') >= 0) {
|
|
Module['printErr']('Memory size incompatibility issues may be due to changing TOTAL_MEMORY at runtime to something too large. Use ALLOW_MEMORY_GROWTH to allow any size memory (and also make sure not to set TOTAL_MEMORY at runtime to something smaller than it was at compile time).');
|
|
}
|
|
return false;
|
|
}
|
|
receiveInstance(instance);
|
|
return exports;
|
|
}
|
|
|
|
function doWasmPolyfill(global, env, providedBuffer, method) {
|
|
if (typeof WasmJS !== 'function') {
|
|
Module['printErr']('WasmJS not detected - polyfill not bundled?');
|
|
return false;
|
|
}
|
|
|
|
// Use wasm.js to polyfill and execute code in a wasm interpreter.
|
|
var wasmJS = WasmJS({});
|
|
|
|
// XXX don't be confused. Module here is in the outside program. wasmJS is the inner wasm-js.cpp.
|
|
wasmJS['outside'] = Module; // Inside wasm-js.cpp, Module['outside'] reaches the outside module.
|
|
|
|
// Information for the instance of the module.
|
|
wasmJS['info'] = info;
|
|
|
|
wasmJS['lookupImport'] = lookupImport;
|
|
|
|
assert(providedBuffer === Module['buffer']); // we should not even need to pass it as a 3rd arg for wasm, but that's the asm.js way.
|
|
|
|
info.global = global;
|
|
info.env = env;
|
|
|
|
// polyfill interpreter expects an ArrayBuffer
|
|
assert(providedBuffer === Module['buffer']);
|
|
env['memory'] = providedBuffer;
|
|
assert(env['memory'] instanceof ArrayBuffer);
|
|
|
|
wasmJS['providedTotalMemory'] = Module['buffer'].byteLength;
|
|
|
|
// Prepare to generate wasm, using either asm2wasm or s-exprs
|
|
var code;
|
|
if (method === 'interpret-binary') {
|
|
code = getBinary();
|
|
} else {
|
|
code = Module['read'](method == 'interpret-asm2wasm' ? asmjsCodeFile : wasmTextFile);
|
|
}
|
|
var temp;
|
|
if (method == 'interpret-asm2wasm') {
|
|
temp = wasmJS['_malloc'](code.length + 1);
|
|
wasmJS['writeAsciiToMemory'](code, temp);
|
|
wasmJS['_load_asm2wasm'](temp);
|
|
} else if (method === 'interpret-s-expr') {
|
|
temp = wasmJS['_malloc'](code.length + 1);
|
|
wasmJS['writeAsciiToMemory'](code, temp);
|
|
wasmJS['_load_s_expr2wasm'](temp);
|
|
} else if (method === 'interpret-binary') {
|
|
temp = wasmJS['_malloc'](code.length);
|
|
wasmJS['HEAPU8'].set(code, temp);
|
|
wasmJS['_load_binary2wasm'](temp, code.length);
|
|
} else {
|
|
throw 'what? ' + method;
|
|
}
|
|
wasmJS['_free'](temp);
|
|
|
|
wasmJS['_instantiate'](temp);
|
|
|
|
if (Module['newBuffer']) {
|
|
mergeMemory(Module['newBuffer']);
|
|
Module['newBuffer'] = null;
|
|
}
|
|
|
|
exports = wasmJS['asmExports'];
|
|
|
|
return exports;
|
|
}
|
|
|
|
// We may have a preloaded value in Module.asm, save it
|
|
Module['asmPreload'] = Module['asm'];
|
|
|
|
// Memory growth integration code
|
|
Module['reallocBuffer'] = function(size) {
|
|
size = Math.ceil(size / wasmPageSize) * wasmPageSize; // round up to wasm page size
|
|
var old = Module['buffer'];
|
|
var result = exports['__growWasmMemory'](size / wasmPageSize); // tiny wasm method that just does grow_memory
|
|
if (Module["usingWasm"]) {
|
|
if (result !== (-1 | 0)) {
|
|
// success in native wasm memory growth, get the buffer from the memory
|
|
return Module['buffer'] = Module['wasmMemory'].buffer;
|
|
} else {
|
|
return null;
|
|
}
|
|
} else {
|
|
// in interpreter, we replace Module.buffer if we allocate
|
|
return Module['buffer'] !== old ? Module['buffer'] : null; // if it was reallocated, it changed
|
|
}
|
|
};
|
|
|
|
// Provide an "asm.js function" for the application, called to "link" the asm.js module. We instantiate
|
|
// the wasm module at that time, and it receives imports and provides exports and so forth, the app
|
|
// doesn't need to care that it is wasm or olyfilled wasm or asm.js.
|
|
|
|
Module['asm'] = function(global, env, providedBuffer) {
|
|
global = fixImports(global);
|
|
env = fixImports(env);
|
|
|
|
// import table
|
|
if (!env['table']) {
|
|
var TABLE_SIZE = Module['wasmTableSize'];
|
|
if (TABLE_SIZE === undefined) TABLE_SIZE = 1024; // works in binaryen interpreter at least
|
|
var MAX_TABLE_SIZE = Module['wasmMaxTableSize'];
|
|
if (typeof WebAssembly === 'object' && typeof WebAssembly.Table === 'function') {
|
|
if (MAX_TABLE_SIZE !== undefined) {
|
|
env['table'] = new WebAssembly.Table({ initial: TABLE_SIZE, maximum: MAX_TABLE_SIZE, element: 'anyfunc' });
|
|
} else {
|
|
env['table'] = new WebAssembly.Table({ initial: TABLE_SIZE, element: 'anyfunc' });
|
|
}
|
|
} else {
|
|
env['table'] = new Array(TABLE_SIZE); // works in binaryen interpreter at least
|
|
}
|
|
Module['wasmTable'] = env['table'];
|
|
}
|
|
|
|
if (!env['memoryBase']) {
|
|
env['memoryBase'] = Module['STATIC_BASE']; // tell the memory segments where to place themselves
|
|
}
|
|
if (!env['tableBase']) {
|
|
env['tableBase'] = 0; // table starts at 0 by default, in dynamic linking this will change
|
|
}
|
|
|
|
// try the methods. each should return the exports if it succeeded
|
|
|
|
var exports;
|
|
var methods = method.split(',');
|
|
|
|
for (var i = 0; i < methods.length; i++) {
|
|
var curr = methods[i];
|
|
|
|
Module['printErr']('trying binaryen method: ' + curr);
|
|
|
|
if (curr === 'native-wasm') {
|
|
if (exports = doNativeWasm(global, env, providedBuffer)) break;
|
|
} else if (curr === 'asmjs') {
|
|
if (exports = doJustAsm(global, env, providedBuffer)) break;
|
|
} else if (curr === 'interpret-asm2wasm' || curr === 'interpret-s-expr' || curr === 'interpret-binary') {
|
|
if (exports = doWasmPolyfill(global, env, providedBuffer, curr)) break;
|
|
} else {
|
|
throw 'bad method: ' + curr;
|
|
}
|
|
}
|
|
|
|
if (!exports) throw 'no binaryen method succeeded. consider enabling more options, like interpreting, if you want that: https://github.com/kripken/emscripten/wiki/WebAssembly#binaryen-methods';
|
|
|
|
Module['printErr']('binaryen method succeeded.');
|
|
|
|
return exports;
|
|
};
|
|
|
|
var methodHandler = Module['asm']; // note our method handler, as we may modify Module['asm'] later
|
|
}
|
|
|
|
integrateWasmJS(Module);
|
|
|
|
// === Body ===
|
|
|
|
var ASM_CONSTS = [function($0, $1) { { Module.printErr('bad name in getProcAddress: ' + [Pointer_stringify($0), Pointer_stringify($1)]); } }];
|
|
|
|
function _emscripten_asm_const_iii(code, a0, a1) {
|
|
return ASM_CONSTS[code](a0, a1);
|
|
}
|
|
|
|
|
|
|
|
STATIC_BASE = 1024;
|
|
|
|
STATICTOP = Runtime.alignMemory(STATIC_BASE, 16) + 1609424;
|
|
/* global initializers */ __ATINIT__.push({ func: function() { __GLOBAL__sub_I_runtime_video_0_cpp() } }, { func: function() { ___cxx_global_var_init_13() } }, { func: function() { __GLOBAL__sub_I_SwCollision_cpp() } }, { func: function() { __GLOBAL__sub_I_SwInterCollision_cpp() } }, { func: function() { __GLOBAL__sub_I_SwSelfCollision_cpp() } }, { func: function() { __GLOBAL__sub_I_SwSolverKernel_cpp() } }, { func: function() { __GLOBAL__sub_I_runtime_cloth_0_cpp() } }, { func: function() { __GLOBAL__sub_I_GlslGpuProgramGLES_cpp() } }, { func: function() { __GLOBAL__sub_I_SpriteRendererJobs_cpp() } }, { func: function() { __GLOBAL__sub_I_runtime_2d_spriteatlas_0_cpp() } }, { func: function() { ___cxx_global_var_init_5_1260() } }, { func: function() { __GLOBAL__sub_I_runtime_assetbundles_1_cpp() } }, { func: function() { __GLOBAL__sub_I_runtime_baseclasses_2_cpp() } }, { func: function() { ___cxx_global_var_init_74() } }, { func: function() { ___cxx_global_var_init_75() } }, { func: function() { __GLOBAL__sub_I_runtime_camera_0_cpp() } }, { func: function() { __GLOBAL__sub_I_runtime_camera_1_cpp() } }, { func: function() { __GLOBAL__sub_I_runtime_camera_3_cpp() } }, { func: function() { __GLOBAL__sub_I_runtime_camera_5_cpp() } }, { func: function() { __GLOBAL__sub_I_runtime_camera_6_cpp() } }, { func: function() { ___cxx_global_var_init_18() } }, { func: function() { __GLOBAL__sub_I_runtime_camera_renderlayers_0_cpp() } }, { func: function() { __GLOBAL__sub_I_runtime_camera_renderloops_0_cpp() } }, { func: function() { __GLOBAL__sub_I_runtime_camera_renderloops_1_cpp() } }, { func: function() { __GLOBAL__sub_I_runtime_core_callbacks_0_cpp() } }, { func: function() { __GLOBAL__sub_I_runtime_geometry_0_cpp() } }, { func: function() { __GLOBAL__sub_I_runtime_graphics_6_cpp() } }, { func: function() { __GLOBAL__sub_I_runtime_graphics_7_cpp() } }, { func: function() { __GLOBAL__sub_I_runtime_graphics_billboard_0_cpp() } }, { func: function() { __GLOBAL__sub_I_runtime_graphics_mesh_0_cpp() } }, { func: function() { __GLOBAL__sub_I_runtime_graphics_mesh_2_cpp() } }, { func: function() { __GLOBAL__sub_I_runtime_input_0_cpp() } }, { func: function() { __GLOBAL__sub_I_runtime_math_random_0_cpp() } }, { func: function() { __GLOBAL__sub_I_runtime_misc_0_cpp() } }, { func: function() { ___cxx_global_var_init_66() } }, { func: function() { __GLOBAL__sub_I_runtime_scenemanager_0_cpp() } }, { func: function() { __GLOBAL__sub_I_runtime_shaders_0_cpp() } }, { func: function() { __GLOBAL__sub_I_runtime_shaders_shaderimpl_0_cpp() } }, { func: function() { __GLOBAL__sub_I_runtime_utilities_0_cpp() } }, { func: function() { __GLOBAL__sub_I_runtime_utilities_4_cpp() } }, { func: function() { __GLOBAL__sub_I_runtime_utilities_6_cpp() } }, { func: function() { __GLOBAL__sub_I_modules_profiler_public_0_cpp() } }, { func: function() { __GLOBAL__sub_I_modules_profiler_runtime_0_cpp() } }, { func: function() { __GLOBAL__sub_I_runtime_gfxdevice_1_cpp() } }, { func: function() { __GLOBAL__sub_I_runtime_gfxdevice_2_cpp() } }, { func: function() { __GLOBAL__sub_I_runtime_scripting_0_cpp() } }, { func: function() { __GLOBAL__sub_I_runtime_scripting_2_cpp() } }, { func: function() { __GLOBAL__sub_I_platformdependent_webgl_source_0_cpp() } }, { func: function() { __GLOBAL__sub_I_platformdependent_webgl_source_1_cpp() } }, { func: function() { ___cxx_global_var_init_7_2511() } }, { func: function() { __GLOBAL__sub_I_runtime_imgui_0_cpp() } }, { func: function() { __GLOBAL__sub_I_runtime_particlesystem_modules_3_cpp() } }, { func: function() { __GLOBAL__sub_I_runtime_particlesystem_modules_5_cpp() } }, { func: function() { __GLOBAL__sub_I_PxsFluidDynamics_cpp() } }, { func: function() { __GLOBAL__sub_I_CmEventProfiler_cpp() } }, { func: function() { __GLOBAL__sub_I_runtime_dynamics_0_cpp() } }, { func: function() { __GLOBAL__sub_I_runtime_dynamics_2_cpp() } }, { func: function() { ___cxx_global_var_init_128() } }, { func: function() { __GLOBAL__sub_I_modules_terrain_public_0_cpp() } }, { func: function() { __GLOBAL__sub_I_modules_terrain_public_1_cpp() } }, { func: function() { __GLOBAL__sub_I_modules_terrain_public_2_cpp() } }, { func: function() { __GLOBAL__sub_I_modules_terrain_vr_0_cpp() } }, { func: function() { __GLOBAL__sub_I_modules_tilemap_0_cpp() } }, { func: function() { __GLOBAL__sub_I_modules_tilemap_public_0_cpp() } }, { func: function() { __GLOBAL__sub_I_runtime_ui_0_cpp() } }, { func: function() { __GLOBAL__sub_I_umbra_cpp() } }, { func: function() { __GLOBAL__sub_I_UnityAdsSettings_cpp() } }, { func: function() { __GLOBAL__sub_I_runtime_vr_1_cpp() } }, { func: function() { __GLOBAL__sub_I_artifacts_generated_webgl_modules_vr_0_cpp() } }, { func: function() { __GLOBAL__sub_I_Class_cpp() } }, { func: function() { __GLOBAL__sub_I_MetadataCache_cpp() } }, { func: function() { __GLOBAL__sub_I_Runtime_cpp() } }, { func: function() { __GLOBAL__sub_I_File_cpp() } }, { func: function() { __GLOBAL__sub_I_Reflection_cpp() } }, { func: function() { __GLOBAL__sub_I_ArrayMetadata_cpp() } }, { func: function() { __GLOBAL__sub_I_Thread_cpp() } }, { func: function() { __GLOBAL__sub_I_Assembly_cpp() } }, { func: function() { __GLOBAL__sub_I_RCW_cpp() } }, { func: function() { __GLOBAL__sub_I_Image_cpp() } }, { func: function() { __GLOBAL__sub_I_GenericMetadata_cpp() } }, { func: function() { __GLOBAL__sub_I_GCHandle_cpp() } }, { func: function() { __GLOBAL__sub_I_Socket_cpp() } }, { func: function() { __GLOBAL__sub_I_GarbageCollector_cpp() } }, { func: function() { __GLOBAL__sub_I_StackTrace_cpp() } }, { func: function() { __GLOBAL__sub_I_AppDomain_cpp() } }, { func: function() { __GLOBAL__sub_I_Console_cpp() } }, { func: function() { __GLOBAL__sub_I_Thread_cpp_41939() } }, { func: function() { __GLOBAL__sub_I_LibraryLoader_cpp() } }, { func: function() { __GLOBAL__sub_I_ThreadImpl_cpp() } }, { func: function() { __GLOBAL__sub_I_GenericMethod_cpp() } }, { func: function() { __GLOBAL__sub_I_String_cpp() } }, { func: function() { __GLOBAL__sub_I_Interlocked_cpp() } }, { func: function() { __GLOBAL__sub_I_Assembly_cpp_42452() } }, { func: function() { __GLOBAL__sub_I_MemoryMappedFile_cpp() } }, { func: function() { __GLOBAL__sub_I_Runtime_cpp_42981() } }, { func: function() { __GLOBAL__sub_I_Il2CppCodeRegistration_cpp() } }, { func: function() { __GLOBAL__sub_I_Environment_cpp() } }, { func: function() { __GLOBAL__sub_I_NativeDelegateMethodCache_cpp() } }, { func: function() { __GLOBAL__sub_I_Error_cpp() } }, { func: function() { __GLOBAL__sub_I_Path_cpp() } });
|
|
|
|
|
|
memoryInitializer = Module["wasmJSMethod"].indexOf("asmjs") >= 0 || Module["wasmJSMethod"].indexOf("interpret-asm2wasm") >= 0 ? "build.js.mem" : null;
|
|
|
|
|
|
|
|
|
|
var STATIC_BUMP = 1609424;
|
|
Module["STATIC_BASE"] = STATIC_BASE;
|
|
Module["STATIC_BUMP"] = STATIC_BUMP;
|
|
|
|
/* no memory initializer */
|
|
var tempDoublePtr = STATICTOP; STATICTOP += 16;
|
|
|
|
function copyTempFloat(ptr) { // functions, because inlining this code increases code size too much
|
|
|
|
HEAP8[tempDoublePtr] = HEAP8[ptr];
|
|
|
|
HEAP8[tempDoublePtr+1] = HEAP8[ptr+1];
|
|
|
|
HEAP8[tempDoublePtr+2] = HEAP8[ptr+2];
|
|
|
|
HEAP8[tempDoublePtr+3] = HEAP8[ptr+3];
|
|
|
|
}
|
|
|
|
function copyTempDouble(ptr) {
|
|
|
|
HEAP8[tempDoublePtr] = HEAP8[ptr];
|
|
|
|
HEAP8[tempDoublePtr+1] = HEAP8[ptr+1];
|
|
|
|
HEAP8[tempDoublePtr+2] = HEAP8[ptr+2];
|
|
|
|
HEAP8[tempDoublePtr+3] = HEAP8[ptr+3];
|
|
|
|
HEAP8[tempDoublePtr+4] = HEAP8[ptr+4];
|
|
|
|
HEAP8[tempDoublePtr+5] = HEAP8[ptr+5];
|
|
|
|
HEAP8[tempDoublePtr+6] = HEAP8[ptr+6];
|
|
|
|
HEAP8[tempDoublePtr+7] = HEAP8[ptr+7];
|
|
|
|
}
|
|
|
|
// {{PRE_LIBRARY}}
|
|
|
|
|
|
|
|
var GL={counter:1,lastError:0,buffers:[],mappedBuffers:{},programs:[],framebuffers:[],renderbuffers:[],textures:[],uniforms:[],shaders:[],vaos:[],contexts:[],currentContext:null,offscreenCanvases:{},timerQueriesEXT:[],queries:[],samplers:[],transformFeedbacks:[],syncs:[],byteSizeByTypeRoot:5120,byteSizeByType:[1,1,2,2,4,4,4,2,3,4,8],programInfos:{},stringCache:{},stringiCache:{},packAlignment:4,unpackAlignment:4,init:function () {
|
|
GL.miniTempBuffer = new Float32Array(GL.MINI_TEMP_BUFFER_SIZE);
|
|
for (var i = 0; i < GL.MINI_TEMP_BUFFER_SIZE; i++) {
|
|
GL.miniTempBufferViews[i] = GL.miniTempBuffer.subarray(0, i+1);
|
|
}
|
|
},recordError:function recordError(errorCode) {
|
|
if (!GL.lastError) {
|
|
GL.lastError = errorCode;
|
|
}
|
|
},getNewId:function (table) {
|
|
var ret = GL.counter++;
|
|
for (var i = table.length; i < ret; i++) {
|
|
table[i] = null;
|
|
}
|
|
return ret;
|
|
},MINI_TEMP_BUFFER_SIZE:256,miniTempBuffer:null,miniTempBufferViews:[0],getSource:function (shader, count, string, length) {
|
|
var source = '';
|
|
for (var i = 0; i < count; ++i) {
|
|
var frag;
|
|
if (length) {
|
|
var len = HEAP32[(((length)+(i*4))>>2)];
|
|
if (len < 0) {
|
|
frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]);
|
|
} else {
|
|
frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)], len);
|
|
}
|
|
} else {
|
|
frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]);
|
|
}
|
|
source += frag;
|
|
}
|
|
return source;
|
|
},createContext:function (canvas, webGLContextAttributes) {
|
|
if (typeof webGLContextAttributes['majorVersion'] === 'undefined' && typeof webGLContextAttributes['minorVersion'] === 'undefined') {
|
|
webGLContextAttributes['majorVersion'] = 2;
|
|
webGLContextAttributes['minorVersion'] = 0;
|
|
}
|
|
var ctx;
|
|
var errorInfo = '?';
|
|
function onContextCreationError(event) {
|
|
errorInfo = event.statusMessage || errorInfo;
|
|
}
|
|
try {
|
|
canvas.addEventListener('webglcontextcreationerror', onContextCreationError, false);
|
|
try {
|
|
if (webGLContextAttributes['majorVersion'] == 1 && webGLContextAttributes['minorVersion'] == 0) {
|
|
ctx = canvas.getContext("webgl", webGLContextAttributes) || canvas.getContext("experimental-webgl", webGLContextAttributes);
|
|
} else if (webGLContextAttributes['majorVersion'] == 2 && webGLContextAttributes['minorVersion'] == 0) {
|
|
ctx = canvas.getContext("webgl2", webGLContextAttributes) || canvas.getContext("experimental-webgl2", webGLContextAttributes);
|
|
} else {
|
|
throw 'Unsupported WebGL context version ' + majorVersion + '.' + minorVersion + '!'
|
|
}
|
|
} finally {
|
|
canvas.removeEventListener('webglcontextcreationerror', onContextCreationError, false);
|
|
}
|
|
if (!ctx) throw ':(';
|
|
} catch (e) {
|
|
Module.print('Could not create canvas: ' + [errorInfo, e, JSON.stringify(webGLContextAttributes)]);
|
|
return 0;
|
|
}
|
|
// possible GL_DEBUG entry point: ctx = wrapDebugGL(ctx);
|
|
|
|
if (!ctx) return 0;
|
|
return GL.registerContext(ctx, webGLContextAttributes);
|
|
},registerContext:function (ctx, webGLContextAttributes) {
|
|
var handle = GL.getNewId(GL.contexts);
|
|
var context = {
|
|
handle: handle,
|
|
attributes: webGLContextAttributes,
|
|
version: webGLContextAttributes['majorVersion'],
|
|
GLctx: ctx
|
|
};
|
|
// Store the created context object so that we can access the context given a canvas without having to pass the parameters again.
|
|
if (ctx.canvas) ctx.canvas.GLctxObject = context;
|
|
GL.contexts[handle] = context;
|
|
if (typeof webGLContextAttributes['enableExtensionsByDefault'] === 'undefined' || webGLContextAttributes['enableExtensionsByDefault']) {
|
|
GL.initExtensions(context);
|
|
}
|
|
return handle;
|
|
},makeContextCurrent:function (contextHandle) {
|
|
var context = GL.contexts[contextHandle];
|
|
if (!context) return false;
|
|
GLctx = Module.ctx = context.GLctx; // Active WebGL context object.
|
|
GL.currentContext = context; // Active Emscripten GL layer context object.
|
|
return true;
|
|
},getContext:function (contextHandle) {
|
|
return GL.contexts[contextHandle];
|
|
},deleteContext:function (contextHandle) {
|
|
if (GL.currentContext === GL.contexts[contextHandle]) GL.currentContext = null;
|
|
if (typeof JSEvents === 'object') JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas); // Release all JS event handlers on the DOM element that the GL context is associated with since the context is now deleted.
|
|
if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined; // Make sure the canvas object no longer refers to the context object so there are no GC surprises.
|
|
GL.contexts[contextHandle] = null;
|
|
},initExtensions:function (context) {
|
|
// If this function is called without a specific context object, init the extensions of the currently active context.
|
|
if (!context) context = GL.currentContext;
|
|
|
|
if (context.initExtensionsDone) return;
|
|
context.initExtensionsDone = true;
|
|
|
|
var GLctx = context.GLctx;
|
|
|
|
context.maxVertexAttribs = GLctx.getParameter(GLctx.MAX_VERTEX_ATTRIBS);
|
|
|
|
// Detect the presence of a few extensions manually, this GL interop layer itself will need to know if they exist.
|
|
|
|
if (context.version < 2) {
|
|
// Extension available from Firefox 26 and Google Chrome 30
|
|
var instancedArraysExt = GLctx.getExtension('ANGLE_instanced_arrays');
|
|
if (instancedArraysExt) {
|
|
GLctx['vertexAttribDivisor'] = function(index, divisor) { instancedArraysExt['vertexAttribDivisorANGLE'](index, divisor); };
|
|
GLctx['drawArraysInstanced'] = function(mode, first, count, primcount) { instancedArraysExt['drawArraysInstancedANGLE'](mode, first, count, primcount); };
|
|
GLctx['drawElementsInstanced'] = function(mode, count, type, indices, primcount) { instancedArraysExt['drawElementsInstancedANGLE'](mode, count, type, indices, primcount); };
|
|
}
|
|
|
|
// Extension available from Firefox 25 and WebKit
|
|
var vaoExt = GLctx.getExtension('OES_vertex_array_object');
|
|
if (vaoExt) {
|
|
GLctx['createVertexArray'] = function() { return vaoExt['createVertexArrayOES'](); };
|
|
GLctx['deleteVertexArray'] = function(vao) { vaoExt['deleteVertexArrayOES'](vao); };
|
|
GLctx['bindVertexArray'] = function(vao) { vaoExt['bindVertexArrayOES'](vao); };
|
|
GLctx['isVertexArray'] = function(vao) { return vaoExt['isVertexArrayOES'](vao); };
|
|
}
|
|
|
|
var drawBuffersExt = GLctx.getExtension('WEBGL_draw_buffers');
|
|
if (drawBuffersExt) {
|
|
GLctx['drawBuffers'] = function(n, bufs) { drawBuffersExt['drawBuffersWEBGL'](n, bufs); };
|
|
}
|
|
}
|
|
|
|
GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query");
|
|
|
|
// These are the 'safe' feature-enabling extensions that don't add any performance impact related to e.g. debugging, and
|
|
// should be enabled by default so that client GLES2/GL code will not need to go through extra hoops to get its stuff working.
|
|
// As new extensions are ratified at http://www.khronos.org/registry/webgl/extensions/ , feel free to add your new extensions
|
|
// here, as long as they don't produce a performance impact for users that might not be using those extensions.
|
|
// E.g. debugging-related extensions should probably be off by default.
|
|
var automaticallyEnabledExtensions = [ "OES_texture_float", "OES_texture_half_float", "OES_standard_derivatives",
|
|
"OES_vertex_array_object", "WEBGL_compressed_texture_s3tc", "WEBGL_depth_texture",
|
|
"OES_element_index_uint", "EXT_texture_filter_anisotropic", "ANGLE_instanced_arrays",
|
|
"OES_texture_float_linear", "OES_texture_half_float_linear", "WEBGL_compressed_texture_atc",
|
|
"WEBGL_compressed_texture_pvrtc", "EXT_color_buffer_half_float", "WEBGL_color_buffer_float",
|
|
"EXT_frag_depth", "EXT_sRGB", "WEBGL_draw_buffers", "WEBGL_shared_resources",
|
|
"EXT_shader_texture_lod", "EXT_color_buffer_float"];
|
|
|
|
function shouldEnableAutomatically(extension) {
|
|
var ret = false;
|
|
automaticallyEnabledExtensions.forEach(function(include) {
|
|
if (ext.indexOf(include) != -1) {
|
|
ret = true;
|
|
}
|
|
});
|
|
return ret;
|
|
}
|
|
|
|
var exts = GLctx.getSupportedExtensions();
|
|
if (exts && exts.length > 0) {
|
|
GLctx.getSupportedExtensions().forEach(function(ext) {
|
|
if (automaticallyEnabledExtensions.indexOf(ext) != -1) {
|
|
GLctx.getExtension(ext); // Calling .getExtension enables that extension permanently, no need to store the return value to be enabled.
|
|
}
|
|
});
|
|
}
|
|
},populateUniformTable:function (program) {
|
|
var p = GL.programs[program];
|
|
GL.programInfos[program] = {
|
|
uniforms: {},
|
|
maxUniformLength: 0, // This is eagerly computed below, since we already enumerate all uniforms anyway.
|
|
maxAttributeLength: -1, // This is lazily computed and cached, computed when/if first asked, "-1" meaning not computed yet.
|
|
maxUniformBlockNameLength: -1 // Lazily computed as well
|
|
};
|
|
|
|
var ptable = GL.programInfos[program];
|
|
var utable = ptable.uniforms;
|
|
// A program's uniform table maps the string name of an uniform to an integer location of that uniform.
|
|
// The global GL.uniforms map maps integer locations to WebGLUniformLocations.
|
|
var numUniforms = GLctx.getProgramParameter(p, GLctx.ACTIVE_UNIFORMS);
|
|
for (var i = 0; i < numUniforms; ++i) {
|
|
var u = GLctx.getActiveUniform(p, i);
|
|
|
|
var name = u.name;
|
|
ptable.maxUniformLength = Math.max(ptable.maxUniformLength, name.length+1);
|
|
|
|
// Strip off any trailing array specifier we might have got, e.g. "[0]".
|
|
if (name.indexOf(']', name.length-1) !== -1) {
|
|
var ls = name.lastIndexOf('[');
|
|
name = name.slice(0, ls);
|
|
}
|
|
|
|
// Optimize memory usage slightly: If we have an array of uniforms, e.g. 'vec3 colors[3];', then
|
|
// only store the string 'colors' in utable, and 'colors[0]', 'colors[1]' and 'colors[2]' will be parsed as 'colors'+i.
|
|
// Note that for the GL.uniforms table, we still need to fetch the all WebGLUniformLocations for all the indices.
|
|
var loc = GLctx.getUniformLocation(p, name);
|
|
if (loc != null)
|
|
{
|
|
var id = GL.getNewId(GL.uniforms);
|
|
utable[name] = [u.size, id];
|
|
GL.uniforms[id] = loc;
|
|
|
|
for (var j = 1; j < u.size; ++j) {
|
|
var n = name + '['+j+']';
|
|
loc = GLctx.getUniformLocation(p, n);
|
|
id = GL.getNewId(GL.uniforms);
|
|
|
|
GL.uniforms[id] = loc;
|
|
}
|
|
}
|
|
}
|
|
}};function _emscripten_glStencilMaskSeparate(x0, x1) { GLctx['stencilMaskSeparate'](x0, x1) }
|
|
|
|
|
|
Module["_pthread_mutex_lock"] = _pthread_mutex_lock;
|
|
|
|
|
|
|
|
function _free() {
|
|
}
|
|
Module["_free"] = _free;function ___cxa_free_exception(ptr) {
|
|
try {
|
|
return _free(ptr);
|
|
} catch(e) { // XXX FIXME
|
|
}
|
|
}
|
|
|
|
var EXCEPTIONS={last:0,caught:[],infos:{},deAdjust:function (adjusted) {
|
|
if (!adjusted || EXCEPTIONS.infos[adjusted]) return adjusted;
|
|
for (var ptr in EXCEPTIONS.infos) {
|
|
var info = EXCEPTIONS.infos[ptr];
|
|
if (info.adjusted === adjusted) {
|
|
return ptr;
|
|
}
|
|
}
|
|
return adjusted;
|
|
},addRef:function (ptr) {
|
|
if (!ptr) return;
|
|
var info = EXCEPTIONS.infos[ptr];
|
|
info.refcount++;
|
|
},decRef:function (ptr) {
|
|
if (!ptr) return;
|
|
var info = EXCEPTIONS.infos[ptr];
|
|
assert(info.refcount > 0);
|
|
info.refcount--;
|
|
// A rethrown exception can reach refcount 0; it must not be discarded
|
|
// Its next handler will clear the rethrown flag and addRef it, prior to
|
|
// final decRef and destruction here
|
|
if (info.refcount === 0 && !info.rethrown) {
|
|
if (info.destructor) {
|
|
Module['dynCall_vi'](info.destructor, ptr);
|
|
}
|
|
delete EXCEPTIONS.infos[ptr];
|
|
___cxa_free_exception(ptr);
|
|
}
|
|
},clearRef:function (ptr) {
|
|
if (!ptr) return;
|
|
var info = EXCEPTIONS.infos[ptr];
|
|
info.refcount = 0;
|
|
}};function ___cxa_end_catch() {
|
|
// Clear state flag.
|
|
asm['setThrew'](0);
|
|
// Call destructor if one is registered then clear it.
|
|
var ptr = EXCEPTIONS.caught.pop();
|
|
if (ptr) {
|
|
EXCEPTIONS.decRef(EXCEPTIONS.deAdjust(ptr));
|
|
EXCEPTIONS.last = 0; // XXX in decRef?
|
|
}
|
|
}
|
|
|
|
function _emscripten_glStencilFunc(x0, x1, x2) { GLctx['stencilFunc'](x0, x1, x2) }
|
|
|
|
function _glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) {
|
|
GLctx.framebufferRenderbuffer(target, attachment, renderbuffertarget,
|
|
GL.renderbuffers[renderbuffer]);
|
|
}
|
|
|
|
function _emscripten_glVertexPointer(){ throw 'Legacy GL function (glVertexPointer) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; }
|
|
|
|
function _emscripten_glUniform3iv(location, count, value) {
|
|
location = GL.uniforms[location];
|
|
count *= 3;
|
|
value = HEAP32.subarray((value)>>2,(value+count*4)>>2);
|
|
GLctx.uniform3iv(location, value);
|
|
}
|
|
|
|
function _glCompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) {
|
|
var heapView;
|
|
if (data) {
|
|
heapView = HEAPU8.subarray((data),(data+imageSize));
|
|
} else {
|
|
heapView = null;
|
|
}
|
|
GLctx['compressedTexSubImage2D'](target, level, xoffset, yoffset, zoffset, width, height, depth, format, heapView);
|
|
}
|
|
|
|
var _llvm_pow_f32=Math_pow;
|
|
|
|
function _glBindSampler(unit, sampler) {
|
|
GLctx['bindSampler'](unit, sampler ? GL.samplers[sampler] : null);
|
|
}
|
|
|
|
function _glProgramParameteri(program, pname, value) {
|
|
GL.recordError(0x0500/*GL_INVALID_ENUM*/);
|
|
}
|
|
|
|
function _emscripten_glTexParameterf(x0, x1, x2) { GLctx['texParameterf'](x0, x1, x2) }
|
|
|
|
|
|
var JSEvents={keyEvent:0,mouseEvent:0,wheelEvent:0,uiEvent:0,focusEvent:0,deviceOrientationEvent:0,deviceMotionEvent:0,fullscreenChangeEvent:0,pointerlockChangeEvent:0,visibilityChangeEvent:0,touchEvent:0,lastGamepadState:null,lastGamepadStateFrame:null,previousFullscreenElement:null,previousScreenX:null,previousScreenY:null,removeEventListenersRegistered:false,registerRemoveEventListeners:function () {
|
|
if (!JSEvents.removeEventListenersRegistered) {
|
|
__ATEXIT__.push(function() {
|
|
for(var i = JSEvents.eventHandlers.length-1; i >= 0; --i) {
|
|
JSEvents._removeHandler(i);
|
|
}
|
|
});
|
|
JSEvents.removeEventListenersRegistered = true;
|
|
}
|
|
},findEventTarget:function (target) {
|
|
if (target) {
|
|
if (typeof target == "number") {
|
|
target = Pointer_stringify(target);
|
|
}
|
|
if (target == '#window') return window;
|
|
else if (target == '#document') return document;
|
|
else if (target == '#screen') return window.screen;
|
|
else if (target == '#canvas') return Module['canvas'];
|
|
|
|
if (typeof target == 'string') return document.getElementById(target);
|
|
else return target;
|
|
} else {
|
|
// The sensible target varies between events, but use window as the default
|
|
// since DOM events mostly can default to that. Specific callback registrations
|
|
// override their own defaults.
|
|
return window;
|
|
}
|
|
},deferredCalls:[],deferCall:function (targetFunction, precedence, argsList) {
|
|
function arraysHaveEqualContent(arrA, arrB) {
|
|
if (arrA.length != arrB.length) return false;
|
|
|
|
for(var i in arrA) {
|
|
if (arrA[i] != arrB[i]) return false;
|
|
}
|
|
return true;
|
|
}
|
|
// Test if the given call was already queued, and if so, don't add it again.
|
|
for(var i in JSEvents.deferredCalls) {
|
|
var call = JSEvents.deferredCalls[i];
|
|
if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) {
|
|
return;
|
|
}
|
|
}
|
|
JSEvents.deferredCalls.push({
|
|
targetFunction: targetFunction,
|
|
precedence: precedence,
|
|
argsList: argsList
|
|
});
|
|
|
|
JSEvents.deferredCalls.sort(function(x,y) { return x.precedence < y.precedence; });
|
|
},removeDeferredCalls:function (targetFunction) {
|
|
for(var i = 0; i < JSEvents.deferredCalls.length; ++i) {
|
|
if (JSEvents.deferredCalls[i].targetFunction == targetFunction) {
|
|
JSEvents.deferredCalls.splice(i, 1);
|
|
--i;
|
|
}
|
|
}
|
|
},canPerformEventHandlerRequests:function () {
|
|
return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls;
|
|
},runDeferredCalls:function () {
|
|
if (!JSEvents.canPerformEventHandlerRequests()) {
|
|
return;
|
|
}
|
|
for(var i = 0; i < JSEvents.deferredCalls.length; ++i) {
|
|
var call = JSEvents.deferredCalls[i];
|
|
JSEvents.deferredCalls.splice(i, 1);
|
|
--i;
|
|
call.targetFunction.apply(this, call.argsList);
|
|
}
|
|
},inEventHandler:0,currentEventHandler:null,eventHandlers:[],isInternetExplorer:function () { return navigator.userAgent.indexOf('MSIE') !== -1 || navigator.appVersion.indexOf('Trident/') > 0; },removeAllHandlersOnTarget:function (target, eventTypeString) {
|
|
for(var i = 0; i < JSEvents.eventHandlers.length; ++i) {
|
|
if (JSEvents.eventHandlers[i].target == target &&
|
|
(!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) {
|
|
JSEvents._removeHandler(i--);
|
|
}
|
|
}
|
|
},_removeHandler:function (i) {
|
|
var h = JSEvents.eventHandlers[i];
|
|
h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture);
|
|
JSEvents.eventHandlers.splice(i, 1);
|
|
},registerOrRemoveHandler:function (eventHandler) {
|
|
var jsEventHandler = function jsEventHandler(event) {
|
|
// Increment nesting count for the event handler.
|
|
++JSEvents.inEventHandler;
|
|
JSEvents.currentEventHandler = eventHandler;
|
|
// Process any old deferred calls the user has placed.
|
|
JSEvents.runDeferredCalls();
|
|
// Process the actual event, calls back to user C code handler.
|
|
eventHandler.handlerFunc(event);
|
|
// Process any new deferred calls that were placed right now from this event handler.
|
|
JSEvents.runDeferredCalls();
|
|
// Out of event handler - restore nesting count.
|
|
--JSEvents.inEventHandler;
|
|
}
|
|
|
|
if (eventHandler.callbackfunc) {
|
|
eventHandler.eventListenerFunc = jsEventHandler;
|
|
eventHandler.target.addEventListener(eventHandler.eventTypeString, jsEventHandler, eventHandler.useCapture);
|
|
JSEvents.eventHandlers.push(eventHandler);
|
|
JSEvents.registerRemoveEventListeners();
|
|
} else {
|
|
for(var i = 0; i < JSEvents.eventHandlers.length; ++i) {
|
|
if (JSEvents.eventHandlers[i].target == eventHandler.target
|
|
&& JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) {
|
|
JSEvents._removeHandler(i--);
|
|
}
|
|
}
|
|
}
|
|
},registerKeyEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
|
|
if (!JSEvents.keyEvent) {
|
|
JSEvents.keyEvent = _malloc( 164 );
|
|
}
|
|
var handlerFunc = function(event) {
|
|
var e = event || window.event;
|
|
stringToUTF8(e.key ? e.key : "", JSEvents.keyEvent + 0, 32);
|
|
stringToUTF8(e.code ? e.code : "", JSEvents.keyEvent + 32, 32);
|
|
HEAP32[(((JSEvents.keyEvent)+(64))>>2)]=e.location;
|
|
HEAP32[(((JSEvents.keyEvent)+(68))>>2)]=e.ctrlKey;
|
|
HEAP32[(((JSEvents.keyEvent)+(72))>>2)]=e.shiftKey;
|
|
HEAP32[(((JSEvents.keyEvent)+(76))>>2)]=e.altKey;
|
|
HEAP32[(((JSEvents.keyEvent)+(80))>>2)]=e.metaKey;
|
|
HEAP32[(((JSEvents.keyEvent)+(84))>>2)]=e.repeat;
|
|
stringToUTF8(e.locale ? e.locale : "", JSEvents.keyEvent + 88, 32);
|
|
stringToUTF8(e.char ? e.char : "", JSEvents.keyEvent + 120, 32);
|
|
HEAP32[(((JSEvents.keyEvent)+(152))>>2)]=e.charCode;
|
|
HEAP32[(((JSEvents.keyEvent)+(156))>>2)]=e.keyCode;
|
|
HEAP32[(((JSEvents.keyEvent)+(160))>>2)]=e.which;
|
|
var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.keyEvent, userData);
|
|
if (shouldCancel) {
|
|
e.preventDefault();
|
|
}
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: JSEvents.findEventTarget(target),
|
|
allowsDeferredCalls: JSEvents.isInternetExplorer() ? false : true, // MSIE doesn't allow fullscreen and pointerlock requests from key handlers, others do.
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: handlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
},getBoundingClientRectOrZeros:function (target) {
|
|
return target.getBoundingClientRect ? target.getBoundingClientRect() : { left: 0, top: 0 };
|
|
},fillMouseEventData:function (eventStruct, e, target) {
|
|
HEAPF64[((eventStruct)>>3)]=JSEvents.tick();
|
|
HEAP32[(((eventStruct)+(8))>>2)]=e.screenX;
|
|
HEAP32[(((eventStruct)+(12))>>2)]=e.screenY;
|
|
HEAP32[(((eventStruct)+(16))>>2)]=e.clientX;
|
|
HEAP32[(((eventStruct)+(20))>>2)]=e.clientY;
|
|
HEAP32[(((eventStruct)+(24))>>2)]=e.ctrlKey;
|
|
HEAP32[(((eventStruct)+(28))>>2)]=e.shiftKey;
|
|
HEAP32[(((eventStruct)+(32))>>2)]=e.altKey;
|
|
HEAP32[(((eventStruct)+(36))>>2)]=e.metaKey;
|
|
HEAP16[(((eventStruct)+(40))>>1)]=e.button;
|
|
HEAP16[(((eventStruct)+(42))>>1)]=e.buttons;
|
|
HEAP32[(((eventStruct)+(44))>>2)]=e["movementX"] || e["mozMovementX"] || e["webkitMovementX"] || (e.screenX-JSEvents.previousScreenX);
|
|
HEAP32[(((eventStruct)+(48))>>2)]=e["movementY"] || e["mozMovementY"] || e["webkitMovementY"] || (e.screenY-JSEvents.previousScreenY);
|
|
|
|
if (Module['canvas']) {
|
|
var rect = Module['canvas'].getBoundingClientRect();
|
|
HEAP32[(((eventStruct)+(60))>>2)]=e.clientX - rect.left;
|
|
HEAP32[(((eventStruct)+(64))>>2)]=e.clientY - rect.top;
|
|
} else { // Canvas is not initialized, return 0.
|
|
HEAP32[(((eventStruct)+(60))>>2)]=0;
|
|
HEAP32[(((eventStruct)+(64))>>2)]=0;
|
|
}
|
|
if (target) {
|
|
var rect = JSEvents.getBoundingClientRectOrZeros(target);
|
|
HEAP32[(((eventStruct)+(52))>>2)]=e.clientX - rect.left;
|
|
HEAP32[(((eventStruct)+(56))>>2)]=e.clientY - rect.top;
|
|
} else { // No specific target passed, return 0.
|
|
HEAP32[(((eventStruct)+(52))>>2)]=0;
|
|
HEAP32[(((eventStruct)+(56))>>2)]=0;
|
|
}
|
|
JSEvents.previousScreenX = e.screenX;
|
|
JSEvents.previousScreenY = e.screenY;
|
|
},registerMouseEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
|
|
if (!JSEvents.mouseEvent) {
|
|
JSEvents.mouseEvent = _malloc( 72 );
|
|
}
|
|
target = JSEvents.findEventTarget(target);
|
|
var handlerFunc = function(event) {
|
|
var e = event || window.event;
|
|
JSEvents.fillMouseEventData(JSEvents.mouseEvent, e, target);
|
|
var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.mouseEvent, userData);
|
|
if (shouldCancel) {
|
|
e.preventDefault();
|
|
}
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: target,
|
|
allowsDeferredCalls: eventTypeString != 'mousemove' && eventTypeString != 'mouseenter' && eventTypeString != 'mouseleave', // Mouse move events do not allow fullscreen/pointer lock requests to be handled in them!
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: handlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
// In IE, mousedown events don't either allow deferred calls to be run!
|
|
if (JSEvents.isInternetExplorer() && eventTypeString == 'mousedown') eventHandler.allowsDeferredCalls = false;
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
},registerWheelEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
|
|
if (!JSEvents.wheelEvent) {
|
|
JSEvents.wheelEvent = _malloc( 104 );
|
|
}
|
|
target = JSEvents.findEventTarget(target);
|
|
// The DOM Level 3 events spec event 'wheel'
|
|
var wheelHandlerFunc = function(event) {
|
|
var e = event || window.event;
|
|
JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target);
|
|
HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["deltaX"];
|
|
HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=e["deltaY"];
|
|
HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=e["deltaZ"];
|
|
HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=e["deltaMode"];
|
|
var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData);
|
|
if (shouldCancel) {
|
|
e.preventDefault();
|
|
}
|
|
};
|
|
// The 'mousewheel' event as implemented in Safari 6.0.5
|
|
var mouseWheelHandlerFunc = function(event) {
|
|
var e = event || window.event;
|
|
JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target);
|
|
HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["wheelDeltaX"] || 0;
|
|
HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=-(e["wheelDeltaY"] ? e["wheelDeltaY"] : e["wheelDelta"]) /* 1. Invert to unify direction with the DOM Level 3 wheel event. 2. MSIE does not provide wheelDeltaY, so wheelDelta is used as a fallback. */;
|
|
HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=0 /* Not available */;
|
|
HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=0 /* DOM_DELTA_PIXEL */;
|
|
var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData);
|
|
if (shouldCancel) {
|
|
e.preventDefault();
|
|
}
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: target,
|
|
allowsDeferredCalls: true,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: (eventTypeString == 'wheel') ? wheelHandlerFunc : mouseWheelHandlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
},pageScrollPos:function () {
|
|
if (window.pageXOffset > 0 || window.pageYOffset > 0) {
|
|
return [window.pageXOffset, window.pageYOffset];
|
|
}
|
|
if (typeof document.documentElement.scrollLeft !== 'undefined' || typeof document.documentElement.scrollTop !== 'undefined') {
|
|
return [document.documentElement.scrollLeft, document.documentElement.scrollTop];
|
|
}
|
|
return [document.body.scrollLeft|0, document.body.scrollTop|0];
|
|
},registerUiEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
|
|
if (!JSEvents.uiEvent) {
|
|
JSEvents.uiEvent = _malloc( 36 );
|
|
}
|
|
|
|
if (eventTypeString == "scroll" && !target) {
|
|
target = document; // By default read scroll events on document rather than window.
|
|
} else {
|
|
target = JSEvents.findEventTarget(target);
|
|
}
|
|
|
|
var handlerFunc = function(event) {
|
|
var e = event || window.event;
|
|
if (e.target != target) {
|
|
// Never take ui events such as scroll via a 'bubbled' route, but always from the direct element that
|
|
// was targeted. Otherwise e.g. if app logs a message in response to a page scroll, the Emscripten log
|
|
// message box could cause to scroll, generating a new (bubbled) scroll message, causing a new log print,
|
|
// causing a new scroll, etc..
|
|
return;
|
|
}
|
|
var scrollPos = JSEvents.pageScrollPos();
|
|
HEAP32[((JSEvents.uiEvent)>>2)]=e.detail;
|
|
HEAP32[(((JSEvents.uiEvent)+(4))>>2)]=document.body.clientWidth;
|
|
HEAP32[(((JSEvents.uiEvent)+(8))>>2)]=document.body.clientHeight;
|
|
HEAP32[(((JSEvents.uiEvent)+(12))>>2)]=window.innerWidth;
|
|
HEAP32[(((JSEvents.uiEvent)+(16))>>2)]=window.innerHeight;
|
|
HEAP32[(((JSEvents.uiEvent)+(20))>>2)]=window.outerWidth;
|
|
HEAP32[(((JSEvents.uiEvent)+(24))>>2)]=window.outerHeight;
|
|
HEAP32[(((JSEvents.uiEvent)+(28))>>2)]=scrollPos[0];
|
|
HEAP32[(((JSEvents.uiEvent)+(32))>>2)]=scrollPos[1];
|
|
var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.uiEvent, userData);
|
|
if (shouldCancel) {
|
|
e.preventDefault();
|
|
}
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: target,
|
|
allowsDeferredCalls: false, // Neither scroll or resize events allow running requests inside them.
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: handlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
},getNodeNameForTarget:function (target) {
|
|
if (!target) return '';
|
|
if (target == window) return '#window';
|
|
if (target == window.screen) return '#screen';
|
|
return (target && target.nodeName) ? target.nodeName : '';
|
|
},registerFocusEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
|
|
if (!JSEvents.focusEvent) {
|
|
JSEvents.focusEvent = _malloc( 256 );
|
|
}
|
|
var handlerFunc = function(event) {
|
|
var e = event || window.event;
|
|
|
|
var nodeName = JSEvents.getNodeNameForTarget(e.target);
|
|
var id = e.target.id ? e.target.id : '';
|
|
stringToUTF8(nodeName, JSEvents.focusEvent + 0, 128);
|
|
stringToUTF8(id, JSEvents.focusEvent + 128, 128);
|
|
var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.focusEvent, userData);
|
|
if (shouldCancel) {
|
|
e.preventDefault();
|
|
}
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: JSEvents.findEventTarget(target),
|
|
allowsDeferredCalls: false,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: handlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
},tick:function () {
|
|
if (window['performance'] && window['performance']['now']) return window['performance']['now']();
|
|
else return Date.now();
|
|
},registerDeviceOrientationEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
|
|
if (!JSEvents.deviceOrientationEvent) {
|
|
JSEvents.deviceOrientationEvent = _malloc( 40 );
|
|
}
|
|
var handlerFunc = function(event) {
|
|
var e = event || window.event;
|
|
|
|
HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick();
|
|
HEAPF64[(((JSEvents.deviceOrientationEvent)+(8))>>3)]=e.alpha;
|
|
HEAPF64[(((JSEvents.deviceOrientationEvent)+(16))>>3)]=e.beta;
|
|
HEAPF64[(((JSEvents.deviceOrientationEvent)+(24))>>3)]=e.gamma;
|
|
HEAP32[(((JSEvents.deviceOrientationEvent)+(32))>>2)]=e.absolute;
|
|
|
|
var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceOrientationEvent, userData);
|
|
if (shouldCancel) {
|
|
e.preventDefault();
|
|
}
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: JSEvents.findEventTarget(target),
|
|
allowsDeferredCalls: false,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: handlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
},registerDeviceMotionEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
|
|
if (!JSEvents.deviceMotionEvent) {
|
|
JSEvents.deviceMotionEvent = _malloc( 80 );
|
|
}
|
|
var handlerFunc = function(event) {
|
|
var e = event || window.event;
|
|
|
|
HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick();
|
|
HEAPF64[(((JSEvents.deviceMotionEvent)+(8))>>3)]=e.acceleration.x;
|
|
HEAPF64[(((JSEvents.deviceMotionEvent)+(16))>>3)]=e.acceleration.y;
|
|
HEAPF64[(((JSEvents.deviceMotionEvent)+(24))>>3)]=e.acceleration.z;
|
|
HEAPF64[(((JSEvents.deviceMotionEvent)+(32))>>3)]=e.accelerationIncludingGravity.x;
|
|
HEAPF64[(((JSEvents.deviceMotionEvent)+(40))>>3)]=e.accelerationIncludingGravity.y;
|
|
HEAPF64[(((JSEvents.deviceMotionEvent)+(48))>>3)]=e.accelerationIncludingGravity.z;
|
|
HEAPF64[(((JSEvents.deviceMotionEvent)+(56))>>3)]=e.rotationRate.alpha;
|
|
HEAPF64[(((JSEvents.deviceMotionEvent)+(64))>>3)]=e.rotationRate.beta;
|
|
HEAPF64[(((JSEvents.deviceMotionEvent)+(72))>>3)]=e.rotationRate.gamma;
|
|
|
|
var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceMotionEvent, userData);
|
|
if (shouldCancel) {
|
|
e.preventDefault();
|
|
}
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: JSEvents.findEventTarget(target),
|
|
allowsDeferredCalls: false,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: handlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
},screenOrientation:function () {
|
|
if (!window.screen) return undefined;
|
|
return window.screen.orientation || window.screen.mozOrientation || window.screen.webkitOrientation || window.screen.msOrientation;
|
|
},fillOrientationChangeEventData:function (eventStruct, e) {
|
|
var orientations = ["portrait-primary", "portrait-secondary", "landscape-primary", "landscape-secondary"];
|
|
var orientations2 = ["portrait", "portrait", "landscape", "landscape"];
|
|
|
|
var orientationString = JSEvents.screenOrientation();
|
|
var orientation = orientations.indexOf(orientationString);
|
|
if (orientation == -1) {
|
|
orientation = orientations2.indexOf(orientationString);
|
|
}
|
|
|
|
HEAP32[((eventStruct)>>2)]=1 << orientation;
|
|
HEAP32[(((eventStruct)+(4))>>2)]=window.orientation;
|
|
},registerOrientationChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
|
|
if (!JSEvents.orientationChangeEvent) {
|
|
JSEvents.orientationChangeEvent = _malloc( 8 );
|
|
}
|
|
|
|
if (!target) {
|
|
target = window.screen; // Orientation events need to be captured from 'window.screen' instead of 'window'
|
|
} else {
|
|
target = JSEvents.findEventTarget(target);
|
|
}
|
|
|
|
var handlerFunc = function(event) {
|
|
var e = event || window.event;
|
|
|
|
JSEvents.fillOrientationChangeEventData(JSEvents.orientationChangeEvent, e);
|
|
|
|
var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.orientationChangeEvent, userData);
|
|
if (shouldCancel) {
|
|
e.preventDefault();
|
|
}
|
|
};
|
|
|
|
if (eventTypeString == "orientationchange" && window.screen.mozOrientation !== undefined) {
|
|
eventTypeString = "mozorientationchange";
|
|
}
|
|
|
|
var eventHandler = {
|
|
target: target,
|
|
allowsDeferredCalls: false,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: handlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
},fullscreenEnabled:function () {
|
|
return document.fullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled;
|
|
},fillFullscreenChangeEventData:function (eventStruct, e) {
|
|
var fullscreenElement = document.fullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement;
|
|
var isFullscreen = !!fullscreenElement;
|
|
HEAP32[((eventStruct)>>2)]=isFullscreen;
|
|
HEAP32[(((eventStruct)+(4))>>2)]=JSEvents.fullscreenEnabled();
|
|
// If transitioning to fullscreen, report info about the element that is now fullscreen.
|
|
// If transitioning to windowed mode, report info about the element that just was fullscreen.
|
|
var reportedElement = isFullscreen ? fullscreenElement : JSEvents.previousFullscreenElement;
|
|
var nodeName = JSEvents.getNodeNameForTarget(reportedElement);
|
|
var id = (reportedElement && reportedElement.id) ? reportedElement.id : '';
|
|
stringToUTF8(nodeName, eventStruct + 8, 128);
|
|
stringToUTF8(id, eventStruct + 136, 128);
|
|
HEAP32[(((eventStruct)+(264))>>2)]=reportedElement ? reportedElement.clientWidth : 0;
|
|
HEAP32[(((eventStruct)+(268))>>2)]=reportedElement ? reportedElement.clientHeight : 0;
|
|
HEAP32[(((eventStruct)+(272))>>2)]=screen.width;
|
|
HEAP32[(((eventStruct)+(276))>>2)]=screen.height;
|
|
if (isFullscreen) {
|
|
JSEvents.previousFullscreenElement = fullscreenElement;
|
|
}
|
|
},registerFullscreenChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
|
|
if (!JSEvents.fullscreenChangeEvent) {
|
|
JSEvents.fullscreenChangeEvent = _malloc( 280 );
|
|
}
|
|
|
|
if (!target) {
|
|
target = document; // Fullscreen change events need to be captured from 'document' by default instead of 'window'
|
|
} else {
|
|
target = JSEvents.findEventTarget(target);
|
|
}
|
|
|
|
var handlerFunc = function(event) {
|
|
var e = event || window.event;
|
|
|
|
JSEvents.fillFullscreenChangeEventData(JSEvents.fullscreenChangeEvent, e);
|
|
|
|
var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.fullscreenChangeEvent, userData);
|
|
if (shouldCancel) {
|
|
e.preventDefault();
|
|
}
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: target,
|
|
allowsDeferredCalls: false,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: handlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
},resizeCanvasForFullscreen:function (target, strategy) {
|
|
var restoreOldStyle = __registerRestoreOldStyle(target);
|
|
var cssWidth = strategy.softFullscreen ? window.innerWidth : screen.width;
|
|
var cssHeight = strategy.softFullscreen ? window.innerHeight : screen.height;
|
|
var rect = target.getBoundingClientRect();
|
|
var windowedCssWidth = rect.right - rect.left;
|
|
var windowedCssHeight = rect.bottom - rect.top;
|
|
var windowedRttWidth = target.width;
|
|
var windowedRttHeight = target.height;
|
|
|
|
if (strategy.scaleMode == 3) {
|
|
__setLetterbox(target, (cssHeight - windowedCssHeight) / 2, (cssWidth - windowedCssWidth) / 2);
|
|
cssWidth = windowedCssWidth;
|
|
cssHeight = windowedCssHeight;
|
|
} else if (strategy.scaleMode == 2) {
|
|
if (cssWidth*windowedRttHeight < windowedRttWidth*cssHeight) {
|
|
var desiredCssHeight = windowedRttHeight * cssWidth / windowedRttWidth;
|
|
__setLetterbox(target, (cssHeight - desiredCssHeight) / 2, 0);
|
|
cssHeight = desiredCssHeight;
|
|
} else {
|
|
var desiredCssWidth = windowedRttWidth * cssHeight / windowedRttHeight;
|
|
__setLetterbox(target, 0, (cssWidth - desiredCssWidth) / 2);
|
|
cssWidth = desiredCssWidth;
|
|
}
|
|
}
|
|
|
|
// If we are adding padding, must choose a background color or otherwise Chrome will give the
|
|
// padding a default white color. Do it only if user has not customized their own background color.
|
|
if (!target.style.backgroundColor) target.style.backgroundColor = 'black';
|
|
// IE11 does the same, but requires the color to be set in the document body.
|
|
if (!document.body.style.backgroundColor) document.body.style.backgroundColor = 'black'; // IE11
|
|
// Firefox always shows black letterboxes independent of style color.
|
|
|
|
target.style.width = cssWidth + 'px';
|
|
target.style.height = cssHeight + 'px';
|
|
|
|
if (strategy.filteringMode == 1) {
|
|
target.style.imageRendering = 'optimizeSpeed';
|
|
target.style.imageRendering = '-moz-crisp-edges';
|
|
target.style.imageRendering = '-o-crisp-edges';
|
|
target.style.imageRendering = '-webkit-optimize-contrast';
|
|
target.style.imageRendering = 'optimize-contrast';
|
|
target.style.imageRendering = 'crisp-edges';
|
|
target.style.imageRendering = 'pixelated';
|
|
}
|
|
|
|
var dpiScale = (strategy.canvasResolutionScaleMode == 2) ? window.devicePixelRatio : 1;
|
|
if (strategy.canvasResolutionScaleMode != 0) {
|
|
target.width = cssWidth * dpiScale;
|
|
target.height = cssHeight * dpiScale;
|
|
if (target.GLctxObject) target.GLctxObject.GLctx.viewport(0, 0, target.width, target.height);
|
|
}
|
|
return restoreOldStyle;
|
|
},requestFullscreen:function (target, strategy) {
|
|
// EMSCRIPTEN_FULLSCREEN_SCALE_DEFAULT + EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE is a mode where no extra logic is performed to the DOM elements.
|
|
if (strategy.scaleMode != 0 || strategy.canvasResolutionScaleMode != 0) {
|
|
JSEvents.resizeCanvasForFullscreen(target, strategy);
|
|
}
|
|
|
|
if (target.requestFullscreen) {
|
|
target.requestFullscreen();
|
|
} else if (target.msRequestFullscreen) {
|
|
target.msRequestFullscreen();
|
|
} else if (target.mozRequestFullScreen) {
|
|
target.mozRequestFullScreen();
|
|
} else if (target.mozRequestFullscreen) {
|
|
target.mozRequestFullscreen();
|
|
} else if (target.webkitRequestFullscreen) {
|
|
target.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT);
|
|
} else {
|
|
if (typeof JSEvents.fullscreenEnabled() === 'undefined') {
|
|
return -1;
|
|
} else {
|
|
return -3;
|
|
}
|
|
}
|
|
|
|
if (strategy.canvasResizedCallback) {
|
|
Module['dynCall_iiii'](strategy.canvasResizedCallback, 37, 0, strategy.canvasResizedCallbackUserData);
|
|
}
|
|
|
|
return 0;
|
|
},fillPointerlockChangeEventData:function (eventStruct, e) {
|
|
var pointerLockElement = document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement || document.msPointerLockElement;
|
|
var isPointerlocked = !!pointerLockElement;
|
|
HEAP32[((eventStruct)>>2)]=isPointerlocked;
|
|
var nodeName = JSEvents.getNodeNameForTarget(pointerLockElement);
|
|
var id = (pointerLockElement && pointerLockElement.id) ? pointerLockElement.id : '';
|
|
stringToUTF8(nodeName, eventStruct + 4, 128);
|
|
stringToUTF8(id, eventStruct + 132, 128);
|
|
},registerPointerlockChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
|
|
if (!JSEvents.pointerlockChangeEvent) {
|
|
JSEvents.pointerlockChangeEvent = _malloc( 260 );
|
|
}
|
|
|
|
if (!target) {
|
|
target = document; // Pointer lock change events need to be captured from 'document' by default instead of 'window'
|
|
} else {
|
|
target = JSEvents.findEventTarget(target);
|
|
}
|
|
|
|
var handlerFunc = function(event) {
|
|
var e = event || window.event;
|
|
|
|
JSEvents.fillPointerlockChangeEventData(JSEvents.pointerlockChangeEvent, e);
|
|
|
|
var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.pointerlockChangeEvent, userData);
|
|
if (shouldCancel) {
|
|
e.preventDefault();
|
|
}
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: target,
|
|
allowsDeferredCalls: false,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: handlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
},registerPointerlockErrorEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
|
|
if (!target) {
|
|
target = document; // Pointer lock events need to be captured from 'document' by default instead of 'window'
|
|
} else {
|
|
target = JSEvents.findEventTarget(target);
|
|
}
|
|
|
|
var handlerFunc = function(event) {
|
|
var e = event || window.event;
|
|
|
|
var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData);
|
|
if (shouldCancel) {
|
|
e.preventDefault();
|
|
}
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: target,
|
|
allowsDeferredCalls: false,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: handlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
},requestPointerLock:function (target) {
|
|
if (target.requestPointerLock) {
|
|
target.requestPointerLock();
|
|
} else if (target.mozRequestPointerLock) {
|
|
target.mozRequestPointerLock();
|
|
} else if (target.webkitRequestPointerLock) {
|
|
target.webkitRequestPointerLock();
|
|
} else if (target.msRequestPointerLock) {
|
|
target.msRequestPointerLock();
|
|
} else {
|
|
// document.body is known to accept pointer lock, so use that to differentiate if the user passed a bad element,
|
|
// or if the whole browser just doesn't support the feature.
|
|
if (document.body.requestPointerLock || document.body.mozRequestPointerLock || document.body.webkitRequestPointerLock || document.body.msRequestPointerLock) {
|
|
return -3;
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
return 0;
|
|
},fillVisibilityChangeEventData:function (eventStruct, e) {
|
|
var visibilityStates = [ "hidden", "visible", "prerender", "unloaded" ];
|
|
var visibilityState = visibilityStates.indexOf(document.visibilityState);
|
|
|
|
HEAP32[((eventStruct)>>2)]=document.hidden;
|
|
HEAP32[(((eventStruct)+(4))>>2)]=visibilityState;
|
|
},registerVisibilityChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
|
|
if (!JSEvents.visibilityChangeEvent) {
|
|
JSEvents.visibilityChangeEvent = _malloc( 8 );
|
|
}
|
|
|
|
if (!target) {
|
|
target = document; // Visibility change events need to be captured from 'document' by default instead of 'window'
|
|
} else {
|
|
target = JSEvents.findEventTarget(target);
|
|
}
|
|
|
|
var handlerFunc = function(event) {
|
|
var e = event || window.event;
|
|
|
|
JSEvents.fillVisibilityChangeEventData(JSEvents.visibilityChangeEvent, e);
|
|
|
|
var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.visibilityChangeEvent, userData);
|
|
if (shouldCancel) {
|
|
e.preventDefault();
|
|
}
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: target,
|
|
allowsDeferredCalls: false,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: handlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
},registerTouchEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
|
|
if (!JSEvents.touchEvent) {
|
|
JSEvents.touchEvent = _malloc( 1684 );
|
|
}
|
|
|
|
target = JSEvents.findEventTarget(target);
|
|
|
|
var handlerFunc = function(event) {
|
|
var e = event || window.event;
|
|
|
|
var touches = {};
|
|
for(var i = 0; i < e.touches.length; ++i) {
|
|
var touch = e.touches[i];
|
|
touches[touch.identifier] = touch;
|
|
}
|
|
for(var i = 0; i < e.changedTouches.length; ++i) {
|
|
var touch = e.changedTouches[i];
|
|
touches[touch.identifier] = touch;
|
|
touch.changed = true;
|
|
}
|
|
for(var i = 0; i < e.targetTouches.length; ++i) {
|
|
var touch = e.targetTouches[i];
|
|
touches[touch.identifier].onTarget = true;
|
|
}
|
|
|
|
var ptr = JSEvents.touchEvent;
|
|
HEAP32[(((ptr)+(4))>>2)]=e.ctrlKey;
|
|
HEAP32[(((ptr)+(8))>>2)]=e.shiftKey;
|
|
HEAP32[(((ptr)+(12))>>2)]=e.altKey;
|
|
HEAP32[(((ptr)+(16))>>2)]=e.metaKey;
|
|
ptr += 20; // Advance to the start of the touch array.
|
|
var canvasRect = Module['canvas'] ? Module['canvas'].getBoundingClientRect() : undefined;
|
|
var targetRect = JSEvents.getBoundingClientRectOrZeros(target);
|
|
var numTouches = 0;
|
|
for(var i in touches) {
|
|
var t = touches[i];
|
|
HEAP32[((ptr)>>2)]=t.identifier;
|
|
HEAP32[(((ptr)+(4))>>2)]=t.screenX;
|
|
HEAP32[(((ptr)+(8))>>2)]=t.screenY;
|
|
HEAP32[(((ptr)+(12))>>2)]=t.clientX;
|
|
HEAP32[(((ptr)+(16))>>2)]=t.clientY;
|
|
HEAP32[(((ptr)+(20))>>2)]=t.pageX;
|
|
HEAP32[(((ptr)+(24))>>2)]=t.pageY;
|
|
HEAP32[(((ptr)+(28))>>2)]=t.changed;
|
|
HEAP32[(((ptr)+(32))>>2)]=t.onTarget;
|
|
if (canvasRect) {
|
|
HEAP32[(((ptr)+(44))>>2)]=t.clientX - canvasRect.left;
|
|
HEAP32[(((ptr)+(48))>>2)]=t.clientY - canvasRect.top;
|
|
} else {
|
|
HEAP32[(((ptr)+(44))>>2)]=0;
|
|
HEAP32[(((ptr)+(48))>>2)]=0;
|
|
}
|
|
HEAP32[(((ptr)+(36))>>2)]=t.clientX - targetRect.left;
|
|
HEAP32[(((ptr)+(40))>>2)]=t.clientY - targetRect.top;
|
|
|
|
ptr += 52;
|
|
|
|
if (++numTouches >= 32) {
|
|
break;
|
|
}
|
|
}
|
|
HEAP32[((JSEvents.touchEvent)>>2)]=numTouches;
|
|
|
|
var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.touchEvent, userData);
|
|
if (shouldCancel) {
|
|
e.preventDefault();
|
|
}
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: target,
|
|
allowsDeferredCalls: false, // XXX Currently disabled, see bug https://bugzilla.mozilla.org/show_bug.cgi?id=966493
|
|
// Once the above bug is resolved, enable the following condition if possible:
|
|
// allowsDeferredCalls: eventTypeString == 'touchstart',
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: handlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
},fillGamepadEventData:function (eventStruct, e) {
|
|
HEAPF64[((eventStruct)>>3)]=e.timestamp;
|
|
for(var i = 0; i < e.axes.length; ++i) {
|
|
HEAPF64[(((eventStruct+i*8)+(16))>>3)]=e.axes[i];
|
|
}
|
|
for(var i = 0; i < e.buttons.length; ++i) {
|
|
if (typeof(e.buttons[i]) === 'object') {
|
|
HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i].value;
|
|
} else {
|
|
HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i];
|
|
}
|
|
}
|
|
for(var i = 0; i < e.buttons.length; ++i) {
|
|
if (typeof(e.buttons[i]) === 'object') {
|
|
HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i].pressed;
|
|
} else {
|
|
HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i] == 1.0;
|
|
}
|
|
}
|
|
HEAP32[(((eventStruct)+(1296))>>2)]=e.connected;
|
|
HEAP32[(((eventStruct)+(1300))>>2)]=e.index;
|
|
HEAP32[(((eventStruct)+(8))>>2)]=e.axes.length;
|
|
HEAP32[(((eventStruct)+(12))>>2)]=e.buttons.length;
|
|
stringToUTF8(e.id, eventStruct + 1304, 64);
|
|
stringToUTF8(e.mapping, eventStruct + 1368, 64);
|
|
},registerGamepadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
|
|
if (!JSEvents.gamepadEvent) {
|
|
JSEvents.gamepadEvent = _malloc( 1432 );
|
|
}
|
|
|
|
var handlerFunc = function(event) {
|
|
var e = event || window.event;
|
|
|
|
JSEvents.fillGamepadEventData(JSEvents.gamepadEvent, e.gamepad);
|
|
|
|
var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.gamepadEvent, userData);
|
|
if (shouldCancel) {
|
|
e.preventDefault();
|
|
}
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: JSEvents.findEventTarget(target),
|
|
allowsDeferredCalls: true,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: handlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
},registerBeforeUnloadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
|
|
var handlerFunc = function(event) {
|
|
var e = event || window.event;
|
|
|
|
var confirmationMessage = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData);
|
|
|
|
if (confirmationMessage) {
|
|
confirmationMessage = Pointer_stringify(confirmationMessage);
|
|
}
|
|
if (confirmationMessage) {
|
|
e.preventDefault();
|
|
e.returnValue = confirmationMessage;
|
|
return confirmationMessage;
|
|
}
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: JSEvents.findEventTarget(target),
|
|
allowsDeferredCalls: false,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: handlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
},battery:function () { return navigator.battery || navigator.mozBattery || navigator.webkitBattery; },fillBatteryEventData:function (eventStruct, e) {
|
|
HEAPF64[((eventStruct)>>3)]=e.chargingTime;
|
|
HEAPF64[(((eventStruct)+(8))>>3)]=e.dischargingTime;
|
|
HEAPF64[(((eventStruct)+(16))>>3)]=e.level;
|
|
HEAP32[(((eventStruct)+(24))>>2)]=e.charging;
|
|
},registerBatteryEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
|
|
if (!JSEvents.batteryEvent) {
|
|
JSEvents.batteryEvent = _malloc( 32 );
|
|
}
|
|
|
|
var handlerFunc = function(event) {
|
|
var e = event || window.event;
|
|
|
|
JSEvents.fillBatteryEventData(JSEvents.batteryEvent, JSEvents.battery());
|
|
|
|
var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.batteryEvent, userData);
|
|
if (shouldCancel) {
|
|
e.preventDefault();
|
|
}
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: JSEvents.findEventTarget(target),
|
|
allowsDeferredCalls: false,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: handlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
},registerWebGlEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
|
|
if (!target) {
|
|
target = Module['canvas'];
|
|
}
|
|
var handlerFunc = function(event) {
|
|
var e = event || window.event;
|
|
|
|
var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData);
|
|
if (shouldCancel) {
|
|
e.preventDefault();
|
|
}
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: JSEvents.findEventTarget(target),
|
|
allowsDeferredCalls: false,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: handlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}};function _emscripten_webgl_destroy_context(contextHandle) {
|
|
GL.deleteContext(contextHandle);
|
|
}
|
|
|
|
|
|
function emscriptenWebGLGetIndexed(target, index, data, type) {
|
|
if (!data) {
|
|
// GLES2 specification does not specify how to behave if data is a null pointer. Since calling this function does not make sense
|
|
// if data == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
var result = GLctx['getIndexedParameter'](target, index);
|
|
var ret;
|
|
switch (typeof result) {
|
|
case 'boolean':
|
|
ret = result ? 1 : 0;
|
|
break;
|
|
case 'number':
|
|
ret = result;
|
|
break;
|
|
case 'object':
|
|
if (result === null) {
|
|
switch (target) {
|
|
case 0x8C8F: // TRANSFORM_FEEDBACK_BUFFER_BINDING
|
|
case 0x8A28: // UNIFORM_BUFFER_BINDING
|
|
ret = 0;
|
|
break;
|
|
default: {
|
|
GL.recordError(0x0500); // GL_INVALID_ENUM
|
|
return;
|
|
}
|
|
}
|
|
} else if (result instanceof WebGLBuffer) {
|
|
ret = result.name | 0;
|
|
} else {
|
|
GL.recordError(0x0500); // GL_INVALID_ENUM
|
|
return;
|
|
}
|
|
break;
|
|
default:
|
|
GL.recordError(0x0500); // GL_INVALID_ENUM
|
|
return;
|
|
}
|
|
|
|
switch (type) {
|
|
case 'Integer64': (tempI64 = [ret>>>0,(tempDouble=ret,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((data)>>2)]=tempI64[0],HEAP32[(((data)+(4))>>2)]=tempI64[1]); break;
|
|
case 'Integer': HEAP32[((data)>>2)]=ret; break;
|
|
case 'Float': HEAPF32[((data)>>2)]=ret; break;
|
|
case 'Boolean': HEAP8[((data)>>0)]=ret ? 1 : 0; break;
|
|
default: throw 'internal emscriptenWebGLGetIndexed() error, bad type: ' + type;
|
|
}
|
|
}function _glGetIntegeri_v(target, index, data) {
|
|
emscriptenWebGLGetIndexed(target, index, data, 'Integer');
|
|
}
|
|
|
|
function _emscripten_glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) }
|
|
|
|
function _glCompileShader(shader) {
|
|
GLctx.compileShader(GL.shaders[shader]);
|
|
}
|
|
|
|
|
|
var ___tm_current=STATICTOP; STATICTOP += 48;;
|
|
|
|
|
|
var ___tm_timezone=allocate(intArrayFromString("GMT"), "i8", ALLOC_STATIC);
|
|
|
|
|
|
var _tzname=STATICTOP; STATICTOP += 16;;
|
|
|
|
var _daylight=STATICTOP; STATICTOP += 16;;
|
|
|
|
var _timezone=STATICTOP; STATICTOP += 16;;function _tzset() {
|
|
// TODO: Use (malleable) environment variables instead of system settings.
|
|
if (_tzset.called) return;
|
|
_tzset.called = true;
|
|
|
|
HEAP32[((_timezone)>>2)]=-(new Date()).getTimezoneOffset() * 60;
|
|
|
|
var winter = new Date(2000, 0, 1);
|
|
var summer = new Date(2000, 6, 1);
|
|
HEAP32[((_daylight)>>2)]=Number(winter.getTimezoneOffset() != summer.getTimezoneOffset());
|
|
|
|
function extractZone(date) {
|
|
var match = date.toTimeString().match(/\(([A-Za-z ]+)\)$/);
|
|
return match ? match[1] : "GMT";
|
|
};
|
|
var winterName = extractZone(winter);
|
|
var summerName = extractZone(summer);
|
|
var winterNamePtr = allocate(intArrayFromString(winterName), 'i8', ALLOC_NORMAL);
|
|
var summerNamePtr = allocate(intArrayFromString(summerName), 'i8', ALLOC_NORMAL);
|
|
if (summer.getTimezoneOffset() < winter.getTimezoneOffset()) {
|
|
// Northern hemisphere
|
|
HEAP32[((_tzname)>>2)]=winterNamePtr;
|
|
HEAP32[(((_tzname)+(4))>>2)]=summerNamePtr;
|
|
} else {
|
|
HEAP32[((_tzname)>>2)]=summerNamePtr;
|
|
HEAP32[(((_tzname)+(4))>>2)]=winterNamePtr;
|
|
}
|
|
}function _localtime_r(time, tmPtr) {
|
|
_tzset();
|
|
var date = new Date(HEAP32[((time)>>2)]*1000);
|
|
HEAP32[((tmPtr)>>2)]=date.getSeconds();
|
|
HEAP32[(((tmPtr)+(4))>>2)]=date.getMinutes();
|
|
HEAP32[(((tmPtr)+(8))>>2)]=date.getHours();
|
|
HEAP32[(((tmPtr)+(12))>>2)]=date.getDate();
|
|
HEAP32[(((tmPtr)+(16))>>2)]=date.getMonth();
|
|
HEAP32[(((tmPtr)+(20))>>2)]=date.getFullYear()-1900;
|
|
HEAP32[(((tmPtr)+(24))>>2)]=date.getDay();
|
|
|
|
var start = new Date(date.getFullYear(), 0, 1);
|
|
var yday = ((date.getTime() - start.getTime()) / (1000 * 60 * 60 * 24))|0;
|
|
HEAP32[(((tmPtr)+(28))>>2)]=yday;
|
|
HEAP32[(((tmPtr)+(36))>>2)]=-(date.getTimezoneOffset() * 60);
|
|
|
|
// DST is in December in South
|
|
var summerOffset = new Date(2000, 6, 1).getTimezoneOffset();
|
|
var winterOffset = start.getTimezoneOffset();
|
|
var dst = (date.getTimezoneOffset() == Math.min(winterOffset, summerOffset))|0;
|
|
HEAP32[(((tmPtr)+(32))>>2)]=dst;
|
|
|
|
var zonePtr = HEAP32[(((_tzname)+(dst ? Runtime.QUANTUM_SIZE : 0))>>2)];
|
|
HEAP32[(((tmPtr)+(40))>>2)]=zonePtr;
|
|
|
|
return tmPtr;
|
|
}function _localtime(time) {
|
|
return _localtime_r(time, ___tm_current);
|
|
}
|
|
|
|
function _emscripten_glFrustum() {
|
|
Module['printErr']('missing function: emscripten_glFrustum'); abort(-1);
|
|
}
|
|
|
|
function _emscripten_glGetTexParameterfv(target, pname, params) {
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
|
// if p == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
HEAPF32[((params)>>2)]=GLctx.getTexParameter(target, pname);
|
|
}
|
|
|
|
function _emscripten_glBindRenderbuffer(target, renderbuffer) {
|
|
GLctx.bindRenderbuffer(target, renderbuffer ? GL.renderbuffers[renderbuffer] : null);
|
|
}
|
|
|
|
function _glVertexAttribIPointer(index, size, type, stride, ptr) {
|
|
var cb = GL.currentContext.clientBuffers[index];
|
|
if (!GL.currArrayBuffer) {
|
|
cb.size = size;
|
|
cb.type = type;
|
|
cb.normalized = false;
|
|
cb.stride = stride;
|
|
cb.ptr = ptr;
|
|
cb.clientside = true;
|
|
return;
|
|
}
|
|
cb.clientside = false;
|
|
GLctx.vertexAttribIPointer(index, size, type, stride, ptr);
|
|
}
|
|
|
|
|
|
function __emscripten_sample_gamepad_data() {
|
|
// Produce a new Gamepad API sample if we are ticking a new game frame, or if not using emscripten_set_main_loop() at all to drive animation.
|
|
if (Browser.mainLoop.currentFrameNumber !== JSEvents.lastGamepadStateFrame || !Browser.mainLoop.currentFrameNumber) {
|
|
JSEvents.lastGamepadState = navigator.getGamepads ? navigator.getGamepads() : (navigator.webkitGetGamepads ? navigator.webkitGetGamepads : null);
|
|
JSEvents.lastGamepadStateFrame = Browser.mainLoop.currentFrameNumber;
|
|
}
|
|
}function _emscripten_get_gamepad_status(index, gamepadState) {
|
|
__emscripten_sample_gamepad_data();
|
|
if (!JSEvents.lastGamepadState) return -1;
|
|
|
|
// INVALID_PARAM is returned on a Gamepad index that never was there.
|
|
if (index < 0 || index >= JSEvents.lastGamepadState.length) return -5;
|
|
|
|
// NO_DATA is returned on a Gamepad index that was removed.
|
|
// For previously disconnected gamepads there should be an empty slot (null/undefined/false) at the index.
|
|
// This is because gamepads must keep their original position in the array.
|
|
// For example, removing the first of two gamepads produces [null/undefined/false, gamepad].
|
|
if (!JSEvents.lastGamepadState[index]) return -7;
|
|
|
|
JSEvents.fillGamepadEventData(gamepadState, JSEvents.lastGamepadState[index]);
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
var ERRNO_CODES={EPERM:1,ENOENT:2,ESRCH:3,EINTR:4,EIO:5,ENXIO:6,E2BIG:7,ENOEXEC:8,EBADF:9,ECHILD:10,EAGAIN:11,EWOULDBLOCK:11,ENOMEM:12,EACCES:13,EFAULT:14,ENOTBLK:15,EBUSY:16,EEXIST:17,EXDEV:18,ENODEV:19,ENOTDIR:20,EISDIR:21,EINVAL:22,ENFILE:23,EMFILE:24,ENOTTY:25,ETXTBSY:26,EFBIG:27,ENOSPC:28,ESPIPE:29,EROFS:30,EMLINK:31,EPIPE:32,EDOM:33,ERANGE:34,ENOMSG:42,EIDRM:43,ECHRNG:44,EL2NSYNC:45,EL3HLT:46,EL3RST:47,ELNRNG:48,EUNATCH:49,ENOCSI:50,EL2HLT:51,EDEADLK:35,ENOLCK:37,EBADE:52,EBADR:53,EXFULL:54,ENOANO:55,EBADRQC:56,EBADSLT:57,EDEADLOCK:35,EBFONT:59,ENOSTR:60,ENODATA:61,ETIME:62,ENOSR:63,ENONET:64,ENOPKG:65,EREMOTE:66,ENOLINK:67,EADV:68,ESRMNT:69,ECOMM:70,EPROTO:71,EMULTIHOP:72,EDOTDOT:73,EBADMSG:74,ENOTUNIQ:76,EBADFD:77,EREMCHG:78,ELIBACC:79,ELIBBAD:80,ELIBSCN:81,ELIBMAX:82,ELIBEXEC:83,ENOSYS:38,ENOTEMPTY:39,ENAMETOOLONG:36,ELOOP:40,EOPNOTSUPP:95,EPFNOSUPPORT:96,ECONNRESET:104,ENOBUFS:105,EAFNOSUPPORT:97,EPROTOTYPE:91,ENOTSOCK:88,ENOPROTOOPT:92,ESHUTDOWN:108,ECONNREFUSED:111,EADDRINUSE:98,ECONNABORTED:103,ENETUNREACH:101,ENETDOWN:100,ETIMEDOUT:110,EHOSTDOWN:112,EHOSTUNREACH:113,EINPROGRESS:115,EALREADY:114,EDESTADDRREQ:89,EMSGSIZE:90,EPROTONOSUPPORT:93,ESOCKTNOSUPPORT:94,EADDRNOTAVAIL:99,ENETRESET:102,EISCONN:106,ENOTCONN:107,ETOOMANYREFS:109,EUSERS:87,EDQUOT:122,ESTALE:116,ENOTSUP:95,ENOMEDIUM:123,EILSEQ:84,EOVERFLOW:75,ECANCELED:125,ENOTRECOVERABLE:131,EOWNERDEAD:130,ESTRPIPE:86};
|
|
|
|
var ERRNO_MESSAGES={0:"Success",1:"Not super-user",2:"No such file or directory",3:"No such process",4:"Interrupted system call",5:"I/O error",6:"No such device or address",7:"Arg list too long",8:"Exec format error",9:"Bad file number",10:"No children",11:"No more processes",12:"Not enough core",13:"Permission denied",14:"Bad address",15:"Block device required",16:"Mount device busy",17:"File exists",18:"Cross-device link",19:"No such device",20:"Not a directory",21:"Is a directory",22:"Invalid argument",23:"Too many open files in system",24:"Too many open files",25:"Not a typewriter",26:"Text file busy",27:"File too large",28:"No space left on device",29:"Illegal seek",30:"Read only file system",31:"Too many links",32:"Broken pipe",33:"Math arg out of domain of func",34:"Math result not representable",35:"File locking deadlock error",36:"File or path name too long",37:"No record locks available",38:"Function not implemented",39:"Directory not empty",40:"Too many symbolic links",42:"No message of desired type",43:"Identifier removed",44:"Channel number out of range",45:"Level 2 not synchronized",46:"Level 3 halted",47:"Level 3 reset",48:"Link number out of range",49:"Protocol driver not attached",50:"No CSI structure available",51:"Level 2 halted",52:"Invalid exchange",53:"Invalid request descriptor",54:"Exchange full",55:"No anode",56:"Invalid request code",57:"Invalid slot",59:"Bad font file fmt",60:"Device not a stream",61:"No data (for no delay io)",62:"Timer expired",63:"Out of streams resources",64:"Machine is not on the network",65:"Package not installed",66:"The object is remote",67:"The link has been severed",68:"Advertise error",69:"Srmount error",70:"Communication error on send",71:"Protocol error",72:"Multihop attempted",73:"Cross mount point (not really error)",74:"Trying to read unreadable message",75:"Value too large for defined data type",76:"Given log. name not unique",77:"f.d. invalid for this operation",78:"Remote address changed",79:"Can access a needed shared lib",80:"Accessing a corrupted shared lib",81:".lib section in a.out corrupted",82:"Attempting to link in too many libs",83:"Attempting to exec a shared library",84:"Illegal byte sequence",86:"Streams pipe error",87:"Too many users",88:"Socket operation on non-socket",89:"Destination address required",90:"Message too long",91:"Protocol wrong type for socket",92:"Protocol not available",93:"Unknown protocol",94:"Socket type not supported",95:"Not supported",96:"Protocol family not supported",97:"Address family not supported by protocol family",98:"Address already in use",99:"Address not available",100:"Network interface is not configured",101:"Network is unreachable",102:"Connection reset by network",103:"Connection aborted",104:"Connection reset by peer",105:"No buffer space available",106:"Socket is already connected",107:"Socket is not connected",108:"Can't send after socket shutdown",109:"Too many references",110:"Connection timed out",111:"Connection refused",112:"Host is down",113:"Host is unreachable",114:"Socket already connected",115:"Connection already in progress",116:"Stale file handle",122:"Quota exceeded",123:"No medium (in tape drive)",125:"Operation canceled",130:"Previous owner died",131:"State not recoverable"};
|
|
|
|
function ___setErrNo(value) {
|
|
if (Module['___errno_location']) HEAP32[((Module['___errno_location']())>>2)]=value;
|
|
return value;
|
|
}
|
|
|
|
var PATH={splitPath:function (filename) {
|
|
var splitPathRe = /^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/;
|
|
return splitPathRe.exec(filename).slice(1);
|
|
},normalizeArray:function (parts, allowAboveRoot) {
|
|
// if the path tries to go above the root, `up` ends up > 0
|
|
var up = 0;
|
|
for (var i = parts.length - 1; i >= 0; i--) {
|
|
var last = parts[i];
|
|
if (last === '.') {
|
|
parts.splice(i, 1);
|
|
} else if (last === '..') {
|
|
parts.splice(i, 1);
|
|
up++;
|
|
} else if (up) {
|
|
parts.splice(i, 1);
|
|
up--;
|
|
}
|
|
}
|
|
// if the path is allowed to go above the root, restore leading ..s
|
|
if (allowAboveRoot) {
|
|
for (; up--; up) {
|
|
parts.unshift('..');
|
|
}
|
|
}
|
|
return parts;
|
|
},normalize:function (path) {
|
|
var isAbsolute = path.charAt(0) === '/',
|
|
trailingSlash = path.substr(-1) === '/';
|
|
// Normalize the path
|
|
path = PATH.normalizeArray(path.split('/').filter(function(p) {
|
|
return !!p;
|
|
}), !isAbsolute).join('/');
|
|
if (!path && !isAbsolute) {
|
|
path = '.';
|
|
}
|
|
if (path && trailingSlash) {
|
|
path += '/';
|
|
}
|
|
return (isAbsolute ? '/' : '') + path;
|
|
},dirname:function (path) {
|
|
var result = PATH.splitPath(path),
|
|
root = result[0],
|
|
dir = result[1];
|
|
if (!root && !dir) {
|
|
// No dirname whatsoever
|
|
return '.';
|
|
}
|
|
if (dir) {
|
|
// It has a dirname, strip trailing slash
|
|
dir = dir.substr(0, dir.length - 1);
|
|
}
|
|
return root + dir;
|
|
},basename:function (path) {
|
|
// EMSCRIPTEN return '/'' for '/', not an empty string
|
|
if (path === '/') return '/';
|
|
var lastSlash = path.lastIndexOf('/');
|
|
if (lastSlash === -1) return path;
|
|
return path.substr(lastSlash+1);
|
|
},extname:function (path) {
|
|
return PATH.splitPath(path)[3];
|
|
},join:function () {
|
|
var paths = Array.prototype.slice.call(arguments, 0);
|
|
return PATH.normalize(paths.join('/'));
|
|
},join2:function (l, r) {
|
|
return PATH.normalize(l + '/' + r);
|
|
},resolve:function () {
|
|
var resolvedPath = '',
|
|
resolvedAbsolute = false;
|
|
for (var i = arguments.length - 1; i >= -1 && !resolvedAbsolute; i--) {
|
|
var path = (i >= 0) ? arguments[i] : FS.cwd();
|
|
// Skip empty and invalid entries
|
|
if (typeof path !== 'string') {
|
|
throw new TypeError('Arguments to path.resolve must be strings');
|
|
} else if (!path) {
|
|
return ''; // an invalid portion invalidates the whole thing
|
|
}
|
|
resolvedPath = path + '/' + resolvedPath;
|
|
resolvedAbsolute = path.charAt(0) === '/';
|
|
}
|
|
// At this point the path should be resolved to a full absolute path, but
|
|
// handle relative paths to be safe (might happen when process.cwd() fails)
|
|
resolvedPath = PATH.normalizeArray(resolvedPath.split('/').filter(function(p) {
|
|
return !!p;
|
|
}), !resolvedAbsolute).join('/');
|
|
return ((resolvedAbsolute ? '/' : '') + resolvedPath) || '.';
|
|
},relative:function (from, to) {
|
|
from = PATH.resolve(from).substr(1);
|
|
to = PATH.resolve(to).substr(1);
|
|
function trim(arr) {
|
|
var start = 0;
|
|
for (; start < arr.length; start++) {
|
|
if (arr[start] !== '') break;
|
|
}
|
|
var end = arr.length - 1;
|
|
for (; end >= 0; end--) {
|
|
if (arr[end] !== '') break;
|
|
}
|
|
if (start > end) return [];
|
|
return arr.slice(start, end - start + 1);
|
|
}
|
|
var fromParts = trim(from.split('/'));
|
|
var toParts = trim(to.split('/'));
|
|
var length = Math.min(fromParts.length, toParts.length);
|
|
var samePartsLength = length;
|
|
for (var i = 0; i < length; i++) {
|
|
if (fromParts[i] !== toParts[i]) {
|
|
samePartsLength = i;
|
|
break;
|
|
}
|
|
}
|
|
var outputParts = [];
|
|
for (var i = samePartsLength; i < fromParts.length; i++) {
|
|
outputParts.push('..');
|
|
}
|
|
outputParts = outputParts.concat(toParts.slice(samePartsLength));
|
|
return outputParts.join('/');
|
|
}};
|
|
|
|
var TTY={ttys:[],init:function () {
|
|
// https://github.com/kripken/emscripten/pull/1555
|
|
// if (ENVIRONMENT_IS_NODE) {
|
|
// // currently, FS.init does not distinguish if process.stdin is a file or TTY
|
|
// // device, it always assumes it's a TTY device. because of this, we're forcing
|
|
// // process.stdin to UTF8 encoding to at least make stdin reading compatible
|
|
// // with text files until FS.init can be refactored.
|
|
// process['stdin']['setEncoding']('utf8');
|
|
// }
|
|
},shutdown:function () {
|
|
// https://github.com/kripken/emscripten/pull/1555
|
|
// if (ENVIRONMENT_IS_NODE) {
|
|
// // inolen: any idea as to why node -e 'process.stdin.read()' wouldn't exit immediately (with process.stdin being a tty)?
|
|
// // isaacs: because now it's reading from the stream, you've expressed interest in it, so that read() kicks off a _read() which creates a ReadReq operation
|
|
// // inolen: I thought read() in that case was a synchronous operation that just grabbed some amount of buffered data if it exists?
|
|
// // isaacs: it is. but it also triggers a _read() call, which calls readStart() on the handle
|
|
// // isaacs: do process.stdin.pause() and i'd think it'd probably close the pending call
|
|
// process['stdin']['pause']();
|
|
// }
|
|
},register:function (dev, ops) {
|
|
TTY.ttys[dev] = { input: [], output: [], ops: ops };
|
|
FS.registerDevice(dev, TTY.stream_ops);
|
|
},stream_ops:{open:function (stream) {
|
|
var tty = TTY.ttys[stream.node.rdev];
|
|
if (!tty) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENODEV);
|
|
}
|
|
stream.tty = tty;
|
|
stream.seekable = false;
|
|
},close:function (stream) {
|
|
// flush any pending line data
|
|
stream.tty.ops.flush(stream.tty);
|
|
},flush:function (stream) {
|
|
stream.tty.ops.flush(stream.tty);
|
|
},read:function (stream, buffer, offset, length, pos /* ignored */) {
|
|
if (!stream.tty || !stream.tty.ops.get_char) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENXIO);
|
|
}
|
|
var bytesRead = 0;
|
|
for (var i = 0; i < length; i++) {
|
|
var result;
|
|
try {
|
|
result = stream.tty.ops.get_char(stream.tty);
|
|
} catch (e) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EIO);
|
|
}
|
|
if (result === undefined && bytesRead === 0) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EAGAIN);
|
|
}
|
|
if (result === null || result === undefined) break;
|
|
bytesRead++;
|
|
buffer[offset+i] = result;
|
|
}
|
|
if (bytesRead) {
|
|
stream.node.timestamp = Date.now();
|
|
}
|
|
return bytesRead;
|
|
},write:function (stream, buffer, offset, length, pos) {
|
|
if (!stream.tty || !stream.tty.ops.put_char) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENXIO);
|
|
}
|
|
for (var i = 0; i < length; i++) {
|
|
try {
|
|
stream.tty.ops.put_char(stream.tty, buffer[offset+i]);
|
|
} catch (e) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EIO);
|
|
}
|
|
}
|
|
if (length) {
|
|
stream.node.timestamp = Date.now();
|
|
}
|
|
return i;
|
|
}},default_tty_ops:{get_char:function (tty) {
|
|
if (!tty.input.length) {
|
|
var result = null;
|
|
if (ENVIRONMENT_IS_NODE) {
|
|
// we will read data by chunks of BUFSIZE
|
|
var BUFSIZE = 256;
|
|
var buf = new Buffer(BUFSIZE);
|
|
var bytesRead = 0;
|
|
|
|
var isPosixPlatform = (process.platform != 'win32'); // Node doesn't offer a direct check, so test by exclusion
|
|
|
|
var fd = process.stdin.fd;
|
|
if (isPosixPlatform) {
|
|
// Linux and Mac cannot use process.stdin.fd (which isn't set up as sync)
|
|
var usingDevice = false;
|
|
try {
|
|
fd = fs.openSync('/dev/stdin', 'r');
|
|
usingDevice = true;
|
|
} catch (e) {}
|
|
}
|
|
|
|
try {
|
|
bytesRead = fs.readSync(fd, buf, 0, BUFSIZE, null);
|
|
} catch(e) {
|
|
// Cross-platform differences: on Windows, reading EOF throws an exception, but on other OSes,
|
|
// reading EOF returns 0. Uniformize behavior by treating the EOF exception to return 0.
|
|
if (e.toString().indexOf('EOF') != -1) bytesRead = 0;
|
|
else throw e;
|
|
}
|
|
|
|
if (usingDevice) { fs.closeSync(fd); }
|
|
if (bytesRead > 0) {
|
|
result = buf.slice(0, bytesRead).toString('utf-8');
|
|
} else {
|
|
result = null;
|
|
}
|
|
|
|
} else if (typeof window != 'undefined' &&
|
|
typeof window.prompt == 'function') {
|
|
// Browser.
|
|
result = window.prompt('Input: '); // returns null on cancel
|
|
if (result !== null) {
|
|
result += '\n';
|
|
}
|
|
} else if (typeof readline == 'function') {
|
|
// Command line.
|
|
result = readline();
|
|
if (result !== null) {
|
|
result += '\n';
|
|
}
|
|
}
|
|
if (!result) {
|
|
return null;
|
|
}
|
|
tty.input = intArrayFromString(result, true);
|
|
}
|
|
return tty.input.shift();
|
|
},put_char:function (tty, val) {
|
|
if (val === null || val === 10) {
|
|
Module['print'](UTF8ArrayToString(tty.output, 0));
|
|
tty.output = [];
|
|
} else {
|
|
if (val != 0) tty.output.push(val); // val == 0 would cut text output off in the middle.
|
|
}
|
|
},flush:function (tty) {
|
|
if (tty.output && tty.output.length > 0) {
|
|
Module['print'](UTF8ArrayToString(tty.output, 0));
|
|
tty.output = [];
|
|
}
|
|
}},default_tty1_ops:{put_char:function (tty, val) {
|
|
if (val === null || val === 10) {
|
|
Module['printErr'](UTF8ArrayToString(tty.output, 0));
|
|
tty.output = [];
|
|
} else {
|
|
if (val != 0) tty.output.push(val);
|
|
}
|
|
},flush:function (tty) {
|
|
if (tty.output && tty.output.length > 0) {
|
|
Module['printErr'](UTF8ArrayToString(tty.output, 0));
|
|
tty.output = [];
|
|
}
|
|
}}};
|
|
|
|
var MEMFS={ops_table:null,mount:function (mount) {
|
|
return MEMFS.createNode(null, '/', 16384 | 511 /* 0777 */, 0);
|
|
},createNode:function (parent, name, mode, dev) {
|
|
if (FS.isBlkdev(mode) || FS.isFIFO(mode)) {
|
|
// no supported
|
|
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
|
|
}
|
|
if (!MEMFS.ops_table) {
|
|
MEMFS.ops_table = {
|
|
dir: {
|
|
node: {
|
|
getattr: MEMFS.node_ops.getattr,
|
|
setattr: MEMFS.node_ops.setattr,
|
|
lookup: MEMFS.node_ops.lookup,
|
|
mknod: MEMFS.node_ops.mknod,
|
|
rename: MEMFS.node_ops.rename,
|
|
unlink: MEMFS.node_ops.unlink,
|
|
rmdir: MEMFS.node_ops.rmdir,
|
|
readdir: MEMFS.node_ops.readdir,
|
|
symlink: MEMFS.node_ops.symlink
|
|
},
|
|
stream: {
|
|
llseek: MEMFS.stream_ops.llseek
|
|
}
|
|
},
|
|
file: {
|
|
node: {
|
|
getattr: MEMFS.node_ops.getattr,
|
|
setattr: MEMFS.node_ops.setattr
|
|
},
|
|
stream: {
|
|
llseek: MEMFS.stream_ops.llseek,
|
|
read: MEMFS.stream_ops.read,
|
|
write: MEMFS.stream_ops.write,
|
|
allocate: MEMFS.stream_ops.allocate,
|
|
mmap: MEMFS.stream_ops.mmap,
|
|
msync: MEMFS.stream_ops.msync
|
|
}
|
|
},
|
|
link: {
|
|
node: {
|
|
getattr: MEMFS.node_ops.getattr,
|
|
setattr: MEMFS.node_ops.setattr,
|
|
readlink: MEMFS.node_ops.readlink
|
|
},
|
|
stream: {}
|
|
},
|
|
chrdev: {
|
|
node: {
|
|
getattr: MEMFS.node_ops.getattr,
|
|
setattr: MEMFS.node_ops.setattr
|
|
},
|
|
stream: FS.chrdev_stream_ops
|
|
}
|
|
};
|
|
}
|
|
var node = FS.createNode(parent, name, mode, dev);
|
|
if (FS.isDir(node.mode)) {
|
|
node.node_ops = MEMFS.ops_table.dir.node;
|
|
node.stream_ops = MEMFS.ops_table.dir.stream;
|
|
node.contents = {};
|
|
} else if (FS.isFile(node.mode)) {
|
|
node.node_ops = MEMFS.ops_table.file.node;
|
|
node.stream_ops = MEMFS.ops_table.file.stream;
|
|
node.usedBytes = 0; // The actual number of bytes used in the typed array, as opposed to contents.length which gives the whole capacity.
|
|
// When the byte data of the file is populated, this will point to either a typed array, or a normal JS array. Typed arrays are preferred
|
|
// for performance, and used by default. However, typed arrays are not resizable like normal JS arrays are, so there is a small disk size
|
|
// penalty involved for appending file writes that continuously grow a file similar to std::vector capacity vs used -scheme.
|
|
node.contents = null;
|
|
} else if (FS.isLink(node.mode)) {
|
|
node.node_ops = MEMFS.ops_table.link.node;
|
|
node.stream_ops = MEMFS.ops_table.link.stream;
|
|
} else if (FS.isChrdev(node.mode)) {
|
|
node.node_ops = MEMFS.ops_table.chrdev.node;
|
|
node.stream_ops = MEMFS.ops_table.chrdev.stream;
|
|
}
|
|
node.timestamp = Date.now();
|
|
// add the new node to the parent
|
|
if (parent) {
|
|
parent.contents[name] = node;
|
|
}
|
|
return node;
|
|
},getFileDataAsRegularArray:function (node) {
|
|
if (node.contents && node.contents.subarray) {
|
|
var arr = [];
|
|
for (var i = 0; i < node.usedBytes; ++i) arr.push(node.contents[i]);
|
|
return arr; // Returns a copy of the original data.
|
|
}
|
|
return node.contents; // No-op, the file contents are already in a JS array. Return as-is.
|
|
},getFileDataAsTypedArray:function (node) {
|
|
if (!node.contents) return new Uint8Array;
|
|
if (node.contents.subarray) return node.contents.subarray(0, node.usedBytes); // Make sure to not return excess unused bytes.
|
|
return new Uint8Array(node.contents);
|
|
},expandFileStorage:function (node, newCapacity) {
|
|
// If we are asked to expand the size of a file that already exists, revert to using a standard JS array to store the file
|
|
// instead of a typed array. This makes resizing the array more flexible because we can just .push() elements at the back to
|
|
// increase the size.
|
|
if (node.contents && node.contents.subarray && newCapacity > node.contents.length) {
|
|
node.contents = MEMFS.getFileDataAsRegularArray(node);
|
|
node.usedBytes = node.contents.length; // We might be writing to a lazy-loaded file which had overridden this property, so force-reset it.
|
|
}
|
|
|
|
if (!node.contents || node.contents.subarray) { // Keep using a typed array if creating a new storage, or if old one was a typed array as well.
|
|
var prevCapacity = node.contents ? node.contents.length : 0;
|
|
if (prevCapacity >= newCapacity) return; // No need to expand, the storage was already large enough.
|
|
// Don't expand strictly to the given requested limit if it's only a very small increase, but instead geometrically grow capacity.
|
|
// For small filesizes (<1MB), perform size*2 geometric increase, but for large sizes, do a much more conservative size*1.125 increase to
|
|
// avoid overshooting the allocation cap by a very large margin.
|
|
var CAPACITY_DOUBLING_MAX = 1024 * 1024;
|
|
newCapacity = Math.max(newCapacity, (prevCapacity * (prevCapacity < CAPACITY_DOUBLING_MAX ? 2.0 : 1.125)) | 0);
|
|
if (prevCapacity != 0) newCapacity = Math.max(newCapacity, 256); // At minimum allocate 256b for each file when expanding.
|
|
var oldContents = node.contents;
|
|
node.contents = new Uint8Array(newCapacity); // Allocate new storage.
|
|
if (node.usedBytes > 0) node.contents.set(oldContents.subarray(0, node.usedBytes), 0); // Copy old data over to the new storage.
|
|
return;
|
|
}
|
|
// Not using a typed array to back the file storage. Use a standard JS array instead.
|
|
if (!node.contents && newCapacity > 0) node.contents = [];
|
|
while (node.contents.length < newCapacity) node.contents.push(0);
|
|
},resizeFileStorage:function (node, newSize) {
|
|
if (node.usedBytes == newSize) return;
|
|
if (newSize == 0) {
|
|
node.contents = null; // Fully decommit when requesting a resize to zero.
|
|
node.usedBytes = 0;
|
|
return;
|
|
}
|
|
if (!node.contents || node.contents.subarray) { // Resize a typed array if that is being used as the backing store.
|
|
var oldContents = node.contents;
|
|
node.contents = new Uint8Array(new ArrayBuffer(newSize)); // Allocate new storage.
|
|
if (oldContents) {
|
|
node.contents.set(oldContents.subarray(0, Math.min(newSize, node.usedBytes))); // Copy old data over to the new storage.
|
|
}
|
|
node.usedBytes = newSize;
|
|
return;
|
|
}
|
|
// Backing with a JS array.
|
|
if (!node.contents) node.contents = [];
|
|
if (node.contents.length > newSize) node.contents.length = newSize;
|
|
else while (node.contents.length < newSize) node.contents.push(0);
|
|
node.usedBytes = newSize;
|
|
},node_ops:{getattr:function (node) {
|
|
var attr = {};
|
|
// device numbers reuse inode numbers.
|
|
attr.dev = FS.isChrdev(node.mode) ? node.id : 1;
|
|
attr.ino = node.id;
|
|
attr.mode = node.mode;
|
|
attr.nlink = 1;
|
|
attr.uid = 0;
|
|
attr.gid = 0;
|
|
attr.rdev = node.rdev;
|
|
if (FS.isDir(node.mode)) {
|
|
attr.size = 4096;
|
|
} else if (FS.isFile(node.mode)) {
|
|
attr.size = node.usedBytes;
|
|
} else if (FS.isLink(node.mode)) {
|
|
attr.size = node.link.length;
|
|
} else {
|
|
attr.size = 0;
|
|
}
|
|
attr.atime = new Date(node.timestamp);
|
|
attr.mtime = new Date(node.timestamp);
|
|
attr.ctime = new Date(node.timestamp);
|
|
// NOTE: In our implementation, st_blocks = Math.ceil(st_size/st_blksize),
|
|
// but this is not required by the standard.
|
|
attr.blksize = 4096;
|
|
attr.blocks = Math.ceil(attr.size / attr.blksize);
|
|
return attr;
|
|
},setattr:function (node, attr) {
|
|
if (attr.mode !== undefined) {
|
|
node.mode = attr.mode;
|
|
}
|
|
if (attr.timestamp !== undefined) {
|
|
node.timestamp = attr.timestamp;
|
|
}
|
|
if (attr.size !== undefined) {
|
|
MEMFS.resizeFileStorage(node, attr.size);
|
|
}
|
|
},lookup:function (parent, name) {
|
|
throw FS.genericErrors[ERRNO_CODES.ENOENT];
|
|
},mknod:function (parent, name, mode, dev) {
|
|
return MEMFS.createNode(parent, name, mode, dev);
|
|
},rename:function (old_node, new_dir, new_name) {
|
|
// if we're overwriting a directory at new_name, make sure it's empty.
|
|
if (FS.isDir(old_node.mode)) {
|
|
var new_node;
|
|
try {
|
|
new_node = FS.lookupNode(new_dir, new_name);
|
|
} catch (e) {
|
|
}
|
|
if (new_node) {
|
|
for (var i in new_node.contents) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOTEMPTY);
|
|
}
|
|
}
|
|
}
|
|
// do the internal rewiring
|
|
delete old_node.parent.contents[old_node.name];
|
|
old_node.name = new_name;
|
|
new_dir.contents[new_name] = old_node;
|
|
old_node.parent = new_dir;
|
|
},unlink:function (parent, name) {
|
|
delete parent.contents[name];
|
|
},rmdir:function (parent, name) {
|
|
var node = FS.lookupNode(parent, name);
|
|
for (var i in node.contents) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOTEMPTY);
|
|
}
|
|
delete parent.contents[name];
|
|
},readdir:function (node) {
|
|
var entries = ['.', '..']
|
|
for (var key in node.contents) {
|
|
if (!node.contents.hasOwnProperty(key)) {
|
|
continue;
|
|
}
|
|
entries.push(key);
|
|
}
|
|
return entries;
|
|
},symlink:function (parent, newname, oldpath) {
|
|
var node = MEMFS.createNode(parent, newname, 511 /* 0777 */ | 40960, 0);
|
|
node.link = oldpath;
|
|
return node;
|
|
},readlink:function (node) {
|
|
if (!FS.isLink(node.mode)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
return node.link;
|
|
}},stream_ops:{read:function (stream, buffer, offset, length, position) {
|
|
var contents = stream.node.contents;
|
|
if (position >= stream.node.usedBytes) return 0;
|
|
var size = Math.min(stream.node.usedBytes - position, length);
|
|
assert(size >= 0);
|
|
if (size > 8 && contents.subarray) { // non-trivial, and typed array
|
|
buffer.set(contents.subarray(position, position + size), offset);
|
|
} else {
|
|
for (var i = 0; i < size; i++) buffer[offset + i] = contents[position + i];
|
|
}
|
|
return size;
|
|
},write:function (stream, buffer, offset, length, position, canOwn) {
|
|
if (!length) return 0;
|
|
var node = stream.node;
|
|
node.timestamp = Date.now();
|
|
|
|
if (buffer.subarray && (!node.contents || node.contents.subarray)) { // This write is from a typed array to a typed array?
|
|
if (canOwn) {
|
|
node.contents = buffer.subarray(offset, offset + length);
|
|
node.usedBytes = length;
|
|
return length;
|
|
} else if (node.usedBytes === 0 && position === 0) { // If this is a simple first write to an empty file, do a fast set since we don't need to care about old data.
|
|
node.contents = new Uint8Array(buffer.subarray(offset, offset + length));
|
|
node.usedBytes = length;
|
|
return length;
|
|
} else if (position + length <= node.usedBytes) { // Writing to an already allocated and used subrange of the file?
|
|
node.contents.set(buffer.subarray(offset, offset + length), position);
|
|
return length;
|
|
}
|
|
}
|
|
|
|
// Appending to an existing file and we need to reallocate, or source data did not come as a typed array.
|
|
MEMFS.expandFileStorage(node, position+length);
|
|
if (node.contents.subarray && buffer.subarray) node.contents.set(buffer.subarray(offset, offset + length), position); // Use typed array write if available.
|
|
else {
|
|
for (var i = 0; i < length; i++) {
|
|
node.contents[position + i] = buffer[offset + i]; // Or fall back to manual write if not.
|
|
}
|
|
}
|
|
node.usedBytes = Math.max(node.usedBytes, position+length);
|
|
return length;
|
|
},llseek:function (stream, offset, whence) {
|
|
var position = offset;
|
|
if (whence === 1) { // SEEK_CUR.
|
|
position += stream.position;
|
|
} else if (whence === 2) { // SEEK_END.
|
|
if (FS.isFile(stream.node.mode)) {
|
|
position += stream.node.usedBytes;
|
|
}
|
|
}
|
|
if (position < 0) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
return position;
|
|
},allocate:function (stream, offset, length) {
|
|
MEMFS.expandFileStorage(stream.node, offset + length);
|
|
stream.node.usedBytes = Math.max(stream.node.usedBytes, offset + length);
|
|
},mmap:function (stream, buffer, offset, length, position, prot, flags) {
|
|
if (!FS.isFile(stream.node.mode)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENODEV);
|
|
}
|
|
var ptr;
|
|
var allocated;
|
|
var contents = stream.node.contents;
|
|
// Only make a new copy when MAP_PRIVATE is specified.
|
|
if ( !(flags & 2) &&
|
|
(contents.buffer === buffer || contents.buffer === buffer.buffer) ) {
|
|
// We can't emulate MAP_SHARED when the file is not backed by the buffer
|
|
// we're mapping to (e.g. the HEAP buffer).
|
|
allocated = false;
|
|
ptr = contents.byteOffset;
|
|
} else {
|
|
// Try to avoid unnecessary slices.
|
|
if (position > 0 || position + length < stream.node.usedBytes) {
|
|
if (contents.subarray) {
|
|
contents = contents.subarray(position, position + length);
|
|
} else {
|
|
contents = Array.prototype.slice.call(contents, position, position + length);
|
|
}
|
|
}
|
|
allocated = true;
|
|
ptr = _malloc(length);
|
|
if (!ptr) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOMEM);
|
|
}
|
|
buffer.set(contents, ptr);
|
|
}
|
|
return { ptr: ptr, allocated: allocated };
|
|
},msync:function (stream, buffer, offset, length, mmapFlags) {
|
|
if (!FS.isFile(stream.node.mode)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENODEV);
|
|
}
|
|
if (mmapFlags & 2) {
|
|
// MAP_PRIVATE calls need not to be synced back to underlying fs
|
|
return 0;
|
|
}
|
|
|
|
var bytesWritten = MEMFS.stream_ops.write(stream, buffer, 0, length, offset, false);
|
|
// should we check if bytesWritten and length are the same?
|
|
return 0;
|
|
}}};
|
|
|
|
var IDBFS={dbs:{},indexedDB:function () {
|
|
return Module.indexedDB;
|
|
},DB_VERSION:21,DB_STORE_NAME:"FILE_DATA",mount:function (mount) {
|
|
// reuse all of the core MEMFS functionality
|
|
return MEMFS.mount.apply(null, arguments);
|
|
},syncfs:function (mount, populate, callback) {
|
|
IDBFS.getLocalSet(mount, function(err, local) {
|
|
if (err) return callback(err);
|
|
|
|
IDBFS.getRemoteSet(mount, function(err, remote) {
|
|
if (err) return callback(err);
|
|
|
|
var src = populate ? remote : local;
|
|
var dst = populate ? local : remote;
|
|
|
|
IDBFS.reconcile(src, dst, callback);
|
|
});
|
|
});
|
|
},getDB:function (name, callback) {
|
|
// check the cache first
|
|
var db = IDBFS.dbs[name];
|
|
if (db) {
|
|
return callback(null, db);
|
|
}
|
|
|
|
var req;
|
|
try {
|
|
req = IDBFS.indexedDB().open(name, IDBFS.DB_VERSION);
|
|
} catch (e) {
|
|
return callback(e);
|
|
}
|
|
if (!req) {
|
|
return callback("Unable to connect to IndexedDB");
|
|
}
|
|
req.onupgradeneeded = function(e) {
|
|
var db = e.target.result;
|
|
var transaction = e.target.transaction;
|
|
|
|
var fileStore;
|
|
|
|
if (db.objectStoreNames.contains(IDBFS.DB_STORE_NAME)) {
|
|
fileStore = transaction.objectStore(IDBFS.DB_STORE_NAME);
|
|
} else {
|
|
fileStore = db.createObjectStore(IDBFS.DB_STORE_NAME);
|
|
}
|
|
|
|
if (!fileStore.indexNames.contains('timestamp')) {
|
|
fileStore.createIndex('timestamp', 'timestamp', { unique: false });
|
|
}
|
|
};
|
|
req.onsuccess = function() {
|
|
db = req.result;
|
|
|
|
// add to the cache
|
|
IDBFS.dbs[name] = db;
|
|
callback(null, db);
|
|
};
|
|
req.onerror = function(e) {
|
|
callback(this.error);
|
|
e.preventDefault();
|
|
};
|
|
},getLocalSet:function (mount, callback) {
|
|
var entries = {};
|
|
|
|
function isRealDir(p) {
|
|
return p !== '.' && p !== '..';
|
|
};
|
|
function toAbsolute(root) {
|
|
return function(p) {
|
|
return PATH.join2(root, p);
|
|
}
|
|
};
|
|
|
|
var check = FS.readdir(mount.mountpoint).filter(isRealDir).map(toAbsolute(mount.mountpoint));
|
|
|
|
while (check.length) {
|
|
var path = check.pop();
|
|
var stat;
|
|
|
|
try {
|
|
stat = FS.stat(path);
|
|
} catch (e) {
|
|
return callback(e);
|
|
}
|
|
|
|
if (FS.isDir(stat.mode)) {
|
|
check.push.apply(check, FS.readdir(path).filter(isRealDir).map(toAbsolute(path)));
|
|
}
|
|
|
|
entries[path] = { timestamp: stat.mtime };
|
|
}
|
|
|
|
return callback(null, { type: 'local', entries: entries });
|
|
},getRemoteSet:function (mount, callback) {
|
|
var entries = {};
|
|
|
|
IDBFS.getDB(mount.mountpoint, function(err, db) {
|
|
if (err) return callback(err);
|
|
|
|
var transaction = db.transaction([IDBFS.DB_STORE_NAME], 'readonly');
|
|
transaction.onerror = function(e) {
|
|
callback(this.error);
|
|
e.preventDefault();
|
|
};
|
|
|
|
var store = transaction.objectStore(IDBFS.DB_STORE_NAME);
|
|
var index = store.index('timestamp');
|
|
|
|
index.openKeyCursor().onsuccess = function(event) {
|
|
var cursor = event.target.result;
|
|
|
|
if (!cursor) {
|
|
return callback(null, { type: 'remote', db: db, entries: entries });
|
|
}
|
|
|
|
entries[cursor.primaryKey] = { timestamp: cursor.key };
|
|
|
|
cursor.continue();
|
|
};
|
|
});
|
|
},loadLocalEntry:function (path, callback) {
|
|
var stat, node;
|
|
|
|
try {
|
|
var lookup = FS.lookupPath(path);
|
|
node = lookup.node;
|
|
stat = FS.stat(path);
|
|
} catch (e) {
|
|
return callback(e);
|
|
}
|
|
|
|
if (FS.isDir(stat.mode)) {
|
|
return callback(null, { timestamp: stat.mtime, mode: stat.mode });
|
|
} else if (FS.isFile(stat.mode)) {
|
|
// Performance consideration: storing a normal JavaScript array to a IndexedDB is much slower than storing a typed array.
|
|
// Therefore always convert the file contents to a typed array first before writing the data to IndexedDB.
|
|
node.contents = MEMFS.getFileDataAsTypedArray(node);
|
|
return callback(null, { timestamp: stat.mtime, mode: stat.mode, contents: node.contents });
|
|
} else {
|
|
return callback(new Error('node type not supported'));
|
|
}
|
|
},storeLocalEntry:function (path, entry, callback) {
|
|
try {
|
|
if (FS.isDir(entry.mode)) {
|
|
FS.mkdir(path, entry.mode);
|
|
} else if (FS.isFile(entry.mode)) {
|
|
FS.writeFile(path, entry.contents, { encoding: 'binary', canOwn: true });
|
|
} else {
|
|
return callback(new Error('node type not supported'));
|
|
}
|
|
|
|
FS.chmod(path, entry.mode);
|
|
FS.utime(path, entry.timestamp, entry.timestamp);
|
|
} catch (e) {
|
|
return callback(e);
|
|
}
|
|
|
|
callback(null);
|
|
},removeLocalEntry:function (path, callback) {
|
|
try {
|
|
var lookup = FS.lookupPath(path);
|
|
var stat = FS.stat(path);
|
|
|
|
if (FS.isDir(stat.mode)) {
|
|
FS.rmdir(path);
|
|
} else if (FS.isFile(stat.mode)) {
|
|
FS.unlink(path);
|
|
}
|
|
} catch (e) {
|
|
return callback(e);
|
|
}
|
|
|
|
callback(null);
|
|
},loadRemoteEntry:function (store, path, callback) {
|
|
var req = store.get(path);
|
|
req.onsuccess = function(event) { callback(null, event.target.result); };
|
|
req.onerror = function(e) {
|
|
callback(this.error);
|
|
e.preventDefault();
|
|
};
|
|
},storeRemoteEntry:function (store, path, entry, callback) {
|
|
var req = store.put(entry, path);
|
|
req.onsuccess = function() { callback(null); };
|
|
req.onerror = function(e) {
|
|
callback(this.error);
|
|
e.preventDefault();
|
|
};
|
|
},removeRemoteEntry:function (store, path, callback) {
|
|
var req = store.delete(path);
|
|
req.onsuccess = function() { callback(null); };
|
|
req.onerror = function(e) {
|
|
callback(this.error);
|
|
e.preventDefault();
|
|
};
|
|
},reconcile:function (src, dst, callback) {
|
|
var total = 0;
|
|
|
|
var create = [];
|
|
Object.keys(src.entries).forEach(function (key) {
|
|
var e = src.entries[key];
|
|
var e2 = dst.entries[key];
|
|
if (!e2 || e.timestamp > e2.timestamp) {
|
|
create.push(key);
|
|
total++;
|
|
}
|
|
});
|
|
|
|
var remove = [];
|
|
Object.keys(dst.entries).forEach(function (key) {
|
|
var e = dst.entries[key];
|
|
var e2 = src.entries[key];
|
|
if (!e2) {
|
|
remove.push(key);
|
|
total++;
|
|
}
|
|
});
|
|
|
|
if (!total) {
|
|
return callback(null);
|
|
}
|
|
|
|
var errored = false;
|
|
var completed = 0;
|
|
var db = src.type === 'remote' ? src.db : dst.db;
|
|
var transaction = db.transaction([IDBFS.DB_STORE_NAME], 'readwrite');
|
|
var store = transaction.objectStore(IDBFS.DB_STORE_NAME);
|
|
|
|
function done(err) {
|
|
if (err) {
|
|
if (!done.errored) {
|
|
done.errored = true;
|
|
return callback(err);
|
|
}
|
|
return;
|
|
}
|
|
if (++completed >= total) {
|
|
return callback(null);
|
|
}
|
|
};
|
|
|
|
transaction.onerror = function(e) {
|
|
done(this.error);
|
|
e.preventDefault();
|
|
};
|
|
|
|
// sort paths in ascending order so directory entries are created
|
|
// before the files inside them
|
|
create.sort().forEach(function (path) {
|
|
if (dst.type === 'local') {
|
|
IDBFS.loadRemoteEntry(store, path, function (err, entry) {
|
|
if (err) return done(err);
|
|
IDBFS.storeLocalEntry(path, entry, done);
|
|
});
|
|
} else {
|
|
IDBFS.loadLocalEntry(path, function (err, entry) {
|
|
if (err) return done(err);
|
|
IDBFS.storeRemoteEntry(store, path, entry, done);
|
|
});
|
|
}
|
|
});
|
|
|
|
// sort paths in descending order so files are deleted before their
|
|
// parent directories
|
|
remove.sort().reverse().forEach(function(path) {
|
|
if (dst.type === 'local') {
|
|
IDBFS.removeLocalEntry(path, done);
|
|
} else {
|
|
IDBFS.removeRemoteEntry(store, path, done);
|
|
}
|
|
});
|
|
}};
|
|
|
|
var NODEFS={isWindows:false,staticInit:function () {
|
|
NODEFS.isWindows = !!process.platform.match(/^win/);
|
|
},mount:function (mount) {
|
|
assert(ENVIRONMENT_IS_NODE);
|
|
return NODEFS.createNode(null, '/', NODEFS.getMode(mount.opts.root), 0);
|
|
},createNode:function (parent, name, mode, dev) {
|
|
if (!FS.isDir(mode) && !FS.isFile(mode) && !FS.isLink(mode)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
var node = FS.createNode(parent, name, mode);
|
|
node.node_ops = NODEFS.node_ops;
|
|
node.stream_ops = NODEFS.stream_ops;
|
|
return node;
|
|
},getMode:function (path) {
|
|
var stat;
|
|
try {
|
|
stat = fs.lstatSync(path);
|
|
if (NODEFS.isWindows) {
|
|
// On Windows, directories return permission bits 'rw-rw-rw-', even though they have 'rwxrwxrwx', so
|
|
// propagate write bits to execute bits.
|
|
stat.mode = stat.mode | ((stat.mode & 146) >> 1);
|
|
}
|
|
} catch (e) {
|
|
if (!e.code) throw e;
|
|
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
|
|
}
|
|
return stat.mode;
|
|
},realPath:function (node) {
|
|
var parts = [];
|
|
while (node.parent !== node) {
|
|
parts.push(node.name);
|
|
node = node.parent;
|
|
}
|
|
parts.push(node.mount.opts.root);
|
|
parts.reverse();
|
|
return PATH.join.apply(null, parts);
|
|
},flagsToPermissionStringMap:{0:"r",1:"r+",2:"r+",64:"r",65:"r+",66:"r+",129:"rx+",193:"rx+",514:"w+",577:"w",578:"w+",705:"wx",706:"wx+",1024:"a",1025:"a",1026:"a+",1089:"a",1090:"a+",1153:"ax",1154:"ax+",1217:"ax",1218:"ax+",4096:"rs",4098:"rs+"},flagsToPermissionString:function (flags) {
|
|
flags &= ~0x200000 /*O_PATH*/; // Ignore this flag from musl, otherwise node.js fails to open the file.
|
|
flags &= ~0x800 /*O_NONBLOCK*/; // Ignore this flag from musl, otherwise node.js fails to open the file.
|
|
flags &= ~0x8000 /*O_LARGEFILE*/; // Ignore this flag from musl, otherwise node.js fails to open the file.
|
|
flags &= ~0x80000 /*O_CLOEXEC*/; // Some applications may pass it; it makes no sense for a single process.
|
|
if (flags in NODEFS.flagsToPermissionStringMap) {
|
|
return NODEFS.flagsToPermissionStringMap[flags];
|
|
} else {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
},node_ops:{getattr:function (node) {
|
|
var path = NODEFS.realPath(node);
|
|
var stat;
|
|
try {
|
|
stat = fs.lstatSync(path);
|
|
} catch (e) {
|
|
if (!e.code) throw e;
|
|
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
|
|
}
|
|
// node.js v0.10.20 doesn't report blksize and blocks on Windows. Fake them with default blksize of 4096.
|
|
// See http://support.microsoft.com/kb/140365
|
|
if (NODEFS.isWindows && !stat.blksize) {
|
|
stat.blksize = 4096;
|
|
}
|
|
if (NODEFS.isWindows && !stat.blocks) {
|
|
stat.blocks = (stat.size+stat.blksize-1)/stat.blksize|0;
|
|
}
|
|
return {
|
|
dev: stat.dev,
|
|
ino: stat.ino,
|
|
mode: stat.mode,
|
|
nlink: stat.nlink,
|
|
uid: stat.uid,
|
|
gid: stat.gid,
|
|
rdev: stat.rdev,
|
|
size: stat.size,
|
|
atime: stat.atime,
|
|
mtime: stat.mtime,
|
|
ctime: stat.ctime,
|
|
blksize: stat.blksize,
|
|
blocks: stat.blocks
|
|
};
|
|
},setattr:function (node, attr) {
|
|
var path = NODEFS.realPath(node);
|
|
try {
|
|
if (attr.mode !== undefined) {
|
|
fs.chmodSync(path, attr.mode);
|
|
// update the common node structure mode as well
|
|
node.mode = attr.mode;
|
|
}
|
|
if (attr.timestamp !== undefined) {
|
|
var date = new Date(attr.timestamp);
|
|
fs.utimesSync(path, date, date);
|
|
}
|
|
if (attr.size !== undefined) {
|
|
fs.truncateSync(path, attr.size);
|
|
}
|
|
} catch (e) {
|
|
if (!e.code) throw e;
|
|
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
|
|
}
|
|
},lookup:function (parent, name) {
|
|
var path = PATH.join2(NODEFS.realPath(parent), name);
|
|
var mode = NODEFS.getMode(path);
|
|
return NODEFS.createNode(parent, name, mode);
|
|
},mknod:function (parent, name, mode, dev) {
|
|
var node = NODEFS.createNode(parent, name, mode, dev);
|
|
// create the backing node for this in the fs root as well
|
|
var path = NODEFS.realPath(node);
|
|
try {
|
|
if (FS.isDir(node.mode)) {
|
|
fs.mkdirSync(path, node.mode);
|
|
} else {
|
|
fs.writeFileSync(path, '', { mode: node.mode });
|
|
}
|
|
} catch (e) {
|
|
if (!e.code) throw e;
|
|
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
|
|
}
|
|
return node;
|
|
},rename:function (oldNode, newDir, newName) {
|
|
var oldPath = NODEFS.realPath(oldNode);
|
|
var newPath = PATH.join2(NODEFS.realPath(newDir), newName);
|
|
try {
|
|
fs.renameSync(oldPath, newPath);
|
|
} catch (e) {
|
|
if (!e.code) throw e;
|
|
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
|
|
}
|
|
},unlink:function (parent, name) {
|
|
var path = PATH.join2(NODEFS.realPath(parent), name);
|
|
try {
|
|
fs.unlinkSync(path);
|
|
} catch (e) {
|
|
if (!e.code) throw e;
|
|
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
|
|
}
|
|
},rmdir:function (parent, name) {
|
|
var path = PATH.join2(NODEFS.realPath(parent), name);
|
|
try {
|
|
fs.rmdirSync(path);
|
|
} catch (e) {
|
|
if (!e.code) throw e;
|
|
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
|
|
}
|
|
},readdir:function (node) {
|
|
var path = NODEFS.realPath(node);
|
|
try {
|
|
return fs.readdirSync(path);
|
|
} catch (e) {
|
|
if (!e.code) throw e;
|
|
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
|
|
}
|
|
},symlink:function (parent, newName, oldPath) {
|
|
var newPath = PATH.join2(NODEFS.realPath(parent), newName);
|
|
try {
|
|
fs.symlinkSync(oldPath, newPath);
|
|
} catch (e) {
|
|
if (!e.code) throw e;
|
|
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
|
|
}
|
|
},readlink:function (node) {
|
|
var path = NODEFS.realPath(node);
|
|
try {
|
|
path = fs.readlinkSync(path);
|
|
path = NODEJS_PATH.relative(NODEJS_PATH.resolve(node.mount.opts.root), path);
|
|
return path;
|
|
} catch (e) {
|
|
if (!e.code) throw e;
|
|
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
|
|
}
|
|
}},stream_ops:{open:function (stream) {
|
|
var path = NODEFS.realPath(stream.node);
|
|
try {
|
|
if (FS.isFile(stream.node.mode)) {
|
|
stream.nfd = fs.openSync(path, NODEFS.flagsToPermissionString(stream.flags));
|
|
}
|
|
} catch (e) {
|
|
if (!e.code) throw e;
|
|
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
|
|
}
|
|
},close:function (stream) {
|
|
try {
|
|
if (FS.isFile(stream.node.mode) && stream.nfd) {
|
|
fs.closeSync(stream.nfd);
|
|
}
|
|
} catch (e) {
|
|
if (!e.code) throw e;
|
|
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
|
|
}
|
|
},read:function (stream, buffer, offset, length, position) {
|
|
if (length === 0) return 0; // node errors on 0 length reads
|
|
// FIXME this is terrible.
|
|
var nbuffer = new Buffer(length);
|
|
var res;
|
|
try {
|
|
res = fs.readSync(stream.nfd, nbuffer, 0, length, position);
|
|
} catch (e) {
|
|
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
|
|
}
|
|
if (res > 0) {
|
|
for (var i = 0; i < res; i++) {
|
|
buffer[offset + i] = nbuffer[i];
|
|
}
|
|
}
|
|
return res;
|
|
},write:function (stream, buffer, offset, length, position) {
|
|
// FIXME this is terrible.
|
|
var nbuffer = new Buffer(buffer.subarray(offset, offset + length));
|
|
var res;
|
|
try {
|
|
res = fs.writeSync(stream.nfd, nbuffer, 0, length, position);
|
|
} catch (e) {
|
|
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
|
|
}
|
|
return res;
|
|
},llseek:function (stream, offset, whence) {
|
|
var position = offset;
|
|
if (whence === 1) { // SEEK_CUR.
|
|
position += stream.position;
|
|
} else if (whence === 2) { // SEEK_END.
|
|
if (FS.isFile(stream.node.mode)) {
|
|
try {
|
|
var stat = fs.fstatSync(stream.nfd);
|
|
position += stat.size;
|
|
} catch (e) {
|
|
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (position < 0) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
|
|
return position;
|
|
}}};
|
|
|
|
var WORKERFS={DIR_MODE:16895,FILE_MODE:33279,reader:null,mount:function (mount) {
|
|
assert(ENVIRONMENT_IS_WORKER);
|
|
if (!WORKERFS.reader) WORKERFS.reader = new FileReaderSync();
|
|
var root = WORKERFS.createNode(null, '/', WORKERFS.DIR_MODE, 0);
|
|
var createdParents = {};
|
|
function ensureParent(path) {
|
|
// return the parent node, creating subdirs as necessary
|
|
var parts = path.split('/');
|
|
var parent = root;
|
|
for (var i = 0; i < parts.length-1; i++) {
|
|
var curr = parts.slice(0, i+1).join('/');
|
|
// Issue 4254: Using curr as a node name will prevent the node
|
|
// from being found in FS.nameTable when FS.open is called on
|
|
// a path which holds a child of this node,
|
|
// given that all FS functions assume node names
|
|
// are just their corresponding parts within their given path,
|
|
// rather than incremental aggregates which include their parent's
|
|
// directories.
|
|
if (!createdParents[curr]) {
|
|
createdParents[curr] = WORKERFS.createNode(parent, parts[i], WORKERFS.DIR_MODE, 0);
|
|
}
|
|
parent = createdParents[curr];
|
|
}
|
|
return parent;
|
|
}
|
|
function base(path) {
|
|
var parts = path.split('/');
|
|
return parts[parts.length-1];
|
|
}
|
|
// We also accept FileList here, by using Array.prototype
|
|
Array.prototype.forEach.call(mount.opts["files"] || [], function(file) {
|
|
WORKERFS.createNode(ensureParent(file.name), base(file.name), WORKERFS.FILE_MODE, 0, file, file.lastModifiedDate);
|
|
});
|
|
(mount.opts["blobs"] || []).forEach(function(obj) {
|
|
WORKERFS.createNode(ensureParent(obj["name"]), base(obj["name"]), WORKERFS.FILE_MODE, 0, obj["data"]);
|
|
});
|
|
(mount.opts["packages"] || []).forEach(function(pack) {
|
|
pack['metadata'].files.forEach(function(file) {
|
|
var name = file.filename.substr(1); // remove initial slash
|
|
WORKERFS.createNode(ensureParent(name), base(name), WORKERFS.FILE_MODE, 0, pack['blob'].slice(file.start, file.end));
|
|
});
|
|
});
|
|
return root;
|
|
},createNode:function (parent, name, mode, dev, contents, mtime) {
|
|
var node = FS.createNode(parent, name, mode);
|
|
node.mode = mode;
|
|
node.node_ops = WORKERFS.node_ops;
|
|
node.stream_ops = WORKERFS.stream_ops;
|
|
node.timestamp = (mtime || new Date).getTime();
|
|
assert(WORKERFS.FILE_MODE !== WORKERFS.DIR_MODE);
|
|
if (mode === WORKERFS.FILE_MODE) {
|
|
node.size = contents.size;
|
|
node.contents = contents;
|
|
} else {
|
|
node.size = 4096;
|
|
node.contents = {};
|
|
}
|
|
if (parent) {
|
|
parent.contents[name] = node;
|
|
}
|
|
return node;
|
|
},node_ops:{getattr:function (node) {
|
|
return {
|
|
dev: 1,
|
|
ino: undefined,
|
|
mode: node.mode,
|
|
nlink: 1,
|
|
uid: 0,
|
|
gid: 0,
|
|
rdev: undefined,
|
|
size: node.size,
|
|
atime: new Date(node.timestamp),
|
|
mtime: new Date(node.timestamp),
|
|
ctime: new Date(node.timestamp),
|
|
blksize: 4096,
|
|
blocks: Math.ceil(node.size / 4096),
|
|
};
|
|
},setattr:function (node, attr) {
|
|
if (attr.mode !== undefined) {
|
|
node.mode = attr.mode;
|
|
}
|
|
if (attr.timestamp !== undefined) {
|
|
node.timestamp = attr.timestamp;
|
|
}
|
|
},lookup:function (parent, name) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
|
|
},mknod:function (parent, name, mode, dev) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
|
|
},rename:function (oldNode, newDir, newName) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
|
|
},unlink:function (parent, name) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
|
|
},rmdir:function (parent, name) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
|
|
},readdir:function (node) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
|
|
},symlink:function (parent, newName, oldPath) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
|
|
},readlink:function (node) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
|
|
}},stream_ops:{read:function (stream, buffer, offset, length, position) {
|
|
if (position >= stream.node.size) return 0;
|
|
var chunk = stream.node.contents.slice(position, position + length);
|
|
var ab = WORKERFS.reader.readAsArrayBuffer(chunk);
|
|
buffer.set(new Uint8Array(ab), offset);
|
|
return chunk.size;
|
|
},write:function (stream, buffer, offset, length, position) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EIO);
|
|
},llseek:function (stream, offset, whence) {
|
|
var position = offset;
|
|
if (whence === 1) { // SEEK_CUR.
|
|
position += stream.position;
|
|
} else if (whence === 2) { // SEEK_END.
|
|
if (FS.isFile(stream.node.mode)) {
|
|
position += stream.node.size;
|
|
}
|
|
}
|
|
if (position < 0) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
return position;
|
|
}}};
|
|
|
|
var _stdin=STATICTOP; STATICTOP += 16;;
|
|
|
|
var _stdout=STATICTOP; STATICTOP += 16;;
|
|
|
|
var _stderr=STATICTOP; STATICTOP += 16;;var FS={root:null,mounts:[],devices:[null],streams:[],nextInode:1,nameTable:null,currentPath:"/",initialized:false,ignorePermissions:true,trackingDelegate:{},tracking:{openFlags:{READ:1,WRITE:2}},ErrnoError:null,genericErrors:{},filesystems:null,syncFSRequests:0,handleFSError:function (e) {
|
|
if (!(e instanceof FS.ErrnoError)) throw e + ' : ' + stackTrace();
|
|
return ___setErrNo(e.errno);
|
|
},lookupPath:function (path, opts) {
|
|
path = PATH.resolve(FS.cwd(), path);
|
|
opts = opts || {};
|
|
|
|
if (!path) return { path: '', node: null };
|
|
|
|
var defaults = {
|
|
follow_mount: true,
|
|
recurse_count: 0
|
|
};
|
|
for (var key in defaults) {
|
|
if (opts[key] === undefined) {
|
|
opts[key] = defaults[key];
|
|
}
|
|
}
|
|
|
|
if (opts.recurse_count > 8) { // max recursive lookup of 8
|
|
throw new FS.ErrnoError(ERRNO_CODES.ELOOP);
|
|
}
|
|
|
|
// split the path
|
|
var parts = PATH.normalizeArray(path.split('/').filter(function(p) {
|
|
return !!p;
|
|
}), false);
|
|
|
|
// start at the root
|
|
var current = FS.root;
|
|
var current_path = '/';
|
|
|
|
for (var i = 0; i < parts.length; i++) {
|
|
var islast = (i === parts.length-1);
|
|
if (islast && opts.parent) {
|
|
// stop resolving
|
|
break;
|
|
}
|
|
|
|
current = FS.lookupNode(current, parts[i]);
|
|
current_path = PATH.join2(current_path, parts[i]);
|
|
|
|
// jump to the mount's root node if this is a mountpoint
|
|
if (FS.isMountpoint(current)) {
|
|
if (!islast || (islast && opts.follow_mount)) {
|
|
current = current.mounted.root;
|
|
}
|
|
}
|
|
|
|
// by default, lookupPath will not follow a symlink if it is the final path component.
|
|
// setting opts.follow = true will override this behavior.
|
|
if (!islast || opts.follow) {
|
|
var count = 0;
|
|
while (FS.isLink(current.mode)) {
|
|
var link = FS.readlink(current_path);
|
|
current_path = PATH.resolve(PATH.dirname(current_path), link);
|
|
|
|
var lookup = FS.lookupPath(current_path, { recurse_count: opts.recurse_count });
|
|
current = lookup.node;
|
|
|
|
if (count++ > 40) { // limit max consecutive symlinks to 40 (SYMLOOP_MAX).
|
|
throw new FS.ErrnoError(ERRNO_CODES.ELOOP);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return { path: current_path, node: current };
|
|
},getPath:function (node) {
|
|
var path;
|
|
while (true) {
|
|
if (FS.isRoot(node)) {
|
|
var mount = node.mount.mountpoint;
|
|
if (!path) return mount;
|
|
return mount[mount.length-1] !== '/' ? mount + '/' + path : mount + path;
|
|
}
|
|
path = path ? node.name + '/' + path : node.name;
|
|
node = node.parent;
|
|
}
|
|
},hashName:function (parentid, name) {
|
|
var hash = 0;
|
|
|
|
|
|
for (var i = 0; i < name.length; i++) {
|
|
hash = ((hash << 5) - hash + name.charCodeAt(i)) | 0;
|
|
}
|
|
return ((parentid + hash) >>> 0) % FS.nameTable.length;
|
|
},hashAddNode:function (node) {
|
|
var hash = FS.hashName(node.parent.id, node.name);
|
|
node.name_next = FS.nameTable[hash];
|
|
FS.nameTable[hash] = node;
|
|
},hashRemoveNode:function (node) {
|
|
var hash = FS.hashName(node.parent.id, node.name);
|
|
if (FS.nameTable[hash] === node) {
|
|
FS.nameTable[hash] = node.name_next;
|
|
} else {
|
|
var current = FS.nameTable[hash];
|
|
while (current) {
|
|
if (current.name_next === node) {
|
|
current.name_next = node.name_next;
|
|
break;
|
|
}
|
|
current = current.name_next;
|
|
}
|
|
}
|
|
},lookupNode:function (parent, name) {
|
|
var err = FS.mayLookup(parent);
|
|
if (err) {
|
|
throw new FS.ErrnoError(err, parent);
|
|
}
|
|
var hash = FS.hashName(parent.id, name);
|
|
for (var node = FS.nameTable[hash]; node; node = node.name_next) {
|
|
var nodeName = node.name;
|
|
if (node.parent.id === parent.id && nodeName === name) {
|
|
return node;
|
|
}
|
|
}
|
|
// if we failed to find it in the cache, call into the VFS
|
|
return FS.lookup(parent, name);
|
|
},createNode:function (parent, name, mode, rdev) {
|
|
if (!FS.FSNode) {
|
|
FS.FSNode = function(parent, name, mode, rdev) {
|
|
if (!parent) {
|
|
parent = this; // root node sets parent to itself
|
|
}
|
|
this.parent = parent;
|
|
this.mount = parent.mount;
|
|
this.mounted = null;
|
|
this.id = FS.nextInode++;
|
|
this.name = name;
|
|
this.mode = mode;
|
|
this.node_ops = {};
|
|
this.stream_ops = {};
|
|
this.rdev = rdev;
|
|
};
|
|
|
|
FS.FSNode.prototype = {};
|
|
|
|
// compatibility
|
|
var readMode = 292 | 73;
|
|
var writeMode = 146;
|
|
|
|
// NOTE we must use Object.defineProperties instead of individual calls to
|
|
// Object.defineProperty in order to make closure compiler happy
|
|
Object.defineProperties(FS.FSNode.prototype, {
|
|
read: {
|
|
get: function() { return (this.mode & readMode) === readMode; },
|
|
set: function(val) { val ? this.mode |= readMode : this.mode &= ~readMode; }
|
|
},
|
|
write: {
|
|
get: function() { return (this.mode & writeMode) === writeMode; },
|
|
set: function(val) { val ? this.mode |= writeMode : this.mode &= ~writeMode; }
|
|
},
|
|
isFolder: {
|
|
get: function() { return FS.isDir(this.mode); }
|
|
},
|
|
isDevice: {
|
|
get: function() { return FS.isChrdev(this.mode); }
|
|
}
|
|
});
|
|
}
|
|
|
|
var node = new FS.FSNode(parent, name, mode, rdev);
|
|
|
|
FS.hashAddNode(node);
|
|
|
|
return node;
|
|
},destroyNode:function (node) {
|
|
FS.hashRemoveNode(node);
|
|
},isRoot:function (node) {
|
|
return node === node.parent;
|
|
},isMountpoint:function (node) {
|
|
return !!node.mounted;
|
|
},isFile:function (mode) {
|
|
return (mode & 61440) === 32768;
|
|
},isDir:function (mode) {
|
|
return (mode & 61440) === 16384;
|
|
},isLink:function (mode) {
|
|
return (mode & 61440) === 40960;
|
|
},isChrdev:function (mode) {
|
|
return (mode & 61440) === 8192;
|
|
},isBlkdev:function (mode) {
|
|
return (mode & 61440) === 24576;
|
|
},isFIFO:function (mode) {
|
|
return (mode & 61440) === 4096;
|
|
},isSocket:function (mode) {
|
|
return (mode & 49152) === 49152;
|
|
},flagModes:{"r":0,"rs":1052672,"r+":2,"w":577,"wx":705,"xw":705,"w+":578,"wx+":706,"xw+":706,"a":1089,"ax":1217,"xa":1217,"a+":1090,"ax+":1218,"xa+":1218},modeStringToFlags:function (str) {
|
|
var flags = FS.flagModes[str];
|
|
if (typeof flags === 'undefined') {
|
|
throw new Error('Unknown file open mode: ' + str);
|
|
}
|
|
return flags;
|
|
},flagsToPermissionString:function (flag) {
|
|
var perms = ['r', 'w', 'rw'][flag & 3];
|
|
if ((flag & 512)) {
|
|
perms += 'w';
|
|
}
|
|
return perms;
|
|
},nodePermissions:function (node, perms) {
|
|
if (FS.ignorePermissions) {
|
|
return 0;
|
|
}
|
|
// return 0 if any user, group or owner bits are set.
|
|
if (perms.indexOf('r') !== -1 && !(node.mode & 292)) {
|
|
return ERRNO_CODES.EACCES;
|
|
} else if (perms.indexOf('w') !== -1 && !(node.mode & 146)) {
|
|
return ERRNO_CODES.EACCES;
|
|
} else if (perms.indexOf('x') !== -1 && !(node.mode & 73)) {
|
|
return ERRNO_CODES.EACCES;
|
|
}
|
|
return 0;
|
|
},mayLookup:function (dir) {
|
|
var err = FS.nodePermissions(dir, 'x');
|
|
if (err) return err;
|
|
if (!dir.node_ops.lookup) return ERRNO_CODES.EACCES;
|
|
return 0;
|
|
},mayCreate:function (dir, name) {
|
|
try {
|
|
var node = FS.lookupNode(dir, name);
|
|
return ERRNO_CODES.EEXIST;
|
|
} catch (e) {
|
|
}
|
|
return FS.nodePermissions(dir, 'wx');
|
|
},mayDelete:function (dir, name, isdir) {
|
|
var node;
|
|
try {
|
|
node = FS.lookupNode(dir, name);
|
|
} catch (e) {
|
|
return e.errno;
|
|
}
|
|
var err = FS.nodePermissions(dir, 'wx');
|
|
if (err) {
|
|
return err;
|
|
}
|
|
if (isdir) {
|
|
if (!FS.isDir(node.mode)) {
|
|
return ERRNO_CODES.ENOTDIR;
|
|
}
|
|
if (FS.isRoot(node) || FS.getPath(node) === FS.cwd()) {
|
|
return ERRNO_CODES.EBUSY;
|
|
}
|
|
} else {
|
|
if (FS.isDir(node.mode)) {
|
|
return ERRNO_CODES.EISDIR;
|
|
}
|
|
}
|
|
return 0;
|
|
},mayOpen:function (node, flags) {
|
|
if (!node) {
|
|
return ERRNO_CODES.ENOENT;
|
|
}
|
|
if (FS.isLink(node.mode)) {
|
|
return ERRNO_CODES.ELOOP;
|
|
} else if (FS.isDir(node.mode)) {
|
|
if (FS.flagsToPermissionString(flags) !== 'r' || // opening for write
|
|
(flags & 512)) { // TODO: check for O_SEARCH? (== search for dir only)
|
|
return ERRNO_CODES.EISDIR;
|
|
}
|
|
}
|
|
return FS.nodePermissions(node, FS.flagsToPermissionString(flags));
|
|
},MAX_OPEN_FDS:4096,nextfd:function (fd_start, fd_end) {
|
|
fd_start = fd_start || 0;
|
|
fd_end = fd_end || FS.MAX_OPEN_FDS;
|
|
for (var fd = fd_start; fd <= fd_end; fd++) {
|
|
if (!FS.streams[fd]) {
|
|
return fd;
|
|
}
|
|
}
|
|
throw new FS.ErrnoError(ERRNO_CODES.EMFILE);
|
|
},getStream:function (fd) {
|
|
return FS.streams[fd];
|
|
},createStream:function (stream, fd_start, fd_end) {
|
|
if (!FS.FSStream) {
|
|
FS.FSStream = function(){};
|
|
FS.FSStream.prototype = {};
|
|
// compatibility
|
|
Object.defineProperties(FS.FSStream.prototype, {
|
|
object: {
|
|
get: function() { return this.node; },
|
|
set: function(val) { this.node = val; }
|
|
},
|
|
isRead: {
|
|
get: function() { return (this.flags & 2097155) !== 1; }
|
|
},
|
|
isWrite: {
|
|
get: function() { return (this.flags & 2097155) !== 0; }
|
|
},
|
|
isAppend: {
|
|
get: function() { return (this.flags & 1024); }
|
|
}
|
|
});
|
|
}
|
|
// clone it, so we can return an instance of FSStream
|
|
var newStream = new FS.FSStream();
|
|
for (var p in stream) {
|
|
newStream[p] = stream[p];
|
|
}
|
|
stream = newStream;
|
|
var fd = FS.nextfd(fd_start, fd_end);
|
|
stream.fd = fd;
|
|
FS.streams[fd] = stream;
|
|
return stream;
|
|
},closeStream:function (fd) {
|
|
FS.streams[fd] = null;
|
|
},chrdev_stream_ops:{open:function (stream) {
|
|
var device = FS.getDevice(stream.node.rdev);
|
|
// override node's stream ops with the device's
|
|
stream.stream_ops = device.stream_ops;
|
|
// forward the open call
|
|
if (stream.stream_ops.open) {
|
|
stream.stream_ops.open(stream);
|
|
}
|
|
},llseek:function () {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ESPIPE);
|
|
}},major:function (dev) {
|
|
return ((dev) >> 8);
|
|
},minor:function (dev) {
|
|
return ((dev) & 0xff);
|
|
},makedev:function (ma, mi) {
|
|
return ((ma) << 8 | (mi));
|
|
},registerDevice:function (dev, ops) {
|
|
FS.devices[dev] = { stream_ops: ops };
|
|
},getDevice:function (dev) {
|
|
return FS.devices[dev];
|
|
},getMounts:function (mount) {
|
|
var mounts = [];
|
|
var check = [mount];
|
|
|
|
while (check.length) {
|
|
var m = check.pop();
|
|
|
|
mounts.push(m);
|
|
|
|
check.push.apply(check, m.mounts);
|
|
}
|
|
|
|
return mounts;
|
|
},syncfs:function (populate, callback) {
|
|
if (typeof(populate) === 'function') {
|
|
callback = populate;
|
|
populate = false;
|
|
}
|
|
|
|
FS.syncFSRequests++;
|
|
|
|
if (FS.syncFSRequests > 1) {
|
|
console.log('warning: ' + FS.syncFSRequests + ' FS.syncfs operations in flight at once, probably just doing extra work');
|
|
}
|
|
|
|
var mounts = FS.getMounts(FS.root.mount);
|
|
var completed = 0;
|
|
|
|
function doCallback(err) {
|
|
assert(FS.syncFSRequests > 0);
|
|
FS.syncFSRequests--;
|
|
return callback(err);
|
|
}
|
|
|
|
function done(err) {
|
|
if (err) {
|
|
if (!done.errored) {
|
|
done.errored = true;
|
|
return doCallback(err);
|
|
}
|
|
return;
|
|
}
|
|
if (++completed >= mounts.length) {
|
|
doCallback(null);
|
|
}
|
|
};
|
|
|
|
// sync all mounts
|
|
mounts.forEach(function (mount) {
|
|
if (!mount.type.syncfs) {
|
|
return done(null);
|
|
}
|
|
mount.type.syncfs(mount, populate, done);
|
|
});
|
|
},mount:function (type, opts, mountpoint) {
|
|
var root = mountpoint === '/';
|
|
var pseudo = !mountpoint;
|
|
var node;
|
|
|
|
if (root && FS.root) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EBUSY);
|
|
} else if (!root && !pseudo) {
|
|
var lookup = FS.lookupPath(mountpoint, { follow_mount: false });
|
|
|
|
mountpoint = lookup.path; // use the absolute path
|
|
node = lookup.node;
|
|
|
|
if (FS.isMountpoint(node)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EBUSY);
|
|
}
|
|
|
|
if (!FS.isDir(node.mode)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR);
|
|
}
|
|
}
|
|
|
|
var mount = {
|
|
type: type,
|
|
opts: opts,
|
|
mountpoint: mountpoint,
|
|
mounts: []
|
|
};
|
|
|
|
// create a root node for the fs
|
|
var mountRoot = type.mount(mount);
|
|
mountRoot.mount = mount;
|
|
mount.root = mountRoot;
|
|
|
|
if (root) {
|
|
FS.root = mountRoot;
|
|
} else if (node) {
|
|
// set as a mountpoint
|
|
node.mounted = mount;
|
|
|
|
// add the new mount to the current mount's children
|
|
if (node.mount) {
|
|
node.mount.mounts.push(mount);
|
|
}
|
|
}
|
|
|
|
return mountRoot;
|
|
},unmount:function (mountpoint) {
|
|
var lookup = FS.lookupPath(mountpoint, { follow_mount: false });
|
|
|
|
if (!FS.isMountpoint(lookup.node)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
|
|
// destroy the nodes for this mount, and all its child mounts
|
|
var node = lookup.node;
|
|
var mount = node.mounted;
|
|
var mounts = FS.getMounts(mount);
|
|
|
|
Object.keys(FS.nameTable).forEach(function (hash) {
|
|
var current = FS.nameTable[hash];
|
|
|
|
while (current) {
|
|
var next = current.name_next;
|
|
|
|
if (mounts.indexOf(current.mount) !== -1) {
|
|
FS.destroyNode(current);
|
|
}
|
|
|
|
current = next;
|
|
}
|
|
});
|
|
|
|
// no longer a mountpoint
|
|
node.mounted = null;
|
|
|
|
// remove this mount from the child mounts
|
|
var idx = node.mount.mounts.indexOf(mount);
|
|
assert(idx !== -1);
|
|
node.mount.mounts.splice(idx, 1);
|
|
},lookup:function (parent, name) {
|
|
return parent.node_ops.lookup(parent, name);
|
|
},mknod:function (path, mode, dev) {
|
|
var lookup = FS.lookupPath(path, { parent: true });
|
|
var parent = lookup.node;
|
|
var name = PATH.basename(path);
|
|
if (!name || name === '.' || name === '..') {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
var err = FS.mayCreate(parent, name);
|
|
if (err) {
|
|
throw new FS.ErrnoError(err);
|
|
}
|
|
if (!parent.node_ops.mknod) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
|
|
}
|
|
return parent.node_ops.mknod(parent, name, mode, dev);
|
|
},create:function (path, mode) {
|
|
mode = mode !== undefined ? mode : 438 /* 0666 */;
|
|
mode &= 4095;
|
|
mode |= 32768;
|
|
return FS.mknod(path, mode, 0);
|
|
},mkdir:function (path, mode) {
|
|
mode = mode !== undefined ? mode : 511 /* 0777 */;
|
|
mode &= 511 | 512;
|
|
mode |= 16384;
|
|
return FS.mknod(path, mode, 0);
|
|
},mkdirTree:function (path, mode) {
|
|
var dirs = path.split('/');
|
|
var d = '';
|
|
for (var i = 0; i < dirs.length; ++i) {
|
|
if (!dirs[i]) continue;
|
|
d += '/' + dirs[i];
|
|
try {
|
|
FS.mkdir(d, mode);
|
|
} catch(e) {
|
|
if (e.errno != ERRNO_CODES.EEXIST) throw e;
|
|
}
|
|
}
|
|
},mkdev:function (path, mode, dev) {
|
|
if (typeof(dev) === 'undefined') {
|
|
dev = mode;
|
|
mode = 438 /* 0666 */;
|
|
}
|
|
mode |= 8192;
|
|
return FS.mknod(path, mode, dev);
|
|
},symlink:function (oldpath, newpath) {
|
|
if (!PATH.resolve(oldpath)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
|
|
}
|
|
var lookup = FS.lookupPath(newpath, { parent: true });
|
|
var parent = lookup.node;
|
|
if (!parent) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
|
|
}
|
|
var newname = PATH.basename(newpath);
|
|
var err = FS.mayCreate(parent, newname);
|
|
if (err) {
|
|
throw new FS.ErrnoError(err);
|
|
}
|
|
if (!parent.node_ops.symlink) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
|
|
}
|
|
return parent.node_ops.symlink(parent, newname, oldpath);
|
|
},rename:function (old_path, new_path) {
|
|
var old_dirname = PATH.dirname(old_path);
|
|
var new_dirname = PATH.dirname(new_path);
|
|
var old_name = PATH.basename(old_path);
|
|
var new_name = PATH.basename(new_path);
|
|
// parents must exist
|
|
var lookup, old_dir, new_dir;
|
|
try {
|
|
lookup = FS.lookupPath(old_path, { parent: true });
|
|
old_dir = lookup.node;
|
|
lookup = FS.lookupPath(new_path, { parent: true });
|
|
new_dir = lookup.node;
|
|
} catch (e) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EBUSY);
|
|
}
|
|
if (!old_dir || !new_dir) throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
|
|
// need to be part of the same mount
|
|
if (old_dir.mount !== new_dir.mount) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EXDEV);
|
|
}
|
|
// source must exist
|
|
var old_node = FS.lookupNode(old_dir, old_name);
|
|
// old path should not be an ancestor of the new path
|
|
var relative = PATH.relative(old_path, new_dirname);
|
|
if (relative.charAt(0) !== '.') {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
// new path should not be an ancestor of the old path
|
|
relative = PATH.relative(new_path, old_dirname);
|
|
if (relative.charAt(0) !== '.') {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOTEMPTY);
|
|
}
|
|
// see if the new path already exists
|
|
var new_node;
|
|
try {
|
|
new_node = FS.lookupNode(new_dir, new_name);
|
|
} catch (e) {
|
|
// not fatal
|
|
}
|
|
// early out if nothing needs to change
|
|
if (old_node === new_node) {
|
|
return;
|
|
}
|
|
// we'll need to delete the old entry
|
|
var isdir = FS.isDir(old_node.mode);
|
|
var err = FS.mayDelete(old_dir, old_name, isdir);
|
|
if (err) {
|
|
throw new FS.ErrnoError(err);
|
|
}
|
|
// need delete permissions if we'll be overwriting.
|
|
// need create permissions if new doesn't already exist.
|
|
err = new_node ?
|
|
FS.mayDelete(new_dir, new_name, isdir) :
|
|
FS.mayCreate(new_dir, new_name);
|
|
if (err) {
|
|
throw new FS.ErrnoError(err);
|
|
}
|
|
if (!old_dir.node_ops.rename) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
|
|
}
|
|
if (FS.isMountpoint(old_node) || (new_node && FS.isMountpoint(new_node))) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EBUSY);
|
|
}
|
|
// if we are going to change the parent, check write permissions
|
|
if (new_dir !== old_dir) {
|
|
err = FS.nodePermissions(old_dir, 'w');
|
|
if (err) {
|
|
throw new FS.ErrnoError(err);
|
|
}
|
|
}
|
|
try {
|
|
if (FS.trackingDelegate['willMovePath']) {
|
|
FS.trackingDelegate['willMovePath'](old_path, new_path);
|
|
}
|
|
} catch(e) {
|
|
console.log("FS.trackingDelegate['willMovePath']('"+old_path+"', '"+new_path+"') threw an exception: " + e.message);
|
|
}
|
|
// remove the node from the lookup hash
|
|
FS.hashRemoveNode(old_node);
|
|
// do the underlying fs rename
|
|
try {
|
|
old_dir.node_ops.rename(old_node, new_dir, new_name);
|
|
} catch (e) {
|
|
throw e;
|
|
} finally {
|
|
// add the node back to the hash (in case node_ops.rename
|
|
// changed its name)
|
|
FS.hashAddNode(old_node);
|
|
}
|
|
try {
|
|
if (FS.trackingDelegate['onMovePath']) FS.trackingDelegate['onMovePath'](old_path, new_path);
|
|
} catch(e) {
|
|
console.log("FS.trackingDelegate['onMovePath']('"+old_path+"', '"+new_path+"') threw an exception: " + e.message);
|
|
}
|
|
},rmdir:function (path) {
|
|
var lookup = FS.lookupPath(path, { parent: true });
|
|
var parent = lookup.node;
|
|
var name = PATH.basename(path);
|
|
var node = FS.lookupNode(parent, name);
|
|
var err = FS.mayDelete(parent, name, true);
|
|
if (err) {
|
|
throw new FS.ErrnoError(err);
|
|
}
|
|
if (!parent.node_ops.rmdir) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
|
|
}
|
|
if (FS.isMountpoint(node)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EBUSY);
|
|
}
|
|
try {
|
|
if (FS.trackingDelegate['willDeletePath']) {
|
|
FS.trackingDelegate['willDeletePath'](path);
|
|
}
|
|
} catch(e) {
|
|
console.log("FS.trackingDelegate['willDeletePath']('"+path+"') threw an exception: " + e.message);
|
|
}
|
|
parent.node_ops.rmdir(parent, name);
|
|
FS.destroyNode(node);
|
|
try {
|
|
if (FS.trackingDelegate['onDeletePath']) FS.trackingDelegate['onDeletePath'](path);
|
|
} catch(e) {
|
|
console.log("FS.trackingDelegate['onDeletePath']('"+path+"') threw an exception: " + e.message);
|
|
}
|
|
},readdir:function (path) {
|
|
var lookup = FS.lookupPath(path, { follow: true });
|
|
var node = lookup.node;
|
|
if (!node.node_ops.readdir) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR);
|
|
}
|
|
return node.node_ops.readdir(node);
|
|
},unlink:function (path) {
|
|
var lookup = FS.lookupPath(path, { parent: true });
|
|
var parent = lookup.node;
|
|
var name = PATH.basename(path);
|
|
var node = FS.lookupNode(parent, name);
|
|
var err = FS.mayDelete(parent, name, false);
|
|
if (err) {
|
|
// According to POSIX, we should map EISDIR to EPERM, but
|
|
// we instead do what Linux does (and we must, as we use
|
|
// the musl linux libc).
|
|
throw new FS.ErrnoError(err);
|
|
}
|
|
if (!parent.node_ops.unlink) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
|
|
}
|
|
if (FS.isMountpoint(node)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EBUSY);
|
|
}
|
|
try {
|
|
if (FS.trackingDelegate['willDeletePath']) {
|
|
FS.trackingDelegate['willDeletePath'](path);
|
|
}
|
|
} catch(e) {
|
|
console.log("FS.trackingDelegate['willDeletePath']('"+path+"') threw an exception: " + e.message);
|
|
}
|
|
parent.node_ops.unlink(parent, name);
|
|
FS.destroyNode(node);
|
|
try {
|
|
if (FS.trackingDelegate['onDeletePath']) FS.trackingDelegate['onDeletePath'](path);
|
|
} catch(e) {
|
|
console.log("FS.trackingDelegate['onDeletePath']('"+path+"') threw an exception: " + e.message);
|
|
}
|
|
},readlink:function (path) {
|
|
var lookup = FS.lookupPath(path);
|
|
var link = lookup.node;
|
|
if (!link) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
|
|
}
|
|
if (!link.node_ops.readlink) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
return PATH.resolve(FS.getPath(link.parent), link.node_ops.readlink(link));
|
|
},stat:function (path, dontFollow) {
|
|
var lookup = FS.lookupPath(path, { follow: !dontFollow });
|
|
var node = lookup.node;
|
|
if (!node) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
|
|
}
|
|
if (!node.node_ops.getattr) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
|
|
}
|
|
return node.node_ops.getattr(node);
|
|
},lstat:function (path) {
|
|
return FS.stat(path, true);
|
|
},chmod:function (path, mode, dontFollow) {
|
|
var node;
|
|
if (typeof path === 'string') {
|
|
var lookup = FS.lookupPath(path, { follow: !dontFollow });
|
|
node = lookup.node;
|
|
} else {
|
|
node = path;
|
|
}
|
|
if (!node.node_ops.setattr) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
|
|
}
|
|
node.node_ops.setattr(node, {
|
|
mode: (mode & 4095) | (node.mode & ~4095),
|
|
timestamp: Date.now()
|
|
});
|
|
},lchmod:function (path, mode) {
|
|
FS.chmod(path, mode, true);
|
|
},fchmod:function (fd, mode) {
|
|
var stream = FS.getStream(fd);
|
|
if (!stream) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EBADF);
|
|
}
|
|
FS.chmod(stream.node, mode);
|
|
},chown:function (path, uid, gid, dontFollow) {
|
|
var node;
|
|
if (typeof path === 'string') {
|
|
var lookup = FS.lookupPath(path, { follow: !dontFollow });
|
|
node = lookup.node;
|
|
} else {
|
|
node = path;
|
|
}
|
|
if (!node.node_ops.setattr) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
|
|
}
|
|
node.node_ops.setattr(node, {
|
|
timestamp: Date.now()
|
|
// we ignore the uid / gid for now
|
|
});
|
|
},lchown:function (path, uid, gid) {
|
|
FS.chown(path, uid, gid, true);
|
|
},fchown:function (fd, uid, gid) {
|
|
var stream = FS.getStream(fd);
|
|
if (!stream) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EBADF);
|
|
}
|
|
FS.chown(stream.node, uid, gid);
|
|
},truncate:function (path, len) {
|
|
if (len < 0) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
var node;
|
|
if (typeof path === 'string') {
|
|
var lookup = FS.lookupPath(path, { follow: true });
|
|
node = lookup.node;
|
|
} else {
|
|
node = path;
|
|
}
|
|
if (!node.node_ops.setattr) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
|
|
}
|
|
if (FS.isDir(node.mode)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EISDIR);
|
|
}
|
|
if (!FS.isFile(node.mode)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
var err = FS.nodePermissions(node, 'w');
|
|
if (err) {
|
|
throw new FS.ErrnoError(err);
|
|
}
|
|
node.node_ops.setattr(node, {
|
|
size: len,
|
|
timestamp: Date.now()
|
|
});
|
|
},ftruncate:function (fd, len) {
|
|
var stream = FS.getStream(fd);
|
|
if (!stream) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EBADF);
|
|
}
|
|
if ((stream.flags & 2097155) === 0) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
FS.truncate(stream.node, len);
|
|
},utime:function (path, atime, mtime) {
|
|
var lookup = FS.lookupPath(path, { follow: true });
|
|
var node = lookup.node;
|
|
node.node_ops.setattr(node, {
|
|
timestamp: Math.max(atime, mtime)
|
|
});
|
|
},open:function (path, flags, mode, fd_start, fd_end) {
|
|
if (path === "") {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
|
|
}
|
|
flags = typeof flags === 'string' ? FS.modeStringToFlags(flags) : flags;
|
|
mode = typeof mode === 'undefined' ? 438 /* 0666 */ : mode;
|
|
if ((flags & 64)) {
|
|
mode = (mode & 4095) | 32768;
|
|
} else {
|
|
mode = 0;
|
|
}
|
|
var node;
|
|
if (typeof path === 'object') {
|
|
node = path;
|
|
} else {
|
|
path = PATH.normalize(path);
|
|
try {
|
|
var lookup = FS.lookupPath(path, {
|
|
follow: !(flags & 131072)
|
|
});
|
|
node = lookup.node;
|
|
} catch (e) {
|
|
// ignore
|
|
}
|
|
}
|
|
// perhaps we need to create the node
|
|
var created = false;
|
|
if ((flags & 64)) {
|
|
if (node) {
|
|
// if O_CREAT and O_EXCL are set, error out if the node already exists
|
|
if ((flags & 128)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EEXIST);
|
|
}
|
|
} else {
|
|
// node doesn't exist, try to create it
|
|
node = FS.mknod(path, mode, 0);
|
|
created = true;
|
|
}
|
|
}
|
|
if (!node) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
|
|
}
|
|
// can't truncate a device
|
|
if (FS.isChrdev(node.mode)) {
|
|
flags &= ~512;
|
|
}
|
|
// if asked only for a directory, then this must be one
|
|
if ((flags & 65536) && !FS.isDir(node.mode)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR);
|
|
}
|
|
// check permissions, if this is not a file we just created now (it is ok to
|
|
// create and write to a file with read-only permissions; it is read-only
|
|
// for later use)
|
|
if (!created) {
|
|
var err = FS.mayOpen(node, flags);
|
|
if (err) {
|
|
throw new FS.ErrnoError(err);
|
|
}
|
|
}
|
|
// do truncation if necessary
|
|
if ((flags & 512)) {
|
|
FS.truncate(node, 0);
|
|
}
|
|
// we've already handled these, don't pass down to the underlying vfs
|
|
flags &= ~(128 | 512);
|
|
|
|
// register the stream with the filesystem
|
|
var stream = FS.createStream({
|
|
node: node,
|
|
path: FS.getPath(node), // we want the absolute path to the node
|
|
flags: flags,
|
|
seekable: true,
|
|
position: 0,
|
|
stream_ops: node.stream_ops,
|
|
// used by the file family libc calls (fopen, fwrite, ferror, etc.)
|
|
ungotten: [],
|
|
error: false
|
|
}, fd_start, fd_end);
|
|
// call the new stream's open function
|
|
if (stream.stream_ops.open) {
|
|
stream.stream_ops.open(stream);
|
|
}
|
|
if (Module['logReadFiles'] && !(flags & 1)) {
|
|
if (!FS.readFiles) FS.readFiles = {};
|
|
if (!(path in FS.readFiles)) {
|
|
FS.readFiles[path] = 1;
|
|
Module['printErr']('read file: ' + path);
|
|
}
|
|
}
|
|
try {
|
|
if (FS.trackingDelegate['onOpenFile']) {
|
|
var trackingFlags = 0;
|
|
if ((flags & 2097155) !== 1) {
|
|
trackingFlags |= FS.tracking.openFlags.READ;
|
|
}
|
|
if ((flags & 2097155) !== 0) {
|
|
trackingFlags |= FS.tracking.openFlags.WRITE;
|
|
}
|
|
FS.trackingDelegate['onOpenFile'](path, trackingFlags);
|
|
}
|
|
} catch(e) {
|
|
console.log("FS.trackingDelegate['onOpenFile']('"+path+"', flags) threw an exception: " + e.message);
|
|
}
|
|
return stream;
|
|
},close:function (stream) {
|
|
if (stream.getdents) stream.getdents = null; // free readdir state
|
|
try {
|
|
if (stream.stream_ops.close) {
|
|
stream.stream_ops.close(stream);
|
|
}
|
|
} catch (e) {
|
|
throw e;
|
|
} finally {
|
|
FS.closeStream(stream.fd);
|
|
}
|
|
},llseek:function (stream, offset, whence) {
|
|
if (!stream.seekable || !stream.stream_ops.llseek) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ESPIPE);
|
|
}
|
|
stream.position = stream.stream_ops.llseek(stream, offset, whence);
|
|
stream.ungotten = [];
|
|
return stream.position;
|
|
},read:function (stream, buffer, offset, length, position) {
|
|
if (length < 0 || position < 0) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
if ((stream.flags & 2097155) === 1) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EBADF);
|
|
}
|
|
if (FS.isDir(stream.node.mode)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EISDIR);
|
|
}
|
|
if (!stream.stream_ops.read) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
var seeking = true;
|
|
if (typeof position === 'undefined') {
|
|
position = stream.position;
|
|
seeking = false;
|
|
} else if (!stream.seekable) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ESPIPE);
|
|
}
|
|
var bytesRead = stream.stream_ops.read(stream, buffer, offset, length, position);
|
|
if (!seeking) stream.position += bytesRead;
|
|
return bytesRead;
|
|
},write:function (stream, buffer, offset, length, position, canOwn) {
|
|
if (length < 0 || position < 0) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
if ((stream.flags & 2097155) === 0) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EBADF);
|
|
}
|
|
if (FS.isDir(stream.node.mode)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EISDIR);
|
|
}
|
|
if (!stream.stream_ops.write) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
if (stream.flags & 1024) {
|
|
// seek to the end before writing in append mode
|
|
FS.llseek(stream, 0, 2);
|
|
}
|
|
var seeking = true;
|
|
if (typeof position === 'undefined') {
|
|
position = stream.position;
|
|
seeking = false;
|
|
} else if (!stream.seekable) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ESPIPE);
|
|
}
|
|
var bytesWritten = stream.stream_ops.write(stream, buffer, offset, length, position, canOwn);
|
|
if (!seeking) stream.position += bytesWritten;
|
|
try {
|
|
if (stream.path && FS.trackingDelegate['onWriteToFile']) FS.trackingDelegate['onWriteToFile'](stream.path);
|
|
} catch(e) {
|
|
console.log("FS.trackingDelegate['onWriteToFile']('"+path+"') threw an exception: " + e.message);
|
|
}
|
|
return bytesWritten;
|
|
},allocate:function (stream, offset, length) {
|
|
if (offset < 0 || length <= 0) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
if ((stream.flags & 2097155) === 0) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EBADF);
|
|
}
|
|
if (!FS.isFile(stream.node.mode) && !FS.isDir(node.mode)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENODEV);
|
|
}
|
|
if (!stream.stream_ops.allocate) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EOPNOTSUPP);
|
|
}
|
|
stream.stream_ops.allocate(stream, offset, length);
|
|
},mmap:function (stream, buffer, offset, length, position, prot, flags) {
|
|
// TODO if PROT is PROT_WRITE, make sure we have write access
|
|
if ((stream.flags & 2097155) === 1) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EACCES);
|
|
}
|
|
if (!stream.stream_ops.mmap) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENODEV);
|
|
}
|
|
return stream.stream_ops.mmap(stream, buffer, offset, length, position, prot, flags);
|
|
},msync:function (stream, buffer, offset, length, mmapFlags) {
|
|
if (!stream || !stream.stream_ops.msync) {
|
|
return 0;
|
|
}
|
|
return stream.stream_ops.msync(stream, buffer, offset, length, mmapFlags);
|
|
},munmap:function (stream) {
|
|
return 0;
|
|
},ioctl:function (stream, cmd, arg) {
|
|
if (!stream.stream_ops.ioctl) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOTTY);
|
|
}
|
|
return stream.stream_ops.ioctl(stream, cmd, arg);
|
|
},readFile:function (path, opts) {
|
|
opts = opts || {};
|
|
opts.flags = opts.flags || 'r';
|
|
opts.encoding = opts.encoding || 'binary';
|
|
if (opts.encoding !== 'utf8' && opts.encoding !== 'binary') {
|
|
throw new Error('Invalid encoding type "' + opts.encoding + '"');
|
|
}
|
|
var ret;
|
|
var stream = FS.open(path, opts.flags);
|
|
var stat = FS.stat(path);
|
|
var length = stat.size;
|
|
var buf = new Uint8Array(length);
|
|
FS.read(stream, buf, 0, length, 0);
|
|
if (opts.encoding === 'utf8') {
|
|
ret = UTF8ArrayToString(buf, 0);
|
|
} else if (opts.encoding === 'binary') {
|
|
ret = buf;
|
|
}
|
|
FS.close(stream);
|
|
return ret;
|
|
},writeFile:function (path, data, opts) {
|
|
opts = opts || {};
|
|
opts.flags = opts.flags || 'w';
|
|
opts.encoding = opts.encoding || 'utf8';
|
|
if (opts.encoding !== 'utf8' && opts.encoding !== 'binary') {
|
|
throw new Error('Invalid encoding type "' + opts.encoding + '"');
|
|
}
|
|
var stream = FS.open(path, opts.flags, opts.mode);
|
|
if (opts.encoding === 'utf8') {
|
|
var buf = new Uint8Array(lengthBytesUTF8(data)+1);
|
|
var actualNumBytes = stringToUTF8Array(data, buf, 0, buf.length);
|
|
FS.write(stream, buf, 0, actualNumBytes, 0, opts.canOwn);
|
|
} else if (opts.encoding === 'binary') {
|
|
FS.write(stream, data, 0, data.length, 0, opts.canOwn);
|
|
}
|
|
FS.close(stream);
|
|
},cwd:function () {
|
|
return FS.currentPath;
|
|
},chdir:function (path) {
|
|
var lookup = FS.lookupPath(path, { follow: true });
|
|
if (lookup.node === null) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
|
|
}
|
|
if (!FS.isDir(lookup.node.mode)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR);
|
|
}
|
|
var err = FS.nodePermissions(lookup.node, 'x');
|
|
if (err) {
|
|
throw new FS.ErrnoError(err);
|
|
}
|
|
FS.currentPath = lookup.path;
|
|
},createDefaultDirectories:function () {
|
|
FS.mkdir('/tmp');
|
|
FS.mkdir('/home');
|
|
FS.mkdir('/home/web_user');
|
|
},createDefaultDevices:function () {
|
|
// create /dev
|
|
FS.mkdir('/dev');
|
|
// setup /dev/null
|
|
FS.registerDevice(FS.makedev(1, 3), {
|
|
read: function() { return 0; },
|
|
write: function(stream, buffer, offset, length, pos) { return length; }
|
|
});
|
|
FS.mkdev('/dev/null', FS.makedev(1, 3));
|
|
// setup /dev/tty and /dev/tty1
|
|
// stderr needs to print output using Module['printErr']
|
|
// so we register a second tty just for it.
|
|
TTY.register(FS.makedev(5, 0), TTY.default_tty_ops);
|
|
TTY.register(FS.makedev(6, 0), TTY.default_tty1_ops);
|
|
FS.mkdev('/dev/tty', FS.makedev(5, 0));
|
|
FS.mkdev('/dev/tty1', FS.makedev(6, 0));
|
|
// setup /dev/[u]random
|
|
var random_device;
|
|
if (typeof crypto !== 'undefined') {
|
|
// for modern web browsers
|
|
var randomBuffer = new Uint8Array(1);
|
|
random_device = function() { crypto.getRandomValues(randomBuffer); return randomBuffer[0]; };
|
|
} else if (ENVIRONMENT_IS_NODE) {
|
|
// for nodejs
|
|
random_device = function() { return require('crypto').randomBytes(1)[0]; };
|
|
} else {
|
|
// default for ES5 platforms
|
|
random_device = function() { return (Math.random()*256)|0; };
|
|
}
|
|
FS.createDevice('/dev', 'random', random_device);
|
|
FS.createDevice('/dev', 'urandom', random_device);
|
|
// we're not going to emulate the actual shm device,
|
|
// just create the tmp dirs that reside in it commonly
|
|
FS.mkdir('/dev/shm');
|
|
FS.mkdir('/dev/shm/tmp');
|
|
},createSpecialDirectories:function () {
|
|
// create /proc/self/fd which allows /proc/self/fd/6 => readlink gives the name of the stream for fd 6 (see test_unistd_ttyname)
|
|
FS.mkdir('/proc');
|
|
FS.mkdir('/proc/self');
|
|
FS.mkdir('/proc/self/fd');
|
|
FS.mount({
|
|
mount: function() {
|
|
var node = FS.createNode('/proc/self', 'fd', 16384 | 511 /* 0777 */, 73);
|
|
node.node_ops = {
|
|
lookup: function(parent, name) {
|
|
var fd = +name;
|
|
var stream = FS.getStream(fd);
|
|
if (!stream) throw new FS.ErrnoError(ERRNO_CODES.EBADF);
|
|
var ret = {
|
|
parent: null,
|
|
mount: { mountpoint: 'fake' },
|
|
node_ops: { readlink: function() { return stream.path } }
|
|
};
|
|
ret.parent = ret; // make it look like a simple root node
|
|
return ret;
|
|
}
|
|
};
|
|
return node;
|
|
}
|
|
}, {}, '/proc/self/fd');
|
|
},createStandardStreams:function () {
|
|
// TODO deprecate the old functionality of a single
|
|
// input / output callback and that utilizes FS.createDevice
|
|
// and instead require a unique set of stream ops
|
|
|
|
// by default, we symlink the standard streams to the
|
|
// default tty devices. however, if the standard streams
|
|
// have been overwritten we create a unique device for
|
|
// them instead.
|
|
if (Module['stdin']) {
|
|
FS.createDevice('/dev', 'stdin', Module['stdin']);
|
|
} else {
|
|
FS.symlink('/dev/tty', '/dev/stdin');
|
|
}
|
|
if (Module['stdout']) {
|
|
FS.createDevice('/dev', 'stdout', null, Module['stdout']);
|
|
} else {
|
|
FS.symlink('/dev/tty', '/dev/stdout');
|
|
}
|
|
if (Module['stderr']) {
|
|
FS.createDevice('/dev', 'stderr', null, Module['stderr']);
|
|
} else {
|
|
FS.symlink('/dev/tty1', '/dev/stderr');
|
|
}
|
|
|
|
// open default streams for the stdin, stdout and stderr devices
|
|
var stdin = FS.open('/dev/stdin', 'r');
|
|
assert(stdin.fd === 0, 'invalid handle for stdin (' + stdin.fd + ')');
|
|
|
|
var stdout = FS.open('/dev/stdout', 'w');
|
|
assert(stdout.fd === 1, 'invalid handle for stdout (' + stdout.fd + ')');
|
|
|
|
var stderr = FS.open('/dev/stderr', 'w');
|
|
assert(stderr.fd === 2, 'invalid handle for stderr (' + stderr.fd + ')');
|
|
},ensureErrnoError:function () {
|
|
if (FS.ErrnoError) return;
|
|
FS.ErrnoError = function ErrnoError(errno, node) {
|
|
//Module.printErr(stackTrace()); // useful for debugging
|
|
this.node = node;
|
|
this.setErrno = function(errno) {
|
|
this.errno = errno;
|
|
for (var key in ERRNO_CODES) {
|
|
if (ERRNO_CODES[key] === errno) {
|
|
this.code = key;
|
|
break;
|
|
}
|
|
}
|
|
};
|
|
this.setErrno(errno);
|
|
this.message = ERRNO_MESSAGES[errno];
|
|
};
|
|
FS.ErrnoError.prototype = new Error();
|
|
FS.ErrnoError.prototype.constructor = FS.ErrnoError;
|
|
// Some errors may happen quite a bit, to avoid overhead we reuse them (and suffer a lack of stack info)
|
|
[ERRNO_CODES.ENOENT].forEach(function(code) {
|
|
FS.genericErrors[code] = new FS.ErrnoError(code);
|
|
FS.genericErrors[code].stack = '<generic error, no stack>';
|
|
});
|
|
},staticInit:function () {
|
|
FS.ensureErrnoError();
|
|
|
|
FS.nameTable = new Array(4096);
|
|
|
|
FS.mount(MEMFS, {}, '/');
|
|
|
|
FS.createDefaultDirectories();
|
|
FS.createDefaultDevices();
|
|
FS.createSpecialDirectories();
|
|
|
|
FS.filesystems = {
|
|
'MEMFS': MEMFS,
|
|
'IDBFS': IDBFS,
|
|
'NODEFS': NODEFS,
|
|
'WORKERFS': WORKERFS,
|
|
};
|
|
},init:function (input, output, error) {
|
|
assert(!FS.init.initialized, 'FS.init was previously called. If you want to initialize later with custom parameters, remove any earlier calls (note that one is automatically added to the generated code)');
|
|
FS.init.initialized = true;
|
|
|
|
FS.ensureErrnoError();
|
|
|
|
// Allow Module.stdin etc. to provide defaults, if none explicitly passed to us here
|
|
Module['stdin'] = input || Module['stdin'];
|
|
Module['stdout'] = output || Module['stdout'];
|
|
Module['stderr'] = error || Module['stderr'];
|
|
|
|
FS.createStandardStreams();
|
|
},quit:function () {
|
|
FS.init.initialized = false;
|
|
// force-flush all streams, so we get musl std streams printed out
|
|
var fflush = Module['_fflush'];
|
|
if (fflush) fflush(0);
|
|
// close all of our streams
|
|
for (var i = 0; i < FS.streams.length; i++) {
|
|
var stream = FS.streams[i];
|
|
if (!stream) {
|
|
continue;
|
|
}
|
|
FS.close(stream);
|
|
}
|
|
},getMode:function (canRead, canWrite) {
|
|
var mode = 0;
|
|
if (canRead) mode |= 292 | 73;
|
|
if (canWrite) mode |= 146;
|
|
return mode;
|
|
},joinPath:function (parts, forceRelative) {
|
|
var path = PATH.join.apply(null, parts);
|
|
if (forceRelative && path[0] == '/') path = path.substr(1);
|
|
return path;
|
|
},absolutePath:function (relative, base) {
|
|
return PATH.resolve(base, relative);
|
|
},standardizePath:function (path) {
|
|
return PATH.normalize(path);
|
|
},findObject:function (path, dontResolveLastLink) {
|
|
var ret = FS.analyzePath(path, dontResolveLastLink);
|
|
if (ret.exists) {
|
|
return ret.object;
|
|
} else {
|
|
___setErrNo(ret.error);
|
|
return null;
|
|
}
|
|
},analyzePath:function (path, dontResolveLastLink) {
|
|
// operate from within the context of the symlink's target
|
|
try {
|
|
var lookup = FS.lookupPath(path, { follow: !dontResolveLastLink });
|
|
path = lookup.path;
|
|
} catch (e) {
|
|
}
|
|
var ret = {
|
|
isRoot: false, exists: false, error: 0, name: null, path: null, object: null,
|
|
parentExists: false, parentPath: null, parentObject: null
|
|
};
|
|
try {
|
|
var lookup = FS.lookupPath(path, { parent: true });
|
|
ret.parentExists = true;
|
|
ret.parentPath = lookup.path;
|
|
ret.parentObject = lookup.node;
|
|
ret.name = PATH.basename(path);
|
|
lookup = FS.lookupPath(path, { follow: !dontResolveLastLink });
|
|
ret.exists = true;
|
|
ret.path = lookup.path;
|
|
ret.object = lookup.node;
|
|
ret.name = lookup.node.name;
|
|
ret.isRoot = lookup.path === '/';
|
|
} catch (e) {
|
|
ret.error = e.errno;
|
|
};
|
|
return ret;
|
|
},createFolder:function (parent, name, canRead, canWrite) {
|
|
var path = PATH.join2(typeof parent === 'string' ? parent : FS.getPath(parent), name);
|
|
var mode = FS.getMode(canRead, canWrite);
|
|
return FS.mkdir(path, mode);
|
|
},createPath:function (parent, path, canRead, canWrite) {
|
|
parent = typeof parent === 'string' ? parent : FS.getPath(parent);
|
|
var parts = path.split('/').reverse();
|
|
while (parts.length) {
|
|
var part = parts.pop();
|
|
if (!part) continue;
|
|
var current = PATH.join2(parent, part);
|
|
try {
|
|
FS.mkdir(current);
|
|
} catch (e) {
|
|
// ignore EEXIST
|
|
}
|
|
parent = current;
|
|
}
|
|
return current;
|
|
},createFile:function (parent, name, properties, canRead, canWrite) {
|
|
var path = PATH.join2(typeof parent === 'string' ? parent : FS.getPath(parent), name);
|
|
var mode = FS.getMode(canRead, canWrite);
|
|
return FS.create(path, mode);
|
|
},createDataFile:function (parent, name, data, canRead, canWrite, canOwn) {
|
|
var path = name ? PATH.join2(typeof parent === 'string' ? parent : FS.getPath(parent), name) : parent;
|
|
var mode = FS.getMode(canRead, canWrite);
|
|
var node = FS.create(path, mode);
|
|
if (data) {
|
|
if (typeof data === 'string') {
|
|
var arr = new Array(data.length);
|
|
for (var i = 0, len = data.length; i < len; ++i) arr[i] = data.charCodeAt(i);
|
|
data = arr;
|
|
}
|
|
// make sure we can write to the file
|
|
FS.chmod(node, mode | 146);
|
|
var stream = FS.open(node, 'w');
|
|
FS.write(stream, data, 0, data.length, 0, canOwn);
|
|
FS.close(stream);
|
|
FS.chmod(node, mode);
|
|
}
|
|
return node;
|
|
},createDevice:function (parent, name, input, output) {
|
|
var path = PATH.join2(typeof parent === 'string' ? parent : FS.getPath(parent), name);
|
|
var mode = FS.getMode(!!input, !!output);
|
|
if (!FS.createDevice.major) FS.createDevice.major = 64;
|
|
var dev = FS.makedev(FS.createDevice.major++, 0);
|
|
// Create a fake device that a set of stream ops to emulate
|
|
// the old behavior.
|
|
FS.registerDevice(dev, {
|
|
open: function(stream) {
|
|
stream.seekable = false;
|
|
},
|
|
close: function(stream) {
|
|
// flush any pending line data
|
|
if (output && output.buffer && output.buffer.length) {
|
|
output(10);
|
|
}
|
|
},
|
|
read: function(stream, buffer, offset, length, pos /* ignored */) {
|
|
var bytesRead = 0;
|
|
for (var i = 0; i < length; i++) {
|
|
var result;
|
|
try {
|
|
result = input();
|
|
} catch (e) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EIO);
|
|
}
|
|
if (result === undefined && bytesRead === 0) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EAGAIN);
|
|
}
|
|
if (result === null || result === undefined) break;
|
|
bytesRead++;
|
|
buffer[offset+i] = result;
|
|
}
|
|
if (bytesRead) {
|
|
stream.node.timestamp = Date.now();
|
|
}
|
|
return bytesRead;
|
|
},
|
|
write: function(stream, buffer, offset, length, pos) {
|
|
for (var i = 0; i < length; i++) {
|
|
try {
|
|
output(buffer[offset+i]);
|
|
} catch (e) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EIO);
|
|
}
|
|
}
|
|
if (length) {
|
|
stream.node.timestamp = Date.now();
|
|
}
|
|
return i;
|
|
}
|
|
});
|
|
return FS.mkdev(path, mode, dev);
|
|
},createLink:function (parent, name, target, canRead, canWrite) {
|
|
var path = PATH.join2(typeof parent === 'string' ? parent : FS.getPath(parent), name);
|
|
return FS.symlink(target, path);
|
|
},forceLoadFile:function (obj) {
|
|
if (obj.isDevice || obj.isFolder || obj.link || obj.contents) return true;
|
|
var success = true;
|
|
if (typeof XMLHttpRequest !== 'undefined') {
|
|
throw new Error("Lazy loading should have been performed (contents set) in createLazyFile, but it was not. Lazy loading only works in web workers. Use --embed-file or --preload-file in emcc on the main thread.");
|
|
} else if (Module['read']) {
|
|
// Command-line.
|
|
try {
|
|
// WARNING: Can't read binary files in V8's d8 or tracemonkey's js, as
|
|
// read() will try to parse UTF8.
|
|
obj.contents = intArrayFromString(Module['read'](obj.url), true);
|
|
obj.usedBytes = obj.contents.length;
|
|
} catch (e) {
|
|
success = false;
|
|
}
|
|
} else {
|
|
throw new Error('Cannot load without read() or XMLHttpRequest.');
|
|
}
|
|
if (!success) ___setErrNo(ERRNO_CODES.EIO);
|
|
return success;
|
|
},createLazyFile:function (parent, name, url, canRead, canWrite) {
|
|
// Lazy chunked Uint8Array (implements get and length from Uint8Array). Actual getting is abstracted away for eventual reuse.
|
|
function LazyUint8Array() {
|
|
this.lengthKnown = false;
|
|
this.chunks = []; // Loaded chunks. Index is the chunk number
|
|
}
|
|
LazyUint8Array.prototype.get = function LazyUint8Array_get(idx) {
|
|
if (idx > this.length-1 || idx < 0) {
|
|
return undefined;
|
|
}
|
|
var chunkOffset = idx % this.chunkSize;
|
|
var chunkNum = (idx / this.chunkSize)|0;
|
|
return this.getter(chunkNum)[chunkOffset];
|
|
}
|
|
LazyUint8Array.prototype.setDataGetter = function LazyUint8Array_setDataGetter(getter) {
|
|
this.getter = getter;
|
|
}
|
|
LazyUint8Array.prototype.cacheLength = function LazyUint8Array_cacheLength() {
|
|
// Find length
|
|
var xhr = new XMLHttpRequest();
|
|
xhr.open('HEAD', url, false);
|
|
xhr.send(null);
|
|
if (!(xhr.status >= 200 && xhr.status < 300 || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status);
|
|
var datalength = Number(xhr.getResponseHeader("Content-length"));
|
|
var header;
|
|
var hasByteServing = (header = xhr.getResponseHeader("Accept-Ranges")) && header === "bytes";
|
|
var usesGzip = (header = xhr.getResponseHeader("Content-Encoding")) && header === "gzip";
|
|
|
|
var chunkSize = 1024*1024; // Chunk size in bytes
|
|
|
|
if (!hasByteServing) chunkSize = datalength;
|
|
|
|
// Function to get a range from the remote URL.
|
|
var doXHR = (function(from, to) {
|
|
if (from > to) throw new Error("invalid range (" + from + ", " + to + ") or no bytes requested!");
|
|
if (to > datalength-1) throw new Error("only " + datalength + " bytes available! programmer error!");
|
|
|
|
// TODO: Use mozResponseArrayBuffer, responseStream, etc. if available.
|
|
var xhr = new XMLHttpRequest();
|
|
xhr.open('GET', url, false);
|
|
if (datalength !== chunkSize) xhr.setRequestHeader("Range", "bytes=" + from + "-" + to);
|
|
|
|
// Some hints to the browser that we want binary data.
|
|
if (typeof Uint8Array != 'undefined') xhr.responseType = 'arraybuffer';
|
|
if (xhr.overrideMimeType) {
|
|
xhr.overrideMimeType('text/plain; charset=x-user-defined');
|
|
}
|
|
|
|
xhr.send(null);
|
|
if (!(xhr.status >= 200 && xhr.status < 300 || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status);
|
|
if (xhr.response !== undefined) {
|
|
return new Uint8Array(xhr.response || []);
|
|
} else {
|
|
return intArrayFromString(xhr.responseText || '', true);
|
|
}
|
|
});
|
|
var lazyArray = this;
|
|
lazyArray.setDataGetter(function(chunkNum) {
|
|
var start = chunkNum * chunkSize;
|
|
var end = (chunkNum+1) * chunkSize - 1; // including this byte
|
|
end = Math.min(end, datalength-1); // if datalength-1 is selected, this is the last block
|
|
if (typeof(lazyArray.chunks[chunkNum]) === "undefined") {
|
|
lazyArray.chunks[chunkNum] = doXHR(start, end);
|
|
}
|
|
if (typeof(lazyArray.chunks[chunkNum]) === "undefined") throw new Error("doXHR failed!");
|
|
return lazyArray.chunks[chunkNum];
|
|
});
|
|
|
|
if (usesGzip || !datalength) {
|
|
// if the server uses gzip or doesn't supply the length, we have to download the whole file to get the (uncompressed) length
|
|
chunkSize = datalength = 1; // this will force getter(0)/doXHR do download the whole file
|
|
datalength = this.getter(0).length;
|
|
chunkSize = datalength;
|
|
console.log("LazyFiles on gzip forces download of the whole file when length is accessed");
|
|
}
|
|
|
|
this._length = datalength;
|
|
this._chunkSize = chunkSize;
|
|
this.lengthKnown = true;
|
|
}
|
|
if (typeof XMLHttpRequest !== 'undefined') {
|
|
if (!ENVIRONMENT_IS_WORKER) throw 'Cannot do synchronous binary XHRs outside webworkers in modern browsers. Use --embed-file or --preload-file in emcc';
|
|
var lazyArray = new LazyUint8Array();
|
|
Object.defineProperties(lazyArray, {
|
|
length: {
|
|
get: function() {
|
|
if(!this.lengthKnown) {
|
|
this.cacheLength();
|
|
}
|
|
return this._length;
|
|
}
|
|
},
|
|
chunkSize: {
|
|
get: function() {
|
|
if(!this.lengthKnown) {
|
|
this.cacheLength();
|
|
}
|
|
return this._chunkSize;
|
|
}
|
|
}
|
|
});
|
|
|
|
var properties = { isDevice: false, contents: lazyArray };
|
|
} else {
|
|
var properties = { isDevice: false, url: url };
|
|
}
|
|
|
|
var node = FS.createFile(parent, name, properties, canRead, canWrite);
|
|
// This is a total hack, but I want to get this lazy file code out of the
|
|
// core of MEMFS. If we want to keep this lazy file concept I feel it should
|
|
// be its own thin LAZYFS proxying calls to MEMFS.
|
|
if (properties.contents) {
|
|
node.contents = properties.contents;
|
|
} else if (properties.url) {
|
|
node.contents = null;
|
|
node.url = properties.url;
|
|
}
|
|
// Add a function that defers querying the file size until it is asked the first time.
|
|
Object.defineProperties(node, {
|
|
usedBytes: {
|
|
get: function() { return this.contents.length; }
|
|
}
|
|
});
|
|
// override each stream op with one that tries to force load the lazy file first
|
|
var stream_ops = {};
|
|
var keys = Object.keys(node.stream_ops);
|
|
keys.forEach(function(key) {
|
|
var fn = node.stream_ops[key];
|
|
stream_ops[key] = function forceLoadLazyFile() {
|
|
if (!FS.forceLoadFile(node)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EIO);
|
|
}
|
|
return fn.apply(null, arguments);
|
|
};
|
|
});
|
|
// use a custom read function
|
|
stream_ops.read = function stream_ops_read(stream, buffer, offset, length, position) {
|
|
if (!FS.forceLoadFile(node)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EIO);
|
|
}
|
|
var contents = stream.node.contents;
|
|
if (position >= contents.length)
|
|
return 0;
|
|
var size = Math.min(contents.length - position, length);
|
|
assert(size >= 0);
|
|
if (contents.slice) { // normal array
|
|
for (var i = 0; i < size; i++) {
|
|
buffer[offset + i] = contents[position + i];
|
|
}
|
|
} else {
|
|
for (var i = 0; i < size; i++) { // LazyUint8Array from sync binary XHR
|
|
buffer[offset + i] = contents.get(position + i);
|
|
}
|
|
}
|
|
return size;
|
|
};
|
|
node.stream_ops = stream_ops;
|
|
return node;
|
|
},createPreloadedFile:function (parent, name, url, canRead, canWrite, onload, onerror, dontCreateFile, canOwn, preFinish) {
|
|
Browser.init(); // XXX perhaps this method should move onto Browser?
|
|
// TODO we should allow people to just pass in a complete filename instead
|
|
// of parent and name being that we just join them anyways
|
|
var fullname = name ? PATH.resolve(PATH.join2(parent, name)) : parent;
|
|
var dep = getUniqueRunDependency('cp ' + fullname); // might have several active requests for the same fullname
|
|
function processData(byteArray) {
|
|
function finish(byteArray) {
|
|
if (preFinish) preFinish();
|
|
if (!dontCreateFile) {
|
|
FS.createDataFile(parent, name, byteArray, canRead, canWrite, canOwn);
|
|
}
|
|
if (onload) onload();
|
|
removeRunDependency(dep);
|
|
}
|
|
var handled = false;
|
|
Module['preloadPlugins'].forEach(function(plugin) {
|
|
if (handled) return;
|
|
if (plugin['canHandle'](fullname)) {
|
|
plugin['handle'](byteArray, fullname, finish, function() {
|
|
if (onerror) onerror();
|
|
removeRunDependency(dep);
|
|
});
|
|
handled = true;
|
|
}
|
|
});
|
|
if (!handled) finish(byteArray);
|
|
}
|
|
addRunDependency(dep);
|
|
if (typeof url == 'string') {
|
|
Browser.asyncLoad(url, function(byteArray) {
|
|
processData(byteArray);
|
|
}, onerror);
|
|
} else {
|
|
processData(url);
|
|
}
|
|
},indexedDB:function () {
|
|
return Module.indexedDB;
|
|
},DB_NAME:function () {
|
|
return 'EM_FS_' + window.location.pathname;
|
|
},DB_VERSION:20,DB_STORE_NAME:"FILE_DATA",saveFilesToDB:function (paths, onload, onerror) {
|
|
onload = onload || function(){};
|
|
onerror = onerror || function(){};
|
|
var indexedDB = FS.indexedDB();
|
|
try {
|
|
var openRequest = indexedDB.open(FS.DB_NAME(), FS.DB_VERSION);
|
|
} catch (e) {
|
|
return onerror(e);
|
|
}
|
|
openRequest.onupgradeneeded = function openRequest_onupgradeneeded() {
|
|
console.log('creating db');
|
|
var db = openRequest.result;
|
|
db.createObjectStore(FS.DB_STORE_NAME);
|
|
};
|
|
openRequest.onsuccess = function openRequest_onsuccess() {
|
|
var db = openRequest.result;
|
|
var transaction = db.transaction([FS.DB_STORE_NAME], 'readwrite');
|
|
var files = transaction.objectStore(FS.DB_STORE_NAME);
|
|
var ok = 0, fail = 0, total = paths.length;
|
|
function finish() {
|
|
if (fail == 0) onload(); else onerror();
|
|
}
|
|
paths.forEach(function(path) {
|
|
var putRequest = files.put(FS.analyzePath(path).object.contents, path);
|
|
putRequest.onsuccess = function putRequest_onsuccess() { ok++; if (ok + fail == total) finish() };
|
|
putRequest.onerror = function putRequest_onerror() { fail++; if (ok + fail == total) finish() };
|
|
});
|
|
transaction.onerror = onerror;
|
|
};
|
|
openRequest.onerror = onerror;
|
|
},loadFilesFromDB:function (paths, onload, onerror) {
|
|
onload = onload || function(){};
|
|
onerror = onerror || function(){};
|
|
var indexedDB = FS.indexedDB();
|
|
try {
|
|
var openRequest = indexedDB.open(FS.DB_NAME(), FS.DB_VERSION);
|
|
} catch (e) {
|
|
return onerror(e);
|
|
}
|
|
openRequest.onupgradeneeded = onerror; // no database to load from
|
|
openRequest.onsuccess = function openRequest_onsuccess() {
|
|
var db = openRequest.result;
|
|
try {
|
|
var transaction = db.transaction([FS.DB_STORE_NAME], 'readonly');
|
|
} catch(e) {
|
|
onerror(e);
|
|
return;
|
|
}
|
|
var files = transaction.objectStore(FS.DB_STORE_NAME);
|
|
var ok = 0, fail = 0, total = paths.length;
|
|
function finish() {
|
|
if (fail == 0) onload(); else onerror();
|
|
}
|
|
paths.forEach(function(path) {
|
|
var getRequest = files.get(path);
|
|
getRequest.onsuccess = function getRequest_onsuccess() {
|
|
if (FS.analyzePath(path).exists) {
|
|
FS.unlink(path);
|
|
}
|
|
FS.createDataFile(PATH.dirname(path), PATH.basename(path), getRequest.result, true, true, true);
|
|
ok++;
|
|
if (ok + fail == total) finish();
|
|
};
|
|
getRequest.onerror = function getRequest_onerror() { fail++; if (ok + fail == total) finish() };
|
|
});
|
|
transaction.onerror = onerror;
|
|
};
|
|
openRequest.onerror = onerror;
|
|
}};function _utime(path, times) {
|
|
// int utime(const char *path, const struct utimbuf *times);
|
|
// http://pubs.opengroup.org/onlinepubs/009695399/basedefs/utime.h.html
|
|
var time;
|
|
if (times) {
|
|
// NOTE: We don't keep track of access timestamps.
|
|
var offset = 4;
|
|
time = HEAP32[(((times)+(offset))>>2)];
|
|
time *= 1000;
|
|
} else {
|
|
time = Date.now();
|
|
}
|
|
path = Pointer_stringify(path);
|
|
try {
|
|
FS.utime(path, time, time);
|
|
return 0;
|
|
} catch (e) {
|
|
FS.handleFSError(e);
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
function _emscripten_glCopyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) }
|
|
|
|
function _emscripten_set_devicemotion_callback(userData, useCapture, callbackfunc) {
|
|
JSEvents.registerDeviceMotionEventCallback(window, userData, useCapture, callbackfunc, 17, "devicemotion");
|
|
return 0;
|
|
}
|
|
|
|
function _JS_SystemInfo_HasFullscreen()
|
|
{
|
|
return UnityLoader.SystemInfo.hasFullscreen;
|
|
}
|
|
|
|
function _emscripten_glTexParameterfv(target, pname, params) {
|
|
var param = HEAPF32[((params)>>2)];
|
|
GLctx.texParameterf(target, pname, param);
|
|
}
|
|
|
|
function _emscripten_glDepthRangef(x0, x1) { GLctx['depthRange'](x0, x1) }
|
|
|
|
|
|
var SYSCALLS={DEFAULT_POLLMASK:5,mappings:{},umask:511,calculateAt:function (dirfd, path) {
|
|
if (path[0] !== '/') {
|
|
// relative path
|
|
var dir;
|
|
if (dirfd === -100) {
|
|
dir = FS.cwd();
|
|
} else {
|
|
var dirstream = FS.getStream(dirfd);
|
|
if (!dirstream) throw new FS.ErrnoError(ERRNO_CODES.EBADF);
|
|
dir = dirstream.path;
|
|
}
|
|
path = PATH.join2(dir, path);
|
|
}
|
|
return path;
|
|
},doStat:function (func, path, buf) {
|
|
try {
|
|
var stat = func(path);
|
|
} catch (e) {
|
|
if (e && e.node && PATH.normalize(path) !== PATH.normalize(FS.getPath(e.node))) {
|
|
// an error occurred while trying to look up the path; we should just report ENOTDIR
|
|
return -ERRNO_CODES.ENOTDIR;
|
|
}
|
|
throw e;
|
|
}
|
|
HEAP32[((buf)>>2)]=stat.dev;
|
|
HEAP32[(((buf)+(4))>>2)]=0;
|
|
HEAP32[(((buf)+(8))>>2)]=stat.ino;
|
|
HEAP32[(((buf)+(12))>>2)]=stat.mode;
|
|
HEAP32[(((buf)+(16))>>2)]=stat.nlink;
|
|
HEAP32[(((buf)+(20))>>2)]=stat.uid;
|
|
HEAP32[(((buf)+(24))>>2)]=stat.gid;
|
|
HEAP32[(((buf)+(28))>>2)]=stat.rdev;
|
|
HEAP32[(((buf)+(32))>>2)]=0;
|
|
HEAP32[(((buf)+(36))>>2)]=stat.size;
|
|
HEAP32[(((buf)+(40))>>2)]=4096;
|
|
HEAP32[(((buf)+(44))>>2)]=stat.blocks;
|
|
HEAP32[(((buf)+(48))>>2)]=(stat.atime.getTime() / 1000)|0;
|
|
HEAP32[(((buf)+(52))>>2)]=0;
|
|
HEAP32[(((buf)+(56))>>2)]=(stat.mtime.getTime() / 1000)|0;
|
|
HEAP32[(((buf)+(60))>>2)]=0;
|
|
HEAP32[(((buf)+(64))>>2)]=(stat.ctime.getTime() / 1000)|0;
|
|
HEAP32[(((buf)+(68))>>2)]=0;
|
|
HEAP32[(((buf)+(72))>>2)]=stat.ino;
|
|
return 0;
|
|
},doMsync:function (addr, stream, len, flags) {
|
|
var buffer = new Uint8Array(HEAPU8.subarray(addr, addr + len));
|
|
FS.msync(stream, buffer, 0, len, flags);
|
|
},doMkdir:function (path, mode) {
|
|
// remove a trailing slash, if one - /a/b/ has basename of '', but
|
|
// we want to create b in the context of this function
|
|
path = PATH.normalize(path);
|
|
if (path[path.length-1] === '/') path = path.substr(0, path.length-1);
|
|
FS.mkdir(path, mode, 0);
|
|
return 0;
|
|
},doMknod:function (path, mode, dev) {
|
|
// we don't want this in the JS API as it uses mknod to create all nodes.
|
|
switch (mode & 61440) {
|
|
case 32768:
|
|
case 8192:
|
|
case 24576:
|
|
case 4096:
|
|
case 49152:
|
|
break;
|
|
default: return -ERRNO_CODES.EINVAL;
|
|
}
|
|
FS.mknod(path, mode, dev);
|
|
return 0;
|
|
},doReadlink:function (path, buf, bufsize) {
|
|
if (bufsize <= 0) return -ERRNO_CODES.EINVAL;
|
|
var ret = FS.readlink(path);
|
|
|
|
var len = Math.min(bufsize, lengthBytesUTF8(ret));
|
|
var endChar = HEAP8[buf+len];
|
|
stringToUTF8(ret, buf, bufsize+1);
|
|
// readlink is one of the rare functions that write out a C string, but does never append a null to the output buffer(!)
|
|
// stringToUTF8() always appends a null byte, so restore the character under the null byte after the write.
|
|
HEAP8[buf+len] = endChar;
|
|
|
|
return len;
|
|
},doAccess:function (path, amode) {
|
|
if (amode & ~7) {
|
|
// need a valid mode
|
|
return -ERRNO_CODES.EINVAL;
|
|
}
|
|
var node;
|
|
var lookup = FS.lookupPath(path, { follow: true });
|
|
node = lookup.node;
|
|
var perms = '';
|
|
if (amode & 4) perms += 'r';
|
|
if (amode & 2) perms += 'w';
|
|
if (amode & 1) perms += 'x';
|
|
if (perms /* otherwise, they've just passed F_OK */ && FS.nodePermissions(node, perms)) {
|
|
return -ERRNO_CODES.EACCES;
|
|
}
|
|
return 0;
|
|
},doDup:function (path, flags, suggestFD) {
|
|
var suggest = FS.getStream(suggestFD);
|
|
if (suggest) FS.close(suggest);
|
|
return FS.open(path, flags, 0, suggestFD, suggestFD).fd;
|
|
},doReadv:function (stream, iov, iovcnt, offset) {
|
|
var ret = 0;
|
|
for (var i = 0; i < iovcnt; i++) {
|
|
var ptr = HEAP32[(((iov)+(i*8))>>2)];
|
|
var len = HEAP32[(((iov)+(i*8 + 4))>>2)];
|
|
var curr = FS.read(stream, HEAP8,ptr, len, offset);
|
|
if (curr < 0) return -1;
|
|
ret += curr;
|
|
if (curr < len) break; // nothing more to read
|
|
}
|
|
return ret;
|
|
},doWritev:function (stream, iov, iovcnt, offset) {
|
|
var ret = 0;
|
|
for (var i = 0; i < iovcnt; i++) {
|
|
var ptr = HEAP32[(((iov)+(i*8))>>2)];
|
|
var len = HEAP32[(((iov)+(i*8 + 4))>>2)];
|
|
var curr = FS.write(stream, HEAP8,ptr, len, offset);
|
|
if (curr < 0) return -1;
|
|
ret += curr;
|
|
}
|
|
return ret;
|
|
},varargs:0,get:function (varargs) {
|
|
SYSCALLS.varargs += 4;
|
|
var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)];
|
|
return ret;
|
|
},getStr:function () {
|
|
var ret = Pointer_stringify(SYSCALLS.get());
|
|
return ret;
|
|
},getStreamFromFD:function () {
|
|
var stream = FS.getStream(SYSCALLS.get());
|
|
if (!stream) throw new FS.ErrnoError(ERRNO_CODES.EBADF);
|
|
return stream;
|
|
},getSocketFromFD:function () {
|
|
var socket = SOCKFS.getSocket(SYSCALLS.get());
|
|
if (!socket) throw new FS.ErrnoError(ERRNO_CODES.EBADF);
|
|
return socket;
|
|
},getSocketAddress:function (allowNull) {
|
|
var addrp = SYSCALLS.get(), addrlen = SYSCALLS.get();
|
|
if (allowNull && addrp === 0) return null;
|
|
var info = __read_sockaddr(addrp, addrlen);
|
|
if (info.errno) throw new FS.ErrnoError(info.errno);
|
|
info.addr = DNS.lookup_addr(info.addr) || info.addr;
|
|
return info;
|
|
},get64:function () {
|
|
var low = SYSCALLS.get(), high = SYSCALLS.get();
|
|
if (low >= 0) assert(high === 0);
|
|
else assert(high === -1);
|
|
return low;
|
|
},getZero:function () {
|
|
assert(SYSCALLS.get() === 0);
|
|
}};function ___syscall168(which, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// poll
|
|
var fds = SYSCALLS.get(), nfds = SYSCALLS.get(), timeout = SYSCALLS.get();
|
|
var nonzero = 0;
|
|
for (var i = 0; i < nfds; i++) {
|
|
var pollfd = fds + 8 * i;
|
|
var fd = HEAP32[((pollfd)>>2)];
|
|
var events = HEAP16[(((pollfd)+(4))>>1)];
|
|
var mask = 32;
|
|
var stream = FS.getStream(fd);
|
|
if (stream) {
|
|
mask = SYSCALLS.DEFAULT_POLLMASK;
|
|
if (stream.stream_ops.poll) {
|
|
mask = stream.stream_ops.poll(stream);
|
|
}
|
|
}
|
|
mask &= events | 8 | 16;
|
|
if (mask) nonzero++;
|
|
HEAP16[(((pollfd)+(6))>>1)]=mask;
|
|
}
|
|
return nonzero;
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function _JS_SystemInfo_GetBrowserName(buffer, bufferSize)
|
|
{
|
|
var browser = UnityLoader.SystemInfo.browser;
|
|
if (buffer)
|
|
stringToUTF8(browser, buffer, bufferSize);
|
|
return lengthBytesUTF8(browser);
|
|
}
|
|
|
|
function _emscripten_glGetObjectParameterivARB() {
|
|
Module['printErr']('missing function: emscripten_glGetObjectParameterivARB'); abort(-1);
|
|
}
|
|
|
|
function _glCreateShader(shaderType) {
|
|
var id = GL.getNewId(GL.shaders);
|
|
GL.shaders[id] = GLctx.createShader(shaderType);
|
|
return id;
|
|
}
|
|
|
|
function _emscripten_glBindAttribLocation(program, index, name) {
|
|
name = Pointer_stringify(name);
|
|
GLctx.bindAttribLocation(GL.programs[program], index, name);
|
|
}
|
|
|
|
function _glGenRenderbuffers(n, renderbuffers) {
|
|
for (var i = 0; i < n; i++) {
|
|
var renderbuffer = GLctx.createRenderbuffer();
|
|
if (!renderbuffer) {
|
|
GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
|
|
while(i < n) HEAP32[(((renderbuffers)+(i++*4))>>2)]=0;
|
|
return;
|
|
}
|
|
var id = GL.getNewId(GL.renderbuffers);
|
|
renderbuffer.name = id;
|
|
GL.renderbuffers[id] = renderbuffer;
|
|
HEAP32[(((renderbuffers)+(i*4))>>2)]=id;
|
|
}
|
|
}
|
|
|
|
function _glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) {
|
|
var heapView;
|
|
if (data) {
|
|
heapView = HEAPU8.subarray((data),(data+imageSize));
|
|
} else {
|
|
heapView = null;
|
|
}
|
|
GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, heapView);
|
|
}
|
|
|
|
function _glBlendFuncSeparate(x0, x1, x2, x3) { GLctx['blendFuncSeparate'](x0, x1, x2, x3) }
|
|
|
|
|
|
Module["_memset"] = _memset;
|
|
|
|
function _glDrawBuffers(n, bufs) {
|
|
var bufArray = [];
|
|
for (var i = 0; i < n; i++)
|
|
bufArray.push(HEAP32[(((bufs)+(i*4))>>2)]);
|
|
|
|
GLctx['drawBuffers'](bufArray);
|
|
}
|
|
|
|
function _JS_SystemInfo_HasCursorLock()
|
|
{
|
|
return UnityLoader.SystemInfo.hasCursorLock;
|
|
}
|
|
|
|
|
|
|
|
var wr={requestInstances:{},nextRequestId:1};function _JS_WebRequest_Send(request, ptr, length)
|
|
{
|
|
var http = wr.requestInstances[request];
|
|
|
|
try {
|
|
if (length > 0)
|
|
http.send(HEAPU8.subarray(ptr, ptr+length));
|
|
else
|
|
http.send();
|
|
}
|
|
catch(e) {
|
|
console.error(e.name + ": " + e.message);
|
|
}
|
|
}
|
|
|
|
function ___lock() {}
|
|
|
|
function _emscripten_glGetVertexAttribPointerv(index, pname, pointer) {
|
|
if (!pointer) {
|
|
// GLES2 specification does not specify how to behave if pointer is a null pointer. Since calling this function does not make sense
|
|
// if pointer == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
HEAP32[((pointer)>>2)]=GLctx.getVertexAttribOffset(index, pname);
|
|
}
|
|
|
|
function _emscripten_glVertexAttrib3f(x0, x1, x2, x3) { GLctx['vertexAttrib3f'](x0, x1, x2, x3) }
|
|
|
|
function _clock() {
|
|
if (_clock.start === undefined) _clock.start = Date.now();
|
|
return ((Date.now() - _clock.start) * (1000000 / 1000))|0;
|
|
}
|
|
|
|
var _llvm_ctlz_i32=true;
|
|
|
|
function _glDeleteProgram(id) {
|
|
if (!id) return;
|
|
var program = GL.programs[id];
|
|
if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
|
|
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
GLctx.deleteProgram(program);
|
|
program.name = 0;
|
|
GL.programs[id] = null;
|
|
GL.programInfos[id] = null;
|
|
}
|
|
|
|
function _glRenderbufferStorage(x0, x1, x2, x3) { GLctx['renderbufferStorage'](x0, x1, x2, x3) }
|
|
|
|
|
|
var WEBAudio={audioInstances:[],audioContext:{},audioWebEnabled:0};function _JS_Sound_SetListenerPosition(x, y, z)
|
|
{
|
|
if (WEBAudio.audioWebEnabled == 0)
|
|
return;
|
|
|
|
WEBAudio.audioContext.listener.setPosition(x, y, z);
|
|
}
|
|
|
|
function _JS_WebGL_InitContextAttributes(attributes)
|
|
{
|
|
// We want alpha in the back buffer so that we match expected Unity output.
|
|
// But the browsers will use alpha to blend with the web page, so we have to
|
|
// make sure we clear it before blitting.
|
|
HEAP32[((attributes)>>2)]=1;
|
|
HEAP32[(((attributes)+(4))>>2)]=1;
|
|
HEAP32[(((attributes)+(8))>>2)]=1;
|
|
HEAP32[(((attributes)+(12))>>2)]=0;
|
|
HEAP32[(((attributes)+(16))>>2)]=1;
|
|
HEAP32[(((attributes)+(20))>>2)]=Module.webglContextAttributes.preserveDrawingBuffer;
|
|
HEAP32[(((attributes)+(24))>>2)]=0;
|
|
HEAP32[(((attributes)+(28))>>2)]=0;
|
|
HEAP32[(((attributes)+(32))>>2)]=1;
|
|
HEAP32[(((attributes)+(36))>>2)]=0;
|
|
HEAP32[(((attributes)+(40))>>2)]=1;
|
|
HEAP32[(((attributes)+(44))>>2)]=0;
|
|
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_set_touchstart_callback(target, userData, useCapture, callbackfunc) {
|
|
JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 22, "touchstart");
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_glDeleteShader(id) {
|
|
if (!id) return;
|
|
var shader = GL.shaders[id];
|
|
if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
|
|
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
GLctx.deleteShader(shader);
|
|
GL.shaders[id] = null;
|
|
}
|
|
|
|
function _pthread_attr_init(attr) {
|
|
/* int pthread_attr_init(pthread_attr_t *attr); */
|
|
//FIXME: should allocate a pthread_attr_t
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_glDrawArraysInstanced(mode, first, count, primcount) {
|
|
GLctx['drawArraysInstanced'](mode, first, count, primcount);
|
|
}
|
|
|
|
function _emscripten_glDeleteBuffers(n, buffers) {
|
|
for (var i = 0; i < n; i++) {
|
|
var id = HEAP32[(((buffers)+(i*4))>>2)];
|
|
var buffer = GL.buffers[id];
|
|
|
|
// From spec: "glDeleteBuffers silently ignores 0's and names that do not
|
|
// correspond to existing buffer objects."
|
|
if (!buffer) continue;
|
|
|
|
GLctx.deleteBuffer(buffer);
|
|
buffer.name = 0;
|
|
GL.buffers[id] = null;
|
|
|
|
if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0;
|
|
if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0;
|
|
}
|
|
}
|
|
|
|
function _emscripten_glTexParameteriv(target, pname, params) {
|
|
var param = HEAP32[((params)>>2)];
|
|
GLctx.texParameteri(target, pname, param);
|
|
}
|
|
|
|
function _emscripten_glUniformMatrix2fv(location, count, transpose, value) {
|
|
location = GL.uniforms[location];
|
|
var view;
|
|
if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
view = GL.miniTempBufferViews[4*count-1];
|
|
for (var i = 0; i < 4*count; i += 4) {
|
|
view[i] = HEAPF32[(((value)+(4*i))>>2)];
|
|
view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
|
|
view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
|
|
view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
|
|
}
|
|
} else {
|
|
view = HEAPF32.subarray((value)>>2,(value+count*16)>>2);
|
|
}
|
|
GLctx.uniformMatrix2fv(location, !!transpose, view);
|
|
}
|
|
|
|
function ___syscall5(which, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// open
|
|
var pathname = SYSCALLS.getStr(), flags = SYSCALLS.get(), mode = SYSCALLS.get() // optional TODO
|
|
var stream = FS.open(pathname, flags, mode);
|
|
return stream.fd;
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function ___syscall4(which, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// write
|
|
var stream = SYSCALLS.getStreamFromFD(), buf = SYSCALLS.get(), count = SYSCALLS.get();
|
|
return FS.write(stream, HEAP8,buf, count);
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function ___syscall6(which, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// close
|
|
var stream = SYSCALLS.getStreamFromFD();
|
|
FS.close(stream);
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function _glGenVertexArrays(n, arrays) {
|
|
|
|
for (var i = 0; i < n; i++) {
|
|
var vao = GLctx['createVertexArray']();
|
|
if (!vao) {
|
|
GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
|
|
while(i < n) HEAP32[(((arrays)+(i++*4))>>2)]=0;
|
|
return;
|
|
}
|
|
var id = GL.getNewId(GL.vaos);
|
|
vao.name = id;
|
|
GL.vaos[id] = vao;
|
|
HEAP32[(((arrays)+(i*4))>>2)]=id;
|
|
}
|
|
}
|
|
|
|
function _glTexStorage3D(x0, x1, x2, x3, x4, x5) { GLctx['texStorage3D'](x0, x1, x2, x3, x4, x5) }
|
|
|
|
function _emscripten_glEnableClientState() {
|
|
Module['printErr']('missing function: emscripten_glEnableClientState'); abort(-1);
|
|
}
|
|
|
|
function _glDetachShader(program, shader) {
|
|
GLctx.detachShader(GL.programs[program],
|
|
GL.shaders[shader]);
|
|
}
|
|
|
|
function _emscripten_glStencilMask(x0) { GLctx['stencilMask'](x0) }
|
|
|
|
function _JS_Sound_SetListenerOrientation(x, y, z, xUp, yUp, zUp)
|
|
{
|
|
if (WEBAudio.audioWebEnabled == 0)
|
|
return;
|
|
|
|
// Web Audio uses a RHS coordinate system, Unity uses LHS, causing orientations to be flipped.
|
|
// So we pass a negative direction here to compensate, otherwise channels will be flipped.
|
|
WEBAudio.audioContext.listener.setOrientation(-x, -y, -z, xUp, yUp, zUp);
|
|
}
|
|
|
|
function _JS_Eval_SetTimeout(func, arg, millis)
|
|
{
|
|
Module['noExitRuntime'] = true;
|
|
|
|
function wrapper() {
|
|
Runtime.getFuncWrapper(func, 'vi')(arg);
|
|
}
|
|
|
|
return Browser.safeSetTimeout(wrapper, millis);
|
|
}
|
|
|
|
function _JS_Eval_EvalJS(ptr)
|
|
{
|
|
var str = Pointer_stringify(ptr);
|
|
try {
|
|
eval (str);
|
|
}
|
|
catch (exception)
|
|
{
|
|
console.error(exception);
|
|
}
|
|
}
|
|
|
|
function _glDeleteFramebuffers(n, framebuffers) {
|
|
for (var i = 0; i < n; ++i) {
|
|
var id = HEAP32[(((framebuffers)+(i*4))>>2)];
|
|
var framebuffer = GL.framebuffers[id];
|
|
if (!framebuffer) continue; // GL spec: "glDeleteFramebuffers silently ignores 0s and names that do not correspond to existing framebuffer objects".
|
|
GLctx.deleteFramebuffer(framebuffer);
|
|
framebuffer.name = 0;
|
|
GL.framebuffers[id] = null;
|
|
}
|
|
}
|
|
|
|
function _glDrawArrays(mode, first, count) {
|
|
|
|
GLctx.drawArrays(mode, first, count);
|
|
|
|
}
|
|
|
|
function _emscripten_webgl_enable_extension(contextHandle, extension) {
|
|
var context = GL.getContext(contextHandle);
|
|
var extString = Pointer_stringify(extension);
|
|
if (extString.indexOf('GL_') == 0) extString = extString.substr(3); // Allow enabling extensions both with "GL_" prefix and without.
|
|
var ext = context.GLctx.getExtension(extString);
|
|
return ext ? 1 : 0;
|
|
}
|
|
|
|
function _emscripten_get_num_gamepads() {
|
|
__emscripten_sample_gamepad_data();
|
|
if (!JSEvents.lastGamepadState) return -1;
|
|
return JSEvents.lastGamepadState.length;
|
|
}
|
|
|
|
function _emscripten_set_blur_callback(target, userData, useCapture, callbackfunc) {
|
|
JSEvents.registerFocusEventCallback(target, userData, useCapture, callbackfunc, 12, "blur");
|
|
return 0;
|
|
}
|
|
|
|
function _mktime(tmPtr) {
|
|
_tzset();
|
|
var date = new Date(HEAP32[(((tmPtr)+(20))>>2)] + 1900,
|
|
HEAP32[(((tmPtr)+(16))>>2)],
|
|
HEAP32[(((tmPtr)+(12))>>2)],
|
|
HEAP32[(((tmPtr)+(8))>>2)],
|
|
HEAP32[(((tmPtr)+(4))>>2)],
|
|
HEAP32[((tmPtr)>>2)],
|
|
0);
|
|
|
|
// There's an ambiguous hour when the time goes back; the tm_isdst field is
|
|
// used to disambiguate it. Date() basically guesses, so we fix it up if it
|
|
// guessed wrong, or fill in tm_isdst with the guess if it's -1.
|
|
var dst = HEAP32[(((tmPtr)+(32))>>2)];
|
|
var guessedOffset = date.getTimezoneOffset();
|
|
var start = new Date(date.getFullYear(), 0, 1);
|
|
var summerOffset = new Date(2000, 6, 1).getTimezoneOffset();
|
|
var winterOffset = start.getTimezoneOffset();
|
|
var dstOffset = Math.min(winterOffset, summerOffset); // DST is in December in South
|
|
if (dst < 0) {
|
|
HEAP32[(((tmPtr)+(32))>>2)]=Number(dstOffset == guessedOffset);
|
|
} else if ((dst > 0) != (dstOffset == guessedOffset)) {
|
|
var nonDstOffset = Math.max(winterOffset, summerOffset);
|
|
var trueOffset = dst > 0 ? dstOffset : nonDstOffset;
|
|
// Don't try setMinutes(date.getMinutes() + ...) -- it's messed up.
|
|
date.setTime(date.getTime() + (trueOffset - guessedOffset)*60000);
|
|
}
|
|
|
|
HEAP32[(((tmPtr)+(24))>>2)]=date.getDay();
|
|
var yday = ((date.getTime() - start.getTime()) / (1000 * 60 * 60 * 24))|0;
|
|
HEAP32[(((tmPtr)+(28))>>2)]=yday;
|
|
|
|
return (date.getTime() / 1000)|0;
|
|
}
|
|
|
|
function _sched_yield() {
|
|
return 0;
|
|
}
|
|
|
|
function _glClear(x0) { GLctx['clear'](x0) }
|
|
|
|
function _emscripten_webgl_make_context_current(contextHandle) {
|
|
var success = GL.makeContextCurrent(contextHandle);
|
|
return success ? 0 : -5;
|
|
}
|
|
|
|
function _glUniform2iv(location, count, value) {
|
|
location = GL.uniforms[location];
|
|
count *= 2;
|
|
value = HEAP32.subarray((value)>>2,(value+count*4)>>2);
|
|
GLctx.uniform2iv(location, value);
|
|
}
|
|
|
|
function _glIsEnabled(x0) { return GLctx['isEnabled'](x0) }
|
|
|
|
function _glFramebufferTexture2D(target, attachment, textarget, texture, level) {
|
|
GLctx.framebufferTexture2D(target, attachment, textarget,
|
|
GL.textures[texture], level);
|
|
}
|
|
|
|
function _glGetFramebufferAttachmentParameteriv(target, attachment, pname, params) {
|
|
var result = GLctx.getFramebufferAttachmentParameter(target, attachment, pname);
|
|
HEAP32[((params)>>2)]=result;
|
|
}
|
|
|
|
function _emscripten_request_pointerlock(target, deferUntilInEventHandler) {
|
|
if (!target) target = '#canvas';
|
|
target = JSEvents.findEventTarget(target);
|
|
if (!target) return -4;
|
|
if (!target.requestPointerLock && !target.mozRequestPointerLock && !target.webkitRequestPointerLock && !target.msRequestPointerLock) {
|
|
return -1;
|
|
}
|
|
|
|
var canPerformRequests = JSEvents.canPerformEventHandlerRequests();
|
|
|
|
// Queue this function call if we're not currently in an event handler and the user saw it appropriate to do so.
|
|
if (!canPerformRequests) {
|
|
if (deferUntilInEventHandler) {
|
|
JSEvents.deferCall(JSEvents.requestPointerLock, 2 /* priority below fullscreen */, [target]);
|
|
return 1;
|
|
} else {
|
|
return -2;
|
|
}
|
|
}
|
|
|
|
return JSEvents.requestPointerLock(target);
|
|
}
|
|
|
|
function _glBindBufferBase(target, index, buffer) {
|
|
var bufferObj = buffer ? GL.buffers[buffer] : null;
|
|
GLctx['bindBufferBase'](target, index, bufferObj);
|
|
}
|
|
|
|
|
|
Module["_pthread_cond_broadcast"] = _pthread_cond_broadcast;
|
|
|
|
function _gettimeofday(ptr) {
|
|
var now = Date.now();
|
|
HEAP32[((ptr)>>2)]=(now/1000)|0; // seconds
|
|
HEAP32[(((ptr)+(4))>>2)]=((now % 1000)*1000)|0; // microseconds
|
|
return 0;
|
|
}
|
|
|
|
function _glTexParameteriv(target, pname, params) {
|
|
var param = HEAP32[((params)>>2)];
|
|
GLctx.texParameteri(target, pname, param);
|
|
}
|
|
|
|
function _JS_Sound_SetVolume(channelInstance, v)
|
|
{
|
|
if (WEBAudio.audioWebEnabled == 0)
|
|
return;
|
|
|
|
WEBAudio.audioInstances[channelInstance].gain.gain.value = v;
|
|
}
|
|
|
|
function _glGenFramebuffers(n, ids) {
|
|
for (var i = 0; i < n; ++i) {
|
|
var framebuffer = GLctx.createFramebuffer();
|
|
if (!framebuffer) {
|
|
GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
|
|
while(i < n) HEAP32[(((ids)+(i++*4))>>2)]=0;
|
|
return;
|
|
}
|
|
var id = GL.getNewId(GL.framebuffers);
|
|
framebuffer.name = id;
|
|
GL.framebuffers[id] = framebuffer;
|
|
HEAP32[(((ids)+(i*4))>>2)]=id;
|
|
}
|
|
}
|
|
|
|
function _emscripten_glGetTexParameteriv(target, pname, params) {
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
|
// if p == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
HEAP32[((params)>>2)]=GLctx.getTexParameter(target, pname);
|
|
}
|
|
|
|
function ___syscall122(which, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// uname
|
|
var buf = SYSCALLS.get();
|
|
if (!buf) return -ERRNO_CODES.EFAULT
|
|
var layout = {"sysname":0,"nodename":65,"domainname":325,"machine":260,"version":195,"release":130,"__size__":390};
|
|
function copyString(element, value) {
|
|
var offset = layout[element];
|
|
writeAsciiToMemory(value, buf + offset);
|
|
}
|
|
copyString('sysname', 'Emscripten');
|
|
copyString('nodename', 'emscripten');
|
|
copyString('release', '1.0');
|
|
copyString('version', '#1');
|
|
copyString('machine', 'x86-JS');
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function _abort() {
|
|
Module['abort']();
|
|
}
|
|
|
|
function _glDeleteVertexArrays(n, vaos) {
|
|
for (var i = 0; i < n; i++) {
|
|
var id = HEAP32[(((vaos)+(i*4))>>2)];
|
|
GLctx['deleteVertexArray'](GL.vaos[id]);
|
|
GL.vaos[id] = null;
|
|
}
|
|
}
|
|
|
|
function _emscripten_glSampleCoverage(value, invert) {
|
|
GLctx.sampleCoverage(value, !!invert);
|
|
}
|
|
|
|
function _glIsVertexArray(array) {
|
|
|
|
var vao = GL.vaos[array];
|
|
if (!vao) return 0;
|
|
return GLctx['isVertexArray'](vao);
|
|
}
|
|
|
|
function _glDisableVertexAttribArray(index) {
|
|
GLctx.disableVertexAttribArray(index);
|
|
}
|
|
|
|
function _sysconf(name) {
|
|
// long sysconf(int name);
|
|
// http://pubs.opengroup.org/onlinepubs/009695399/functions/sysconf.html
|
|
switch(name) {
|
|
case 30: return PAGE_SIZE;
|
|
case 85: return totalMemory / PAGE_SIZE;
|
|
case 132:
|
|
case 133:
|
|
case 12:
|
|
case 137:
|
|
case 138:
|
|
case 15:
|
|
case 235:
|
|
case 16:
|
|
case 17:
|
|
case 18:
|
|
case 19:
|
|
case 20:
|
|
case 149:
|
|
case 13:
|
|
case 10:
|
|
case 236:
|
|
case 153:
|
|
case 9:
|
|
case 21:
|
|
case 22:
|
|
case 159:
|
|
case 154:
|
|
case 14:
|
|
case 77:
|
|
case 78:
|
|
case 139:
|
|
case 80:
|
|
case 81:
|
|
case 82:
|
|
case 68:
|
|
case 67:
|
|
case 164:
|
|
case 11:
|
|
case 29:
|
|
case 47:
|
|
case 48:
|
|
case 95:
|
|
case 52:
|
|
case 51:
|
|
case 46:
|
|
return 200809;
|
|
case 79:
|
|
return 0;
|
|
case 27:
|
|
case 246:
|
|
case 127:
|
|
case 128:
|
|
case 23:
|
|
case 24:
|
|
case 160:
|
|
case 161:
|
|
case 181:
|
|
case 182:
|
|
case 242:
|
|
case 183:
|
|
case 184:
|
|
case 243:
|
|
case 244:
|
|
case 245:
|
|
case 165:
|
|
case 178:
|
|
case 179:
|
|
case 49:
|
|
case 50:
|
|
case 168:
|
|
case 169:
|
|
case 175:
|
|
case 170:
|
|
case 171:
|
|
case 172:
|
|
case 97:
|
|
case 76:
|
|
case 32:
|
|
case 173:
|
|
case 35:
|
|
return -1;
|
|
case 176:
|
|
case 177:
|
|
case 7:
|
|
case 155:
|
|
case 8:
|
|
case 157:
|
|
case 125:
|
|
case 126:
|
|
case 92:
|
|
case 93:
|
|
case 129:
|
|
case 130:
|
|
case 131:
|
|
case 94:
|
|
case 91:
|
|
return 1;
|
|
case 74:
|
|
case 60:
|
|
case 69:
|
|
case 70:
|
|
case 4:
|
|
return 1024;
|
|
case 31:
|
|
case 42:
|
|
case 72:
|
|
return 32;
|
|
case 87:
|
|
case 26:
|
|
case 33:
|
|
return 2147483647;
|
|
case 34:
|
|
case 1:
|
|
return 47839;
|
|
case 38:
|
|
case 36:
|
|
return 99;
|
|
case 43:
|
|
case 37:
|
|
return 2048;
|
|
case 0: return 2097152;
|
|
case 3: return 65536;
|
|
case 28: return 32768;
|
|
case 44: return 32767;
|
|
case 75: return 16384;
|
|
case 39: return 1000;
|
|
case 89: return 700;
|
|
case 71: return 256;
|
|
case 40: return 255;
|
|
case 2: return 100;
|
|
case 180: return 64;
|
|
case 25: return 20;
|
|
case 5: return 16;
|
|
case 6: return 6;
|
|
case 73: return 4;
|
|
case 84: {
|
|
if (typeof navigator === 'object') return navigator['hardwareConcurrency'] || 1;
|
|
return 1;
|
|
}
|
|
}
|
|
___setErrNo(ERRNO_CODES.EINVAL);
|
|
return -1;
|
|
}
|
|
|
|
function _emscripten_glMatrixMode(){ throw 'Legacy GL function (glMatrixMode) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; }
|
|
|
|
function _glGetUniformIndices(program, uniformCount, uniformNames, uniformIndices) {
|
|
if (!uniformIndices) {
|
|
// GLES2 specification does not specify how to behave if uniformIndices is a null pointer. Since calling this function does not make sense
|
|
// if uniformIndices == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
if (uniformCount > 0 && (uniformNames == 0 || uniformIndices == 0)) {
|
|
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
program = GL.programs[program];
|
|
var names = [];
|
|
for (var i = 0; i < uniformCount; i++)
|
|
names.push(Pointer_stringify(HEAP32[(((uniformNames)+(i*4))>>2)]));
|
|
|
|
var result = GLctx['getUniformIndices'](program, names);
|
|
if (!result) return; // GL spec: If an error is generated, nothing is written out to uniformIndices.
|
|
|
|
var len = result.length;
|
|
for (var i = 0; i < len; i++) {
|
|
HEAP32[(((uniformIndices)+(i*4))>>2)]=result[i];
|
|
}
|
|
}
|
|
|
|
function _JS_Log_Dump(ptr, type)
|
|
{
|
|
var str = Pointer_stringify(ptr);
|
|
if (typeof dump == 'function')
|
|
dump (str);
|
|
switch (type)
|
|
{
|
|
case 0: //LogType_Error
|
|
case 1: //LogType_Assert
|
|
case 4: //LogType_Exception
|
|
console.error (str);
|
|
return;
|
|
|
|
case 2: //LogType_Warning
|
|
console.warn (str);
|
|
return;
|
|
|
|
case 3: //LogType_Log
|
|
case 5: //LogType_Debug
|
|
console.log (str);
|
|
return;
|
|
|
|
default:
|
|
console.error ("Unknown console message type!")
|
|
console.error (str);
|
|
}
|
|
}
|
|
|
|
function _emscripten_glPolygonOffset(x0, x1) { GLctx['polygonOffset'](x0, x1) }
|
|
|
|
function _glDisable(x0) { GLctx['disable'](x0) }
|
|
|
|
function _emscripten_glIsBuffer(buffer) {
|
|
var b = GL.buffers[buffer];
|
|
if (!b) return 0;
|
|
return GLctx.isBuffer(b);
|
|
}
|
|
|
|
|
|
var PTHREAD_SPECIFIC={};function _pthread_getspecific(key) {
|
|
return PTHREAD_SPECIFIC[key] || 0;
|
|
}
|
|
|
|
function _glEnable(x0) { GLctx['enable'](x0) }
|
|
|
|
function _glGetActiveUniformsiv(program, uniformCount, uniformIndices, pname, params) {
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
|
// if params == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
if (uniformCount > 0 && uniformIndices == 0) {
|
|
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
program = GL.programs[program];
|
|
var ids = [];
|
|
for (var i = 0; i < uniformCount; i++) {
|
|
ids.push(HEAP32[(((uniformIndices)+(i*4))>>2)]);
|
|
}
|
|
|
|
var result = GLctx['getActiveUniforms'](program, ids, pname);
|
|
if (!result) return; // GL spec: If an error is generated, nothing is written out to params.
|
|
|
|
var len = result.length;
|
|
for (var i = 0; i < len; i++) {
|
|
HEAP32[(((params)+(i*4))>>2)]=result[i];
|
|
}
|
|
}
|
|
|
|
|
|
|
|
function emscriptenWebGLComputeImageSize(width, height, sizePerPixel, alignment) {
|
|
function roundedToNextMultipleOf(x, y) {
|
|
return Math.floor((x + y - 1) / y) * y
|
|
}
|
|
var plainRowSize = width * sizePerPixel;
|
|
var alignedRowSize = roundedToNextMultipleOf(plainRowSize, alignment);
|
|
return (height <= 0) ? 0 :
|
|
((height - 1) * alignedRowSize + plainRowSize);
|
|
}function emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) {
|
|
var sizePerPixel;
|
|
var numChannels;
|
|
switch(format) {
|
|
case 0x1906 /* GL_ALPHA */:
|
|
case 0x1909 /* GL_LUMINANCE */:
|
|
case 0x1902 /* GL_DEPTH_COMPONENT */:
|
|
case 0x1903 /* GL_RED */:
|
|
case 0x8D94 /* GL_RED_INTEGER */:
|
|
numChannels = 1;
|
|
break;
|
|
case 0x190A /* GL_LUMINANCE_ALPHA */:
|
|
case 0x8227 /* GL_RG */:
|
|
case 0x8228 /* GL_RG_INTEGER*/:
|
|
numChannels = 2;
|
|
break;
|
|
case 0x1907 /* GL_RGB */:
|
|
case 0x8C40 /* GL_SRGB_EXT */:
|
|
case 0x8D98 /* GL_RGB_INTEGER */:
|
|
numChannels = 3;
|
|
break;
|
|
case 0x1908 /* GL_RGBA */:
|
|
case 0x8C42 /* GL_SRGB_ALPHA_EXT */:
|
|
case 0x8D99 /* GL_RGBA_INTEGER */:
|
|
numChannels = 4;
|
|
break;
|
|
default:
|
|
GL.recordError(0x0500); // GL_INVALID_ENUM
|
|
return null;
|
|
}
|
|
switch (type) {
|
|
case 0x1401 /* GL_UNSIGNED_BYTE */:
|
|
case 0x1400 /* GL_BYTE */:
|
|
sizePerPixel = numChannels*1;
|
|
break;
|
|
case 0x1403 /* GL_UNSIGNED_SHORT */:
|
|
case 0x8D61 /* GL_HALF_FLOAT_OES */:
|
|
case 0x140B /* GL_HALF_FLOAT */:
|
|
case 0x1402 /* GL_SHORT */:
|
|
sizePerPixel = numChannels*2;
|
|
break;
|
|
case 0x1405 /* GL_UNSIGNED_INT */:
|
|
case 0x1406 /* GL_FLOAT */:
|
|
case 0x1404 /* GL_INT */:
|
|
sizePerPixel = numChannels*4;
|
|
break;
|
|
case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */:
|
|
case 0x8C3E /* GL_UNSIGNED_INT_5_9_9_9_REV */:
|
|
case 0x8368 /* GL_UNSIGNED_INT_2_10_10_10_REV */:
|
|
case 0x8C3B /* GL_UNSIGNED_INT_10F_11F_11F_REV */:
|
|
case 0x84FA /* GL_UNSIGNED_INT_24_8 */:
|
|
sizePerPixel = 4;
|
|
break;
|
|
case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */:
|
|
case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */:
|
|
case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */:
|
|
sizePerPixel = 2;
|
|
break;
|
|
default:
|
|
GL.recordError(0x0500); // GL_INVALID_ENUM
|
|
return null;
|
|
}
|
|
var bytes = emscriptenWebGLComputeImageSize(width, height, sizePerPixel, GL.unpackAlignment);
|
|
switch(type) {
|
|
case 0x1400 /* GL_BYTE */:
|
|
return HEAP8.subarray((pixels),(pixels+bytes));
|
|
case 0x1401 /* GL_UNSIGNED_BYTE */:
|
|
return HEAPU8.subarray((pixels),(pixels+bytes));
|
|
case 0x1402 /* GL_SHORT */:
|
|
return HEAP16.subarray((pixels)>>1,(pixels+bytes)>>1);
|
|
case 0x1404 /* GL_INT */:
|
|
return HEAP32.subarray((pixels)>>2,(pixels+bytes)>>2);
|
|
case 0x1406 /* GL_FLOAT */:
|
|
return HEAPF32.subarray((pixels)>>2,(pixels+bytes)>>2);
|
|
case 0x1405 /* GL_UNSIGNED_INT */:
|
|
case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */:
|
|
case 0x8C3E /* GL_UNSIGNED_INT_5_9_9_9_REV */:
|
|
case 0x8368 /* GL_UNSIGNED_INT_2_10_10_10_REV */:
|
|
case 0x8C3B /* GL_UNSIGNED_INT_10F_11F_11F_REV */:
|
|
case 0x84FA /* GL_UNSIGNED_INT_24_8 */:
|
|
return HEAPU32.subarray((pixels)>>2,(pixels+bytes)>>2);
|
|
case 0x1403 /* GL_UNSIGNED_SHORT */:
|
|
case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */:
|
|
case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */:
|
|
case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */:
|
|
case 0x8D61 /* GL_HALF_FLOAT_OES */:
|
|
case 0x140B /* GL_HALF_FLOAT */:
|
|
return HEAPU16.subarray((pixels)>>1,(pixels+bytes)>>1);
|
|
default:
|
|
GL.recordError(0x0500); // GL_INVALID_ENUM
|
|
return null;
|
|
}
|
|
}function _emscripten_glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) {
|
|
var pixelData = null;
|
|
if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, 0);
|
|
GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixelData);
|
|
}
|
|
|
|
function _emscripten_glUniform2f(location, v0, v1) {
|
|
location = GL.uniforms[location];
|
|
GLctx.uniform2f(location, v0, v1);
|
|
}
|
|
|
|
function _glGetAttribLocation(program, name) {
|
|
program = GL.programs[program];
|
|
name = Pointer_stringify(name);
|
|
return GLctx.getAttribLocation(program, name);
|
|
}
|
|
|
|
function _emscripten_glUniform2i(location, v0, v1) {
|
|
location = GL.uniforms[location];
|
|
GLctx.uniform2i(location, v0, v1);
|
|
}
|
|
|
|
function _emscripten_glDeleteRenderbuffers(n, renderbuffers) {
|
|
for (var i = 0; i < n; i++) {
|
|
var id = HEAP32[(((renderbuffers)+(i*4))>>2)];
|
|
var renderbuffer = GL.renderbuffers[id];
|
|
if (!renderbuffer) continue; // GL spec: "glDeleteRenderbuffers silently ignores 0s and names that do not correspond to existing renderbuffer objects".
|
|
GLctx.deleteRenderbuffer(renderbuffer);
|
|
renderbuffer.name = 0;
|
|
GL.renderbuffers[id] = null;
|
|
}
|
|
}
|
|
|
|
function ___cxa_pure_virtual() {
|
|
ABORT = true;
|
|
throw 'Pure virtual function called!';
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
var _environ=STATICTOP; STATICTOP += 16;;var ___environ=_environ;function ___buildEnvironment(env) {
|
|
// WARNING: Arbitrary limit!
|
|
var MAX_ENV_VALUES = 64;
|
|
var TOTAL_ENV_SIZE = 1024;
|
|
|
|
// Statically allocate memory for the environment.
|
|
var poolPtr;
|
|
var envPtr;
|
|
if (!___buildEnvironment.called) {
|
|
___buildEnvironment.called = true;
|
|
// Set default values. Use string keys for Closure Compiler compatibility.
|
|
ENV['USER'] = ENV['LOGNAME'] = 'web_user';
|
|
ENV['PATH'] = '/';
|
|
ENV['PWD'] = '/';
|
|
ENV['HOME'] = '/home/web_user';
|
|
ENV['LANG'] = 'C';
|
|
ENV['_'] = Module['thisProgram'];
|
|
// Allocate memory.
|
|
poolPtr = allocate(TOTAL_ENV_SIZE, 'i8', ALLOC_STATIC);
|
|
envPtr = allocate(MAX_ENV_VALUES * 4,
|
|
'i8*', ALLOC_STATIC);
|
|
HEAP32[((envPtr)>>2)]=poolPtr;
|
|
HEAP32[((_environ)>>2)]=envPtr;
|
|
} else {
|
|
envPtr = HEAP32[((_environ)>>2)];
|
|
poolPtr = HEAP32[((envPtr)>>2)];
|
|
}
|
|
|
|
// Collect key=value lines.
|
|
var strings = [];
|
|
var totalSize = 0;
|
|
for (var key in env) {
|
|
if (typeof env[key] === 'string') {
|
|
var line = key + '=' + env[key];
|
|
strings.push(line);
|
|
totalSize += line.length;
|
|
}
|
|
}
|
|
if (totalSize > TOTAL_ENV_SIZE) {
|
|
throw new Error('Environment size exceeded TOTAL_ENV_SIZE!');
|
|
}
|
|
|
|
// Make new.
|
|
var ptrSize = 4;
|
|
for (var i = 0; i < strings.length; i++) {
|
|
var line = strings[i];
|
|
writeAsciiToMemory(line, poolPtr);
|
|
HEAP32[(((envPtr)+(i * ptrSize))>>2)]=poolPtr;
|
|
poolPtr += line.length + 1;
|
|
}
|
|
HEAP32[(((envPtr)+(strings.length * ptrSize))>>2)]=0;
|
|
}var ENV={};function _unsetenv(name) {
|
|
// int unsetenv(const char *name);
|
|
// http://pubs.opengroup.org/onlinepubs/009695399/functions/unsetenv.html
|
|
if (name === 0) {
|
|
___setErrNo(ERRNO_CODES.EINVAL);
|
|
return -1;
|
|
}
|
|
name = Pointer_stringify(name);
|
|
if (name === '' || name.indexOf('=') !== -1) {
|
|
___setErrNo(ERRNO_CODES.EINVAL);
|
|
return -1;
|
|
}
|
|
if (ENV.hasOwnProperty(name)) {
|
|
delete ENV[name];
|
|
___buildEnvironment(ENV);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_set_mousedown_callback(target, userData, useCapture, callbackfunc) {
|
|
JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 5, "mousedown");
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_glDepthRange(x0, x1) { GLctx['depthRange'](x0, x1) }
|
|
|
|
function _emscripten_set_fullscreenchange_callback(target, userData, useCapture, callbackfunc) {
|
|
if (typeof JSEvents.fullscreenEnabled() === 'undefined') return -1;
|
|
if (!target) target = document;
|
|
else {
|
|
target = JSEvents.findEventTarget(target);
|
|
if (!target) return -4;
|
|
}
|
|
JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "fullscreenchange");
|
|
JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "mozfullscreenchange");
|
|
JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "webkitfullscreenchange");
|
|
JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "msfullscreenchange");
|
|
return 0;
|
|
}
|
|
|
|
function _glPolygonOffset(x0, x1) { GLctx['polygonOffset'](x0, x1) }
|
|
|
|
function _JS_WebRequest_SetProgressHandler(request, arg, onprogress)
|
|
{
|
|
var http = wr.requestInstances[request];
|
|
|
|
http.onprogress = function http_onprogress(e) {
|
|
if (onprogress)
|
|
{
|
|
if (e.lengthComputable)
|
|
Runtime.dynCall('viii', onprogress, [arg, e.loaded, e.total]);
|
|
}
|
|
};
|
|
}
|
|
|
|
function _emscripten_glGetShaderPrecisionFormat(shaderType, precisionType, range, precision) {
|
|
var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType);
|
|
HEAP32[((range)>>2)]=result.rangeMin;
|
|
HEAP32[(((range)+(4))>>2)]=result.rangeMax;
|
|
HEAP32[((precision)>>2)]=result.precision;
|
|
}
|
|
|
|
function _emscripten_set_wheel_callback(target, userData, useCapture, callbackfunc) {
|
|
target = JSEvents.findEventTarget(target);
|
|
if (typeof target.onwheel !== 'undefined') {
|
|
JSEvents.registerWheelEventCallback(target, userData, useCapture, callbackfunc, 9, "wheel");
|
|
return 0;
|
|
} else if (typeof target.onmousewheel !== 'undefined') {
|
|
JSEvents.registerWheelEventCallback(target, userData, useCapture, callbackfunc, 9, "mousewheel");
|
|
return 0;
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
function _glDrawElementsInstanced(mode, count, type, indices, primcount) {
|
|
GLctx['drawElementsInstanced'](mode, count, type, indices, primcount);
|
|
}
|
|
|
|
function _emscripten_glBindProgramARB() {
|
|
Module['printErr']('missing function: emscripten_glBindProgramARB'); abort(-1);
|
|
}
|
|
|
|
function _emscripten_glVertexAttrib3fv(index, v) {
|
|
var view = GL.miniTempBufferViews[2];
|
|
view[0] = HEAPF32[v >> 2];
|
|
view[1] = HEAPF32[v + 4 >> 2];
|
|
view[2] = HEAPF32[v + 8 >> 2];
|
|
GLctx.vertexAttrib3fv(index, view);
|
|
}
|
|
|
|
function _glFlush() { GLctx['flush']() }
|
|
|
|
function _glGetRenderbufferParameteriv(target, pname, params) {
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
|
// if params == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
HEAP32[((params)>>2)]=GLctx.getRenderbufferParameter(target, pname);
|
|
}
|
|
|
|
function _emscripten_glIsFramebuffer(framebuffer) {
|
|
var fb = GL.framebuffers[framebuffer];
|
|
if (!fb) return 0;
|
|
return GLctx.isFramebuffer(fb);
|
|
}
|
|
|
|
function ___syscall193(which, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// truncate64
|
|
var path = SYSCALLS.getStr(), zero = SYSCALLS.getZero(), length = SYSCALLS.get64();
|
|
FS.truncate(path, length);
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function ___syscall192(which, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// mmap2
|
|
var addr = SYSCALLS.get(), len = SYSCALLS.get(), prot = SYSCALLS.get(), flags = SYSCALLS.get(), fd = SYSCALLS.get(), off = SYSCALLS.get()
|
|
off <<= 12; // undo pgoffset
|
|
var ptr;
|
|
var allocated = false;
|
|
if (fd === -1) {
|
|
ptr = _memalign(PAGE_SIZE, len);
|
|
if (!ptr) return -ERRNO_CODES.ENOMEM;
|
|
_memset(ptr, 0, len);
|
|
allocated = true;
|
|
} else {
|
|
var info = FS.getStream(fd);
|
|
if (!info) return -ERRNO_CODES.EBADF;
|
|
var res = FS.mmap(info, HEAPU8, addr, len, off, prot, flags);
|
|
ptr = res.ptr;
|
|
allocated = res.allocated;
|
|
}
|
|
SYSCALLS.mappings[ptr] = { malloc: ptr, len: len, allocated: allocated, fd: fd, flags: flags };
|
|
return ptr;
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function ___syscall195(which, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// SYS_stat64
|
|
var path = SYSCALLS.getStr(), buf = SYSCALLS.get();
|
|
return SYSCALLS.doStat(FS.stat, path, buf);
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function ___syscall194(which, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// ftruncate64
|
|
var fd = SYSCALLS.get(), zero = SYSCALLS.getZero(), length = SYSCALLS.get64();
|
|
FS.ftruncate(fd, length);
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function ___syscall197(which, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// SYS_fstat64
|
|
var stream = SYSCALLS.getStreamFromFD(), buf = SYSCALLS.get();
|
|
return SYSCALLS.doStat(FS.stat, stream.path, buf);
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function ___syscall196(which, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// SYS_lstat64
|
|
var path = SYSCALLS.getStr(), buf = SYSCALLS.get();
|
|
return SYSCALLS.doStat(FS.lstat, path, buf);
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
|
|
function ___syscall202(which, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// getgid32
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}function ___syscall199() {
|
|
return ___syscall202.apply(null, arguments)
|
|
}
|
|
|
|
function _emscripten_glRotatef() {
|
|
Module['printErr']('missing function: emscripten_glRotatef'); abort(-1);
|
|
}
|
|
|
|
function _glFenceSync(condition, flags) {
|
|
var sync = GLctx.fenceSync(condition, flags);
|
|
if (sync) {
|
|
var id = GL.getNewId(GL.syncs);
|
|
sync.name = id;
|
|
GL.syncs[id] = sync;
|
|
return id;
|
|
} else {
|
|
return 0; // Failed to create a sync object
|
|
}
|
|
}
|
|
|
|
function _glBlendEquationSeparate(x0, x1) { GLctx['blendEquationSeparate'](x0, x1) }
|
|
|
|
function _emscripten_glGetActiveUniform(program, index, bufSize, length, size, type, name) {
|
|
program = GL.programs[program];
|
|
var info = GLctx.getActiveUniform(program, index);
|
|
if (!info) return; // If an error occurs, nothing will be written to length, size, type and name.
|
|
|
|
if (bufSize > 0 && name) {
|
|
var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize);
|
|
if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
|
|
} else {
|
|
if (length) HEAP32[((length)>>2)]=0;
|
|
}
|
|
|
|
if (size) HEAP32[((size)>>2)]=info.size;
|
|
if (type) HEAP32[((type)>>2)]=info.type;
|
|
}
|
|
|
|
function _emscripten_set_focus_callback(target, userData, useCapture, callbackfunc) {
|
|
JSEvents.registerFocusEventCallback(target, userData, useCapture, callbackfunc, 13, "focus");
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_glGetShaderInfoLog(shader, maxLength, length, infoLog) {
|
|
var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
|
|
if (log === null) log = '(unknown error)';
|
|
if (maxLength > 0 && infoLog) {
|
|
var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
|
|
if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
|
|
} else {
|
|
if (length) HEAP32[((length)>>2)]=0;
|
|
}
|
|
}
|
|
|
|
function _emscripten_set_mouseup_callback(target, userData, useCapture, callbackfunc) {
|
|
JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 6, "mouseup");
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_glStencilOpSeparate(x0, x1, x2, x3) { GLctx['stencilOpSeparate'](x0, x1, x2, x3) }
|
|
|
|
function _emscripten_glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) {
|
|
var heapView;
|
|
if (data) {
|
|
heapView = HEAPU8.subarray((data),(data+imageSize));
|
|
} else {
|
|
heapView = null;
|
|
}
|
|
GLctx['compressedTexSubImage2D'](target, level, xoffset, yoffset, width, height, format, heapView);
|
|
}
|
|
|
|
function _ShowBanner(gameKey,userID)
|
|
{
|
|
if (typeof gdsdk !== "undefined")
|
|
{
|
|
gdsdk.showBanner();
|
|
}
|
|
}
|
|
|
|
function _glStencilFuncSeparate(x0, x1, x2, x3) { GLctx['stencilFuncSeparate'](x0, x1, x2, x3) }
|
|
|
|
function _glGenSamplers(n, samplers) {
|
|
for (var i = 0; i < n; i++) {
|
|
var sampler = GLctx['createSampler']();
|
|
if (!sampler) {
|
|
GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
|
|
while(i < n) HEAP32[(((samplers)+(i++*4))>>2)]=0;
|
|
return;
|
|
}
|
|
var id = GL.getNewId(GL.samplers);
|
|
sampler.name = id;
|
|
GL.samplers[id] = sampler;
|
|
HEAP32[(((samplers)+(i*4))>>2)]=id;
|
|
}
|
|
}
|
|
|
|
function _pthread_cleanup_push(routine, arg) {
|
|
__ATEXIT__.push(function() { Module['dynCall_vi'](routine, arg) })
|
|
_pthread_cleanup_push.level = __ATEXIT__.length;
|
|
}
|
|
|
|
function _emscripten_glIsEnabled(x0) { return GLctx['isEnabled'](x0) }
|
|
|
|
function _glUniform4iv(location, count, value) {
|
|
location = GL.uniforms[location];
|
|
count *= 4;
|
|
value = HEAP32.subarray((value)>>2,(value+count*4)>>2);
|
|
GLctx.uniform4iv(location, value);
|
|
}
|
|
|
|
function _glClearStencil(x0) { GLctx['clearStencil'](x0) }
|
|
|
|
function _JS_Sound_SetPosition(channelInstance, x, y, z)
|
|
{
|
|
if (WEBAudio.audioWebEnabled == 0)
|
|
return;
|
|
|
|
WEBAudio.audioInstances[channelInstance].panner.setPosition(x, y, z);
|
|
}
|
|
|
|
function _emscripten_glClearDepthf(x0) { GLctx['clearDepth'](x0) }
|
|
|
|
function _emscripten_glVertexAttrib4f(x0, x1, x2, x3, x4) { GLctx['vertexAttrib4f'](x0, x1, x2, x3, x4) }
|
|
|
|
function ___cxa_rethrow() {
|
|
var ptr = EXCEPTIONS.caught.pop();
|
|
if (!EXCEPTIONS.infos[ptr].rethrown) {
|
|
// Only pop if the corresponding push was through rethrow_primary_exception
|
|
EXCEPTIONS.caught.push(ptr)
|
|
EXCEPTIONS.infos[ptr].rethrown = true;
|
|
}
|
|
EXCEPTIONS.last = ptr;
|
|
throw ptr;
|
|
}
|
|
|
|
function _emscripten_glClear(x0) { GLctx['clear'](x0) }
|
|
|
|
|
|
function _emscripten_get_now() { abort() }
|
|
|
|
function _emscripten_get_now_is_monotonic() {
|
|
// return whether emscripten_get_now is guaranteed monotonic; the Date.now
|
|
// implementation is not :(
|
|
return ENVIRONMENT_IS_NODE || (typeof dateNow !== 'undefined') ||
|
|
((ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && self['performance'] && self['performance']['now']);
|
|
}function _clock_gettime(clk_id, tp) {
|
|
// int clock_gettime(clockid_t clk_id, struct timespec *tp);
|
|
var now;
|
|
if (clk_id === 0) {
|
|
now = Date.now();
|
|
} else if (clk_id === 1 && _emscripten_get_now_is_monotonic()) {
|
|
now = _emscripten_get_now();
|
|
} else {
|
|
___setErrNo(ERRNO_CODES.EINVAL);
|
|
return -1;
|
|
}
|
|
HEAP32[((tp)>>2)]=(now/1000)|0; // seconds
|
|
HEAP32[(((tp)+(4))>>2)]=((now % 1000)*1000*1000)|0; // nanoseconds
|
|
return 0;
|
|
}
|
|
|
|
function _glDeleteRenderbuffers(n, renderbuffers) {
|
|
for (var i = 0; i < n; i++) {
|
|
var id = HEAP32[(((renderbuffers)+(i*4))>>2)];
|
|
var renderbuffer = GL.renderbuffers[id];
|
|
if (!renderbuffer) continue; // GL spec: "glDeleteRenderbuffers silently ignores 0s and names that do not correspond to existing renderbuffer objects".
|
|
GLctx.deleteRenderbuffer(renderbuffer);
|
|
renderbuffer.name = 0;
|
|
GL.renderbuffers[id] = null;
|
|
}
|
|
}
|
|
|
|
function _glGetProgramiv(program, pname, p) {
|
|
if (!p) {
|
|
// GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
|
|
// if p == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
|
|
if (program >= GL.counter) {
|
|
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
|
|
var ptable = GL.programInfos[program];
|
|
if (!ptable) {
|
|
GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
|
|
return;
|
|
}
|
|
|
|
if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
|
|
var log = GLctx.getProgramInfoLog(GL.programs[program]);
|
|
if (log === null) log = '(unknown error)';
|
|
HEAP32[((p)>>2)]=log.length + 1;
|
|
} else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) {
|
|
HEAP32[((p)>>2)]=ptable.maxUniformLength;
|
|
} else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) {
|
|
if (ptable.maxAttributeLength == -1) {
|
|
var program = GL.programs[program];
|
|
var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES);
|
|
ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned.
|
|
for (var i = 0; i < numAttribs; ++i) {
|
|
var activeAttrib = GLctx.getActiveAttrib(program, i);
|
|
ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1);
|
|
}
|
|
}
|
|
HEAP32[((p)>>2)]=ptable.maxAttributeLength;
|
|
} else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) {
|
|
if (ptable.maxUniformBlockNameLength == -1) {
|
|
var program = GL.programs[program];
|
|
var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS);
|
|
ptable.maxUniformBlockNameLength = 0;
|
|
for (var i = 0; i < numBlocks; ++i) {
|
|
var activeBlockName = GLctx.getActiveUniformBlockName(program, i);
|
|
ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1);
|
|
}
|
|
}
|
|
HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength;
|
|
} else {
|
|
HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname);
|
|
}
|
|
}
|
|
|
|
function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) {
|
|
GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr);
|
|
}
|
|
|
|
function _pthread_cond_signal() { return 0; }
|
|
|
|
function _glFramebufferTextureLayer(target, attachment, texture, level, layer) {
|
|
GLctx.framebufferTextureLayer(target, attachment, GL.textures[texture], level, layer);
|
|
}
|
|
|
|
function _emscripten_glGetAttachedShaders(program, maxCount, count, shaders) {
|
|
var result = GLctx.getAttachedShaders(GL.programs[program]);
|
|
var len = result.length;
|
|
if (len > maxCount) {
|
|
len = maxCount;
|
|
}
|
|
HEAP32[((count)>>2)]=len;
|
|
for (var i = 0; i < len; ++i) {
|
|
var id = GL.shaders.indexOf(result[i]);
|
|
HEAP32[(((shaders)+(i*4))>>2)]=id;
|
|
}
|
|
}
|
|
|
|
function _flock(fd, operation) {
|
|
// int flock(int fd, int operation);
|
|
// Pretend to succeed
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_glFrontFace(x0) { GLctx['frontFace'](x0) }
|
|
|
|
function _emscripten_glActiveTexture(x0) { GLctx['activeTexture'](x0) }
|
|
|
|
function _glTexStorage2D(x0, x1, x2, x3, x4) { GLctx['texStorage2D'](x0, x1, x2, x3, x4) }
|
|
|
|
function _emscripten_glGetInfoLogARB() {
|
|
Module['printErr']('missing function: emscripten_glGetInfoLogARB'); abort(-1);
|
|
}
|
|
|
|
function _pthread_key_delete(key) {
|
|
if (key in PTHREAD_SPECIFIC) {
|
|
delete PTHREAD_SPECIFIC[key];
|
|
return 0;
|
|
}
|
|
return ERRNO_CODES.EINVAL;
|
|
}
|
|
|
|
function _glGenQueries(n, ids) {
|
|
for (var i = 0; i < n; i++) {
|
|
var query = GLctx['createQuery']();
|
|
if (!query) {
|
|
GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
|
|
while(i < n) HEAP32[(((ids)+(i++*4))>>2)]=0;
|
|
return;
|
|
}
|
|
var id = GL.getNewId(GL.queries);
|
|
query.name = id;
|
|
GL.queries[id] = query;
|
|
HEAP32[(((ids)+(i*4))>>2)]=id;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
var Browser={mainLoop:{scheduler:null,method:"",currentlyRunningMainloop:0,func:null,arg:0,timingMode:0,timingValue:0,currentFrameNumber:0,queue:[],pause:function () {
|
|
Browser.mainLoop.scheduler = null;
|
|
Browser.mainLoop.currentlyRunningMainloop++; // Incrementing this signals the previous main loop that it's now become old, and it must return.
|
|
},resume:function () {
|
|
Browser.mainLoop.currentlyRunningMainloop++;
|
|
var timingMode = Browser.mainLoop.timingMode;
|
|
var timingValue = Browser.mainLoop.timingValue;
|
|
var func = Browser.mainLoop.func;
|
|
Browser.mainLoop.func = null;
|
|
_emscripten_set_main_loop(func, 0, false, Browser.mainLoop.arg, true /* do not set timing and call scheduler, we will do it on the next lines */);
|
|
_emscripten_set_main_loop_timing(timingMode, timingValue);
|
|
Browser.mainLoop.scheduler();
|
|
},updateStatus:function () {
|
|
if (Module['setStatus']) {
|
|
var message = Module['statusMessage'] || 'Please wait...';
|
|
var remaining = Browser.mainLoop.remainingBlockers;
|
|
var expected = Browser.mainLoop.expectedBlockers;
|
|
if (remaining) {
|
|
if (remaining < expected) {
|
|
Module['setStatus'](message + ' (' + (expected - remaining) + '/' + expected + ')');
|
|
} else {
|
|
Module['setStatus'](message);
|
|
}
|
|
} else {
|
|
Module['setStatus']('');
|
|
}
|
|
}
|
|
},runIter:function (func) {
|
|
if (ABORT) return;
|
|
if (Module['preMainLoop']) {
|
|
var preRet = Module['preMainLoop']();
|
|
if (preRet === false) {
|
|
return; // |return false| skips a frame
|
|
}
|
|
}
|
|
try {
|
|
func();
|
|
} catch (e) {
|
|
if (e instanceof ExitStatus) {
|
|
return;
|
|
} else {
|
|
if (e && typeof e === 'object' && e.stack) Module.printErr('exception thrown: ' + [e, e.stack]);
|
|
throw e;
|
|
}
|
|
}
|
|
if (Module['postMainLoop']) Module['postMainLoop']();
|
|
}},isFullscreen:false,pointerLock:false,moduleContextCreatedCallbacks:[],workers:[],init:function () {
|
|
if (!Module["preloadPlugins"]) Module["preloadPlugins"] = []; // needs to exist even in workers
|
|
|
|
if (Browser.initted) return;
|
|
Browser.initted = true;
|
|
|
|
try {
|
|
new Blob();
|
|
Browser.hasBlobConstructor = true;
|
|
} catch(e) {
|
|
Browser.hasBlobConstructor = false;
|
|
console.log("warning: no blob constructor, cannot create blobs with mimetypes");
|
|
}
|
|
Browser.BlobBuilder = typeof MozBlobBuilder != "undefined" ? MozBlobBuilder : (typeof WebKitBlobBuilder != "undefined" ? WebKitBlobBuilder : (!Browser.hasBlobConstructor ? console.log("warning: no BlobBuilder") : null));
|
|
Browser.URLObject = typeof window != "undefined" ? (window.URL ? window.URL : window.webkitURL) : undefined;
|
|
if (!Module.noImageDecoding && typeof Browser.URLObject === 'undefined') {
|
|
console.log("warning: Browser does not support creating object URLs. Built-in browser image decoding will not be available.");
|
|
Module.noImageDecoding = true;
|
|
}
|
|
|
|
// Support for plugins that can process preloaded files. You can add more of these to
|
|
// your app by creating and appending to Module.preloadPlugins.
|
|
//
|
|
// Each plugin is asked if it can handle a file based on the file's name. If it can,
|
|
// it is given the file's raw data. When it is done, it calls a callback with the file's
|
|
// (possibly modified) data. For example, a plugin might decompress a file, or it
|
|
// might create some side data structure for use later (like an Image element, etc.).
|
|
|
|
var imagePlugin = {};
|
|
imagePlugin['canHandle'] = function imagePlugin_canHandle(name) {
|
|
return !Module.noImageDecoding && /\.(jpg|jpeg|png|bmp)$/i.test(name);
|
|
};
|
|
imagePlugin['handle'] = function imagePlugin_handle(byteArray, name, onload, onerror) {
|
|
var b = null;
|
|
if (Browser.hasBlobConstructor) {
|
|
try {
|
|
b = new Blob([byteArray], { type: Browser.getMimetype(name) });
|
|
if (b.size !== byteArray.length) { // Safari bug #118630
|
|
// Safari's Blob can only take an ArrayBuffer
|
|
b = new Blob([(new Uint8Array(byteArray)).buffer], { type: Browser.getMimetype(name) });
|
|
}
|
|
} catch(e) {
|
|
Runtime.warnOnce('Blob constructor present but fails: ' + e + '; falling back to blob builder');
|
|
}
|
|
}
|
|
if (!b) {
|
|
var bb = new Browser.BlobBuilder();
|
|
bb.append((new Uint8Array(byteArray)).buffer); // we need to pass a buffer, and must copy the array to get the right data range
|
|
b = bb.getBlob();
|
|
}
|
|
var url = Browser.URLObject.createObjectURL(b);
|
|
var img = new Image();
|
|
img.onload = function img_onload() {
|
|
assert(img.complete, 'Image ' + name + ' could not be decoded');
|
|
var canvas = document.createElement('canvas');
|
|
canvas.width = img.width;
|
|
canvas.height = img.height;
|
|
var ctx = canvas.getContext('2d');
|
|
ctx.drawImage(img, 0, 0);
|
|
Module["preloadedImages"][name] = canvas;
|
|
Browser.URLObject.revokeObjectURL(url);
|
|
if (onload) onload(byteArray);
|
|
};
|
|
img.onerror = function img_onerror(event) {
|
|
console.log('Image ' + url + ' could not be decoded');
|
|
if (onerror) onerror();
|
|
};
|
|
img.src = url;
|
|
};
|
|
Module['preloadPlugins'].push(imagePlugin);
|
|
|
|
var audioPlugin = {};
|
|
audioPlugin['canHandle'] = function audioPlugin_canHandle(name) {
|
|
return !Module.noAudioDecoding && name.substr(-4) in { '.ogg': 1, '.wav': 1, '.mp3': 1 };
|
|
};
|
|
audioPlugin['handle'] = function audioPlugin_handle(byteArray, name, onload, onerror) {
|
|
var done = false;
|
|
function finish(audio) {
|
|
if (done) return;
|
|
done = true;
|
|
Module["preloadedAudios"][name] = audio;
|
|
if (onload) onload(byteArray);
|
|
}
|
|
function fail() {
|
|
if (done) return;
|
|
done = true;
|
|
Module["preloadedAudios"][name] = new Audio(); // empty shim
|
|
if (onerror) onerror();
|
|
}
|
|
if (Browser.hasBlobConstructor) {
|
|
try {
|
|
var b = new Blob([byteArray], { type: Browser.getMimetype(name) });
|
|
} catch(e) {
|
|
return fail();
|
|
}
|
|
var url = Browser.URLObject.createObjectURL(b); // XXX we never revoke this!
|
|
var audio = new Audio();
|
|
audio.addEventListener('canplaythrough', function() { finish(audio) }, false); // use addEventListener due to chromium bug 124926
|
|
audio.onerror = function audio_onerror(event) {
|
|
if (done) return;
|
|
console.log('warning: browser could not fully decode audio ' + name + ', trying slower base64 approach');
|
|
function encode64(data) {
|
|
var BASE = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
|
|
var PAD = '=';
|
|
var ret = '';
|
|
var leftchar = 0;
|
|
var leftbits = 0;
|
|
for (var i = 0; i < data.length; i++) {
|
|
leftchar = (leftchar << 8) | data[i];
|
|
leftbits += 8;
|
|
while (leftbits >= 6) {
|
|
var curr = (leftchar >> (leftbits-6)) & 0x3f;
|
|
leftbits -= 6;
|
|
ret += BASE[curr];
|
|
}
|
|
}
|
|
if (leftbits == 2) {
|
|
ret += BASE[(leftchar&3) << 4];
|
|
ret += PAD + PAD;
|
|
} else if (leftbits == 4) {
|
|
ret += BASE[(leftchar&0xf) << 2];
|
|
ret += PAD;
|
|
}
|
|
return ret;
|
|
}
|
|
audio.src = 'data:audio/x-' + name.substr(-3) + ';base64,' + encode64(byteArray);
|
|
finish(audio); // we don't wait for confirmation this worked - but it's worth trying
|
|
};
|
|
audio.src = url;
|
|
// workaround for chrome bug 124926 - we do not always get oncanplaythrough or onerror
|
|
Browser.safeSetTimeout(function() {
|
|
finish(audio); // try to use it even though it is not necessarily ready to play
|
|
}, 10000);
|
|
} else {
|
|
return fail();
|
|
}
|
|
};
|
|
Module['preloadPlugins'].push(audioPlugin);
|
|
|
|
// Canvas event setup
|
|
|
|
var canvas = Module['canvas'];
|
|
function pointerLockChange() {
|
|
Browser.pointerLock = document['pointerLockElement'] === canvas ||
|
|
document['mozPointerLockElement'] === canvas ||
|
|
document['webkitPointerLockElement'] === canvas ||
|
|
document['msPointerLockElement'] === canvas;
|
|
}
|
|
if (canvas) {
|
|
// forced aspect ratio can be enabled by defining 'forcedAspectRatio' on Module
|
|
// Module['forcedAspectRatio'] = 4 / 3;
|
|
|
|
canvas.requestPointerLock = canvas['requestPointerLock'] ||
|
|
canvas['mozRequestPointerLock'] ||
|
|
canvas['webkitRequestPointerLock'] ||
|
|
canvas['msRequestPointerLock'] ||
|
|
function(){};
|
|
canvas.exitPointerLock = document['exitPointerLock'] ||
|
|
document['mozExitPointerLock'] ||
|
|
document['webkitExitPointerLock'] ||
|
|
document['msExitPointerLock'] ||
|
|
function(){}; // no-op if function does not exist
|
|
canvas.exitPointerLock = canvas.exitPointerLock.bind(document);
|
|
|
|
|
|
document.addEventListener('pointerlockchange', pointerLockChange, false);
|
|
document.addEventListener('mozpointerlockchange', pointerLockChange, false);
|
|
document.addEventListener('webkitpointerlockchange', pointerLockChange, false);
|
|
document.addEventListener('mspointerlockchange', pointerLockChange, false);
|
|
|
|
if (Module['elementPointerLock']) {
|
|
canvas.addEventListener("click", function(ev) {
|
|
if (!Browser.pointerLock && canvas.requestPointerLock) {
|
|
canvas.requestPointerLock();
|
|
ev.preventDefault();
|
|
}
|
|
}, false);
|
|
}
|
|
}
|
|
},createContext:function (canvas, useWebGL, setInModule, webGLContextAttributes) {
|
|
if (useWebGL && Module.ctx && canvas == Module.canvas) return Module.ctx; // no need to recreate GL context if it's already been created for this canvas.
|
|
|
|
var ctx;
|
|
var contextHandle;
|
|
if (useWebGL) {
|
|
// For GLES2/desktop GL compatibility, adjust a few defaults to be different to WebGL defaults, so that they align better with the desktop defaults.
|
|
var contextAttributes = {
|
|
antialias: false,
|
|
alpha: false
|
|
};
|
|
|
|
if (webGLContextAttributes) {
|
|
for (var attribute in webGLContextAttributes) {
|
|
contextAttributes[attribute] = webGLContextAttributes[attribute];
|
|
}
|
|
}
|
|
|
|
contextHandle = GL.createContext(canvas, contextAttributes);
|
|
if (contextHandle) {
|
|
ctx = GL.getContext(contextHandle).GLctx;
|
|
}
|
|
} else {
|
|
ctx = canvas.getContext('2d');
|
|
}
|
|
|
|
if (!ctx) return null;
|
|
|
|
if (setInModule) {
|
|
if (!useWebGL) assert(typeof GLctx === 'undefined', 'cannot set in module if GLctx is used, but we are a non-GL context that would replace it');
|
|
|
|
Module.ctx = ctx;
|
|
if (useWebGL) GL.makeContextCurrent(contextHandle);
|
|
Module.useWebGL = useWebGL;
|
|
Browser.moduleContextCreatedCallbacks.forEach(function(callback) { callback() });
|
|
Browser.init();
|
|
}
|
|
return ctx;
|
|
},destroyContext:function (canvas, useWebGL, setInModule) {},fullscreenHandlersInstalled:false,lockPointer:undefined,resizeCanvas:undefined,requestFullscreen:function (lockPointer, resizeCanvas, vrDevice) {
|
|
Browser.lockPointer = lockPointer;
|
|
Browser.resizeCanvas = resizeCanvas;
|
|
Browser.vrDevice = vrDevice;
|
|
if (typeof Browser.lockPointer === 'undefined') Browser.lockPointer = true;
|
|
if (typeof Browser.resizeCanvas === 'undefined') Browser.resizeCanvas = false;
|
|
if (typeof Browser.vrDevice === 'undefined') Browser.vrDevice = null;
|
|
|
|
var canvas = Module['canvas'];
|
|
function fullscreenChange() {
|
|
Browser.isFullscreen = false;
|
|
var canvasContainer = canvas.parentNode;
|
|
if ((document['fullscreenElement'] || document['mozFullScreenElement'] ||
|
|
document['msFullscreenElement'] || document['webkitFullscreenElement'] ||
|
|
document['webkitCurrentFullScreenElement']) === canvasContainer) {
|
|
canvas.exitFullscreen = document['exitFullscreen'] ||
|
|
document['cancelFullScreen'] ||
|
|
document['mozCancelFullScreen'] ||
|
|
document['msExitFullscreen'] ||
|
|
document['webkitCancelFullScreen'] ||
|
|
function() {};
|
|
canvas.exitFullscreen = canvas.exitFullscreen.bind(document);
|
|
if (Browser.lockPointer) canvas.requestPointerLock();
|
|
Browser.isFullscreen = true;
|
|
if (Browser.resizeCanvas) Browser.setFullscreenCanvasSize();
|
|
} else {
|
|
|
|
// remove the full screen specific parent of the canvas again to restore the HTML structure from before going full screen
|
|
canvasContainer.parentNode.insertBefore(canvas, canvasContainer);
|
|
canvasContainer.parentNode.removeChild(canvasContainer);
|
|
|
|
if (Browser.resizeCanvas) Browser.setWindowedCanvasSize();
|
|
}
|
|
if (Module['onFullScreen']) Module['onFullScreen'](Browser.isFullscreen);
|
|
if (Module['onFullscreen']) Module['onFullscreen'](Browser.isFullscreen);
|
|
Browser.updateCanvasDimensions(canvas);
|
|
}
|
|
|
|
if (!Browser.fullscreenHandlersInstalled) {
|
|
Browser.fullscreenHandlersInstalled = true;
|
|
document.addEventListener('fullscreenchange', fullscreenChange, false);
|
|
document.addEventListener('mozfullscreenchange', fullscreenChange, false);
|
|
document.addEventListener('webkitfullscreenchange', fullscreenChange, false);
|
|
document.addEventListener('MSFullscreenChange', fullscreenChange, false);
|
|
}
|
|
|
|
// create a new parent to ensure the canvas has no siblings. this allows browsers to optimize full screen performance when its parent is the full screen root
|
|
var canvasContainer = document.createElement("div");
|
|
canvas.parentNode.insertBefore(canvasContainer, canvas);
|
|
canvasContainer.appendChild(canvas);
|
|
|
|
// use parent of canvas as full screen root to allow aspect ratio correction (Firefox stretches the root to screen size)
|
|
canvasContainer.requestFullscreen = canvasContainer['requestFullscreen'] ||
|
|
canvasContainer['mozRequestFullScreen'] ||
|
|
canvasContainer['msRequestFullscreen'] ||
|
|
(canvasContainer['webkitRequestFullscreen'] ? function() { canvasContainer['webkitRequestFullscreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null) ||
|
|
(canvasContainer['webkitRequestFullScreen'] ? function() { canvasContainer['webkitRequestFullScreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null);
|
|
|
|
if (vrDevice) {
|
|
canvasContainer.requestFullscreen({ vrDisplay: vrDevice });
|
|
} else {
|
|
canvasContainer.requestFullscreen();
|
|
}
|
|
},requestFullScreen:function (lockPointer, resizeCanvas, vrDevice) {
|
|
Module.printErr('Browser.requestFullScreen() is deprecated. Please call Browser.requestFullscreen instead.');
|
|
Browser.requestFullScreen = function(lockPointer, resizeCanvas, vrDevice) {
|
|
return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice);
|
|
}
|
|
return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice);
|
|
},nextRAF:0,fakeRequestAnimationFrame:function (func) {
|
|
// try to keep 60fps between calls to here
|
|
var now = Date.now();
|
|
if (Browser.nextRAF === 0) {
|
|
Browser.nextRAF = now + 1000/60;
|
|
} else {
|
|
while (now + 2 >= Browser.nextRAF) { // fudge a little, to avoid timer jitter causing us to do lots of delay:0
|
|
Browser.nextRAF += 1000/60;
|
|
}
|
|
}
|
|
var delay = Math.max(Browser.nextRAF - now, 0);
|
|
setTimeout(func, delay);
|
|
},requestAnimationFrame:function requestAnimationFrame(func) {
|
|
if (typeof window === 'undefined') { // Provide fallback to setTimeout if window is undefined (e.g. in Node.js)
|
|
Browser.fakeRequestAnimationFrame(func);
|
|
} else {
|
|
if (!window.requestAnimationFrame) {
|
|
window.requestAnimationFrame = window['requestAnimationFrame'] ||
|
|
window['mozRequestAnimationFrame'] ||
|
|
window['webkitRequestAnimationFrame'] ||
|
|
window['msRequestAnimationFrame'] ||
|
|
window['oRequestAnimationFrame'] ||
|
|
Browser.fakeRequestAnimationFrame;
|
|
}
|
|
window.requestAnimationFrame(func);
|
|
}
|
|
},safeCallback:function (func) {
|
|
return function() {
|
|
if (!ABORT) return func.apply(null, arguments);
|
|
};
|
|
},allowAsyncCallbacks:true,queuedAsyncCallbacks:[],pauseAsyncCallbacks:function () {
|
|
Browser.allowAsyncCallbacks = false;
|
|
},resumeAsyncCallbacks:function () { // marks future callbacks as ok to execute, and synchronously runs any remaining ones right now
|
|
Browser.allowAsyncCallbacks = true;
|
|
if (Browser.queuedAsyncCallbacks.length > 0) {
|
|
var callbacks = Browser.queuedAsyncCallbacks;
|
|
Browser.queuedAsyncCallbacks = [];
|
|
callbacks.forEach(function(func) {
|
|
func();
|
|
});
|
|
}
|
|
},safeRequestAnimationFrame:function (func) {
|
|
return Browser.requestAnimationFrame(function() {
|
|
if (ABORT) return;
|
|
if (Browser.allowAsyncCallbacks) {
|
|
func();
|
|
} else {
|
|
Browser.queuedAsyncCallbacks.push(func);
|
|
}
|
|
});
|
|
},safeSetTimeout:function (func, timeout) {
|
|
Module['noExitRuntime'] = true;
|
|
return setTimeout(function() {
|
|
if (ABORT) return;
|
|
if (Browser.allowAsyncCallbacks) {
|
|
func();
|
|
} else {
|
|
Browser.queuedAsyncCallbacks.push(func);
|
|
}
|
|
}, timeout);
|
|
},safeSetInterval:function (func, timeout) {
|
|
Module['noExitRuntime'] = true;
|
|
return setInterval(function() {
|
|
if (ABORT) return;
|
|
if (Browser.allowAsyncCallbacks) {
|
|
func();
|
|
} // drop it on the floor otherwise, next interval will kick in
|
|
}, timeout);
|
|
},getMimetype:function (name) {
|
|
return {
|
|
'jpg': 'image/jpeg',
|
|
'jpeg': 'image/jpeg',
|
|
'png': 'image/png',
|
|
'bmp': 'image/bmp',
|
|
'ogg': 'audio/ogg',
|
|
'wav': 'audio/wav',
|
|
'mp3': 'audio/mpeg'
|
|
}[name.substr(name.lastIndexOf('.')+1)];
|
|
},getUserMedia:function (func) {
|
|
if(!window.getUserMedia) {
|
|
window.getUserMedia = navigator['getUserMedia'] ||
|
|
navigator['mozGetUserMedia'];
|
|
}
|
|
window.getUserMedia(func);
|
|
},getMovementX:function (event) {
|
|
return event['movementX'] ||
|
|
event['mozMovementX'] ||
|
|
event['webkitMovementX'] ||
|
|
0;
|
|
},getMovementY:function (event) {
|
|
return event['movementY'] ||
|
|
event['mozMovementY'] ||
|
|
event['webkitMovementY'] ||
|
|
0;
|
|
},getMouseWheelDelta:function (event) {
|
|
var delta = 0;
|
|
switch (event.type) {
|
|
case 'DOMMouseScroll':
|
|
delta = event.detail;
|
|
break;
|
|
case 'mousewheel':
|
|
delta = event.wheelDelta;
|
|
break;
|
|
case 'wheel':
|
|
delta = event['deltaY'];
|
|
break;
|
|
default:
|
|
throw 'unrecognized mouse wheel event: ' + event.type;
|
|
}
|
|
return delta;
|
|
},mouseX:0,mouseY:0,mouseMovementX:0,mouseMovementY:0,touches:{},lastTouches:{},calculateMouseEvent:function (event) { // event should be mousemove, mousedown or mouseup
|
|
if (Browser.pointerLock) {
|
|
// When the pointer is locked, calculate the coordinates
|
|
// based on the movement of the mouse.
|
|
// Workaround for Firefox bug 764498
|
|
if (event.type != 'mousemove' &&
|
|
('mozMovementX' in event)) {
|
|
Browser.mouseMovementX = Browser.mouseMovementY = 0;
|
|
} else {
|
|
Browser.mouseMovementX = Browser.getMovementX(event);
|
|
Browser.mouseMovementY = Browser.getMovementY(event);
|
|
}
|
|
|
|
// check if SDL is available
|
|
if (typeof SDL != "undefined") {
|
|
Browser.mouseX = SDL.mouseX + Browser.mouseMovementX;
|
|
Browser.mouseY = SDL.mouseY + Browser.mouseMovementY;
|
|
} else {
|
|
// just add the mouse delta to the current absolut mouse position
|
|
// FIXME: ideally this should be clamped against the canvas size and zero
|
|
Browser.mouseX += Browser.mouseMovementX;
|
|
Browser.mouseY += Browser.mouseMovementY;
|
|
}
|
|
} else {
|
|
// Otherwise, calculate the movement based on the changes
|
|
// in the coordinates.
|
|
var rect = Module["canvas"].getBoundingClientRect();
|
|
var cw = Module["canvas"].width;
|
|
var ch = Module["canvas"].height;
|
|
|
|
// Neither .scrollX or .pageXOffset are defined in a spec, but
|
|
// we prefer .scrollX because it is currently in a spec draft.
|
|
// (see: http://www.w3.org/TR/2013/WD-cssom-view-20131217/)
|
|
var scrollX = ((typeof window.scrollX !== 'undefined') ? window.scrollX : window.pageXOffset);
|
|
var scrollY = ((typeof window.scrollY !== 'undefined') ? window.scrollY : window.pageYOffset);
|
|
|
|
if (event.type === 'touchstart' || event.type === 'touchend' || event.type === 'touchmove') {
|
|
var touch = event.touch;
|
|
if (touch === undefined) {
|
|
return; // the "touch" property is only defined in SDL
|
|
|
|
}
|
|
var adjustedX = touch.pageX - (scrollX + rect.left);
|
|
var adjustedY = touch.pageY - (scrollY + rect.top);
|
|
|
|
adjustedX = adjustedX * (cw / rect.width);
|
|
adjustedY = adjustedY * (ch / rect.height);
|
|
|
|
var coords = { x: adjustedX, y: adjustedY };
|
|
|
|
if (event.type === 'touchstart') {
|
|
Browser.lastTouches[touch.identifier] = coords;
|
|
Browser.touches[touch.identifier] = coords;
|
|
} else if (event.type === 'touchend' || event.type === 'touchmove') {
|
|
var last = Browser.touches[touch.identifier];
|
|
if (!last) last = coords;
|
|
Browser.lastTouches[touch.identifier] = last;
|
|
Browser.touches[touch.identifier] = coords;
|
|
}
|
|
return;
|
|
}
|
|
|
|
var x = event.pageX - (scrollX + rect.left);
|
|
var y = event.pageY - (scrollY + rect.top);
|
|
|
|
// the canvas might be CSS-scaled compared to its backbuffer;
|
|
// SDL-using content will want mouse coordinates in terms
|
|
// of backbuffer units.
|
|
x = x * (cw / rect.width);
|
|
y = y * (ch / rect.height);
|
|
|
|
Browser.mouseMovementX = x - Browser.mouseX;
|
|
Browser.mouseMovementY = y - Browser.mouseY;
|
|
Browser.mouseX = x;
|
|
Browser.mouseY = y;
|
|
}
|
|
},asyncLoad:function (url, onload, onerror, noRunDep) {
|
|
var dep = !noRunDep ? getUniqueRunDependency('al ' + url) : '';
|
|
Module['readAsync'](url, function(arrayBuffer) {
|
|
assert(arrayBuffer, 'Loading data file "' + url + '" failed (no arrayBuffer).');
|
|
onload(new Uint8Array(arrayBuffer));
|
|
if (dep) removeRunDependency(dep);
|
|
}, function(event) {
|
|
if (onerror) {
|
|
onerror();
|
|
} else {
|
|
throw 'Loading data file "' + url + '" failed.';
|
|
}
|
|
});
|
|
if (dep) addRunDependency(dep);
|
|
},resizeListeners:[],updateResizeListeners:function () {
|
|
var canvas = Module['canvas'];
|
|
Browser.resizeListeners.forEach(function(listener) {
|
|
listener(canvas.width, canvas.height);
|
|
});
|
|
},setCanvasSize:function (width, height, noUpdates) {
|
|
var canvas = Module['canvas'];
|
|
Browser.updateCanvasDimensions(canvas, width, height);
|
|
if (!noUpdates) Browser.updateResizeListeners();
|
|
},windowedWidth:0,windowedHeight:0,setFullscreenCanvasSize:function () {
|
|
// check if SDL is available
|
|
if (typeof SDL != "undefined") {
|
|
var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)];
|
|
flags = flags | 0x00800000; // set SDL_FULLSCREEN flag
|
|
HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags
|
|
}
|
|
Browser.updateResizeListeners();
|
|
},setWindowedCanvasSize:function () {
|
|
// check if SDL is available
|
|
if (typeof SDL != "undefined") {
|
|
var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)];
|
|
flags = flags & ~0x00800000; // clear SDL_FULLSCREEN flag
|
|
HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags
|
|
}
|
|
Browser.updateResizeListeners();
|
|
},updateCanvasDimensions:function (canvas, wNative, hNative) {
|
|
if (wNative && hNative) {
|
|
canvas.widthNative = wNative;
|
|
canvas.heightNative = hNative;
|
|
} else {
|
|
wNative = canvas.widthNative;
|
|
hNative = canvas.heightNative;
|
|
}
|
|
var w = wNative;
|
|
var h = hNative;
|
|
if (Module['forcedAspectRatio'] && Module['forcedAspectRatio'] > 0) {
|
|
if (w/h < Module['forcedAspectRatio']) {
|
|
w = Math.round(h * Module['forcedAspectRatio']);
|
|
} else {
|
|
h = Math.round(w / Module['forcedAspectRatio']);
|
|
}
|
|
}
|
|
if (((document['fullscreenElement'] || document['mozFullScreenElement'] ||
|
|
document['msFullscreenElement'] || document['webkitFullscreenElement'] ||
|
|
document['webkitCurrentFullScreenElement']) === canvas.parentNode) && (typeof screen != 'undefined')) {
|
|
var factor = Math.min(screen.width / w, screen.height / h);
|
|
w = Math.round(w * factor);
|
|
h = Math.round(h * factor);
|
|
}
|
|
if (Browser.resizeCanvas) {
|
|
if (canvas.width != w) canvas.width = w;
|
|
if (canvas.height != h) canvas.height = h;
|
|
if (typeof canvas.style != 'undefined') {
|
|
canvas.style.removeProperty( "width");
|
|
canvas.style.removeProperty("height");
|
|
}
|
|
} else {
|
|
if (canvas.width != wNative) canvas.width = wNative;
|
|
if (canvas.height != hNative) canvas.height = hNative;
|
|
if (typeof canvas.style != 'undefined') {
|
|
if (w != wNative || h != hNative) {
|
|
canvas.style.setProperty( "width", w + "px", "important");
|
|
canvas.style.setProperty("height", h + "px", "important");
|
|
} else {
|
|
canvas.style.removeProperty( "width");
|
|
canvas.style.removeProperty("height");
|
|
}
|
|
}
|
|
}
|
|
},wgetRequests:{},nextWgetRequestHandle:0,getNextWgetRequestHandle:function () {
|
|
var handle = Browser.nextWgetRequestHandle;
|
|
Browser.nextWgetRequestHandle++;
|
|
return handle;
|
|
}};function _emscripten_set_main_loop_timing(mode, value) {
|
|
Browser.mainLoop.timingMode = mode;
|
|
Browser.mainLoop.timingValue = value;
|
|
|
|
if (!Browser.mainLoop.func) {
|
|
return 1; // Return non-zero on failure, can't set timing mode when there is no main loop.
|
|
}
|
|
|
|
if (mode == 0 /*EM_TIMING_SETTIMEOUT*/) {
|
|
Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setTimeout() {
|
|
var timeUntilNextTick = Math.max(0, Browser.mainLoop.tickStartTime + value - _emscripten_get_now())|0;
|
|
setTimeout(Browser.mainLoop.runner, timeUntilNextTick); // doing this each time means that on exception, we stop
|
|
};
|
|
Browser.mainLoop.method = 'timeout';
|
|
} else if (mode == 1 /*EM_TIMING_RAF*/) {
|
|
Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_rAF() {
|
|
Browser.requestAnimationFrame(Browser.mainLoop.runner);
|
|
};
|
|
Browser.mainLoop.method = 'rAF';
|
|
} else if (mode == 2 /*EM_TIMING_SETIMMEDIATE*/) {
|
|
if (!window['setImmediate']) {
|
|
// Emulate setImmediate. (note: not a complete polyfill, we don't emulate clearImmediate() to keep code size to minimum, since not needed)
|
|
var setImmediates = [];
|
|
var emscriptenMainLoopMessageId = 'setimmediate';
|
|
function Browser_setImmediate_messageHandler(event) {
|
|
if (event.source === window && event.data === emscriptenMainLoopMessageId) {
|
|
event.stopPropagation();
|
|
setImmediates.shift()();
|
|
}
|
|
}
|
|
window.addEventListener("message", Browser_setImmediate_messageHandler, true);
|
|
window['setImmediate'] = function Browser_emulated_setImmediate(func) {
|
|
setImmediates.push(func);
|
|
if (ENVIRONMENT_IS_WORKER) {
|
|
if (Module['setImmediates'] === undefined) Module['setImmediates'] = [];
|
|
Module['setImmediates'].push(func);
|
|
window.postMessage({target: emscriptenMainLoopMessageId}); // In --proxy-to-worker, route the message via proxyClient.js
|
|
} else window.postMessage(emscriptenMainLoopMessageId, "*"); // On the main thread, can just send the message to itself.
|
|
}
|
|
}
|
|
Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setImmediate() {
|
|
window['setImmediate'](Browser.mainLoop.runner);
|
|
};
|
|
Browser.mainLoop.method = 'immediate';
|
|
}
|
|
return 0;
|
|
}function _emscripten_set_main_loop(func, fps, simulateInfiniteLoop, arg, noSetTiming) {
|
|
Module['noExitRuntime'] = true;
|
|
|
|
assert(!Browser.mainLoop.func, 'emscripten_set_main_loop: there can only be one main loop function at once: call emscripten_cancel_main_loop to cancel the previous one before setting a new one with different parameters.');
|
|
|
|
Browser.mainLoop.func = func;
|
|
Browser.mainLoop.arg = arg;
|
|
|
|
var browserIterationFunc;
|
|
if (typeof arg !== 'undefined') {
|
|
browserIterationFunc = function() {
|
|
Module['dynCall_vi'](func, arg);
|
|
};
|
|
} else {
|
|
browserIterationFunc = function() {
|
|
Module['dynCall_v'](func);
|
|
};
|
|
}
|
|
|
|
var thisMainLoopId = Browser.mainLoop.currentlyRunningMainloop;
|
|
|
|
Browser.mainLoop.runner = function Browser_mainLoop_runner() {
|
|
if (ABORT) return;
|
|
if (Browser.mainLoop.queue.length > 0) {
|
|
var start = Date.now();
|
|
var blocker = Browser.mainLoop.queue.shift();
|
|
blocker.func(blocker.arg);
|
|
if (Browser.mainLoop.remainingBlockers) {
|
|
var remaining = Browser.mainLoop.remainingBlockers;
|
|
var next = remaining%1 == 0 ? remaining-1 : Math.floor(remaining);
|
|
if (blocker.counted) {
|
|
Browser.mainLoop.remainingBlockers = next;
|
|
} else {
|
|
// not counted, but move the progress along a tiny bit
|
|
next = next + 0.5; // do not steal all the next one's progress
|
|
Browser.mainLoop.remainingBlockers = (8*remaining + next)/9;
|
|
}
|
|
}
|
|
console.log('main loop blocker "' + blocker.name + '" took ' + (Date.now() - start) + ' ms'); //, left: ' + Browser.mainLoop.remainingBlockers);
|
|
Browser.mainLoop.updateStatus();
|
|
|
|
// catches pause/resume main loop from blocker execution
|
|
if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
|
|
|
|
setTimeout(Browser.mainLoop.runner, 0);
|
|
return;
|
|
}
|
|
|
|
// catch pauses from non-main loop sources
|
|
if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
|
|
|
|
// Implement very basic swap interval control
|
|
Browser.mainLoop.currentFrameNumber = Browser.mainLoop.currentFrameNumber + 1 | 0;
|
|
if (Browser.mainLoop.timingMode == 1/*EM_TIMING_RAF*/ && Browser.mainLoop.timingValue > 1 && Browser.mainLoop.currentFrameNumber % Browser.mainLoop.timingValue != 0) {
|
|
// Not the scheduled time to render this frame - skip.
|
|
Browser.mainLoop.scheduler();
|
|
return;
|
|
} else if (Browser.mainLoop.timingMode == 0/*EM_TIMING_SETTIMEOUT*/) {
|
|
Browser.mainLoop.tickStartTime = _emscripten_get_now();
|
|
}
|
|
|
|
// Signal GL rendering layer that processing of a new frame is about to start. This helps it optimize
|
|
// VBO double-buffering and reduce GPU stalls.
|
|
|
|
|
|
if (Browser.mainLoop.method === 'timeout' && Module.ctx) {
|
|
Module.printErr('Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!');
|
|
Browser.mainLoop.method = ''; // just warn once per call to set main loop
|
|
}
|
|
|
|
Browser.mainLoop.runIter(browserIterationFunc);
|
|
|
|
|
|
// catch pauses from the main loop itself
|
|
if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
|
|
|
|
// Queue new audio data. This is important to be right after the main loop invocation, so that we will immediately be able
|
|
// to queue the newest produced audio samples.
|
|
// TODO: Consider adding pre- and post- rAF callbacks so that GL.newRenderingFrameStarted() and SDL.audio.queueNewAudioData()
|
|
// do not need to be hardcoded into this function, but can be more generic.
|
|
if (typeof SDL === 'object' && SDL.audio && SDL.audio.queueNewAudioData) SDL.audio.queueNewAudioData();
|
|
|
|
Browser.mainLoop.scheduler();
|
|
}
|
|
|
|
if (!noSetTiming) {
|
|
if (fps && fps > 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 1000.0 / fps);
|
|
else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, 1); // Do rAF by rendering each frame (no decimating)
|
|
|
|
Browser.mainLoop.scheduler();
|
|
}
|
|
|
|
if (simulateInfiniteLoop) {
|
|
throw 'SimulateInfiniteLoop';
|
|
}
|
|
}
|
|
|
|
function _emscripten_glRenderbufferStorage(x0, x1, x2, x3) { GLctx['renderbufferStorage'](x0, x1, x2, x3) }
|
|
|
|
function _glTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data) {
|
|
GLctx['texSubImage3D'](target, level, xoffset, yoffset, zoffset, width, height, depth, format, type,
|
|
HEAPU8.subarray(data));
|
|
}
|
|
|
|
function ___syscall15(which, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// chmod
|
|
var path = SYSCALLS.getStr(), mode = SYSCALLS.get();
|
|
FS.chmod(path, mode);
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function _glDeleteSamplers(n, samplers) {
|
|
for (var i = 0; i < n; i++) {
|
|
var id = HEAP32[(((samplers)+(i*4))>>2)];
|
|
var sampler = GL.samplers[id];
|
|
if (!sampler) continue;
|
|
GLctx['deleteSampler'](sampler);
|
|
sampler.name = 0;
|
|
GL.samplers[id] = null;
|
|
}
|
|
}
|
|
|
|
function ___syscall10(which, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// unlink
|
|
var path = SYSCALLS.getStr();
|
|
FS.unlink(path);
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function _glCopyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) }
|
|
|
|
function _glBlitFramebuffer(x0, x1, x2, x3, x4, x5, x6, x7, x8, x9) { GLctx['blitFramebuffer'](x0, x1, x2, x3, x4, x5, x6, x7, x8, x9) }
|
|
|
|
function _llvm_trap() {
|
|
abort('trap!');
|
|
}
|
|
|
|
function _emscripten_glIsProgram(program) {
|
|
var program = GL.programs[program];
|
|
if (!program) return 0;
|
|
return GLctx.isProgram(program);
|
|
}
|
|
|
|
|
|
function __ZSt18uncaught_exceptionv() { // std::uncaught_exception()
|
|
return !!__ZSt18uncaught_exceptionv.uncaught_exception;
|
|
}function ___cxa_begin_catch(ptr) {
|
|
var info = EXCEPTIONS.infos[ptr];
|
|
if (info && !info.caught) {
|
|
info.caught = true;
|
|
__ZSt18uncaught_exceptionv.uncaught_exception--;
|
|
}
|
|
if (info) info.rethrown = false;
|
|
EXCEPTIONS.caught.push(ptr);
|
|
EXCEPTIONS.addRef(EXCEPTIONS.deAdjust(ptr));
|
|
return ptr;
|
|
}
|
|
|
|
function _JS_WebRequest_Create(url, method)
|
|
{
|
|
var http = new XMLHttpRequest();
|
|
var _url = Pointer_stringify(url);
|
|
var _method = Pointer_stringify(method);
|
|
http.open(_method, _url, true);
|
|
http.responseType = 'arraybuffer';
|
|
wr.requestInstances[wr.nextRequestId] = http;
|
|
return wr.nextRequestId++;
|
|
}
|
|
|
|
function _JS_Sound_SetLoopPoints(channelInstance, loopStart, loopEnd)
|
|
{
|
|
if (WEBAudio.audioWebEnabled == 0)
|
|
return;
|
|
var channel = WEBAudio.audioInstances[channelInstance];
|
|
channel.source.loopStart = loopStart;
|
|
channel.source.loopEnd = loopEnd;
|
|
}
|
|
|
|
function _emscripten_glGetShaderiv(shader, pname, p) {
|
|
if (!p) {
|
|
// GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
|
|
// if p == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
|
|
var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
|
|
if (log === null) log = '(unknown error)';
|
|
HEAP32[((p)>>2)]=log.length + 1;
|
|
} else {
|
|
HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname);
|
|
}
|
|
}
|
|
|
|
function _emscripten_glUniformMatrix3fv(location, count, transpose, value) {
|
|
location = GL.uniforms[location];
|
|
var view;
|
|
if (9*count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
view = GL.miniTempBufferViews[9*count-1];
|
|
for (var i = 0; i < 9*count; i += 9) {
|
|
view[i] = HEAPF32[(((value)+(4*i))>>2)];
|
|
view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
|
|
view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
|
|
view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
|
|
view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)];
|
|
view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)];
|
|
view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)];
|
|
view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)];
|
|
view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)];
|
|
}
|
|
} else {
|
|
view = HEAPF32.subarray((value)>>2,(value+count*36)>>2);
|
|
}
|
|
GLctx.uniformMatrix3fv(location, !!transpose, view);
|
|
}
|
|
|
|
|
|
var __currentFullscreenStrategy={};function _emscripten_exit_fullscreen() {
|
|
if (typeof JSEvents.fullscreenEnabled() === 'undefined') return -1;
|
|
// Make sure no queued up calls will fire after this.
|
|
JSEvents.removeDeferredCalls(JSEvents.requestFullscreen);
|
|
|
|
if (document.exitFullscreen) {
|
|
document.exitFullscreen();
|
|
} else if (document.msExitFullscreen) {
|
|
document.msExitFullscreen();
|
|
} else if (document.mozCancelFullScreen) {
|
|
document.mozCancelFullScreen();
|
|
} else if (document.webkitExitFullscreen) {
|
|
document.webkitExitFullscreen();
|
|
} else {
|
|
return -1;
|
|
}
|
|
|
|
if (__currentFullscreenStrategy.canvasResizedCallback) {
|
|
Module['dynCall_iiii'](__currentFullscreenStrategy.canvasResizedCallback, 37, 0, __currentFullscreenStrategy.canvasResizedCallbackUserData);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
function _glUniform4uiv(location, count, value) {
|
|
location = GL.uniforms[location];
|
|
count *= 4;
|
|
value = HEAPU32.subarray((value)>>2,(value+count*4)>>2);
|
|
GLctx.uniform4uiv(location, value);
|
|
}
|
|
|
|
function _emscripten_glGenFramebuffers(n, ids) {
|
|
for (var i = 0; i < n; ++i) {
|
|
var framebuffer = GLctx.createFramebuffer();
|
|
if (!framebuffer) {
|
|
GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
|
|
while(i < n) HEAP32[(((ids)+(i++*4))>>2)]=0;
|
|
return;
|
|
}
|
|
var id = GL.getNewId(GL.framebuffers);
|
|
framebuffer.name = id;
|
|
GL.framebuffers[id] = framebuffer;
|
|
HEAP32[(((ids)+(i*4))>>2)]=id;
|
|
}
|
|
}
|
|
|
|
function _JS_Sound_Play(bufferInstance, channelInstance, offset, delay)
|
|
{
|
|
// stop sound which is playing in the channel currently.
|
|
_JS_Sound_Stop (channelInstance, 0);
|
|
|
|
if (WEBAudio.audioWebEnabled == 0)
|
|
return;
|
|
|
|
var sound = WEBAudio.audioInstances[bufferInstance];
|
|
var channel = WEBAudio.audioInstances[channelInstance];
|
|
|
|
if (sound.buffer) {
|
|
try {
|
|
channel.playBuffer (WEBAudio.audioContext.currentTime + delay, sound.buffer, offset);
|
|
}
|
|
catch(e) {
|
|
// Need to catch exception, otherwise execution will stop on Safari if audio output is missing/broken
|
|
console.error("playBuffer error. Exception: " + e);
|
|
}
|
|
}
|
|
else
|
|
console.log ("Trying to play sound which is not loaded.")
|
|
}
|
|
|
|
function _glGetShaderiv(shader, pname, p) {
|
|
if (!p) {
|
|
// GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
|
|
// if p == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
|
|
var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
|
|
if (log === null) log = '(unknown error)';
|
|
HEAP32[((p)>>2)]=log.length + 1;
|
|
} else {
|
|
HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname);
|
|
}
|
|
}
|
|
|
|
function _emscripten_glBlendEquationSeparate(x0, x1) { GLctx['blendEquationSeparate'](x0, x1) }
|
|
|
|
|
|
function _emscripten_glDrawElements(mode, count, type, indices) {
|
|
|
|
GLctx.drawElements(mode, count, type, indices);
|
|
|
|
}function _emscripten_glDrawRangeElements(mode, start, end, count, type, indices) {
|
|
// TODO: This should be a trivial pass-though function, but due to https://bugzilla.mozilla.org/show_bug.cgi?id=1202427,
|
|
// we work around by ignoring the range.
|
|
_emscripten_glDrawElements(mode, count, type, indices);
|
|
GLctx.drawElements(mode, count, type, indices);
|
|
}
|
|
|
|
function _glInvalidateFramebuffer(target, numAttachments, attachments) {
|
|
var list = [];
|
|
for (var i = 0; i < numAttachments; i++)
|
|
list.push(HEAP32[(((attachments)+(i*4))>>2)]);
|
|
|
|
GLctx['invalidateFramebuffer'](target, list);
|
|
}
|
|
|
|
function _emscripten_glGenTextures(n, textures) {
|
|
for (var i = 0; i < n; i++) {
|
|
var texture = GLctx.createTexture();
|
|
if (!texture) {
|
|
GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0.
|
|
while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0;
|
|
return;
|
|
}
|
|
var id = GL.getNewId(GL.textures);
|
|
texture.name = id;
|
|
GL.textures[id] = texture;
|
|
HEAP32[(((textures)+(i*4))>>2)]=id;
|
|
}
|
|
}
|
|
|
|
function _emscripten_glReleaseShaderCompiler() {
|
|
// NOP (as allowed by GLES 2.0 spec)
|
|
}
|
|
|
|
function _glCopyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexSubImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) }
|
|
|
|
function _JS_Sound_ReleaseInstance(instance)
|
|
{
|
|
WEBAudio.audioInstances[instance] = null;
|
|
}
|
|
|
|
function _openWindow(link)
|
|
{
|
|
var url = Pointer_stringify(link);
|
|
document.onmouseup = function()
|
|
{
|
|
window.open(url);
|
|
document.onmouseup = null;
|
|
}
|
|
}
|
|
|
|
function _emscripten_glDrawArrays(mode, first, count) {
|
|
|
|
GLctx.drawArrays(mode, first, count);
|
|
|
|
}
|
|
|
|
function _emscripten_glClearDepth(x0) { GLctx['clearDepth'](x0) }
|
|
|
|
|
|
var fs={numPendingSync:0,syncIntervalID:0,syncInProgress:false,sync:function (onlyPendingSync)
|
|
{
|
|
if (onlyPendingSync) {
|
|
if (fs.numPendingSync == 0)
|
|
return;
|
|
}
|
|
else if (fs.syncInProgress) {
|
|
// this is to avoid indexedDB memory leak when FS.syncfs is executed before the previous one completed.
|
|
fs.numPendingSync++;
|
|
return;
|
|
}
|
|
|
|
fs.syncInProgress = true;
|
|
FS.syncfs(false, (function(err) {
|
|
fs.syncInProgress = false;
|
|
}));
|
|
fs.numPendingSync = 0;
|
|
}};function _JS_FileSystem_SetSyncInterval(ms)
|
|
{
|
|
if (!Module.indexedDB)
|
|
return;
|
|
|
|
fs.syncIntervalID = window.setInterval(function(){
|
|
fs.sync(true);
|
|
}, ms);
|
|
}
|
|
|
|
function _emscripten_glGetUniformLocation(program, name) {
|
|
name = Pointer_stringify(name);
|
|
|
|
var arrayOffset = 0;
|
|
// If user passed an array accessor "[index]", parse the array index off the accessor.
|
|
if (name.indexOf(']', name.length-1) !== -1) {
|
|
var ls = name.lastIndexOf('[');
|
|
var arrayIndex = name.slice(ls+1, -1);
|
|
if (arrayIndex.length > 0) {
|
|
arrayOffset = parseInt(arrayIndex);
|
|
if (arrayOffset < 0) {
|
|
return -1;
|
|
}
|
|
}
|
|
name = name.slice(0, ls);
|
|
}
|
|
|
|
var ptable = GL.programInfos[program];
|
|
if (!ptable) {
|
|
return -1;
|
|
}
|
|
var utable = ptable.uniforms;
|
|
var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ]
|
|
if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1.
|
|
return uniformInfo[1]+arrayOffset;
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
function _glUniform3fv(location, count, value) {
|
|
location = GL.uniforms[location];
|
|
var view;
|
|
if (3*count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
view = GL.miniTempBufferViews[3*count-1];
|
|
for (var i = 0; i < 3*count; i += 3) {
|
|
view[i] = HEAPF32[(((value)+(4*i))>>2)];
|
|
view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
|
|
view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
|
|
}
|
|
} else {
|
|
view = HEAPF32.subarray((value)>>2,(value+count*12)>>2);
|
|
}
|
|
GLctx.uniform3fv(location, view);
|
|
}
|
|
|
|
function _emscripten_glVertexAttrib4fv(index, v) {
|
|
var view = GL.miniTempBufferViews[3];
|
|
view[0] = HEAPF32[v >> 2];
|
|
view[1] = HEAPF32[v + 4 >> 2];
|
|
view[2] = HEAPF32[v + 8 >> 2];
|
|
view[3] = HEAPF32[v + 12 >> 2];
|
|
GLctx.vertexAttrib4fv(index, view);
|
|
}
|
|
|
|
function _emscripten_glScissor(x0, x1, x2, x3) { GLctx['scissor'](x0, x1, x2, x3) }
|
|
|
|
function _JS_Sound_Set3D(channelInstance, threeD)
|
|
{
|
|
var channel = WEBAudio.audioInstances[channelInstance];
|
|
if (channel.threeD != threeD)
|
|
{
|
|
channel.threeD = threeD;
|
|
channel.setupPanning();
|
|
}
|
|
}
|
|
|
|
function _JS_SystemInfo_GetDocumentURL(buffer, bufferSize)
|
|
{
|
|
if (buffer)
|
|
stringToUTF8(document.URL, buffer, bufferSize);
|
|
return lengthBytesUTF8(document.URL);
|
|
}
|
|
|
|
function _emscripten_glLinkProgram(program) {
|
|
GLctx.linkProgram(GL.programs[program]);
|
|
GL.programInfos[program] = null; // uniforms no longer keep the same names after linking
|
|
GL.populateUniformTable(program);
|
|
}
|
|
|
|
function _JS_Sound_GetLength(bufferInstance)
|
|
{
|
|
if (WEBAudio.audioWebEnabled == 0)
|
|
return 0;
|
|
|
|
var sound = WEBAudio.audioInstances[bufferInstance];
|
|
|
|
// Fakemod assumes sample rate is 44100, though that's not necessarily the case,
|
|
// depending on OS, if the audio file was not imported by our pipeline.
|
|
// Therefore we need to recalculate the length based on the actual samplerate.
|
|
var sampleRateRatio = 44100 / sound.buffer.sampleRate;
|
|
return sound.buffer.length * sampleRateRatio;
|
|
}
|
|
|
|
function _JS_Sound_Create_Channel(callback, userData)
|
|
{
|
|
if (WEBAudio.audioWebEnabled == 0)
|
|
return;
|
|
|
|
var channel = {
|
|
gain: WEBAudio.audioContext.createGain(),
|
|
panner: WEBAudio.audioContext.createPanner(),
|
|
threeD: false,
|
|
playBuffer: function(delay, buffer, offset)
|
|
{
|
|
this.source.buffer = buffer;
|
|
var chan = this;
|
|
this.source.onended = function()
|
|
{
|
|
if (callback)
|
|
Runtime.dynCall('vi', callback, [userData]);
|
|
|
|
// recreate channel for future use.
|
|
chan.setup();
|
|
};
|
|
this.source.start(delay, offset);
|
|
},
|
|
setup: function()
|
|
{
|
|
this.source = WEBAudio.audioContext.createBufferSource();
|
|
this.setupPanning();
|
|
},
|
|
setupPanning: function()
|
|
{
|
|
if(this.threeD)
|
|
{
|
|
this.source.disconnect();
|
|
this.source.connect(this.panner);
|
|
this.panner.connect(this.gain);
|
|
}
|
|
else
|
|
{
|
|
this.panner.disconnect();
|
|
this.source.connect(this.gain);
|
|
}
|
|
}
|
|
};
|
|
channel.panner.rolloffFactor = 0; // We calculate rolloff ourselves.
|
|
channel.gain.connect ( WEBAudio.audioContext.destination);
|
|
channel.setup();
|
|
return WEBAudio.audioInstances.push(channel) - 1;
|
|
}
|
|
|
|
function _glDeleteSync(id) {
|
|
if (!id) return;
|
|
var sync = GL.syncs[id];
|
|
if (!sync) { // glDeleteSync signals an error when deleting a nonexisting object, unlike some other GL delete functions.
|
|
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
GLctx.deleteSync(sync);
|
|
sync.name = 0;
|
|
GL.syncs[id] = null;
|
|
}
|
|
|
|
function ___cxa_find_matching_catch_4() {
|
|
return ___cxa_find_matching_catch.apply(null, arguments);
|
|
}
|
|
|
|
|
|
function emscriptenWebGLGetVertexAttrib(index, pname, params, type) {
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
|
// if params == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
var data = GLctx.getVertexAttrib(index, pname);
|
|
if (pname == 0x889F/*VERTEX_ATTRIB_ARRAY_BUFFER_BINDING*/) {
|
|
HEAP32[((params)>>2)]=data["name"];
|
|
} else if (typeof data == 'number' || typeof data == 'boolean') {
|
|
switch (type) {
|
|
case 'Integer': HEAP32[((params)>>2)]=data; break;
|
|
case 'Float': HEAPF32[((params)>>2)]=data; break;
|
|
case 'FloatToInteger': HEAP32[((params)>>2)]=Math.fround(data); break;
|
|
default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type;
|
|
}
|
|
} else {
|
|
for (var i = 0; i < data.length; i++) {
|
|
switch (type) {
|
|
case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break;
|
|
case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break;
|
|
case 'FloatToInteger': HEAP32[(((params)+(i))>>2)]=Math.fround(data[i]); break;
|
|
default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type;
|
|
}
|
|
}
|
|
}
|
|
}function _glGetVertexAttribiv(index, pname, params) {
|
|
// N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(),
|
|
// otherwise the results are undefined. (GLES3 spec 6.1.12)
|
|
emscriptenWebGLGetVertexAttrib(index, pname, params, 'FloatToInteger');
|
|
}
|
|
|
|
function ___cxa_find_matching_catch_2() {
|
|
return ___cxa_find_matching_catch.apply(null, arguments);
|
|
}
|
|
|
|
function ___cxa_find_matching_catch_3() {
|
|
return ___cxa_find_matching_catch.apply(null, arguments);
|
|
}
|
|
|
|
function _JS_FileSystem_Sync()
|
|
{
|
|
if (!Module.indexedDB)
|
|
return;
|
|
|
|
fs.sync(false);
|
|
}
|
|
|
|
function _emscripten_glEnable(x0) { GLctx['enable'](x0) }
|
|
|
|
var _llvm_pow_f64=Math_pow;
|
|
|
|
function _glGetActiveUniformBlockiv(program, uniformBlockIndex, pname, params) {
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
|
// if params == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
program = GL.programs[program];
|
|
|
|
switch(pname) {
|
|
case 0x8A41: /* GL_UNIFORM_BLOCK_NAME_LENGTH */
|
|
var name = GLctx['getActiveUniformBlockName'](program, uniformBlockIndex);
|
|
HEAP32[((params)>>2)]=name.length+1;
|
|
return;
|
|
default:
|
|
var result = GLctx['getActiveUniformBlockParameter'](program, uniformBlockIndex, pname);
|
|
if (!result) return; // If an error occurs, nothing will be written to params.
|
|
if (typeof result == 'number') {
|
|
HEAP32[((params)>>2)]=result;
|
|
} else {
|
|
for (var i = 0; i < result.length; i++) {
|
|
HEAP32[(((params)+(i*4))>>2)]=result[i];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
function _emscripten_glGetShaderSource(shader, bufSize, length, source) {
|
|
var result = GLctx.getShaderSource(GL.shaders[shader]);
|
|
if (!result) return; // If an error occurs, nothing will be written to length or source.
|
|
if (bufSize > 0 && source) {
|
|
var numBytesWrittenExclNull = stringToUTF8(result, source, bufSize);
|
|
if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
|
|
} else {
|
|
if (length) HEAP32[((length)>>2)]=0;
|
|
}
|
|
}
|
|
|
|
|
|
Module["_llvm_bswap_i32"] = _llvm_bswap_i32;
|
|
|
|
function _JS_Sound_GetLoadState(bufferInstance)
|
|
{
|
|
if (WEBAudio.audioWebEnabled == 0)
|
|
return 2;
|
|
|
|
var sound = WEBAudio.audioInstances[bufferInstance];
|
|
if (sound.error)
|
|
return 2;
|
|
if (sound.buffer)
|
|
return 0;
|
|
return 1;
|
|
}
|
|
|
|
function _JS_Sound_SetPitch(channelInstance, v)
|
|
{
|
|
if (WEBAudio.audioWebEnabled == 0)
|
|
return;
|
|
|
|
WEBAudio.audioInstances[channelInstance].source.playbackRate.value = v;
|
|
}
|
|
|
|
|
|
function emscriptenWebGLGet(name_, p, type) {
|
|
// Guard against user passing a null pointer.
|
|
// Note that GLES2 spec does not say anything about how passing a null pointer should be treated.
|
|
// Testing on desktop core GL 3, the application crashes on glGetIntegerv to a null pointer, but
|
|
// better to report an error instead of doing anything random.
|
|
if (!p) {
|
|
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
var ret = undefined;
|
|
switch(name_) { // Handle a few trivial GLES values
|
|
case 0x8DFA: // GL_SHADER_COMPILER
|
|
ret = 1;
|
|
break;
|
|
case 0x8DF8: // GL_SHADER_BINARY_FORMATS
|
|
if (type !== 'Integer' && type !== 'Integer64') {
|
|
GL.recordError(0x0500); // GL_INVALID_ENUM
|
|
}
|
|
return; // Do not write anything to the out pointer, since no binary formats are supported.
|
|
case 0x87FE: // GL_NUM_PROGRAM_BINARY_FORMATS
|
|
case 0x8DF9: // GL_NUM_SHADER_BINARY_FORMATS
|
|
ret = 0;
|
|
break;
|
|
case 0x86A2: // GL_NUM_COMPRESSED_TEXTURE_FORMATS
|
|
// WebGL doesn't have GL_NUM_COMPRESSED_TEXTURE_FORMATS (it's obsolete since GL_COMPRESSED_TEXTURE_FORMATS returns a JS array that can be queried for length),
|
|
// so implement it ourselves to allow C++ GLES2 code get the length.
|
|
var formats = GLctx.getParameter(0x86A3 /*GL_COMPRESSED_TEXTURE_FORMATS*/);
|
|
ret = formats.length;
|
|
break;
|
|
case 0x821D: // GL_NUM_EXTENSIONS
|
|
if (GLctx.canvas.GLctxObject.version < 2) {
|
|
GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // Calling GLES3/WebGL2 function with a GLES2/WebGL1 context
|
|
return;
|
|
}
|
|
var exts = GLctx.getSupportedExtensions();
|
|
ret = 2*exts.length; // each extension is duplicated, first in unprefixed WebGL form, and then a second time with "GL_" prefix.
|
|
break;
|
|
case 0x821B: // GL_MAJOR_VERSION
|
|
case 0x821C: // GL_MINOR_VERSION
|
|
if (GLctx.canvas.GLctxObject.version < 2) {
|
|
GL.recordError(0x0500); // GL_INVALID_ENUM
|
|
return;
|
|
}
|
|
ret = name_ == 0x821B ? 3 : 0; // return version 3.0
|
|
break;
|
|
}
|
|
|
|
if (ret === undefined) {
|
|
var result = GLctx.getParameter(name_);
|
|
switch (typeof(result)) {
|
|
case "number":
|
|
ret = result;
|
|
break;
|
|
case "boolean":
|
|
ret = result ? 1 : 0;
|
|
break;
|
|
case "string":
|
|
GL.recordError(0x0500); // GL_INVALID_ENUM
|
|
return;
|
|
case "object":
|
|
if (result === null) {
|
|
// null is a valid result for some (e.g., which buffer is bound - perhaps nothing is bound), but otherwise
|
|
// can mean an invalid name_, which we need to report as an error
|
|
switch(name_) {
|
|
case 0x8894: // ARRAY_BUFFER_BINDING
|
|
case 0x8B8D: // CURRENT_PROGRAM
|
|
case 0x8895: // ELEMENT_ARRAY_BUFFER_BINDING
|
|
case 0x8CA6: // FRAMEBUFFER_BINDING
|
|
case 0x8CA7: // RENDERBUFFER_BINDING
|
|
case 0x8069: // TEXTURE_BINDING_2D
|
|
case 0x85B5: // GL_VERTEX_ARRAY_BINDING
|
|
case 0x8919: // GL_SAMPLER_BINDING
|
|
case 0x8E25: // GL_TRANSFORM_FEEDBACK_BINDING
|
|
case 0x8514: { // TEXTURE_BINDING_CUBE_MAP
|
|
ret = 0;
|
|
break;
|
|
}
|
|
default: {
|
|
GL.recordError(0x0500); // GL_INVALID_ENUM
|
|
return;
|
|
}
|
|
}
|
|
} else if (result instanceof Float32Array ||
|
|
result instanceof Uint32Array ||
|
|
result instanceof Int32Array ||
|
|
result instanceof Array) {
|
|
for (var i = 0; i < result.length; ++i) {
|
|
switch (type) {
|
|
case 'Integer': HEAP32[(((p)+(i*4))>>2)]=result[i]; break;
|
|
case 'Float': HEAPF32[(((p)+(i*4))>>2)]=result[i]; break;
|
|
case 'Boolean': HEAP8[(((p)+(i))>>0)]=result[i] ? 1 : 0; break;
|
|
default: throw 'internal glGet error, bad type: ' + type;
|
|
}
|
|
}
|
|
return;
|
|
} else if (result instanceof WebGLBuffer ||
|
|
result instanceof WebGLProgram ||
|
|
result instanceof WebGLFramebuffer ||
|
|
result instanceof WebGLRenderbuffer ||
|
|
result instanceof WebGLQuery ||
|
|
result instanceof WebGLSampler ||
|
|
result instanceof WebGLSync ||
|
|
result instanceof WebGLTransformFeedback ||
|
|
result instanceof WebGLVertexArrayObject ||
|
|
result instanceof WebGLTexture) {
|
|
ret = result.name | 0;
|
|
} else {
|
|
GL.recordError(0x0500); // GL_INVALID_ENUM
|
|
return;
|
|
}
|
|
break;
|
|
default:
|
|
GL.recordError(0x0500); // GL_INVALID_ENUM
|
|
return;
|
|
}
|
|
}
|
|
|
|
switch (type) {
|
|
case 'Integer64': (tempI64 = [ret>>>0,(tempDouble=ret,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((p)>>2)]=tempI64[0],HEAP32[(((p)+(4))>>2)]=tempI64[1]); break;
|
|
case 'Integer': HEAP32[((p)>>2)]=ret; break;
|
|
case 'Float': HEAPF32[((p)>>2)]=ret; break;
|
|
case 'Boolean': HEAP8[((p)>>0)]=ret ? 1 : 0; break;
|
|
default: throw 'internal glGet error, bad type: ' + type;
|
|
}
|
|
}function _emscripten_glGetFloatv(name_, p) {
|
|
emscriptenWebGLGet(name_, p, 'Float');
|
|
}
|
|
|
|
function _glGetProgramInfoLog(program, maxLength, length, infoLog) {
|
|
var log = GLctx.getProgramInfoLog(GL.programs[program]);
|
|
if (log === null) log = '(unknown error)';
|
|
|
|
if (maxLength > 0 && infoLog) {
|
|
var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
|
|
if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
|
|
} else {
|
|
if (length) HEAP32[((length)>>2)]=0;
|
|
}
|
|
}
|
|
|
|
function _emscripten_glUniform3fv(location, count, value) {
|
|
location = GL.uniforms[location];
|
|
var view;
|
|
if (3*count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
view = GL.miniTempBufferViews[3*count-1];
|
|
for (var i = 0; i < 3*count; i += 3) {
|
|
view[i] = HEAPF32[(((value)+(4*i))>>2)];
|
|
view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
|
|
view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
|
|
}
|
|
} else {
|
|
view = HEAPF32.subarray((value)>>2,(value+count*12)>>2);
|
|
}
|
|
GLctx.uniform3fv(location, view);
|
|
}
|
|
|
|
function _glBindTransformFeedback(target, id) {
|
|
var transformFeedback = id ? GL.transformFeedbacks[id] : null;
|
|
if (id && !transformFeedback) { // Passing an nonexisting or an already deleted id is an error.
|
|
GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
|
|
return;
|
|
}
|
|
GLctx['bindTransformFeedback'](target, transformFeedback);
|
|
}
|
|
|
|
|
|
function _glBindVertexArray(vao) {
|
|
GLctx['bindVertexArray'](GL.vaos[vao]);
|
|
}
|
|
|
|
function ___resumeException(ptr) {
|
|
if (!EXCEPTIONS.last) { EXCEPTIONS.last = ptr; }
|
|
throw ptr;
|
|
}
|
|
|
|
function _emscripten_glCreateProgram() {
|
|
var id = GL.getNewId(GL.programs);
|
|
var program = GLctx.createProgram();
|
|
program.name = id;
|
|
GL.programs[id] = program;
|
|
return id;
|
|
}
|
|
|
|
function _pthread_once(ptr, func) {
|
|
if (!_pthread_once.seen) _pthread_once.seen = {};
|
|
if (ptr in _pthread_once.seen) return;
|
|
Module['dynCall_v'](func);
|
|
_pthread_once.seen[ptr] = 1;
|
|
}
|
|
|
|
function _emscripten_glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) {
|
|
var heapView;
|
|
if (data) {
|
|
heapView = HEAPU8.subarray((data),(data+imageSize));
|
|
} else {
|
|
heapView = null;
|
|
}
|
|
GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, heapView);
|
|
}
|
|
|
|
function _emscripten_glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) }
|
|
|
|
function _glUniform2uiv(location, count, value) {
|
|
location = GL.uniforms[location];
|
|
count *= 2;
|
|
value = HEAPU32.subarray((value)>>2,(value+count*4)>>2);
|
|
GLctx.uniform2uiv(location, value);
|
|
}
|
|
|
|
function _pthread_attr_destroy(attr) {
|
|
/* int pthread_attr_destroy(pthread_attr_t *attr); */
|
|
//FIXME: should destroy the pthread_attr_t struct
|
|
return 0;
|
|
}
|
|
|
|
function _JS_SystemInfo_HasWebGL()
|
|
{
|
|
return UnityLoader.SystemInfo.hasWebGL;
|
|
}
|
|
|
|
function _glFinish() { GLctx['finish']() }
|
|
|
|
function _emscripten_glLoadMatrixf() {
|
|
Module['printErr']('missing function: emscripten_glLoadMatrixf'); abort(-1);
|
|
}
|
|
|
|
function _glDeleteShader(id) {
|
|
if (!id) return;
|
|
var shader = GL.shaders[id];
|
|
if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
|
|
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
GLctx.deleteShader(shader);
|
|
GL.shaders[id] = null;
|
|
}
|
|
|
|
function _emscripten_glGetProgramInfoLog(program, maxLength, length, infoLog) {
|
|
var log = GLctx.getProgramInfoLog(GL.programs[program]);
|
|
if (log === null) log = '(unknown error)';
|
|
|
|
if (maxLength > 0 && infoLog) {
|
|
var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
|
|
if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
|
|
} else {
|
|
if (length) HEAP32[((length)>>2)]=0;
|
|
}
|
|
}
|
|
|
|
function _glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) }
|
|
|
|
function _emscripten_glDepthMask(flag) {
|
|
GLctx.depthMask(!!flag);
|
|
}
|
|
|
|
function _glUniform1uiv(location, count, value) {
|
|
location = GL.uniforms[location];
|
|
value = HEAPU32.subarray((value)>>2,(value+count*4)>>2);
|
|
GLctx.uniform1uiv(location, value);
|
|
}
|
|
|
|
function _glTransformFeedbackVaryings(program, count, varyings, bufferMode) {
|
|
program = GL.programs[program];
|
|
var vars = [];
|
|
for (var i = 0; i < count; i++)
|
|
vars.push(Pointer_stringify(HEAP32[(((varyings)+(i*4))>>2)]));
|
|
|
|
GLctx['transformFeedbackVaryings'](program, vars, bufferMode);
|
|
}
|
|
|
|
function _JS_Sound_Init()
|
|
{
|
|
try {
|
|
window.AudioContext = window.AudioContext||window.webkitAudioContext;
|
|
WEBAudio.audioContext = new AudioContext();
|
|
WEBAudio.audioWebEnabled = 1;
|
|
}
|
|
catch(e) {
|
|
alert('Web Audio API is not supported in this browser');
|
|
}
|
|
}
|
|
|
|
function _emscripten_glFlush() { GLctx['flush']() }
|
|
|
|
function _emscripten_glCreateShader(shaderType) {
|
|
var id = GL.getNewId(GL.shaders);
|
|
GL.shaders[id] = GLctx.createShader(shaderType);
|
|
return id;
|
|
}
|
|
|
|
function _pthread_cond_init() { return 0; }
|
|
|
|
function _emscripten_glIsShader(shader) {
|
|
var s = GL.shaders[shader];
|
|
if (!s) return 0;
|
|
return GLctx.isShader(s);
|
|
}
|
|
|
|
function _JS_WebRequest_GetResponseHeaders(request, buffer, bufferSize)
|
|
{
|
|
var headers = wr.requestInstances[request].getAllResponseHeaders();
|
|
if (buffer)
|
|
stringToUTF8(headers, buffer, bufferSize);
|
|
return lengthBytesUTF8(headers);
|
|
}
|
|
|
|
function _glTexParameterf(x0, x1, x2) { GLctx['texParameterf'](x0, x1, x2) }
|
|
|
|
function _glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) }
|
|
|
|
function _emscripten_glColorMask(red, green, blue, alpha) {
|
|
GLctx.colorMask(!!red, !!green, !!blue, !!alpha);
|
|
}
|
|
|
|
function _emscripten_set_mousemove_callback(target, userData, useCapture, callbackfunc) {
|
|
JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 8, "mousemove");
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_set_canvas_size(width, height) {
|
|
Browser.setCanvasSize(width, height);
|
|
}
|
|
|
|
function _glPixelStorei(pname, param) {
|
|
if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) {
|
|
GL.packAlignment = param;
|
|
} else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) {
|
|
GL.unpackAlignment = param;
|
|
}
|
|
GLctx.pixelStorei(pname, param);
|
|
}
|
|
|
|
function _glValidateProgram(program) {
|
|
GLctx.validateProgram(GL.programs[program]);
|
|
}
|
|
|
|
function _JS_WebRequest_Abort(request)
|
|
{
|
|
wr.requestInstances[request].abort();
|
|
}
|
|
|
|
function ___syscall221(which, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// fcntl64
|
|
var stream = SYSCALLS.getStreamFromFD(), cmd = SYSCALLS.get();
|
|
switch (cmd) {
|
|
case 0: {
|
|
var arg = SYSCALLS.get();
|
|
if (arg < 0) {
|
|
return -ERRNO_CODES.EINVAL;
|
|
}
|
|
var newStream;
|
|
newStream = FS.open(stream.path, stream.flags, 0, arg);
|
|
return newStream.fd;
|
|
}
|
|
case 1:
|
|
case 2:
|
|
return 0; // FD_CLOEXEC makes no sense for a single process.
|
|
case 3:
|
|
return stream.flags;
|
|
case 4: {
|
|
var arg = SYSCALLS.get();
|
|
stream.flags |= arg;
|
|
return 0;
|
|
}
|
|
case 12:
|
|
case 12: {
|
|
var arg = SYSCALLS.get();
|
|
var offset = 0;
|
|
// We're always unlocked.
|
|
HEAP16[(((arg)+(offset))>>1)]=2;
|
|
return 0;
|
|
}
|
|
case 13:
|
|
case 14:
|
|
case 13:
|
|
case 14:
|
|
return 0; // Pretend that the locking is successful.
|
|
case 16:
|
|
case 8:
|
|
return -ERRNO_CODES.EINVAL; // These are for sockets. We don't have them fully implemented yet.
|
|
case 9:
|
|
// musl trusts getown return values, due to a bug where they must be, as they overlap with errors. just return -1 here, so fnctl() returns that, and we set errno ourselves.
|
|
___setErrNo(ERRNO_CODES.EINVAL);
|
|
return -1;
|
|
default: {
|
|
return -ERRNO_CODES.EINVAL;
|
|
}
|
|
}
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function ___syscall220(which, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// SYS_getdents64
|
|
var stream = SYSCALLS.getStreamFromFD(), dirp = SYSCALLS.get(), count = SYSCALLS.get();
|
|
if (!stream.getdents) {
|
|
stream.getdents = FS.readdir(stream.path);
|
|
}
|
|
var pos = 0;
|
|
while (stream.getdents.length > 0 && pos + 268 <= count) {
|
|
var id;
|
|
var type;
|
|
var name = stream.getdents.pop();
|
|
assert(name.length < 256); // limit of dirent struct
|
|
if (name[0] === '.') {
|
|
id = 1;
|
|
type = 4; // DT_DIR
|
|
} else {
|
|
var child = FS.lookupNode(stream.node, name);
|
|
id = child.id;
|
|
type = FS.isChrdev(child.mode) ? 2 : // DT_CHR, character device.
|
|
FS.isDir(child.mode) ? 4 : // DT_DIR, directory.
|
|
FS.isLink(child.mode) ? 10 : // DT_LNK, symbolic link.
|
|
8; // DT_REG, regular file.
|
|
}
|
|
HEAP32[((dirp + pos)>>2)]=id;
|
|
HEAP32[(((dirp + pos)+(4))>>2)]=stream.position;
|
|
HEAP16[(((dirp + pos)+(8))>>1)]=268;
|
|
HEAP8[(((dirp + pos)+(10))>>0)]=type;
|
|
for (var i = 0; i < name.length; i++) {
|
|
HEAP8[(((dirp + pos)+(11 + i))>>0)]=name.charCodeAt(i);
|
|
}
|
|
HEAP8[(((dirp + pos)+(11 + i))>>0)]=0;
|
|
pos += 268;
|
|
}
|
|
return pos;
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function _emscripten_glIsRenderbuffer(renderbuffer) {
|
|
var rb = GL.renderbuffers[renderbuffer];
|
|
if (!rb) return 0;
|
|
return GLctx.isRenderbuffer(rb);
|
|
}
|
|
|
|
function _glLinkProgram(program) {
|
|
GLctx.linkProgram(GL.programs[program]);
|
|
GL.programInfos[program] = null; // uniforms no longer keep the same names after linking
|
|
GL.populateUniformTable(program);
|
|
}
|
|
|
|
function _glBindTexture(target, texture) {
|
|
GLctx.bindTexture(target, texture ? GL.textures[texture] : null);
|
|
}
|
|
|
|
function _glGetActiveUniformBlockName(program, uniformBlockIndex, bufSize, length, uniformBlockName) {
|
|
program = GL.programs[program];
|
|
|
|
var result = GLctx['getActiveUniformBlockName'](program, uniformBlockIndex);
|
|
if (!result) return; // If an error occurs, nothing will be written to uniformBlockName or length.
|
|
if (uniformBlockName && bufSize > 0) {
|
|
var numBytesWrittenExclNull = stringToUTF8(result, uniformBlockName, bufSize);
|
|
if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
|
|
} else {
|
|
if (length) HEAP32[((length)>>2)]=0;
|
|
}
|
|
}
|
|
|
|
function _glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) }
|
|
|
|
function _glUniform3iv(location, count, value) {
|
|
location = GL.uniforms[location];
|
|
count *= 3;
|
|
value = HEAP32.subarray((value)>>2,(value+count*4)>>2);
|
|
GLctx.uniform3iv(location, value);
|
|
}
|
|
|
|
function _emscripten_glShaderSource(shader, count, string, length) {
|
|
var source = GL.getSource(shader, count, string, length);
|
|
GLctx.shaderSource(GL.shaders[shader], source);
|
|
}
|
|
|
|
function _glEndQuery(x0) { GLctx['endQuery'](x0) }
|
|
|
|
function _pthread_mutex_init() {}
|
|
|
|
function _emscripten_glIsTexture(texture) {
|
|
var texture = GL.textures[texture];
|
|
if (!texture) return 0;
|
|
return GLctx.isTexture(texture);
|
|
}
|
|
|
|
|
|
function ___syscall54(which, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// ioctl
|
|
var stream = SYSCALLS.getStreamFromFD(), op = SYSCALLS.get();
|
|
switch (op) {
|
|
case 21505: {
|
|
if (!stream.tty) return -ERRNO_CODES.ENOTTY;
|
|
return 0;
|
|
}
|
|
case 21506: {
|
|
if (!stream.tty) return -ERRNO_CODES.ENOTTY;
|
|
return 0; // no-op, not actually adjusting terminal settings
|
|
}
|
|
case 21519: {
|
|
if (!stream.tty) return -ERRNO_CODES.ENOTTY;
|
|
var argp = SYSCALLS.get();
|
|
HEAP32[((argp)>>2)]=0;
|
|
return 0;
|
|
}
|
|
case 21520: {
|
|
if (!stream.tty) return -ERRNO_CODES.ENOTTY;
|
|
return -ERRNO_CODES.EINVAL; // not supported
|
|
}
|
|
case 21531: {
|
|
var argp = SYSCALLS.get();
|
|
return FS.ioctl(stream, op, argp);
|
|
}
|
|
default: abort('bad ioctl syscall ' + op);
|
|
}
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function _glColorMask(red, green, blue, alpha) {
|
|
GLctx.colorMask(!!red, !!green, !!blue, !!alpha);
|
|
}
|
|
|
|
function _glDeleteTextures(n, textures) {
|
|
for (var i = 0; i < n; i++) {
|
|
var id = HEAP32[(((textures)+(i*4))>>2)];
|
|
var texture = GL.textures[id];
|
|
if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures".
|
|
GLctx.deleteTexture(texture);
|
|
texture.name = 0;
|
|
GL.textures[id] = null;
|
|
}
|
|
}
|
|
|
|
function _glStencilOpSeparate(x0, x1, x2, x3) { GLctx['stencilOpSeparate'](x0, x1, x2, x3) }
|
|
|
|
function _emscripten_glHint(x0, x1) { GLctx['hint'](x0, x1) }
|
|
|
|
function _glDeleteQueries(n, ids) {
|
|
for (var i = 0; i < n; i++) {
|
|
var id = HEAP32[(((ids)+(i*4))>>2)];
|
|
var query = GL.queries[id];
|
|
if (!query) continue; // GL spec: "unused names in ids are ignored, as is the name zero."
|
|
GLctx['deleteQuery'](query);
|
|
GL.queries[id] = null;
|
|
}
|
|
}
|
|
|
|
function _glVertexAttrib4f(x0, x1, x2, x3, x4) { GLctx['vertexAttrib4f'](x0, x1, x2, x3, x4) }
|
|
|
|
function _emscripten_glUniform4i(location, v0, v1, v2, v3) {
|
|
location = GL.uniforms[location];
|
|
GLctx.uniform4i(location, v0, v1, v2, v3);
|
|
}
|
|
|
|
function _glGetTexParameteriv(target, pname, params) {
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
|
// if p == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
HEAP32[((params)>>2)]=GLctx.getTexParameter(target, pname);
|
|
}
|
|
|
|
function _emscripten_glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) }
|
|
|
|
|
|
function _emscripten_memcpy_big(dest, src, num) {
|
|
HEAPU8.set(HEAPU8.subarray(src, src+num), dest);
|
|
return dest;
|
|
}
|
|
Module["_memcpy"] = _memcpy;
|
|
|
|
function _emscripten_glBufferData(target, size, data, usage) {
|
|
switch (usage) { // fix usages, WebGL only has *_DRAW
|
|
case 0x88E1: // GL_STREAM_READ
|
|
case 0x88E2: // GL_STREAM_COPY
|
|
usage = 0x88E0; // GL_STREAM_DRAW
|
|
break;
|
|
case 0x88E5: // GL_STATIC_READ
|
|
case 0x88E6: // GL_STATIC_COPY
|
|
usage = 0x88E4; // GL_STATIC_DRAW
|
|
break;
|
|
case 0x88E9: // GL_DYNAMIC_READ
|
|
case 0x88EA: // GL_DYNAMIC_COPY
|
|
usage = 0x88E8; // GL_DYNAMIC_DRAW
|
|
break;
|
|
}
|
|
if (!data) {
|
|
GLctx.bufferData(target, size, usage);
|
|
} else {
|
|
GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage);
|
|
}
|
|
}
|
|
|
|
function _glSamplerParameteri(sampler, pname, param) {
|
|
GLctx['samplerParameteri'](sampler ? GL.samplers[sampler] : null, pname, param);
|
|
}
|
|
|
|
function _pthread_mutexattr_init() {}
|
|
|
|
var _llvm_fabs_f32=Math_abs;
|
|
|
|
function _emscripten_glUniform3f(location, v0, v1, v2) {
|
|
location = GL.uniforms[location];
|
|
GLctx.uniform3f(location, v0, v1, v2);
|
|
}
|
|
|
|
function _emscripten_glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) }
|
|
|
|
function _emscripten_glUniform3i(location, v0, v1, v2) {
|
|
location = GL.uniforms[location];
|
|
GLctx.uniform3i(location, v0, v1, v2);
|
|
}
|
|
|
|
function _emscripten_glStencilOp(x0, x1, x2) { GLctx['stencilOp'](x0, x1, x2) }
|
|
|
|
function _glUniform1i(location, v0) {
|
|
location = GL.uniforms[location];
|
|
GLctx.uniform1i(location, v0);
|
|
}
|
|
|
|
function _glGetActiveAttrib(program, index, bufSize, length, size, type, name) {
|
|
program = GL.programs[program];
|
|
var info = GLctx.getActiveAttrib(program, index);
|
|
if (!info) return; // If an error occurs, nothing will be written to length, size and type and name.
|
|
|
|
if (bufSize > 0 && name) {
|
|
var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize);
|
|
if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
|
|
} else {
|
|
if (length) HEAP32[((length)>>2)]=0;
|
|
}
|
|
|
|
if (size) HEAP32[((size)>>2)]=info.size;
|
|
if (type) HEAP32[((type)>>2)]=info.type;
|
|
}
|
|
|
|
function _pthread_detach() {}
|
|
|
|
function _glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) {
|
|
var pixelData = null;
|
|
if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, 0);
|
|
GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixelData);
|
|
}
|
|
|
|
|
|
function emscriptenWebGLGetUniform(program, location, params, type) {
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
|
// if params == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
var data = GLctx.getUniform(GL.programs[program], GL.uniforms[location]);
|
|
if (typeof data == 'number' || typeof data == 'boolean') {
|
|
switch (type) {
|
|
case 'Integer': HEAP32[((params)>>2)]=data; break;
|
|
case 'Float': HEAPF32[((params)>>2)]=data; break;
|
|
default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type;
|
|
}
|
|
} else {
|
|
for (var i = 0; i < data.length; i++) {
|
|
switch (type) {
|
|
case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break;
|
|
case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break;
|
|
default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type;
|
|
}
|
|
}
|
|
}
|
|
}function _glGetUniformiv(program, location, params) {
|
|
emscriptenWebGLGetUniform(program, location, params, 'Integer');
|
|
}
|
|
|
|
function _emscripten_glEnableVertexAttribArray(index) {
|
|
GLctx.enableVertexAttribArray(index);
|
|
}
|
|
|
|
function _JS_SystemInfo_GetMemory()
|
|
{
|
|
return TOTAL_MEMORY/(1024*1024);
|
|
}
|
|
|
|
function _atexit(func, arg) {
|
|
__ATEXIT__.unshift({ func: func, arg: arg });
|
|
}
|
|
|
|
function _emscripten_glCopyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexSubImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) }
|
|
|
|
function _emscripten_set_touchcancel_callback(target, userData, useCapture, callbackfunc) {
|
|
JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 25, "touchcancel");
|
|
return 0;
|
|
}
|
|
|
|
function _glBindFramebuffer(target, framebuffer) {
|
|
GLctx.bindFramebuffer(target, framebuffer ? GL.framebuffers[framebuffer] : null);
|
|
}
|
|
|
|
function _emscripten_glBlendFuncSeparate(x0, x1, x2, x3) { GLctx['blendFuncSeparate'](x0, x1, x2, x3) }
|
|
|
|
function _glCullFace(x0) { GLctx['cullFace'](x0) }
|
|
|
|
function _emscripten_glColorPointer() {
|
|
Module['printErr']('missing function: emscripten_glColorPointer'); abort(-1);
|
|
}
|
|
|
|
function _emscripten_glNormalPointer() {
|
|
Module['printErr']('missing function: emscripten_glNormalPointer'); abort(-1);
|
|
}
|
|
|
|
|
|
function __isLeapYear(year) {
|
|
return year%4 === 0 && (year%100 !== 0 || year%400 === 0);
|
|
}
|
|
|
|
function __arraySum(array, index) {
|
|
var sum = 0;
|
|
for (var i = 0; i <= index; sum += array[i++]);
|
|
return sum;
|
|
}
|
|
|
|
|
|
var __MONTH_DAYS_LEAP=[31,29,31,30,31,30,31,31,30,31,30,31];
|
|
|
|
var __MONTH_DAYS_REGULAR=[31,28,31,30,31,30,31,31,30,31,30,31];function __addDays(date, days) {
|
|
var newDate = new Date(date.getTime());
|
|
while(days > 0) {
|
|
var leap = __isLeapYear(newDate.getFullYear());
|
|
var currentMonth = newDate.getMonth();
|
|
var daysInCurrentMonth = (leap ? __MONTH_DAYS_LEAP : __MONTH_DAYS_REGULAR)[currentMonth];
|
|
|
|
if (days > daysInCurrentMonth-newDate.getDate()) {
|
|
// we spill over to next month
|
|
days -= (daysInCurrentMonth-newDate.getDate()+1);
|
|
newDate.setDate(1);
|
|
if (currentMonth < 11) {
|
|
newDate.setMonth(currentMonth+1)
|
|
} else {
|
|
newDate.setMonth(0);
|
|
newDate.setFullYear(newDate.getFullYear()+1);
|
|
}
|
|
} else {
|
|
// we stay in current month
|
|
newDate.setDate(newDate.getDate()+days);
|
|
return newDate;
|
|
}
|
|
}
|
|
|
|
return newDate;
|
|
}function _strftime(s, maxsize, format, tm) {
|
|
// size_t strftime(char *restrict s, size_t maxsize, const char *restrict format, const struct tm *restrict timeptr);
|
|
// http://pubs.opengroup.org/onlinepubs/009695399/functions/strftime.html
|
|
|
|
var tm_zone = HEAP32[(((tm)+(40))>>2)];
|
|
|
|
var date = {
|
|
tm_sec: HEAP32[((tm)>>2)],
|
|
tm_min: HEAP32[(((tm)+(4))>>2)],
|
|
tm_hour: HEAP32[(((tm)+(8))>>2)],
|
|
tm_mday: HEAP32[(((tm)+(12))>>2)],
|
|
tm_mon: HEAP32[(((tm)+(16))>>2)],
|
|
tm_year: HEAP32[(((tm)+(20))>>2)],
|
|
tm_wday: HEAP32[(((tm)+(24))>>2)],
|
|
tm_yday: HEAP32[(((tm)+(28))>>2)],
|
|
tm_isdst: HEAP32[(((tm)+(32))>>2)],
|
|
tm_gmtoff: HEAP32[(((tm)+(36))>>2)],
|
|
tm_zone: tm_zone ? Pointer_stringify(tm_zone) : ''
|
|
};
|
|
|
|
var pattern = Pointer_stringify(format);
|
|
|
|
// expand format
|
|
var EXPANSION_RULES_1 = {
|
|
'%c': '%a %b %d %H:%M:%S %Y', // Replaced by the locale's appropriate date and time representation - e.g., Mon Aug 3 14:02:01 2013
|
|
'%D': '%m/%d/%y', // Equivalent to %m / %d / %y
|
|
'%F': '%Y-%m-%d', // Equivalent to %Y - %m - %d
|
|
'%h': '%b', // Equivalent to %b
|
|
'%r': '%I:%M:%S %p', // Replaced by the time in a.m. and p.m. notation
|
|
'%R': '%H:%M', // Replaced by the time in 24-hour notation
|
|
'%T': '%H:%M:%S', // Replaced by the time
|
|
'%x': '%m/%d/%y', // Replaced by the locale's appropriate date representation
|
|
'%X': '%H:%M:%S' // Replaced by the locale's appropriate date representation
|
|
};
|
|
for (var rule in EXPANSION_RULES_1) {
|
|
pattern = pattern.replace(new RegExp(rule, 'g'), EXPANSION_RULES_1[rule]);
|
|
}
|
|
|
|
var WEEKDAYS = ['Sunday', 'Monday', 'Tuesday', 'Wednesday', 'Thursday', 'Friday', 'Saturday'];
|
|
var MONTHS = ['January', 'February', 'March', 'April', 'May', 'June', 'July', 'August', 'September', 'October', 'November', 'December'];
|
|
|
|
function leadingSomething(value, digits, character) {
|
|
var str = typeof value === 'number' ? value.toString() : (value || '');
|
|
while (str.length < digits) {
|
|
str = character[0]+str;
|
|
}
|
|
return str;
|
|
};
|
|
|
|
function leadingNulls(value, digits) {
|
|
return leadingSomething(value, digits, '0');
|
|
};
|
|
|
|
function compareByDay(date1, date2) {
|
|
function sgn(value) {
|
|
return value < 0 ? -1 : (value > 0 ? 1 : 0);
|
|
};
|
|
|
|
var compare;
|
|
if ((compare = sgn(date1.getFullYear()-date2.getFullYear())) === 0) {
|
|
if ((compare = sgn(date1.getMonth()-date2.getMonth())) === 0) {
|
|
compare = sgn(date1.getDate()-date2.getDate());
|
|
}
|
|
}
|
|
return compare;
|
|
};
|
|
|
|
function getFirstWeekStartDate(janFourth) {
|
|
switch (janFourth.getDay()) {
|
|
case 0: // Sunday
|
|
return new Date(janFourth.getFullYear()-1, 11, 29);
|
|
case 1: // Monday
|
|
return janFourth;
|
|
case 2: // Tuesday
|
|
return new Date(janFourth.getFullYear(), 0, 3);
|
|
case 3: // Wednesday
|
|
return new Date(janFourth.getFullYear(), 0, 2);
|
|
case 4: // Thursday
|
|
return new Date(janFourth.getFullYear(), 0, 1);
|
|
case 5: // Friday
|
|
return new Date(janFourth.getFullYear()-1, 11, 31);
|
|
case 6: // Saturday
|
|
return new Date(janFourth.getFullYear()-1, 11, 30);
|
|
}
|
|
};
|
|
|
|
function getWeekBasedYear(date) {
|
|
var thisDate = __addDays(new Date(date.tm_year+1900, 0, 1), date.tm_yday);
|
|
|
|
var janFourthThisYear = new Date(thisDate.getFullYear(), 0, 4);
|
|
var janFourthNextYear = new Date(thisDate.getFullYear()+1, 0, 4);
|
|
|
|
var firstWeekStartThisYear = getFirstWeekStartDate(janFourthThisYear);
|
|
var firstWeekStartNextYear = getFirstWeekStartDate(janFourthNextYear);
|
|
|
|
if (compareByDay(firstWeekStartThisYear, thisDate) <= 0) {
|
|
// this date is after the start of the first week of this year
|
|
if (compareByDay(firstWeekStartNextYear, thisDate) <= 0) {
|
|
return thisDate.getFullYear()+1;
|
|
} else {
|
|
return thisDate.getFullYear();
|
|
}
|
|
} else {
|
|
return thisDate.getFullYear()-1;
|
|
}
|
|
};
|
|
|
|
var EXPANSION_RULES_2 = {
|
|
'%a': function(date) {
|
|
return WEEKDAYS[date.tm_wday].substring(0,3);
|
|
},
|
|
'%A': function(date) {
|
|
return WEEKDAYS[date.tm_wday];
|
|
},
|
|
'%b': function(date) {
|
|
return MONTHS[date.tm_mon].substring(0,3);
|
|
},
|
|
'%B': function(date) {
|
|
return MONTHS[date.tm_mon];
|
|
},
|
|
'%C': function(date) {
|
|
var year = date.tm_year+1900;
|
|
return leadingNulls((year/100)|0,2);
|
|
},
|
|
'%d': function(date) {
|
|
return leadingNulls(date.tm_mday, 2);
|
|
},
|
|
'%e': function(date) {
|
|
return leadingSomething(date.tm_mday, 2, ' ');
|
|
},
|
|
'%g': function(date) {
|
|
// %g, %G, and %V give values according to the ISO 8601:2000 standard week-based year.
|
|
// In this system, weeks begin on a Monday and week 1 of the year is the week that includes
|
|
// January 4th, which is also the week that includes the first Thursday of the year, and
|
|
// is also the first week that contains at least four days in the year.
|
|
// If the first Monday of January is the 2nd, 3rd, or 4th, the preceding days are part of
|
|
// the last week of the preceding year; thus, for Saturday 2nd January 1999,
|
|
// %G is replaced by 1998 and %V is replaced by 53. If December 29th, 30th,
|
|
// or 31st is a Monday, it and any following days are part of week 1 of the following year.
|
|
// Thus, for Tuesday 30th December 1997, %G is replaced by 1998 and %V is replaced by 01.
|
|
|
|
return getWeekBasedYear(date).toString().substring(2);
|
|
},
|
|
'%G': function(date) {
|
|
return getWeekBasedYear(date);
|
|
},
|
|
'%H': function(date) {
|
|
return leadingNulls(date.tm_hour, 2);
|
|
},
|
|
'%I': function(date) {
|
|
var twelveHour = date.tm_hour;
|
|
if (twelveHour == 0) twelveHour = 12;
|
|
else if (twelveHour > 12) twelveHour -= 12;
|
|
return leadingNulls(twelveHour, 2);
|
|
},
|
|
'%j': function(date) {
|
|
// Day of the year (001-366)
|
|
return leadingNulls(date.tm_mday+__arraySum(__isLeapYear(date.tm_year+1900) ? __MONTH_DAYS_LEAP : __MONTH_DAYS_REGULAR, date.tm_mon-1), 3);
|
|
},
|
|
'%m': function(date) {
|
|
return leadingNulls(date.tm_mon+1, 2);
|
|
},
|
|
'%M': function(date) {
|
|
return leadingNulls(date.tm_min, 2);
|
|
},
|
|
'%n': function() {
|
|
return '\n';
|
|
},
|
|
'%p': function(date) {
|
|
if (date.tm_hour >= 0 && date.tm_hour < 12) {
|
|
return 'AM';
|
|
} else {
|
|
return 'PM';
|
|
}
|
|
},
|
|
'%S': function(date) {
|
|
return leadingNulls(date.tm_sec, 2);
|
|
},
|
|
'%t': function() {
|
|
return '\t';
|
|
},
|
|
'%u': function(date) {
|
|
var day = new Date(date.tm_year+1900, date.tm_mon+1, date.tm_mday, 0, 0, 0, 0);
|
|
return day.getDay() || 7;
|
|
},
|
|
'%U': function(date) {
|
|
// Replaced by the week number of the year as a decimal number [00,53].
|
|
// The first Sunday of January is the first day of week 1;
|
|
// days in the new year before this are in week 0. [ tm_year, tm_wday, tm_yday]
|
|
var janFirst = new Date(date.tm_year+1900, 0, 1);
|
|
var firstSunday = janFirst.getDay() === 0 ? janFirst : __addDays(janFirst, 7-janFirst.getDay());
|
|
var endDate = new Date(date.tm_year+1900, date.tm_mon, date.tm_mday);
|
|
|
|
// is target date after the first Sunday?
|
|
if (compareByDay(firstSunday, endDate) < 0) {
|
|
// calculate difference in days between first Sunday and endDate
|
|
var februaryFirstUntilEndMonth = __arraySum(__isLeapYear(endDate.getFullYear()) ? __MONTH_DAYS_LEAP : __MONTH_DAYS_REGULAR, endDate.getMonth()-1)-31;
|
|
var firstSundayUntilEndJanuary = 31-firstSunday.getDate();
|
|
var days = firstSundayUntilEndJanuary+februaryFirstUntilEndMonth+endDate.getDate();
|
|
return leadingNulls(Math.ceil(days/7), 2);
|
|
}
|
|
|
|
return compareByDay(firstSunday, janFirst) === 0 ? '01': '00';
|
|
},
|
|
'%V': function(date) {
|
|
// Replaced by the week number of the year (Monday as the first day of the week)
|
|
// as a decimal number [01,53]. If the week containing 1 January has four
|
|
// or more days in the new year, then it is considered week 1.
|
|
// Otherwise, it is the last week of the previous year, and the next week is week 1.
|
|
// Both January 4th and the first Thursday of January are always in week 1. [ tm_year, tm_wday, tm_yday]
|
|
var janFourthThisYear = new Date(date.tm_year+1900, 0, 4);
|
|
var janFourthNextYear = new Date(date.tm_year+1901, 0, 4);
|
|
|
|
var firstWeekStartThisYear = getFirstWeekStartDate(janFourthThisYear);
|
|
var firstWeekStartNextYear = getFirstWeekStartDate(janFourthNextYear);
|
|
|
|
var endDate = __addDays(new Date(date.tm_year+1900, 0, 1), date.tm_yday);
|
|
|
|
if (compareByDay(endDate, firstWeekStartThisYear) < 0) {
|
|
// if given date is before this years first week, then it belongs to the 53rd week of last year
|
|
return '53';
|
|
}
|
|
|
|
if (compareByDay(firstWeekStartNextYear, endDate) <= 0) {
|
|
// if given date is after next years first week, then it belongs to the 01th week of next year
|
|
return '01';
|
|
}
|
|
|
|
// given date is in between CW 01..53 of this calendar year
|
|
var daysDifference;
|
|
if (firstWeekStartThisYear.getFullYear() < date.tm_year+1900) {
|
|
// first CW of this year starts last year
|
|
daysDifference = date.tm_yday+32-firstWeekStartThisYear.getDate()
|
|
} else {
|
|
// first CW of this year starts this year
|
|
daysDifference = date.tm_yday+1-firstWeekStartThisYear.getDate();
|
|
}
|
|
return leadingNulls(Math.ceil(daysDifference/7), 2);
|
|
},
|
|
'%w': function(date) {
|
|
var day = new Date(date.tm_year+1900, date.tm_mon+1, date.tm_mday, 0, 0, 0, 0);
|
|
return day.getDay();
|
|
},
|
|
'%W': function(date) {
|
|
// Replaced by the week number of the year as a decimal number [00,53].
|
|
// The first Monday of January is the first day of week 1;
|
|
// days in the new year before this are in week 0. [ tm_year, tm_wday, tm_yday]
|
|
var janFirst = new Date(date.tm_year, 0, 1);
|
|
var firstMonday = janFirst.getDay() === 1 ? janFirst : __addDays(janFirst, janFirst.getDay() === 0 ? 1 : 7-janFirst.getDay()+1);
|
|
var endDate = new Date(date.tm_year+1900, date.tm_mon, date.tm_mday);
|
|
|
|
// is target date after the first Monday?
|
|
if (compareByDay(firstMonday, endDate) < 0) {
|
|
var februaryFirstUntilEndMonth = __arraySum(__isLeapYear(endDate.getFullYear()) ? __MONTH_DAYS_LEAP : __MONTH_DAYS_REGULAR, endDate.getMonth()-1)-31;
|
|
var firstMondayUntilEndJanuary = 31-firstMonday.getDate();
|
|
var days = firstMondayUntilEndJanuary+februaryFirstUntilEndMonth+endDate.getDate();
|
|
return leadingNulls(Math.ceil(days/7), 2);
|
|
}
|
|
return compareByDay(firstMonday, janFirst) === 0 ? '01': '00';
|
|
},
|
|
'%y': function(date) {
|
|
// Replaced by the last two digits of the year as a decimal number [00,99]. [ tm_year]
|
|
return (date.tm_year+1900).toString().substring(2);
|
|
},
|
|
'%Y': function(date) {
|
|
// Replaced by the year as a decimal number (for example, 1997). [ tm_year]
|
|
return date.tm_year+1900;
|
|
},
|
|
'%z': function(date) {
|
|
// Replaced by the offset from UTC in the ISO 8601:2000 standard format ( +hhmm or -hhmm ).
|
|
// For example, "-0430" means 4 hours 30 minutes behind UTC (west of Greenwich).
|
|
var off = date.tm_gmtoff;
|
|
var ahead = off >= 0;
|
|
off = Math.abs(off) / 60;
|
|
// convert from minutes into hhmm format (which means 60 minutes = 100 units)
|
|
off = (off / 60)*100 + (off % 60);
|
|
return (ahead ? '+' : '-') + String("0000" + off).slice(-4);
|
|
},
|
|
'%Z': function(date) {
|
|
return date.tm_zone;
|
|
},
|
|
'%%': function() {
|
|
return '%';
|
|
}
|
|
};
|
|
for (var rule in EXPANSION_RULES_2) {
|
|
if (pattern.indexOf(rule) >= 0) {
|
|
pattern = pattern.replace(new RegExp(rule, 'g'), EXPANSION_RULES_2[rule](date));
|
|
}
|
|
}
|
|
|
|
var bytes = intArrayFromString(pattern, false);
|
|
if (bytes.length > maxsize) {
|
|
return 0;
|
|
}
|
|
|
|
writeArrayToMemory(bytes, s);
|
|
return bytes.length-1;
|
|
}
|
|
|
|
function _emscripten_glGetFramebufferAttachmentParameteriv(target, attachment, pname, params) {
|
|
var result = GLctx.getFramebufferAttachmentParameter(target, attachment, pname);
|
|
HEAP32[((params)>>2)]=result;
|
|
}
|
|
|
|
function _emscripten_get_pointerlock_status(pointerlockStatus) {
|
|
if (pointerlockStatus) JSEvents.fillPointerlockChangeEventData(pointerlockStatus);
|
|
if (!document.body.requestPointerLock && !document.body.mozRequestPointerLock && !document.body.webkitRequestPointerLock && !document.body.msRequestPointerLock) {
|
|
return -1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
function _glAttachShader(program, shader) {
|
|
GLctx.attachShader(GL.programs[program],
|
|
GL.shaders[shader]);
|
|
}
|
|
|
|
function _emscripten_glGetVertexAttribfv(index, pname, params) {
|
|
// N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(),
|
|
// otherwise the results are undefined. (GLES3 spec 6.1.12)
|
|
emscriptenWebGLGetVertexAttrib(index, pname, params, 'Float');
|
|
}
|
|
|
|
function _emscripten_set_keyup_callback(target, userData, useCapture, callbackfunc) {
|
|
JSEvents.registerKeyEventCallback(target, userData, useCapture, callbackfunc, 3, "keyup");
|
|
return 0;
|
|
}
|
|
|
|
function _glDrawElements(mode, count, type, indices) {
|
|
|
|
GLctx.drawElements(mode, count, type, indices);
|
|
|
|
}
|
|
|
|
function _emscripten_get_fullscreen_status(fullscreenStatus) {
|
|
if (typeof JSEvents.fullscreenEnabled() === 'undefined') return -1;
|
|
JSEvents.fillFullscreenChangeEventData(fullscreenStatus);
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
|
|
function _malloc(bytes) {
|
|
/* Over-allocate to make sure it is byte-aligned by 8.
|
|
* This will leak memory, but this is only the dummy
|
|
* implementation (replaced by dlmalloc normally) so
|
|
* not an issue.
|
|
*/
|
|
var ptr = Runtime.dynamicAlloc(bytes + 8);
|
|
return (ptr+8) & 0xFFFFFFF8;
|
|
}
|
|
Module["_malloc"] = _malloc;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
function _getenv(name) {
|
|
// char *getenv(const char *name);
|
|
// http://pubs.opengroup.org/onlinepubs/009695399/functions/getenv.html
|
|
if (name === 0) return 0;
|
|
name = Pointer_stringify(name);
|
|
if (!ENV.hasOwnProperty(name)) return 0;
|
|
|
|
if (_getenv.ret) _free(_getenv.ret);
|
|
_getenv.ret = allocate(intArrayFromString(ENV[name]), 'i8', ALLOC_NORMAL);
|
|
return _getenv.ret;
|
|
}
|
|
|
|
function _putenv(string) {
|
|
// int putenv(char *string);
|
|
// http://pubs.opengroup.org/onlinepubs/009695399/functions/putenv.html
|
|
// WARNING: According to the standard (and the glibc implementation), the
|
|
// string is taken by reference so future changes are reflected.
|
|
// We copy it instead, possibly breaking some uses.
|
|
if (string === 0) {
|
|
___setErrNo(ERRNO_CODES.EINVAL);
|
|
return -1;
|
|
}
|
|
string = Pointer_stringify(string);
|
|
var splitPoint = string.indexOf('=')
|
|
if (string === '' || string.indexOf('=') === -1) {
|
|
___setErrNo(ERRNO_CODES.EINVAL);
|
|
return -1;
|
|
}
|
|
var name = string.slice(0, splitPoint);
|
|
var value = string.slice(splitPoint + 1);
|
|
if (!(name in ENV) || ENV[name] !== value) {
|
|
ENV[name] = value;
|
|
___buildEnvironment(ENV);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
function _SDL_RWFromConstMem(mem, size) {
|
|
var id = SDL.rwops.length; // TODO: recycle ids when they are null
|
|
SDL.rwops.push({ bytes: mem, count: size });
|
|
return id;
|
|
}function _TTF_FontHeight(font) {
|
|
var fontData = SDL.fonts[font];
|
|
return fontData.size;
|
|
}function _TTF_SizeText(font, text, w, h) {
|
|
var fontData = SDL.fonts[font];
|
|
if (w) {
|
|
HEAP32[((w)>>2)]=SDL.estimateTextWidth(fontData, Pointer_stringify(text));
|
|
}
|
|
if (h) {
|
|
HEAP32[((h)>>2)]=fontData.size;
|
|
}
|
|
return 0;
|
|
}function _TTF_RenderText_Solid(font, text, color) {
|
|
// XXX the font and color are ignored
|
|
text = Pointer_stringify(text) || ' '; // if given an empty string, still return a valid surface
|
|
var fontData = SDL.fonts[font];
|
|
var w = SDL.estimateTextWidth(fontData, text);
|
|
var h = fontData.size;
|
|
var color = SDL.loadColorToCSSRGB(color); // XXX alpha breaks fonts?
|
|
var fontString = h + 'px ' + fontData.name;
|
|
var surf = SDL.makeSurface(w, h, 0, false, 'text:' + text); // bogus numbers..
|
|
var surfData = SDL.surfaces[surf];
|
|
surfData.ctx.save();
|
|
surfData.ctx.fillStyle = color;
|
|
surfData.ctx.font = fontString;
|
|
surfData.ctx.textBaseline = 'top';
|
|
surfData.ctx.fillText(text, 0, 0);
|
|
surfData.ctx.restore();
|
|
return surf;
|
|
}function _Mix_HaltMusic() {
|
|
var audio = SDL.music.audio;
|
|
if (audio) {
|
|
audio.src = audio.src; // rewind <media> element
|
|
audio.currentPosition = 0; // rewind Web Audio graph playback.
|
|
audio.pause();
|
|
}
|
|
SDL.music.audio = null;
|
|
if (SDL.hookMusicFinished) {
|
|
Module['dynCall_v'](SDL.hookMusicFinished);
|
|
}
|
|
return 0;
|
|
}function _Mix_PlayMusic(id, loops) {
|
|
// Pause old music if it exists.
|
|
if (SDL.music.audio) {
|
|
if (!SDL.music.audio.paused) Module.printErr('Music is already playing. ' + SDL.music.source);
|
|
SDL.music.audio.pause();
|
|
}
|
|
var info = SDL.audios[id];
|
|
var audio;
|
|
if (info.webAudio) { // Play via Web Audio API
|
|
// Create an instance of the WebAudio object.
|
|
audio = {};
|
|
audio.resource = info; // This new webAudio object is an instance that refers to this existing resource.
|
|
audio.paused = false;
|
|
audio.currentPosition = 0;
|
|
audio.play = function() { SDL.playWebAudio(this); }
|
|
audio.pause = function() { SDL.pauseWebAudio(this); }
|
|
} else if (info.audio) { // Play via the <audio> element
|
|
audio = info.audio;
|
|
}
|
|
audio['onended'] = function() { if (SDL.music.audio == this) _Mix_HaltMusic(); } // will send callback
|
|
audio.loop = loops != 0; // TODO: handle N loops for finite N
|
|
audio.volume = SDL.music.volume;
|
|
SDL.music.audio = audio;
|
|
audio.play();
|
|
return 0;
|
|
}function _Mix_FreeChunk(id) {
|
|
SDL.audios[id] = null;
|
|
}function _Mix_LoadWAV_RW(rwopsID, freesrc) {
|
|
var rwops = SDL.rwops[rwopsID];
|
|
|
|
|
|
if (rwops === undefined)
|
|
return 0;
|
|
|
|
var filename = '';
|
|
var audio;
|
|
var webAudio;
|
|
var bytes;
|
|
|
|
if (rwops.filename !== undefined) {
|
|
filename = PATH.resolve(rwops.filename);
|
|
var raw = Module["preloadedAudios"][filename];
|
|
if (!raw) {
|
|
if (raw === null) Module.printErr('Trying to reuse preloaded audio, but freePreloadedMediaOnUse is set!');
|
|
if (!Module.noAudioDecoding) Runtime.warnOnce('Cannot find preloaded audio ' + filename);
|
|
|
|
// see if we can read the file-contents from the in-memory FS
|
|
try {
|
|
bytes = FS.readFile(filename);
|
|
} catch (e) {
|
|
Module.printErr('Couldn\'t find file for: ' + filename);
|
|
return 0;
|
|
}
|
|
}
|
|
if (Module['freePreloadedMediaOnUse']) {
|
|
Module["preloadedAudios"][filename] = null;
|
|
}
|
|
audio = raw;
|
|
}
|
|
else if (rwops.bytes !== undefined) {
|
|
// For Web Audio context buffer decoding, we must make a clone of the audio data, but for <media> element,
|
|
// a view to existing data is sufficient.
|
|
if (SDL.webAudioAvailable()) bytes = HEAPU8.buffer.slice(rwops.bytes, rwops.bytes + rwops.count);
|
|
else bytes = HEAPU8.subarray(rwops.bytes, rwops.bytes + rwops.count);
|
|
}
|
|
else {
|
|
return 0;
|
|
}
|
|
|
|
var arrayBuffer = bytes ? bytes.buffer || bytes : bytes;
|
|
|
|
// To allow user code to work around browser bugs with audio playback on <audio> elements an Web Audio, enable
|
|
// the user code to hook in a callback to decide on a file basis whether each file should use Web Audio or <audio> for decoding and playback.
|
|
// In particular, see https://bugzilla.mozilla.org/show_bug.cgi?id=654787 and ?id=1012801 for tradeoffs.
|
|
var canPlayWithWebAudio = Module['SDL_canPlayWithWebAudio'] === undefined || Module['SDL_canPlayWithWebAudio'](filename, arrayBuffer);
|
|
|
|
if (bytes !== undefined && SDL.webAudioAvailable() && canPlayWithWebAudio) {
|
|
audio = undefined;
|
|
webAudio = {};
|
|
// The audio decoding process is asynchronous, which gives trouble if user code plays the audio data back immediately
|
|
// after loading. Therefore prepare an array of callback handlers to run when this audio decoding is complete, which
|
|
// will then start the playback (with some delay).
|
|
webAudio.onDecodeComplete = []; // While this member array exists, decoding hasn't finished yet.
|
|
function onDecodeComplete(data) {
|
|
webAudio.decodedBuffer = data;
|
|
// Call all handlers that were waiting for this decode to finish, and clear the handler list.
|
|
webAudio.onDecodeComplete.forEach(function(e) { e(); });
|
|
webAudio.onDecodeComplete = undefined; // Don't allow more callback handlers since audio has finished decoding.
|
|
}
|
|
|
|
SDL.audioContext['decodeAudioData'](arrayBuffer, onDecodeComplete);
|
|
} else if (audio === undefined && bytes) {
|
|
// Here, we didn't find a preloaded audio but we either were passed a filepath for
|
|
// which we loaded bytes, or we were passed some bytes
|
|
var blob = new Blob([bytes], {type: rwops.mimetype});
|
|
var url = URL.createObjectURL(blob);
|
|
audio = new Audio();
|
|
audio.src = url;
|
|
audio.mozAudioChannelType = 'content'; // bugzilla 910340
|
|
}
|
|
|
|
var id = SDL.audios.length;
|
|
// Keep the loaded audio in the audio arrays, ready for playback
|
|
SDL.audios.push({
|
|
source: filename,
|
|
audio: audio, // Points to the <audio> element, if loaded
|
|
webAudio: webAudio // Points to a Web Audio -specific resource object, if loaded
|
|
});
|
|
return id;
|
|
}function _Mix_PlayChannel(channel, id, loops) {
|
|
// TODO: handle fixed amount of N loops. Currently loops either 0 or infinite times.
|
|
|
|
// Get the audio element associated with the ID
|
|
var info = SDL.audios[id];
|
|
if (!info) return -1;
|
|
if (!info.audio && !info.webAudio) return -1;
|
|
|
|
// If the user asks us to allocate a channel automatically, get the first
|
|
// free one.
|
|
if (channel == -1) {
|
|
for (var i = SDL.channelMinimumNumber; i < SDL.numChannels; i++) {
|
|
if (!SDL.channels[i].audio) {
|
|
channel = i;
|
|
break;
|
|
}
|
|
}
|
|
if (channel == -1) {
|
|
Module.printErr('All ' + SDL.numChannels + ' channels in use!');
|
|
return -1;
|
|
}
|
|
}
|
|
var channelInfo = SDL.channels[channel];
|
|
var audio;
|
|
if (info.webAudio) {
|
|
// Create an instance of the WebAudio object.
|
|
audio = {};
|
|
audio.resource = info; // This new object is an instance that refers to this existing resource.
|
|
audio.paused = false;
|
|
audio.currentPosition = 0;
|
|
// Make our instance look similar to the instance of a <media> to make api simple.
|
|
audio.play = function() { SDL.playWebAudio(this); }
|
|
audio.pause = function() { SDL.pauseWebAudio(this); }
|
|
} else {
|
|
// We clone the audio node to utilize the preloaded audio buffer, since
|
|
// the browser has already preloaded the audio file.
|
|
audio = info.audio.cloneNode(true);
|
|
audio.numChannels = info.audio.numChannels;
|
|
audio.frequency = info.audio.frequency;
|
|
}
|
|
audio['onended'] = function SDL_audio_onended() { // TODO: cache these
|
|
if (channelInfo.audio == this) { channelInfo.audio.paused = true; channelInfo.audio = null; }
|
|
if (SDL.channelFinished) Runtime.getFuncWrapper(SDL.channelFinished, 'vi')(channel);
|
|
}
|
|
channelInfo.audio = audio;
|
|
// TODO: handle N loops. Behavior matches Mix_PlayMusic
|
|
audio.loop = loops != 0;
|
|
audio.volume = channelInfo.volume;
|
|
audio.play();
|
|
return channel;
|
|
}function _SDL_PauseAudio(pauseOn) {
|
|
if (!SDL.audio) {
|
|
return;
|
|
}
|
|
if (pauseOn) {
|
|
if (SDL.audio.timer !== undefined) {
|
|
clearTimeout(SDL.audio.timer);
|
|
SDL.audio.numAudioTimersPending = 0;
|
|
SDL.audio.timer = undefined;
|
|
}
|
|
} else if (!SDL.audio.timer) {
|
|
// Start the audio playback timer callback loop.
|
|
SDL.audio.numAudioTimersPending = 1;
|
|
SDL.audio.timer = Browser.safeSetTimeout(SDL.audio.caller, 1);
|
|
}
|
|
SDL.audio.paused = pauseOn;
|
|
}function _SDL_CloseAudio() {
|
|
if (SDL.audio) {
|
|
_SDL_PauseAudio(1);
|
|
_free(SDL.audio.buffer);
|
|
SDL.audio = null;
|
|
SDL.allocateChannels(0);
|
|
}
|
|
}function _SDL_LockSurface(surf) {
|
|
var surfData = SDL.surfaces[surf];
|
|
|
|
surfData.locked++;
|
|
if (surfData.locked > 1) return 0;
|
|
|
|
if (!surfData.buffer) {
|
|
surfData.buffer = _malloc(surfData.width * surfData.height * 4);
|
|
HEAP32[(((surf)+(20))>>2)]=surfData.buffer;
|
|
}
|
|
|
|
// Mark in C/C++-accessible SDL structure
|
|
// SDL_Surface has the following fields: Uint32 flags, SDL_PixelFormat *format; int w, h; Uint16 pitch; void *pixels; ...
|
|
// So we have fields all of the same size, and 5 of them before us.
|
|
// TODO: Use macros like in library.js
|
|
HEAP32[(((surf)+(20))>>2)]=surfData.buffer;
|
|
|
|
if (surf == SDL.screen && Module.screenIsReadOnly && surfData.image) return 0;
|
|
|
|
if (SDL.defaults.discardOnLock) {
|
|
if (!surfData.image) {
|
|
surfData.image = surfData.ctx.createImageData(surfData.width, surfData.height);
|
|
}
|
|
if (!SDL.defaults.opaqueFrontBuffer) return;
|
|
} else {
|
|
surfData.image = surfData.ctx.getImageData(0, 0, surfData.width, surfData.height);
|
|
}
|
|
|
|
// Emulate desktop behavior and kill alpha values on the locked surface. (very costly!) Set SDL.defaults.opaqueFrontBuffer = false
|
|
// if you don't want this.
|
|
if (surf == SDL.screen && SDL.defaults.opaqueFrontBuffer) {
|
|
var data = surfData.image.data;
|
|
var num = data.length;
|
|
for (var i = 0; i < num/4; i++) {
|
|
data[i*4+3] = 255; // opacity, as canvases blend alpha
|
|
}
|
|
}
|
|
|
|
if (SDL.defaults.copyOnLock && !SDL.defaults.discardOnLock) {
|
|
// Copy pixel data to somewhere accessible to 'C/C++'
|
|
if (surfData.isFlagSet(0x00200000 /* SDL_HWPALETTE */)) {
|
|
// If this is neaded then
|
|
// we should compact the data from 32bpp to 8bpp index.
|
|
// I think best way to implement this is use
|
|
// additional colorMap hash (color->index).
|
|
// Something like this:
|
|
//
|
|
// var size = surfData.width * surfData.height;
|
|
// var data = '';
|
|
// for (var i = 0; i<size; i++) {
|
|
// var color = SDL.translateRGBAToColor(
|
|
// surfData.image.data[i*4 ],
|
|
// surfData.image.data[i*4 +1],
|
|
// surfData.image.data[i*4 +2],
|
|
// 255);
|
|
// var index = surfData.colorMap[color];
|
|
// HEAP8[(((surfData.buffer)+(i))>>0)]=index;
|
|
// }
|
|
throw 'CopyOnLock is not supported for SDL_LockSurface with SDL_HWPALETTE flag set' + new Error().stack;
|
|
} else {
|
|
HEAPU8.set(surfData.image.data, surfData.buffer);
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
function _SDL_FreeRW(rwopsID) {
|
|
SDL.rwops[rwopsID] = null;
|
|
while (SDL.rwops.length > 0 && SDL.rwops[SDL.rwops.length-1] === null) {
|
|
SDL.rwops.pop();
|
|
}
|
|
}function _IMG_Load_RW(rwopsID, freeSrc) {
|
|
try {
|
|
// stb_image integration support
|
|
function cleanup() {
|
|
if (rwops && freeSrc) _SDL_FreeRW(rwopsID);
|
|
};
|
|
function addCleanup(func) {
|
|
var old = cleanup;
|
|
cleanup = function added_cleanup() {
|
|
old();
|
|
func();
|
|
}
|
|
}
|
|
function callStbImage(func, params) {
|
|
var x = Module['_malloc'](4);
|
|
var y = Module['_malloc'](4);
|
|
var comp = Module['_malloc'](4);
|
|
addCleanup(function() {
|
|
Module['_free'](x);
|
|
Module['_free'](y);
|
|
Module['_free'](comp);
|
|
if (data) Module['_stbi_image_free'](data);
|
|
});
|
|
var data = Module['_' + func].apply(null, params.concat([x, y, comp, 0]));
|
|
if (!data) return null;
|
|
return {
|
|
rawData: true,
|
|
data: data,
|
|
width: HEAP32[((x)>>2)],
|
|
height: HEAP32[((y)>>2)],
|
|
size: HEAP32[((x)>>2)] * HEAP32[((y)>>2)] * HEAP32[((comp)>>2)],
|
|
bpp: HEAP32[((comp)>>2)]
|
|
};
|
|
}
|
|
|
|
var rwops = SDL.rwops[rwopsID];
|
|
if (rwops === undefined) {
|
|
return 0;
|
|
}
|
|
|
|
var filename = rwops.filename;
|
|
if (filename === undefined) {
|
|
Runtime.warnOnce('Only file names that have been preloaded are supported for IMG_Load_RW. Consider using STB_IMAGE=1 if you want synchronous image decoding (see settings.js), or package files with --use-preload-plugins');
|
|
return 0;
|
|
}
|
|
|
|
if (!raw) {
|
|
filename = PATH.resolve(filename);
|
|
var raw = Module["preloadedImages"][filename];
|
|
if (!raw) {
|
|
if (raw === null) Module.printErr('Trying to reuse preloaded image, but freePreloadedMediaOnUse is set!');
|
|
Runtime.warnOnce('Cannot find preloaded image ' + filename);
|
|
Runtime.warnOnce('Cannot find preloaded image ' + filename + '. Consider using STB_IMAGE=1 if you want synchronous image decoding (see settings.js), or package files with --use-preload-plugins');
|
|
return 0;
|
|
} else if (Module['freePreloadedMediaOnUse']) {
|
|
Module["preloadedImages"][filename] = null;
|
|
}
|
|
}
|
|
|
|
var surf = SDL.makeSurface(raw.width, raw.height, 0, false, 'load:' + filename);
|
|
var surfData = SDL.surfaces[surf];
|
|
surfData.ctx.globalCompositeOperation = "copy";
|
|
if (!raw.rawData) {
|
|
surfData.ctx.drawImage(raw, 0, 0, raw.width, raw.height, 0, 0, raw.width, raw.height);
|
|
} else {
|
|
var imageData = surfData.ctx.getImageData(0, 0, surfData.width, surfData.height);
|
|
if (raw.bpp == 4) {
|
|
// rgba
|
|
imageData.data.set(HEAPU8.subarray((raw.data),(raw.data+raw.size)));
|
|
} else if (raw.bpp == 3) {
|
|
// rgb
|
|
var pixels = raw.size/3;
|
|
var data = imageData.data;
|
|
var sourcePtr = raw.data;
|
|
var destPtr = 0;
|
|
for (var i = 0; i < pixels; i++) {
|
|
data[destPtr++] = HEAPU8[((sourcePtr++)>>0)];
|
|
data[destPtr++] = HEAPU8[((sourcePtr++)>>0)];
|
|
data[destPtr++] = HEAPU8[((sourcePtr++)>>0)];
|
|
data[destPtr++] = 255;
|
|
}
|
|
} else if (raw.bpp == 1) {
|
|
// grayscale
|
|
var pixels = raw.size;
|
|
var data = imageData.data;
|
|
var sourcePtr = raw.data;
|
|
var destPtr = 0;
|
|
for (var i = 0; i < pixels; i++) {
|
|
var value = HEAPU8[((sourcePtr++)>>0)];
|
|
data[destPtr++] = value;
|
|
data[destPtr++] = value;
|
|
data[destPtr++] = value;
|
|
data[destPtr++] = 255;
|
|
}
|
|
} else {
|
|
Module.printErr('cannot handle bpp ' + raw.bpp);
|
|
return 0;
|
|
}
|
|
surfData.ctx.putImageData(imageData, 0, 0);
|
|
}
|
|
surfData.ctx.globalCompositeOperation = "source-over";
|
|
// XXX SDL does not specify that loaded images must have available pixel data, in fact
|
|
// there are cases where you just want to blit them, so you just need the hardware
|
|
// accelerated version. However, code everywhere seems to assume that the pixels
|
|
// are in fact available, so we retrieve it here. This does add overhead though.
|
|
_SDL_LockSurface(surf);
|
|
surfData.locked--; // The surface is not actually locked in this hack
|
|
if (SDL.GL) {
|
|
// After getting the pixel data, we can free the canvas and context if we do not need to do 2D canvas blitting
|
|
surfData.canvas = surfData.ctx = null;
|
|
}
|
|
return surf;
|
|
} finally {
|
|
cleanup();
|
|
}
|
|
}
|
|
|
|
function _SDL_RWFromFile(_name, mode) {
|
|
var id = SDL.rwops.length; // TODO: recycle ids when they are null
|
|
var name = Pointer_stringify(_name)
|
|
SDL.rwops.push({ filename: name, mimetype: Browser.getMimetype(name) });
|
|
return id;
|
|
}function _IMG_Load(filename){
|
|
var rwops = _SDL_RWFromFile(filename);
|
|
var result = _IMG_Load_RW(rwops, 1);
|
|
return result;
|
|
}function _SDL_UpperBlitScaled(src, srcrect, dst, dstrect) {
|
|
return SDL.blitSurface(src, srcrect, dst, dstrect, true);
|
|
}function _SDL_UpperBlit(src, srcrect, dst, dstrect) {
|
|
return SDL.blitSurface(src, srcrect, dst, dstrect, false);
|
|
}function _SDL_GetTicks() {
|
|
return (Date.now() - SDL.startTime)|0;
|
|
}var SDL={defaults:{width:320,height:200,copyOnLock:true,discardOnLock:false,opaqueFrontBuffer:true},version:null,surfaces:{},canvasPool:[],events:[],fonts:[null],audios:[null],rwops:[null],music:{audio:null,volume:1},mixerFrequency:22050,mixerFormat:32784,mixerNumChannels:2,mixerChunkSize:1024,channelMinimumNumber:0,GL:false,glAttributes:{0:3,1:3,2:2,3:0,4:0,5:1,6:16,7:0,8:0,9:0,10:0,11:0,12:0,13:0,14:0,15:1,16:0,17:0,18:0},keyboardState:null,keyboardMap:{},canRequestFullscreen:false,isRequestingFullscreen:false,textInput:false,startTime:null,initFlags:0,buttonState:0,modState:0,DOMButtons:[0,0,0],DOMEventToSDLEvent:{},TOUCH_DEFAULT_ID:0,eventHandler:null,eventHandlerContext:null,eventHandlerTemp:0,keyCodes:{16:1249,17:1248,18:1250,20:1081,33:1099,34:1102,35:1101,36:1098,37:1104,38:1106,39:1103,40:1105,44:316,45:1097,46:127,91:1251,93:1125,96:1122,97:1113,98:1114,99:1115,100:1116,101:1117,102:1118,103:1119,104:1120,105:1121,106:1109,107:1111,109:1110,110:1123,111:1108,112:1082,113:1083,114:1084,115:1085,116:1086,117:1087,118:1088,119:1089,120:1090,121:1091,122:1092,123:1093,124:1128,125:1129,126:1130,127:1131,128:1132,129:1133,130:1134,131:1135,132:1136,133:1137,134:1138,135:1139,144:1107,160:94,161:33,162:34,163:35,164:36,165:37,166:38,167:95,168:40,169:41,170:42,171:43,172:124,173:45,174:123,175:125,176:126,181:127,182:129,183:128,188:44,190:46,191:47,192:96,219:91,220:92,221:93,222:39,224:1251},scanCodes:{8:42,9:43,13:40,27:41,32:44,35:204,39:53,44:54,46:55,47:56,48:39,49:30,50:31,51:32,52:33,53:34,54:35,55:36,56:37,57:38,58:203,59:51,61:46,91:47,92:49,93:48,96:52,97:4,98:5,99:6,100:7,101:8,102:9,103:10,104:11,105:12,106:13,107:14,108:15,109:16,110:17,111:18,112:19,113:20,114:21,115:22,116:23,117:24,118:25,119:26,120:27,121:28,122:29,127:76,305:224,308:226,316:70},loadRect:function (rect) {
|
|
return {
|
|
x: HEAP32[((rect + 0)>>2)],
|
|
y: HEAP32[((rect + 4)>>2)],
|
|
w: HEAP32[((rect + 8)>>2)],
|
|
h: HEAP32[((rect + 12)>>2)]
|
|
};
|
|
},updateRect:function (rect, r) {
|
|
HEAP32[((rect)>>2)]=r.x;
|
|
HEAP32[(((rect)+(4))>>2)]=r.y;
|
|
HEAP32[(((rect)+(8))>>2)]=r.w;
|
|
HEAP32[(((rect)+(12))>>2)]=r.h;
|
|
},intersectionOfRects:function (first, second) {
|
|
var leftX = Math.max(first.x, second.x);
|
|
var leftY = Math.max(first.y, second.y);
|
|
var rightX = Math.min(first.x + first.w, second.x + second.w);
|
|
var rightY = Math.min(first.y + first.h, second.y + second.h);
|
|
|
|
return {
|
|
x: leftX,
|
|
y: leftY,
|
|
w: Math.max(leftX, rightX) - leftX,
|
|
h: Math.max(leftY, rightY) - leftY
|
|
}
|
|
},checkPixelFormat:function (fmt) {
|
|
},loadColorToCSSRGB:function (color) {
|
|
var rgba = HEAP32[((color)>>2)];
|
|
return 'rgb(' + (rgba&255) + ',' + ((rgba >> 8)&255) + ',' + ((rgba >> 16)&255) + ')';
|
|
},loadColorToCSSRGBA:function (color) {
|
|
var rgba = HEAP32[((color)>>2)];
|
|
return 'rgba(' + (rgba&255) + ',' + ((rgba >> 8)&255) + ',' + ((rgba >> 16)&255) + ',' + (((rgba >> 24)&255)/255) + ')';
|
|
},translateColorToCSSRGBA:function (rgba) {
|
|
return 'rgba(' + (rgba&0xff) + ',' + (rgba>>8 & 0xff) + ',' + (rgba>>16 & 0xff) + ',' + (rgba>>>24)/0xff + ')';
|
|
},translateRGBAToCSSRGBA:function (r, g, b, a) {
|
|
return 'rgba(' + (r&0xff) + ',' + (g&0xff) + ',' + (b&0xff) + ',' + (a&0xff)/255 + ')';
|
|
},translateRGBAToColor:function (r, g, b, a) {
|
|
return r | g << 8 | b << 16 | a << 24;
|
|
},makeSurface:function (width, height, flags, usePageCanvas, source, rmask, gmask, bmask, amask) {
|
|
flags = flags || 0;
|
|
var is_SDL_HWSURFACE = flags & 0x00000001;
|
|
var is_SDL_HWPALETTE = flags & 0x00200000;
|
|
var is_SDL_OPENGL = flags & 0x04000000;
|
|
|
|
var surf = _malloc(60);
|
|
var pixelFormat = _malloc(44);
|
|
//surface with SDL_HWPALETTE flag is 8bpp surface (1 byte)
|
|
var bpp = is_SDL_HWPALETTE ? 1 : 4;
|
|
var buffer = 0;
|
|
|
|
// preemptively initialize this for software surfaces,
|
|
// otherwise it will be lazily initialized inside of SDL_LockSurface
|
|
if (!is_SDL_HWSURFACE && !is_SDL_OPENGL) {
|
|
buffer = _malloc(width * height * 4);
|
|
}
|
|
|
|
HEAP32[((surf)>>2)]=flags;
|
|
HEAP32[(((surf)+(4))>>2)]=pixelFormat;
|
|
HEAP32[(((surf)+(8))>>2)]=width;
|
|
HEAP32[(((surf)+(12))>>2)]=height;
|
|
HEAP32[(((surf)+(16))>>2)]=width * bpp; // assuming RGBA or indexed for now,
|
|
// since that is what ImageData gives us in browsers
|
|
HEAP32[(((surf)+(20))>>2)]=buffer;
|
|
|
|
HEAP32[(((surf)+(36))>>2)]=0;
|
|
HEAP32[(((surf)+(40))>>2)]=0;
|
|
HEAP32[(((surf)+(44))>>2)]=Module["canvas"].width;
|
|
HEAP32[(((surf)+(48))>>2)]=Module["canvas"].height;
|
|
|
|
HEAP32[(((surf)+(56))>>2)]=1;
|
|
|
|
HEAP32[((pixelFormat)>>2)]=-2042224636;
|
|
HEAP32[(((pixelFormat)+(4))>>2)]=0;// TODO
|
|
HEAP8[(((pixelFormat)+(8))>>0)]=bpp * 8;
|
|
HEAP8[(((pixelFormat)+(9))>>0)]=bpp;
|
|
|
|
HEAP32[(((pixelFormat)+(12))>>2)]=rmask || 0x000000ff;
|
|
HEAP32[(((pixelFormat)+(16))>>2)]=gmask || 0x0000ff00;
|
|
HEAP32[(((pixelFormat)+(20))>>2)]=bmask || 0x00ff0000;
|
|
HEAP32[(((pixelFormat)+(24))>>2)]=amask || 0xff000000;
|
|
|
|
// Decide if we want to use WebGL or not
|
|
SDL.GL = SDL.GL || is_SDL_OPENGL;
|
|
var canvas;
|
|
if (!usePageCanvas) {
|
|
if (SDL.canvasPool.length > 0) {
|
|
canvas = SDL.canvasPool.pop();
|
|
} else {
|
|
canvas = document.createElement('canvas');
|
|
}
|
|
canvas.width = width;
|
|
canvas.height = height;
|
|
} else {
|
|
canvas = Module['canvas'];
|
|
}
|
|
|
|
var webGLContextAttributes = {
|
|
antialias: ((SDL.glAttributes[13 /*SDL_GL_MULTISAMPLEBUFFERS*/] != 0) && (SDL.glAttributes[14 /*SDL_GL_MULTISAMPLESAMPLES*/] > 1)),
|
|
depth: (SDL.glAttributes[6 /*SDL_GL_DEPTH_SIZE*/] > 0),
|
|
stencil: (SDL.glAttributes[7 /*SDL_GL_STENCIL_SIZE*/] > 0),
|
|
alpha: (SDL.glAttributes[3 /*SDL_GL_ALPHA_SIZE*/] > 0)
|
|
};
|
|
|
|
var ctx = Browser.createContext(canvas, is_SDL_OPENGL, usePageCanvas, webGLContextAttributes);
|
|
|
|
SDL.surfaces[surf] = {
|
|
width: width,
|
|
height: height,
|
|
canvas: canvas,
|
|
ctx: ctx,
|
|
surf: surf,
|
|
buffer: buffer,
|
|
pixelFormat: pixelFormat,
|
|
alpha: 255,
|
|
flags: flags,
|
|
locked: 0,
|
|
usePageCanvas: usePageCanvas,
|
|
source: source,
|
|
|
|
isFlagSet: function(flag) {
|
|
return flags & flag;
|
|
}
|
|
};
|
|
|
|
return surf;
|
|
},copyIndexedColorData:function (surfData, rX, rY, rW, rH) {
|
|
// HWPALETTE works with palette
|
|
// setted by SDL_SetColors
|
|
if (!surfData.colors) {
|
|
return;
|
|
}
|
|
|
|
var fullWidth = Module['canvas'].width;
|
|
var fullHeight = Module['canvas'].height;
|
|
|
|
var startX = rX || 0;
|
|
var startY = rY || 0;
|
|
var endX = (rW || (fullWidth - startX)) + startX;
|
|
var endY = (rH || (fullHeight - startY)) + startY;
|
|
|
|
var buffer = surfData.buffer;
|
|
|
|
if (!surfData.image.data32) {
|
|
surfData.image.data32 = new Uint32Array(surfData.image.data.buffer);
|
|
}
|
|
var data32 = surfData.image.data32;
|
|
|
|
var colors32 = surfData.colors32;
|
|
|
|
for (var y = startY; y < endY; ++y) {
|
|
var base = y * fullWidth;
|
|
for (var x = startX; x < endX; ++x) {
|
|
data32[base + x] = colors32[HEAPU8[((buffer + base + x)>>0)]];
|
|
}
|
|
}
|
|
},freeSurface:function (surf) {
|
|
var refcountPointer = surf + 56;
|
|
var refcount = HEAP32[((refcountPointer)>>2)];
|
|
if (refcount > 1) {
|
|
HEAP32[((refcountPointer)>>2)]=refcount - 1;
|
|
return;
|
|
}
|
|
|
|
var info = SDL.surfaces[surf];
|
|
if (!info.usePageCanvas && info.canvas) SDL.canvasPool.push(info.canvas);
|
|
if (info.buffer) _free(info.buffer);
|
|
_free(info.pixelFormat);
|
|
_free(surf);
|
|
SDL.surfaces[surf] = null;
|
|
|
|
if (surf === SDL.screen) {
|
|
SDL.screen = null;
|
|
}
|
|
},blitSurface__deps:["SDL_LockSurface"],blitSurface:function (src, srcrect, dst, dstrect, scale) {
|
|
var srcData = SDL.surfaces[src];
|
|
var dstData = SDL.surfaces[dst];
|
|
var sr, dr;
|
|
if (srcrect) {
|
|
sr = SDL.loadRect(srcrect);
|
|
} else {
|
|
sr = { x: 0, y: 0, w: srcData.width, h: srcData.height };
|
|
}
|
|
if (dstrect) {
|
|
dr = SDL.loadRect(dstrect);
|
|
} else {
|
|
dr = { x: 0, y: 0, w: srcData.width, h: srcData.height };
|
|
}
|
|
if (dstData.clipRect) {
|
|
var widthScale = (!scale || sr.w === 0) ? 1 : sr.w / dr.w;
|
|
var heightScale = (!scale || sr.h === 0) ? 1 : sr.h / dr.h;
|
|
|
|
dr = SDL.intersectionOfRects(dstData.clipRect, dr);
|
|
|
|
sr.w = dr.w * widthScale;
|
|
sr.h = dr.h * heightScale;
|
|
|
|
if (dstrect) {
|
|
SDL.updateRect(dstrect, dr);
|
|
}
|
|
}
|
|
var blitw, blith;
|
|
if (scale) {
|
|
blitw = dr.w; blith = dr.h;
|
|
} else {
|
|
blitw = sr.w; blith = sr.h;
|
|
}
|
|
if (sr.w === 0 || sr.h === 0 || blitw === 0 || blith === 0) {
|
|
return 0;
|
|
}
|
|
var oldAlpha = dstData.ctx.globalAlpha;
|
|
dstData.ctx.globalAlpha = srcData.alpha/255;
|
|
dstData.ctx.drawImage(srcData.canvas, sr.x, sr.y, sr.w, sr.h, dr.x, dr.y, blitw, blith);
|
|
dstData.ctx.globalAlpha = oldAlpha;
|
|
if (dst != SDL.screen) {
|
|
// XXX As in IMG_Load, for compatibility we write out |pixels|
|
|
Runtime.warnOnce('WARNING: copying canvas data to memory for compatibility');
|
|
_SDL_LockSurface(dst);
|
|
dstData.locked--; // The surface is not actually locked in this hack
|
|
}
|
|
return 0;
|
|
},downFingers:{},savedKeydown:null,receiveEvent:function (event) {
|
|
function unpressAllPressedKeys() {
|
|
// Un-press all pressed keys: TODO
|
|
for (var code in SDL.keyboardMap) {
|
|
SDL.events.push({
|
|
type: 'keyup',
|
|
keyCode: SDL.keyboardMap[code]
|
|
});
|
|
}
|
|
};
|
|
switch(event.type) {
|
|
case 'touchstart': case 'touchmove': {
|
|
event.preventDefault();
|
|
|
|
var touches = [];
|
|
|
|
// Clear out any touchstart events that we've already processed
|
|
if (event.type === 'touchstart') {
|
|
for (var i = 0; i < event.touches.length; i++) {
|
|
var touch = event.touches[i];
|
|
if (SDL.downFingers[touch.identifier] != true) {
|
|
SDL.downFingers[touch.identifier] = true;
|
|
touches.push(touch);
|
|
}
|
|
}
|
|
} else {
|
|
touches = event.touches;
|
|
}
|
|
|
|
var firstTouch = touches[0];
|
|
if (event.type == 'touchstart') {
|
|
SDL.DOMButtons[0] = 1;
|
|
}
|
|
var mouseEventType;
|
|
switch(event.type) {
|
|
case 'touchstart': mouseEventType = 'mousedown'; break;
|
|
case 'touchmove': mouseEventType = 'mousemove'; break;
|
|
}
|
|
var mouseEvent = {
|
|
type: mouseEventType,
|
|
button: 0,
|
|
pageX: firstTouch.clientX,
|
|
pageY: firstTouch.clientY
|
|
};
|
|
SDL.events.push(mouseEvent);
|
|
|
|
for (var i = 0; i < touches.length; i++) {
|
|
var touch = touches[i];
|
|
SDL.events.push({
|
|
type: event.type,
|
|
touch: touch
|
|
});
|
|
};
|
|
break;
|
|
}
|
|
case 'touchend': {
|
|
event.preventDefault();
|
|
|
|
// Remove the entry in the SDL.downFingers hash
|
|
// because the finger is no longer down.
|
|
for(var i = 0; i < event.changedTouches.length; i++) {
|
|
var touch = event.changedTouches[i];
|
|
if (SDL.downFingers[touch.identifier] === true) {
|
|
delete SDL.downFingers[touch.identifier];
|
|
}
|
|
}
|
|
|
|
var mouseEvent = {
|
|
type: 'mouseup',
|
|
button: 0,
|
|
pageX: event.changedTouches[0].clientX,
|
|
pageY: event.changedTouches[0].clientY
|
|
};
|
|
SDL.DOMButtons[0] = 0;
|
|
SDL.events.push(mouseEvent);
|
|
|
|
for (var i = 0; i < event.changedTouches.length; i++) {
|
|
var touch = event.changedTouches[i];
|
|
SDL.events.push({
|
|
type: 'touchend',
|
|
touch: touch
|
|
});
|
|
};
|
|
break;
|
|
}
|
|
case 'DOMMouseScroll': case 'mousewheel': case 'wheel':
|
|
var delta = -Browser.getMouseWheelDelta(event); // Flip the wheel direction to translate from browser wheel direction (+:down) to SDL direction (+:up)
|
|
delta = (delta == 0) ? 0 : (delta > 0 ? Math.max(delta, 1) : Math.min(delta, -1)); // Quantize to integer so that minimum scroll is at least +/- 1.
|
|
|
|
// Simulate old-style SDL events representing mouse wheel input as buttons
|
|
var button = delta > 0 ? 3 /*SDL_BUTTON_WHEELUP-1*/ : 4 /*SDL_BUTTON_WHEELDOWN-1*/; // Subtract one since JS->C marshalling is defined to add one back.
|
|
SDL.events.push({ type: 'mousedown', button: button, pageX: event.pageX, pageY: event.pageY });
|
|
SDL.events.push({ type: 'mouseup', button: button, pageX: event.pageX, pageY: event.pageY });
|
|
|
|
// Pass a delta motion event.
|
|
SDL.events.push({ type: 'wheel', deltaX: 0, deltaY: delta });
|
|
event.preventDefault(); // If we don't prevent this, then 'wheel' event will be sent again by the browser as 'DOMMouseScroll' and we will receive this same event the second time.
|
|
break;
|
|
case 'mousemove':
|
|
if (SDL.DOMButtons[0] === 1) {
|
|
SDL.events.push({
|
|
type: 'touchmove',
|
|
touch: {
|
|
identifier: 0,
|
|
deviceID: -1,
|
|
pageX: event.pageX,
|
|
pageY: event.pageY
|
|
}
|
|
});
|
|
}
|
|
if (Browser.pointerLock) {
|
|
// workaround for firefox bug 750111
|
|
if ('mozMovementX' in event) {
|
|
event['movementX'] = event['mozMovementX'];
|
|
event['movementY'] = event['mozMovementY'];
|
|
}
|
|
// workaround for Firefox bug 782777
|
|
if (event['movementX'] == 0 && event['movementY'] == 0) {
|
|
// ignore a mousemove event if it doesn't contain any movement info
|
|
// (without pointer lock, we infer movement from pageX/pageY, so this check is unnecessary)
|
|
event.preventDefault();
|
|
return;
|
|
}
|
|
}
|
|
// fall through
|
|
case 'keydown': case 'keyup': case 'keypress': case 'mousedown': case 'mouseup':
|
|
// If we preventDefault on keydown events, the subsequent keypress events
|
|
// won't fire. However, it's fine (and in some cases necessary) to
|
|
// preventDefault for keys that don't generate a character. Otherwise,
|
|
// preventDefault is the right thing to do in general.
|
|
if (event.type !== 'keydown' || (!SDL.unicode && !SDL.textInput) || (event.keyCode === 8 /* backspace */ || event.keyCode === 9 /* tab */)) {
|
|
event.preventDefault();
|
|
}
|
|
|
|
if (event.type == 'mousedown') {
|
|
SDL.DOMButtons[event.button] = 1;
|
|
SDL.events.push({
|
|
type: 'touchstart',
|
|
touch: {
|
|
identifier: 0,
|
|
deviceID: -1,
|
|
pageX: event.pageX,
|
|
pageY: event.pageY
|
|
}
|
|
});
|
|
} else if (event.type == 'mouseup') {
|
|
// ignore extra ups, can happen if we leave the canvas while pressing down, then return,
|
|
// since we add a mouseup in that case
|
|
if (!SDL.DOMButtons[event.button]) {
|
|
return;
|
|
}
|
|
|
|
SDL.events.push({
|
|
type: 'touchend',
|
|
touch: {
|
|
identifier: 0,
|
|
deviceID: -1,
|
|
pageX: event.pageX,
|
|
pageY: event.pageY
|
|
}
|
|
});
|
|
SDL.DOMButtons[event.button] = 0;
|
|
}
|
|
|
|
// We can only request fullscreen as the result of user input.
|
|
// Due to this limitation, we toggle a boolean on keydown which
|
|
// SDL_WM_ToggleFullScreen will check and subsequently set another
|
|
// flag indicating for us to request fullscreen on the following
|
|
// keyup. This isn't perfect, but it enables SDL_WM_ToggleFullScreen
|
|
// to work as the result of a keypress (which is an extremely
|
|
// common use case).
|
|
if (event.type === 'keydown' || event.type === 'mousedown') {
|
|
SDL.canRequestFullscreen = true;
|
|
} else if (event.type === 'keyup' || event.type === 'mouseup') {
|
|
if (SDL.isRequestingFullscreen) {
|
|
Module['requestFullscreen'](/*lockPointer=*/true, /*resizeCanvas=*/true);
|
|
SDL.isRequestingFullscreen = false;
|
|
}
|
|
SDL.canRequestFullscreen = false;
|
|
}
|
|
|
|
// SDL expects a unicode character to be passed to its keydown events.
|
|
// Unfortunately, the browser APIs only provide a charCode property on
|
|
// keypress events, so we must backfill in keydown events with their
|
|
// subsequent keypress event's charCode.
|
|
if (event.type === 'keypress' && SDL.savedKeydown) {
|
|
// charCode is read-only
|
|
SDL.savedKeydown.keypressCharCode = event.charCode;
|
|
SDL.savedKeydown = null;
|
|
} else if (event.type === 'keydown') {
|
|
SDL.savedKeydown = event;
|
|
}
|
|
|
|
// Don't push keypress events unless SDL_StartTextInput has been called.
|
|
if (event.type !== 'keypress' || SDL.textInput) {
|
|
SDL.events.push(event);
|
|
}
|
|
break;
|
|
case 'mouseout':
|
|
// Un-press all pressed mouse buttons, because we might miss the release outside of the canvas
|
|
for (var i = 0; i < 3; i++) {
|
|
if (SDL.DOMButtons[i]) {
|
|
SDL.events.push({
|
|
type: 'mouseup',
|
|
button: i,
|
|
pageX: event.pageX,
|
|
pageY: event.pageY
|
|
});
|
|
SDL.DOMButtons[i] = 0;
|
|
}
|
|
}
|
|
event.preventDefault();
|
|
break;
|
|
case 'focus':
|
|
SDL.events.push(event);
|
|
event.preventDefault();
|
|
break;
|
|
case 'blur':
|
|
SDL.events.push(event);
|
|
unpressAllPressedKeys();
|
|
event.preventDefault();
|
|
break;
|
|
case 'visibilitychange':
|
|
SDL.events.push({
|
|
type: 'visibilitychange',
|
|
visible: !document.hidden
|
|
});
|
|
unpressAllPressedKeys();
|
|
event.preventDefault();
|
|
break;
|
|
case 'unload':
|
|
if (Browser.mainLoop.runner) {
|
|
SDL.events.push(event);
|
|
// Force-run a main event loop, since otherwise this event will never be caught!
|
|
Browser.mainLoop.runner();
|
|
}
|
|
return;
|
|
case 'resize':
|
|
SDL.events.push(event);
|
|
// manually triggered resize event doesn't have a preventDefault member
|
|
if (event.preventDefault) {
|
|
event.preventDefault();
|
|
}
|
|
break;
|
|
}
|
|
if (SDL.events.length >= 10000) {
|
|
Module.printErr('SDL event queue full, dropping events');
|
|
SDL.events = SDL.events.slice(0, 10000);
|
|
}
|
|
// If we have a handler installed, this will push the events to the app
|
|
// instead of the app polling for them.
|
|
SDL.flushEventsToHandler();
|
|
return;
|
|
},lookupKeyCodeForEvent:function (event) {
|
|
var code = event.keyCode;
|
|
if (code >= 65 && code <= 90) {
|
|
code += 32; // make lowercase for SDL
|
|
} else {
|
|
code = SDL.keyCodes[event.keyCode] || event.keyCode;
|
|
// If this is one of the modifier keys (224 | 1<<10 - 227 | 1<<10), and the event specifies that it is
|
|
// a right key, add 4 to get the right key SDL key code.
|
|
if (event.location === KeyboardEvent.DOM_KEY_LOCATION_RIGHT && code >= (224 | 1<<10) && code <= (227 | 1<<10)) {
|
|
code += 4;
|
|
}
|
|
}
|
|
return code;
|
|
},handleEvent:function (event) {
|
|
if (event.handled) return;
|
|
event.handled = true;
|
|
|
|
switch (event.type) {
|
|
case 'touchstart': case 'touchend': case 'touchmove': {
|
|
Browser.calculateMouseEvent(event);
|
|
break;
|
|
}
|
|
case 'keydown': case 'keyup': {
|
|
var down = event.type === 'keydown';
|
|
var code = SDL.lookupKeyCodeForEvent(event);
|
|
HEAP8[(((SDL.keyboardState)+(code))>>0)]=down;
|
|
// TODO: lmeta, rmeta, numlock, capslock, KMOD_MODE, KMOD_RESERVED
|
|
SDL.modState = (HEAP8[(((SDL.keyboardState)+(1248))>>0)] ? 0x0040 : 0) | // KMOD_LCTRL
|
|
(HEAP8[(((SDL.keyboardState)+(1249))>>0)] ? 0x0001 : 0) | // KMOD_LSHIFT
|
|
(HEAP8[(((SDL.keyboardState)+(1250))>>0)] ? 0x0100 : 0) | // KMOD_LALT
|
|
(HEAP8[(((SDL.keyboardState)+(1252))>>0)] ? 0x0080 : 0) | // KMOD_RCTRL
|
|
(HEAP8[(((SDL.keyboardState)+(1253))>>0)] ? 0x0002 : 0) | // KMOD_RSHIFT
|
|
(HEAP8[(((SDL.keyboardState)+(1254))>>0)] ? 0x0200 : 0); // KMOD_RALT
|
|
if (down) {
|
|
SDL.keyboardMap[code] = event.keyCode; // save the DOM input, which we can use to unpress it during blur
|
|
} else {
|
|
delete SDL.keyboardMap[code];
|
|
}
|
|
|
|
break;
|
|
}
|
|
case 'mousedown': case 'mouseup':
|
|
if (event.type == 'mousedown') {
|
|
// SDL_BUTTON(x) is defined as (1 << ((x)-1)). SDL buttons are 1-3,
|
|
// and DOM buttons are 0-2, so this means that the below formula is
|
|
// correct.
|
|
SDL.buttonState |= 1 << event.button;
|
|
} else if (event.type == 'mouseup') {
|
|
SDL.buttonState &= ~(1 << event.button);
|
|
}
|
|
// fall through
|
|
case 'mousemove': {
|
|
Browser.calculateMouseEvent(event);
|
|
break;
|
|
}
|
|
}
|
|
},flushEventsToHandler:function () {
|
|
if (!SDL.eventHandler) return;
|
|
|
|
while (SDL.pollEvent(SDL.eventHandlerTemp)) {
|
|
Module['dynCall_iii'](SDL.eventHandler, SDL.eventHandlerContext, SDL.eventHandlerTemp);
|
|
}
|
|
},pollEvent:function (ptr) {
|
|
if (SDL.initFlags & 0x200 && SDL.joystickEventState) {
|
|
// If SDL_INIT_JOYSTICK was supplied AND the joystick system is configured
|
|
// to automatically query for events, query for joystick events.
|
|
SDL.queryJoysticks();
|
|
}
|
|
if (ptr) {
|
|
while (SDL.events.length > 0) {
|
|
if (SDL.makeCEvent(SDL.events.shift(), ptr) !== false) return 1;
|
|
}
|
|
return 0;
|
|
} else {
|
|
// XXX: somewhat risky in that we do not check if the event is real or not (makeCEvent returns false) if no pointer supplied
|
|
return SDL.events.length > 0;
|
|
}
|
|
},makeCEvent:function (event, ptr) {
|
|
if (typeof event === 'number') {
|
|
// This is a pointer to a copy of a native C event that was SDL_PushEvent'ed
|
|
_memcpy(ptr, event, 28);
|
|
_free(event); // the copy is no longer needed
|
|
return;
|
|
}
|
|
|
|
SDL.handleEvent(event);
|
|
|
|
switch (event.type) {
|
|
case 'keydown': case 'keyup': {
|
|
var down = event.type === 'keydown';
|
|
//Module.print('Received key event: ' + event.keyCode);
|
|
var key = SDL.lookupKeyCodeForEvent(event);
|
|
var scan;
|
|
if (key >= 1024) {
|
|
scan = key - 1024;
|
|
} else {
|
|
scan = SDL.scanCodes[key] || key;
|
|
}
|
|
|
|
HEAP32[((ptr)>>2)]=SDL.DOMEventToSDLEvent[event.type];
|
|
HEAP8[(((ptr)+(8))>>0)]=down ? 1 : 0;
|
|
HEAP8[(((ptr)+(9))>>0)]=0; // TODO
|
|
HEAP32[(((ptr)+(12))>>2)]=scan;
|
|
HEAP32[(((ptr)+(16))>>2)]=key;
|
|
HEAP16[(((ptr)+(20))>>1)]=SDL.modState;
|
|
// some non-character keys (e.g. backspace and tab) won't have keypressCharCode set, fill in with the keyCode.
|
|
HEAP32[(((ptr)+(24))>>2)]=event.keypressCharCode || key;
|
|
|
|
break;
|
|
}
|
|
case 'keypress': {
|
|
HEAP32[((ptr)>>2)]=SDL.DOMEventToSDLEvent[event.type];
|
|
// Not filling in windowID for now
|
|
var cStr = intArrayFromString(String.fromCharCode(event.charCode));
|
|
for (var i = 0; i < cStr.length; ++i) {
|
|
HEAP8[(((ptr)+(8 + i))>>0)]=cStr[i];
|
|
}
|
|
break;
|
|
}
|
|
case 'mousedown': case 'mouseup': case 'mousemove': {
|
|
if (event.type != 'mousemove') {
|
|
var down = event.type === 'mousedown';
|
|
HEAP32[((ptr)>>2)]=SDL.DOMEventToSDLEvent[event.type];
|
|
HEAP32[(((ptr)+(4))>>2)]=0;
|
|
HEAP32[(((ptr)+(8))>>2)]=0;
|
|
HEAP32[(((ptr)+(12))>>2)]=0;
|
|
HEAP8[(((ptr)+(16))>>0)]=event.button+1; // DOM buttons are 0-2, SDL 1-3
|
|
HEAP8[(((ptr)+(17))>>0)]=down ? 1 : 0;
|
|
HEAP32[(((ptr)+(20))>>2)]=Browser.mouseX;
|
|
HEAP32[(((ptr)+(24))>>2)]=Browser.mouseY;
|
|
} else {
|
|
HEAP32[((ptr)>>2)]=SDL.DOMEventToSDLEvent[event.type];
|
|
HEAP32[(((ptr)+(4))>>2)]=0;
|
|
HEAP32[(((ptr)+(8))>>2)]=0;
|
|
HEAP32[(((ptr)+(12))>>2)]=0;
|
|
HEAP32[(((ptr)+(16))>>2)]=SDL.buttonState;
|
|
HEAP32[(((ptr)+(20))>>2)]=Browser.mouseX;
|
|
HEAP32[(((ptr)+(24))>>2)]=Browser.mouseY;
|
|
HEAP32[(((ptr)+(28))>>2)]=Browser.mouseMovementX;
|
|
HEAP32[(((ptr)+(32))>>2)]=Browser.mouseMovementY;
|
|
}
|
|
break;
|
|
}
|
|
case 'wheel': {
|
|
HEAP32[((ptr)>>2)]=SDL.DOMEventToSDLEvent[event.type];
|
|
HEAP32[(((ptr)+(16))>>2)]=event.deltaX;
|
|
HEAP32[(((ptr)+(20))>>2)]=event.deltaY;
|
|
break;
|
|
}
|
|
case 'touchstart': case 'touchend': case 'touchmove': {
|
|
var touch = event.touch;
|
|
if (!Browser.touches[touch.identifier]) break;
|
|
var w = Module['canvas'].width;
|
|
var h = Module['canvas'].height;
|
|
var x = Browser.touches[touch.identifier].x / w;
|
|
var y = Browser.touches[touch.identifier].y / h;
|
|
var lx = Browser.lastTouches[touch.identifier].x / w;
|
|
var ly = Browser.lastTouches[touch.identifier].y / h;
|
|
var dx = x - lx;
|
|
var dy = y - ly;
|
|
if (touch['deviceID'] === undefined) touch.deviceID = SDL.TOUCH_DEFAULT_ID;
|
|
if (dx === 0 && dy === 0 && event.type === 'touchmove') return false; // don't send these if nothing happened
|
|
HEAP32[((ptr)>>2)]=SDL.DOMEventToSDLEvent[event.type];
|
|
HEAP32[(((ptr)+(4))>>2)]=_SDL_GetTicks();
|
|
(tempI64 = [touch.deviceID>>>0,(tempDouble=touch.deviceID,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[(((ptr)+(8))>>2)]=tempI64[0],HEAP32[(((ptr)+(12))>>2)]=tempI64[1]);
|
|
(tempI64 = [touch.identifier>>>0,(tempDouble=touch.identifier,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[(((ptr)+(16))>>2)]=tempI64[0],HEAP32[(((ptr)+(20))>>2)]=tempI64[1]);
|
|
HEAPF32[(((ptr)+(24))>>2)]=x;
|
|
HEAPF32[(((ptr)+(28))>>2)]=y;
|
|
HEAPF32[(((ptr)+(32))>>2)]=dx;
|
|
HEAPF32[(((ptr)+(36))>>2)]=dy;
|
|
if (touch.force !== undefined) {
|
|
HEAPF32[(((ptr)+(40))>>2)]=touch.force;
|
|
} else { // No pressure data, send a digital 0/1 pressure.
|
|
HEAPF32[(((ptr)+(40))>>2)]=event.type == "touchend" ? 0 : 1;
|
|
}
|
|
break;
|
|
}
|
|
case 'unload': {
|
|
HEAP32[((ptr)>>2)]=SDL.DOMEventToSDLEvent[event.type];
|
|
break;
|
|
}
|
|
case 'resize': {
|
|
HEAP32[((ptr)>>2)]=SDL.DOMEventToSDLEvent[event.type];
|
|
HEAP32[(((ptr)+(4))>>2)]=event.w;
|
|
HEAP32[(((ptr)+(8))>>2)]=event.h;
|
|
break;
|
|
}
|
|
case 'joystick_button_up': case 'joystick_button_down': {
|
|
var state = event.type === 'joystick_button_up' ? 0 : 1;
|
|
HEAP32[((ptr)>>2)]=SDL.DOMEventToSDLEvent[event.type];
|
|
HEAP8[(((ptr)+(4))>>0)]=event.index;
|
|
HEAP8[(((ptr)+(5))>>0)]=event.button;
|
|
HEAP8[(((ptr)+(6))>>0)]=state;
|
|
break;
|
|
}
|
|
case 'joystick_axis_motion': {
|
|
HEAP32[((ptr)>>2)]=SDL.DOMEventToSDLEvent[event.type];
|
|
HEAP8[(((ptr)+(4))>>0)]=event.index;
|
|
HEAP8[(((ptr)+(5))>>0)]=event.axis;
|
|
HEAP32[(((ptr)+(8))>>2)]=SDL.joystickAxisValueConversion(event.value);
|
|
break;
|
|
}
|
|
case 'focus': {
|
|
var SDL_WINDOWEVENT_FOCUS_GAINED = 12 /* SDL_WINDOWEVENT_FOCUS_GAINED */;
|
|
HEAP32[((ptr)>>2)]=SDL.DOMEventToSDLEvent[event.type];
|
|
HEAP32[(((ptr)+(4))>>2)]=0;
|
|
HEAP8[(((ptr)+(8))>>0)]=SDL_WINDOWEVENT_FOCUS_GAINED;
|
|
break;
|
|
}
|
|
case 'blur': {
|
|
var SDL_WINDOWEVENT_FOCUS_LOST = 13 /* SDL_WINDOWEVENT_FOCUS_LOST */;
|
|
HEAP32[((ptr)>>2)]=SDL.DOMEventToSDLEvent[event.type];
|
|
HEAP32[(((ptr)+(4))>>2)]=0;
|
|
HEAP8[(((ptr)+(8))>>0)]=SDL_WINDOWEVENT_FOCUS_LOST;
|
|
break;
|
|
}
|
|
case 'visibilitychange': {
|
|
var SDL_WINDOWEVENT_SHOWN = 1 /* SDL_WINDOWEVENT_SHOWN */;
|
|
var SDL_WINDOWEVENT_HIDDEN = 2 /* SDL_WINDOWEVENT_HIDDEN */;
|
|
var visibilityEventID = event.visible ? SDL_WINDOWEVENT_SHOWN : SDL_WINDOWEVENT_HIDDEN;
|
|
HEAP32[((ptr)>>2)]=SDL.DOMEventToSDLEvent[event.type];
|
|
HEAP32[(((ptr)+(4))>>2)]=0;
|
|
HEAP8[(((ptr)+(8))>>0)]=visibilityEventID;
|
|
break;
|
|
}
|
|
default: throw 'Unhandled SDL event: ' + event.type;
|
|
}
|
|
},estimateTextWidth:function (fontData, text) {
|
|
var h = fontData.size;
|
|
var fontString = h + 'px ' + fontData.name;
|
|
var tempCtx = SDL.ttfContext;
|
|
tempCtx.save();
|
|
tempCtx.font = fontString;
|
|
var ret = tempCtx.measureText(text).width | 0;
|
|
tempCtx.restore();
|
|
return ret;
|
|
},allocateChannels:function (num) { // called from Mix_AllocateChannels and init
|
|
if (SDL.numChannels && SDL.numChannels >= num && num != 0) return;
|
|
SDL.numChannels = num;
|
|
SDL.channels = [];
|
|
for (var i = 0; i < num; i++) {
|
|
SDL.channels[i] = {
|
|
audio: null,
|
|
volume: 1.0
|
|
};
|
|
}
|
|
},setGetVolume:function (info, volume) {
|
|
if (!info) return 0;
|
|
var ret = info.volume * 128; // MIX_MAX_VOLUME
|
|
if (volume != -1) {
|
|
info.volume = Math.min(Math.max(volume, 0), 128) / 128;
|
|
if (info.audio) {
|
|
try {
|
|
info.audio.volume = info.volume; // For <audio> element
|
|
if (info.audio.webAudioGainNode) info.audio.webAudioGainNode['gain']['value'] = info.volume; // For WebAudio playback
|
|
} catch(e) {
|
|
Module.printErr('setGetVolume failed to set audio volume: ' + e);
|
|
}
|
|
}
|
|
}
|
|
return ret;
|
|
},setPannerPosition:function (info, x, y, z) {
|
|
if (!info) return;
|
|
if (info.audio) {
|
|
if (info.audio.webAudioPannerNode) {
|
|
info.audio.webAudioPannerNode['setPosition'](x, y, z);
|
|
}
|
|
}
|
|
},playWebAudio:function (audio) {
|
|
if (!audio) return;
|
|
if (audio.webAudioNode) return; // This instance is already playing, don't start again.
|
|
if (!SDL.webAudioAvailable()) return;
|
|
try {
|
|
var webAudio = audio.resource.webAudio;
|
|
audio.paused = false;
|
|
if (!webAudio.decodedBuffer) {
|
|
if (webAudio.onDecodeComplete === undefined) abort("Cannot play back audio object that was not loaded");
|
|
webAudio.onDecodeComplete.push(function() { if (!audio.paused) SDL.playWebAudio(audio); });
|
|
return;
|
|
}
|
|
audio.webAudioNode = SDL.audioContext['createBufferSource']();
|
|
audio.webAudioNode['buffer'] = webAudio.decodedBuffer;
|
|
audio.webAudioNode['loop'] = audio.loop;
|
|
audio.webAudioNode['onended'] = function() { audio['onended'](); } // For <media> element compatibility, route the onended signal to the instance.
|
|
|
|
audio.webAudioPannerNode = SDL.audioContext['createPanner']();
|
|
audio.webAudioPannerNode['panningModel'] = 'equalpower';
|
|
|
|
// Add an intermediate gain node to control volume.
|
|
audio.webAudioGainNode = SDL.audioContext['createGain']();
|
|
audio.webAudioGainNode['gain']['value'] = audio.volume;
|
|
|
|
audio.webAudioNode['connect'](audio.webAudioPannerNode);
|
|
audio.webAudioPannerNode['connect'](audio.webAudioGainNode);
|
|
audio.webAudioGainNode['connect'](SDL.audioContext['destination']);
|
|
|
|
audio.webAudioNode['start'](0, audio.currentPosition);
|
|
audio.startTime = SDL.audioContext['currentTime'] - audio.currentPosition;
|
|
} catch(e) {
|
|
Module.printErr('playWebAudio failed: ' + e);
|
|
}
|
|
},pauseWebAudio:function (audio) {
|
|
if (!audio) return;
|
|
if (audio.webAudioNode) {
|
|
try {
|
|
// Remember where we left off, so that if/when we resume, we can restart the playback at a proper place.
|
|
audio.currentPosition = (SDL.audioContext['currentTime'] - audio.startTime) % audio.resource.webAudio.decodedBuffer.duration;
|
|
// Important: When we reach here, the audio playback is stopped by the user. But when calling .stop() below, the Web Audio
|
|
// graph will send the onended signal, but we don't want to process that, since pausing should not clear/destroy the audio
|
|
// channel.
|
|
audio.webAudioNode['onended'] = undefined;
|
|
audio.webAudioNode.stop(0); // 0 is a default parameter, but WebKit is confused by it #3861
|
|
audio.webAudioNode = undefined;
|
|
} catch(e) {
|
|
Module.printErr('pauseWebAudio failed: ' + e);
|
|
}
|
|
}
|
|
audio.paused = true;
|
|
},openAudioContext:function () {
|
|
// Initialize Web Audio API if we haven't done so yet. Note: Only initialize Web Audio context ever once on the web page,
|
|
// since initializing multiple times fails on Chrome saying 'audio resources have been exhausted'.
|
|
if (!SDL.audioContext) {
|
|
if (typeof(AudioContext) !== 'undefined') SDL.audioContext = new AudioContext();
|
|
else if (typeof(webkitAudioContext) !== 'undefined') SDL.audioContext = new webkitAudioContext();
|
|
}
|
|
},webAudioAvailable:function () { return !!SDL.audioContext; },fillWebAudioBufferFromHeap:function (heapPtr, sizeSamplesPerChannel, dstAudioBuffer) {
|
|
// The input audio data is interleaved across the channels, i.e. [L, R, L, R, L, R, ...] and is either 8-bit or 16-bit as
|
|
// supported by the SDL API. The output audio wave data for Web Audio API must be in planar buffers of [-1,1]-normalized Float32 data,
|
|
// so perform a buffer conversion for the data.
|
|
var numChannels = SDL.audio.channels;
|
|
for(var c = 0; c < numChannels; ++c) {
|
|
var channelData = dstAudioBuffer['getChannelData'](c);
|
|
if (channelData.length != sizeSamplesPerChannel) {
|
|
throw 'Web Audio output buffer length mismatch! Destination size: ' + channelData.length + ' samples vs expected ' + sizeSamplesPerChannel + ' samples!';
|
|
}
|
|
if (SDL.audio.format == 0x8010 /*AUDIO_S16LSB*/) {
|
|
for(var j = 0; j < sizeSamplesPerChannel; ++j) {
|
|
channelData[j] = (HEAP16[(((heapPtr)+((j*numChannels + c)*2))>>1)]) / 0x8000;
|
|
}
|
|
} else if (SDL.audio.format == 0x0008 /*AUDIO_U8*/) {
|
|
for(var j = 0; j < sizeSamplesPerChannel; ++j) {
|
|
var v = (HEAP8[(((heapPtr)+(j*numChannels + c))>>0)]);
|
|
channelData[j] = ((v >= 0) ? v-128 : v+128) /128;
|
|
}
|
|
}
|
|
}
|
|
},debugSurface:function (surfData) {
|
|
console.log('dumping surface ' + [surfData.surf, surfData.source, surfData.width, surfData.height]);
|
|
var image = surfData.ctx.getImageData(0, 0, surfData.width, surfData.height);
|
|
var data = image.data;
|
|
var num = Math.min(surfData.width, surfData.height);
|
|
for (var i = 0; i < num; i++) {
|
|
console.log(' diagonal ' + i + ':' + [data[i*surfData.width*4 + i*4 + 0], data[i*surfData.width*4 + i*4 + 1], data[i*surfData.width*4 + i*4 + 2], data[i*surfData.width*4 + i*4 + 3]]);
|
|
}
|
|
},joystickEventState:1,lastJoystickState:{},joystickNamePool:{},recordJoystickState:function (joystick, state) {
|
|
// Standardize button state.
|
|
var buttons = new Array(state.buttons.length);
|
|
for (var i = 0; i < state.buttons.length; i++) {
|
|
buttons[i] = SDL.getJoystickButtonState(state.buttons[i]);
|
|
}
|
|
|
|
SDL.lastJoystickState[joystick] = {
|
|
buttons: buttons,
|
|
axes: state.axes.slice(0),
|
|
timestamp: state.timestamp,
|
|
index: state.index,
|
|
id: state.id
|
|
};
|
|
},getJoystickButtonState:function (button) {
|
|
if (typeof button === 'object') {
|
|
// Current gamepad API editor's draft (Firefox Nightly)
|
|
// https://dvcs.w3.org/hg/gamepad/raw-file/default/gamepad.html#idl-def-GamepadButton
|
|
return button.pressed;
|
|
} else {
|
|
// Current gamepad API working draft (Firefox / Chrome Stable)
|
|
// http://www.w3.org/TR/2012/WD-gamepad-20120529/#gamepad-interface
|
|
return button > 0;
|
|
}
|
|
},queryJoysticks:function () {
|
|
for (var joystick in SDL.lastJoystickState) {
|
|
var state = SDL.getGamepad(joystick - 1);
|
|
var prevState = SDL.lastJoystickState[joystick];
|
|
// Check only if the timestamp has differed.
|
|
// NOTE: Timestamp is not available in Firefox.
|
|
if (typeof state.timestamp !== 'number' || state.timestamp !== prevState.timestamp) {
|
|
var i;
|
|
for (i = 0; i < state.buttons.length; i++) {
|
|
var buttonState = SDL.getJoystickButtonState(state.buttons[i]);
|
|
// NOTE: The previous state already has a boolean representation of
|
|
// its button, so no need to standardize its button state here.
|
|
if (buttonState !== prevState.buttons[i]) {
|
|
// Insert button-press event.
|
|
SDL.events.push({
|
|
type: buttonState ? 'joystick_button_down' : 'joystick_button_up',
|
|
joystick: joystick,
|
|
index: joystick - 1,
|
|
button: i
|
|
});
|
|
}
|
|
}
|
|
for (i = 0; i < state.axes.length; i++) {
|
|
if (state.axes[i] !== prevState.axes[i]) {
|
|
// Insert axes-change event.
|
|
SDL.events.push({
|
|
type: 'joystick_axis_motion',
|
|
joystick: joystick,
|
|
index: joystick - 1,
|
|
axis: i,
|
|
value: state.axes[i]
|
|
});
|
|
}
|
|
}
|
|
|
|
SDL.recordJoystickState(joystick, state);
|
|
}
|
|
}
|
|
},joystickAxisValueConversion:function (value) {
|
|
// Make sure value is properly clamped
|
|
value = Math.min(1, Math.max(value, -1));
|
|
// Ensures that 0 is 0, 1 is 32767, and -1 is 32768.
|
|
return Math.ceil(((value+1) * 32767.5) - 32768);
|
|
},getGamepads:function () {
|
|
var fcn = navigator.getGamepads || navigator.webkitGamepads || navigator.mozGamepads || navigator.gamepads || navigator.webkitGetGamepads;
|
|
if (fcn !== undefined) {
|
|
// The function must be applied on the navigator object.
|
|
return fcn.apply(navigator);
|
|
} else {
|
|
return [];
|
|
}
|
|
},getGamepad:function (deviceIndex) {
|
|
var gamepads = SDL.getGamepads();
|
|
if (gamepads.length > deviceIndex && deviceIndex >= 0) {
|
|
return gamepads[deviceIndex];
|
|
}
|
|
return null;
|
|
}};function _SDL_GL_SwapBuffers() {
|
|
if (Browser.doSwapBuffers) Browser.doSwapBuffers(); // in workers, this is used to send out a buffered frame
|
|
}
|
|
|
|
function _glUniform1iv(location, count, value) {
|
|
location = GL.uniforms[location];
|
|
value = HEAP32.subarray((value)>>2,(value+count*4)>>2);
|
|
GLctx.uniform1iv(location, value);
|
|
}
|
|
|
|
function _emscripten_glGetVertexAttribiv(index, pname, params) {
|
|
// N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(),
|
|
// otherwise the results are undefined. (GLES3 spec 6.1.12)
|
|
emscriptenWebGLGetVertexAttrib(index, pname, params, 'FloatToInteger');
|
|
}
|
|
|
|
function _glReadBuffer(x0) { GLctx['readBuffer'](x0) }
|
|
|
|
function _glDrawArraysInstanced(mode, first, count, primcount) {
|
|
GLctx['drawArraysInstanced'](mode, first, count, primcount);
|
|
}
|
|
|
|
function _glGenerateMipmap(x0) { GLctx['generateMipmap'](x0) }
|
|
|
|
function _emscripten_glGetPointerv() {
|
|
Module['printErr']('missing function: emscripten_glGetPointerv'); abort(-1);
|
|
}
|
|
|
|
function ___syscall140(which, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// llseek
|
|
var stream = SYSCALLS.getStreamFromFD(), offset_high = SYSCALLS.get(), offset_low = SYSCALLS.get(), result = SYSCALLS.get(), whence = SYSCALLS.get();
|
|
var offset = offset_low;
|
|
assert(offset_high === 0);
|
|
FS.llseek(stream, offset, whence);
|
|
HEAP32[((result)>>2)]=stream.position;
|
|
if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function ___syscall268(which, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// statfs64
|
|
var path = SYSCALLS.getStr(), size = SYSCALLS.get(), buf = SYSCALLS.get();
|
|
assert(size === 64);
|
|
// NOTE: None of the constants here are true. We're just returning safe and
|
|
// sane values.
|
|
HEAP32[(((buf)+(4))>>2)]=4096;
|
|
HEAP32[(((buf)+(40))>>2)]=4096;
|
|
HEAP32[(((buf)+(8))>>2)]=1000000;
|
|
HEAP32[(((buf)+(12))>>2)]=500000;
|
|
HEAP32[(((buf)+(16))>>2)]=500000;
|
|
HEAP32[(((buf)+(20))>>2)]=FS.nextInode;
|
|
HEAP32[(((buf)+(24))>>2)]=1000000;
|
|
HEAP32[(((buf)+(28))>>2)]=42;
|
|
HEAP32[(((buf)+(44))>>2)]=2; // ST_NOSUID
|
|
HEAP32[(((buf)+(36))>>2)]=255;
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function ___syscall146(which, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// writev
|
|
var stream = SYSCALLS.getStreamFromFD(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get();
|
|
return SYSCALLS.doWritev(stream, iov, iovcnt);
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function _IsMobileOS() {
|
|
return UnityLoader.SystemInfo.mobile;
|
|
}
|
|
|
|
function ___syscall145(which, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// readv
|
|
var stream = SYSCALLS.getStreamFromFD(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get();
|
|
return SYSCALLS.doReadv(stream, iov, iovcnt);
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function _emscripten_glStencilFuncSeparate(x0, x1, x2, x3) { GLctx['stencilFuncSeparate'](x0, x1, x2, x3) }
|
|
|
|
|
|
function emscriptenWebGLGetBufferBinding(target) {
|
|
switch(target) {
|
|
case 0x8892 /*GL_ARRAY_BUFFER*/: target = 0x8894 /*GL_ARRAY_BUFFER_BINDING*/; break;
|
|
case 0x8893 /*GL_ELEMENT_ARRAY_BUFFER*/: target = 0x8895 /*GL_ELEMENT_ARRAY_BUFFER_BINDING*/; break;
|
|
case 0x88EB /*GL_PIXEL_PACK_BUFFER*/: target = 0x88ED /*GL_PIXEL_PACK_BUFFER_BINDING*/; break;
|
|
case 0x88EC /*GL_PIXEL_UNPACK_BUFFER*/: target = 0x88EF /*GL_PIXEL_UNPACK_BUFFER_BINDING*/; break;
|
|
case 0x8C8E /*GL_TRANSFORM_FEEDBACK_BUFFER*/: target = 0x8C8F /*GL_TRANSFORM_FEEDBACK_BUFFER_BINDING*/; break;
|
|
case 0x8F36 /*GL_COPY_READ_BUFFER*/: target = 0x8F36 /*GL_COPY_READ_BUFFER_BINDING*/; break;
|
|
case 0x8F37 /*GL_COPY_WRITE_BUFFER*/: target = 0x8F37 /*GL_COPY_WRITE_BUFFER_BINDING*/; break;
|
|
case 0x8A11 /*GL_UNIFORM_BUFFER*/: target = 0x8A28 /*GL_UNIFORM_BUFFER_BINDING*/; break;
|
|
// In default case, fall through and assume passed one of the _BINDING enums directly.
|
|
}
|
|
var buffer = GLctx.getParameter(target);
|
|
if (buffer) return buffer.name|0;
|
|
else return 0;
|
|
}
|
|
|
|
function emscriptenWebGLValidateMapBufferTarget(target) {
|
|
switch (target) {
|
|
case 0x8892: // GL_ARRAY_BUFFER
|
|
case 0x8893: // GL_ELEMENT_ARRAY_BUFFER
|
|
case 0x8F36: // GL_COPY_READ_BUFFER
|
|
case 0x8F37: // GL_COPY_WRITE_BUFFER
|
|
case 0x88EB: // GL_PIXEL_PACK_BUFFER
|
|
case 0x88EC: // GL_PIXEL_UNPACK_BUFFER
|
|
case 0x8C2A: // GL_TEXTURE_BUFFER
|
|
case 0x8C8E: // GL_TRANSFORM_FEEDBACK_BUFFER
|
|
case 0x8A11: // GL_UNIFORM_BUFFER
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
}function _glUnmapBuffer(target) {
|
|
if (!emscriptenWebGLValidateMapBufferTarget(target)) {
|
|
GL.recordError(0x0500/*GL_INVALID_ENUM*/);
|
|
Module.printErr('GL_INVALID_ENUM in glUnmapBuffer');
|
|
return 0;
|
|
}
|
|
|
|
var buffer = emscriptenWebGLGetBufferBinding(target);
|
|
var mapping = GL.mappedBuffers[buffer];
|
|
if (!mapping) {
|
|
GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
|
|
Module.printError('buffer was never mapped in glUnmapBuffer');
|
|
return 0;
|
|
}
|
|
GL.mappedBuffers[buffer] = null;
|
|
|
|
if (!(mapping.access & 0x10)) /* GL_MAP_FLUSH_EXPLICIT_BIT */
|
|
GLctx.bufferSubData(target, mapping.offset, HEAPU8.subarray(mapping.mem, mapping.mem+mapping.length));
|
|
_free(mapping.mem);
|
|
return 1;
|
|
}
|
|
|
|
|
|
function ___cxa_find_matching_catch() {
|
|
var thrown = EXCEPTIONS.last;
|
|
if (!thrown) {
|
|
// just pass through the null ptr
|
|
return ((asm["setTempRet0"](0),0)|0);
|
|
}
|
|
var info = EXCEPTIONS.infos[thrown];
|
|
var throwntype = info.type;
|
|
if (!throwntype) {
|
|
// just pass through the thrown ptr
|
|
return ((asm["setTempRet0"](0),thrown)|0);
|
|
}
|
|
var typeArray = Array.prototype.slice.call(arguments);
|
|
|
|
var pointer = Module['___cxa_is_pointer_type'](throwntype);
|
|
// can_catch receives a **, add indirection
|
|
if (!___cxa_find_matching_catch.buffer) ___cxa_find_matching_catch.buffer = _malloc(4);
|
|
HEAP32[((___cxa_find_matching_catch.buffer)>>2)]=thrown;
|
|
thrown = ___cxa_find_matching_catch.buffer;
|
|
// The different catch blocks are denoted by different types.
|
|
// Due to inheritance, those types may not precisely match the
|
|
// type of the thrown object. Find one which matches, and
|
|
// return the type of the catch block which should be called.
|
|
for (var i = 0; i < typeArray.length; i++) {
|
|
if (typeArray[i] && Module['___cxa_can_catch'](typeArray[i], throwntype, thrown)) {
|
|
thrown = HEAP32[((thrown)>>2)]; // undo indirection
|
|
info.adjusted = thrown;
|
|
return ((asm["setTempRet0"](typeArray[i]),thrown)|0);
|
|
}
|
|
}
|
|
// Shouldn't happen unless we have bogus data in typeArray
|
|
// or encounter a type for which emscripten doesn't have suitable
|
|
// typeinfo defined. Best-efforts match just in case.
|
|
thrown = HEAP32[((thrown)>>2)]; // undo indirection
|
|
return ((asm["setTempRet0"](throwntype),thrown)|0);
|
|
}function ___cxa_throw(ptr, type, destructor) {
|
|
EXCEPTIONS.infos[ptr] = {
|
|
ptr: ptr,
|
|
adjusted: ptr,
|
|
type: type,
|
|
destructor: destructor,
|
|
refcount: 0,
|
|
caught: false,
|
|
rethrown: false
|
|
};
|
|
EXCEPTIONS.last = ptr;
|
|
if (!("uncaught_exception" in __ZSt18uncaught_exceptionv)) {
|
|
__ZSt18uncaught_exceptionv.uncaught_exception = 1;
|
|
} else {
|
|
__ZSt18uncaught_exceptionv.uncaught_exception++;
|
|
}
|
|
throw ptr;
|
|
}
|
|
|
|
function _emscripten_set_touchend_callback(target, userData, useCapture, callbackfunc) {
|
|
JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 23, "touchend");
|
|
return 0;
|
|
}
|
|
|
|
function _glUseProgram(program) {
|
|
GLctx.useProgram(program ? GL.programs[program] : null);
|
|
}
|
|
|
|
function _emscripten_glDisableVertexAttribArray(index) {
|
|
GLctx.disableVertexAttribArray(index);
|
|
}
|
|
|
|
function _glBindRenderbuffer(target, renderbuffer) {
|
|
GLctx.bindRenderbuffer(target, renderbuffer ? GL.renderbuffers[renderbuffer] : null);
|
|
}
|
|
|
|
function _emscripten_glGenRenderbuffers(n, renderbuffers) {
|
|
for (var i = 0; i < n; i++) {
|
|
var renderbuffer = GLctx.createRenderbuffer();
|
|
if (!renderbuffer) {
|
|
GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
|
|
while(i < n) HEAP32[(((renderbuffers)+(i++*4))>>2)]=0;
|
|
return;
|
|
}
|
|
var id = GL.getNewId(GL.renderbuffers);
|
|
renderbuffer.name = id;
|
|
GL.renderbuffers[id] = renderbuffer;
|
|
HEAP32[(((renderbuffers)+(i*4))>>2)]=id;
|
|
}
|
|
}
|
|
|
|
function _emscripten_glBlendEquation(x0) { GLctx['blendEquation'](x0) }
|
|
|
|
function ___syscall3(which, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// read
|
|
var stream = SYSCALLS.getStreamFromFD(), buf = SYSCALLS.get(), count = SYSCALLS.get();
|
|
return FS.read(stream, HEAP8,buf, count);
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function _emscripten_glDepthFunc(x0) { GLctx['depthFunc'](x0) }
|
|
|
|
function _emscripten_set_deviceorientation_callback(userData, useCapture, callbackfunc) {
|
|
JSEvents.registerDeviceOrientationEventCallback(window, userData, useCapture, callbackfunc, 16, "deviceorientation");
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_glUniform4iv(location, count, value) {
|
|
location = GL.uniforms[location];
|
|
count *= 4;
|
|
value = HEAP32.subarray((value)>>2,(value+count*4)>>2);
|
|
GLctx.uniform4iv(location, value);
|
|
}
|
|
|
|
function _glVertexAttrib4fv(index, v) {
|
|
var view = GL.miniTempBufferViews[3];
|
|
view[0] = HEAPF32[v >> 2];
|
|
view[1] = HEAPF32[v + 4 >> 2];
|
|
view[2] = HEAPF32[v + 8 >> 2];
|
|
view[3] = HEAPF32[v + 12 >> 2];
|
|
GLctx.vertexAttrib4fv(index, view);
|
|
}
|
|
|
|
function _emscripten_glLoadIdentity(){ throw 'Legacy GL function (glLoadIdentity) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; }
|
|
|
|
function _emscripten_glVertexAttribDivisor(index, divisor) {
|
|
GLctx['vertexAttribDivisor'](index, divisor);
|
|
}
|
|
|
|
function _glActiveTexture(x0) { GLctx['activeTexture'](x0) }
|
|
|
|
function _glEnableVertexAttribArray(index) {
|
|
GLctx.enableVertexAttribArray(index);
|
|
}
|
|
|
|
function _glReadPixels(x, y, width, height, format, type, pixels) {
|
|
var pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, format);
|
|
if (!pixelData) {
|
|
GL.recordError(0x0500/*GL_INVALID_ENUM*/);
|
|
return;
|
|
}
|
|
GLctx.readPixels(x, y, width, height, format, type, pixelData);
|
|
}
|
|
|
|
function _emscripten_glDrawElementsInstanced(mode, count, type, indices, primcount) {
|
|
GLctx['drawElementsInstanced'](mode, count, type, indices, primcount);
|
|
}
|
|
|
|
function _emscripten_glGetRenderbufferParameteriv(target, pname, params) {
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
|
// if params == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
HEAP32[((params)>>2)]=GLctx.getRenderbufferParameter(target, pname);
|
|
}
|
|
|
|
function _glUniformMatrix3fv(location, count, transpose, value) {
|
|
location = GL.uniforms[location];
|
|
var view;
|
|
if (9*count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
view = GL.miniTempBufferViews[9*count-1];
|
|
for (var i = 0; i < 9*count; i += 9) {
|
|
view[i] = HEAPF32[(((value)+(4*i))>>2)];
|
|
view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
|
|
view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
|
|
view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
|
|
view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)];
|
|
view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)];
|
|
view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)];
|
|
view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)];
|
|
view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)];
|
|
}
|
|
} else {
|
|
view = HEAPF32.subarray((value)>>2,(value+count*36)>>2);
|
|
}
|
|
GLctx.uniformMatrix3fv(location, !!transpose, view);
|
|
}
|
|
|
|
function _emscripten_glUniform4f(location, v0, v1, v2, v3) {
|
|
location = GL.uniforms[location];
|
|
GLctx.uniform4f(location, v0, v1, v2, v3);
|
|
}
|
|
|
|
function _emscripten_webgl_create_context(target, attributes) {
|
|
var contextAttributes = {};
|
|
contextAttributes['alpha'] = !!HEAP32[((attributes)>>2)];
|
|
contextAttributes['depth'] = !!HEAP32[(((attributes)+(4))>>2)];
|
|
contextAttributes['stencil'] = !!HEAP32[(((attributes)+(8))>>2)];
|
|
contextAttributes['antialias'] = !!HEAP32[(((attributes)+(12))>>2)];
|
|
contextAttributes['premultipliedAlpha'] = !!HEAP32[(((attributes)+(16))>>2)];
|
|
contextAttributes['preserveDrawingBuffer'] = !!HEAP32[(((attributes)+(20))>>2)];
|
|
contextAttributes['preferLowPowerToHighPerformance'] = !!HEAP32[(((attributes)+(24))>>2)];
|
|
contextAttributes['failIfMajorPerformanceCaveat'] = !!HEAP32[(((attributes)+(28))>>2)];
|
|
contextAttributes['majorVersion'] = HEAP32[(((attributes)+(32))>>2)];
|
|
contextAttributes['minorVersion'] = HEAP32[(((attributes)+(36))>>2)];
|
|
var enableExtensionsByDefault = HEAP32[(((attributes)+(40))>>2)];
|
|
contextAttributes['explicitSwapControl'] = HEAP32[(((attributes)+(44))>>2)];
|
|
|
|
target = Pointer_stringify(target);
|
|
var canvas;
|
|
if ((!target || target === '#canvas') && Module['canvas']) {
|
|
canvas = Module['canvas'].id ? (GL.offscreenCanvases[Module['canvas'].id] || JSEvents.findEventTarget(Module['canvas'].id)) : Module['canvas'];
|
|
} else {
|
|
canvas = GL.offscreenCanvases[target] || JSEvents.findEventTarget(target);
|
|
}
|
|
if (!canvas) {
|
|
return 0;
|
|
}
|
|
if (contextAttributes['explicitSwapControl']) {
|
|
console.error('emscripten_webgl_create_context failed: explicitSwapControl is not supported, please rebuild with -s OFFSCREENCANVAS_SUPPORT=1 to enable targeting the experimental OffscreenCanvas specification!');
|
|
return 0;
|
|
}
|
|
|
|
var contextHandle = GL.createContext(canvas, contextAttributes);
|
|
return contextHandle;
|
|
}
|
|
|
|
function _pthread_cleanup_pop() {
|
|
assert(_pthread_cleanup_push.level == __ATEXIT__.length, 'cannot pop if something else added meanwhile!');
|
|
__ATEXIT__.pop();
|
|
_pthread_cleanup_push.level = __ATEXIT__.length;
|
|
}
|
|
|
|
function _emscripten_glClearStencil(x0) { GLctx['clearStencil'](x0) }
|
|
|
|
function _emscripten_glDetachShader(program, shader) {
|
|
GLctx.detachShader(GL.programs[program],
|
|
GL.shaders[shader]);
|
|
}
|
|
|
|
function _JS_Sound_Stop(channelInstance, delay)
|
|
{
|
|
if (WEBAudio.audioWebEnabled == 0)
|
|
return;
|
|
|
|
var channel = WEBAudio.audioInstances[channelInstance];
|
|
|
|
// stop sound currently playing.
|
|
if (channel.source.buffer)
|
|
{
|
|
try {
|
|
channel.source.stop(WEBAudio.audioContext.currentTime + delay);
|
|
} catch (e) {
|
|
// when stop() is used more than once for the same source in Safari it causes the following exception:
|
|
// InvalidStateError: DOM Exception 11: An attempt was made to use an object that is not, or is no longer, usable.
|
|
channel.source.disconnect();
|
|
}
|
|
|
|
if (delay == 0)
|
|
{
|
|
// disable callback for this channel when manually stopped.
|
|
channel.source.onended = function(){};
|
|
|
|
// recreate channel for future use.
|
|
channel.setup();
|
|
}
|
|
}
|
|
}
|
|
|
|
function _emscripten_glDeleteVertexArrays(n, vaos) {
|
|
for (var i = 0; i < n; i++) {
|
|
var id = HEAP32[(((vaos)+(i*4))>>2)];
|
|
GLctx['deleteVertexArray'](GL.vaos[id]);
|
|
GL.vaos[id] = null;
|
|
}
|
|
}
|
|
|
|
function _pthread_mutex_destroy() {}
|
|
|
|
function _glUniformBlockBinding(program, uniformBlockIndex, uniformBlockBinding) {
|
|
program = GL.programs[program];
|
|
|
|
GLctx['uniformBlockBinding'](program, uniformBlockIndex, uniformBlockBinding);
|
|
}
|
|
|
|
function _pthread_cond_destroy() { return 0; }
|
|
|
|
function _emscripten_glGenerateMipmap(x0) { GLctx['generateMipmap'](x0) }
|
|
|
|
function _getpwuid(uid) {
|
|
return 0; // NULL
|
|
}
|
|
|
|
function _emscripten_glCullFace(x0) { GLctx['cullFace'](x0) }
|
|
|
|
function _emscripten_glUseProgram(program) {
|
|
GLctx.useProgram(program ? GL.programs[program] : null);
|
|
}
|
|
|
|
function _emscripten_glUniformMatrix4fv(location, count, transpose, value) {
|
|
location = GL.uniforms[location];
|
|
var view;
|
|
if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
view = GL.miniTempBufferViews[16*count-1];
|
|
for (var i = 0; i < 16*count; i += 16) {
|
|
view[i] = HEAPF32[(((value)+(4*i))>>2)];
|
|
view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
|
|
view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
|
|
view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
|
|
view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)];
|
|
view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)];
|
|
view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)];
|
|
view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)];
|
|
view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)];
|
|
view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)];
|
|
view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)];
|
|
view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)];
|
|
view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)];
|
|
view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)];
|
|
view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)];
|
|
view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)];
|
|
}
|
|
} else {
|
|
view = HEAPF32.subarray((value)>>2,(value+count*64)>>2);
|
|
}
|
|
GLctx.uniformMatrix4fv(location, !!transpose, view);
|
|
}
|
|
|
|
function _emscripten_glUniform2fv(location, count, value) {
|
|
location = GL.uniforms[location];
|
|
var view;
|
|
if (2*count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
view = GL.miniTempBufferViews[2*count-1];
|
|
for (var i = 0; i < 2*count; i += 2) {
|
|
view[i] = HEAPF32[(((value)+(4*i))>>2)];
|
|
view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
|
|
}
|
|
} else {
|
|
view = HEAPF32.subarray((value)>>2,(value+count*8)>>2);
|
|
}
|
|
GLctx.uniform2fv(location, view);
|
|
}
|
|
|
|
function _glGetShaderInfoLog(shader, maxLength, length, infoLog) {
|
|
var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
|
|
if (log === null) log = '(unknown error)';
|
|
if (maxLength > 0 && infoLog) {
|
|
var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
|
|
if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
|
|
} else {
|
|
if (length) HEAP32[((length)>>2)]=0;
|
|
}
|
|
}
|
|
|
|
function _emscripten_glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) {
|
|
GLctx.framebufferRenderbuffer(target, attachment, renderbuffertarget,
|
|
GL.renderbuffers[renderbuffer]);
|
|
}
|
|
|
|
function _emscripten_glDeleteFramebuffers(n, framebuffers) {
|
|
for (var i = 0; i < n; ++i) {
|
|
var id = HEAP32[(((framebuffers)+(i*4))>>2)];
|
|
var framebuffer = GL.framebuffers[id];
|
|
if (!framebuffer) continue; // GL spec: "glDeleteFramebuffers silently ignores 0s and names that do not correspond to existing framebuffer objects".
|
|
GLctx.deleteFramebuffer(framebuffer);
|
|
framebuffer.name = 0;
|
|
GL.framebuffers[id] = null;
|
|
}
|
|
}
|
|
|
|
function _emscripten_glUniform2iv(location, count, value) {
|
|
location = GL.uniforms[location];
|
|
count *= 2;
|
|
value = HEAP32.subarray((value)>>2,(value+count*4)>>2);
|
|
GLctx.uniform2iv(location, value);
|
|
}
|
|
|
|
function _emscripten_glVertexAttrib1fv(index, v) {
|
|
var view = GL.miniTempBufferViews[0];
|
|
view[0] = HEAPF32[v >> 2];
|
|
GLctx.vertexAttrib1fv(index, view);
|
|
}
|
|
|
|
var cttz_i8 = allocate([8,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,7,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0], "i8", ALLOC_STATIC);function _llvm_cttz_i32(x) {
|
|
x = x|0;
|
|
var ret = 0;
|
|
ret = ((HEAP8[(((cttz_i8)+(x & 0xff))>>0)])|0);
|
|
if ((ret|0) < 8) return ret|0;
|
|
ret = ((HEAP8[(((cttz_i8)+((x >> 8)&0xff))>>0)])|0);
|
|
if ((ret|0) < 8) return (ret + 8)|0;
|
|
ret = ((HEAP8[(((cttz_i8)+((x >> 16)&0xff))>>0)])|0);
|
|
if ((ret|0) < 8) return (ret + 16)|0;
|
|
return (((HEAP8[(((cttz_i8)+(x >>> 24))>>0)])|0) + 24)|0;
|
|
}
|
|
|
|
var _emscripten_asm_const_int=true;
|
|
|
|
function _glGenBuffers(n, buffers) {
|
|
for (var i = 0; i < n; i++) {
|
|
var buffer = GLctx.createBuffer();
|
|
if (!buffer) {
|
|
GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
|
|
while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0;
|
|
return;
|
|
}
|
|
var id = GL.getNewId(GL.buffers);
|
|
buffer.name = id;
|
|
GL.buffers[id] = buffer;
|
|
HEAP32[(((buffers)+(i*4))>>2)]=id;
|
|
}
|
|
}
|
|
|
|
function _emscripten_glBindVertexArray(vao) {
|
|
GLctx['bindVertexArray'](GL.vaos[vao]);
|
|
}
|
|
|
|
function _glCreateProgram() {
|
|
var id = GL.getNewId(GL.programs);
|
|
var program = GLctx.createProgram();
|
|
program.name = id;
|
|
GL.programs[id] = program;
|
|
return id;
|
|
}
|
|
|
|
function _glTexImage3D(target, level, internalFormat, width, height, depth, border, format, type, data) {
|
|
GLctx['texImage3D'](target, level, internalFormat, width, height, depth, border, format, type,
|
|
HEAPU8.subarray(data));
|
|
}
|
|
|
|
function _emscripten_glGetBufferParameteriv(target, value, data) {
|
|
if (!data) {
|
|
// GLES2 specification does not specify how to behave if data is a null pointer. Since calling this function does not make sense
|
|
// if data == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
HEAP32[((data)>>2)]=GLctx.getBufferParameter(target, value);
|
|
}
|
|
|
|
function _emscripten_glGetUniformiv(program, location, params) {
|
|
emscriptenWebGLGetUniform(program, location, params, 'Integer');
|
|
}
|
|
|
|
function _JS_SystemInfo_GetBrowserVersionString(buffer, bufferSize)
|
|
{
|
|
var browserVer = UnityLoader.SystemInfo.browserVersion;
|
|
if (buffer)
|
|
stringToUTF8(browserVer, buffer, bufferSize);
|
|
return lengthBytesUTF8(browserVer);
|
|
}
|
|
|
|
function _pthread_cond_wait() { return 0; }
|
|
|
|
function _JS_WebRequest_SetRequestHeader(request, header, value)
|
|
{
|
|
var _header = Pointer_stringify(header);
|
|
var _value = Pointer_stringify(value);
|
|
wr.requestInstances[request].setRequestHeader(_header, _value);
|
|
}
|
|
|
|
function _JS_Sound_Load(ptr, length)
|
|
{
|
|
if (WEBAudio.audioWebEnabled == 0)
|
|
return 0;
|
|
|
|
var sound = {
|
|
buffer: null,
|
|
error: false
|
|
};
|
|
var instance = WEBAudio.audioInstances.push(sound) - 1;
|
|
WEBAudio.audioContext.decodeAudioData(
|
|
HEAPU8.buffer.slice(ptr, ptr+length),
|
|
function(buffer)
|
|
{
|
|
sound.buffer = buffer;
|
|
},
|
|
function ()
|
|
{
|
|
sound.error = true;
|
|
console.log ("Decode error.");
|
|
}
|
|
);
|
|
return instance;
|
|
}
|
|
|
|
function _JS_Eval_ClearTimeout(id)
|
|
{
|
|
window.clearTimeout(id);
|
|
}
|
|
|
|
function _emscripten_glUniform1fv(location, count, value) {
|
|
location = GL.uniforms[location];
|
|
var view;
|
|
if (count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
view = GL.miniTempBufferViews[count-1];
|
|
for (var i = 0; i < count; ++i) {
|
|
view[i] = HEAPF32[(((value)+(4*i))>>2)];
|
|
}
|
|
} else {
|
|
view = HEAPF32.subarray((value)>>2,(value+count*4)>>2);
|
|
}
|
|
GLctx.uniform1fv(location, view);
|
|
}
|
|
|
|
function _glDeleteBuffers(n, buffers) {
|
|
for (var i = 0; i < n; i++) {
|
|
var id = HEAP32[(((buffers)+(i*4))>>2)];
|
|
var buffer = GL.buffers[id];
|
|
|
|
// From spec: "glDeleteBuffers silently ignores 0's and names that do not
|
|
// correspond to existing buffer objects."
|
|
if (!buffer) continue;
|
|
|
|
GLctx.deleteBuffer(buffer);
|
|
buffer.name = 0;
|
|
GL.buffers[id] = null;
|
|
|
|
if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0;
|
|
if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0;
|
|
}
|
|
}
|
|
|
|
function _glScissor(x0, x1, x2, x3) { GLctx['scissor'](x0, x1, x2, x3) }
|
|
|
|
function _JS_SystemInfo_GetLanguage(buffer, bufferSize)
|
|
{
|
|
var language = UnityLoader.SystemInfo.language;
|
|
if (buffer)
|
|
stringToUTF8(language, buffer, bufferSize);
|
|
return lengthBytesUTF8(language);
|
|
}
|
|
|
|
function _emscripten_glCheckFramebufferStatus(x0) { return GLctx['checkFramebufferStatus'](x0) }
|
|
|
|
function _emscripten_glDeleteProgram(id) {
|
|
if (!id) return;
|
|
var program = GL.programs[id];
|
|
if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
|
|
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
GLctx.deleteProgram(program);
|
|
program.name = 0;
|
|
GL.programs[id] = null;
|
|
GL.programInfos[id] = null;
|
|
}
|
|
|
|
function _emscripten_glDisable(x0) { GLctx['disable'](x0) }
|
|
|
|
function _glUniform3uiv(location, count, value) {
|
|
location = GL.uniforms[location];
|
|
count *= 3;
|
|
value = HEAPU32.subarray((value)>>2,(value+count*4)>>2);
|
|
GLctx.uniform3uiv(location, value);
|
|
}
|
|
|
|
function _InitApi(gameKey, userId) {
|
|
|
|
gameKey = Pointer_stringify(gameKey);
|
|
userId = Pointer_stringify(userId);
|
|
|
|
window["GD_OPTIONS"] = {
|
|
"debug": false, // Enable debugging console. This will set a value in local storage as well, remove this value if you don't want debugging at all. You can also call it by running gdsdk.openConsole() within your browser console.
|
|
"gameId": gameKey, // Your gameId which is unique for each one of your games; can be found at your Gamedistribution.com account.
|
|
"userId": userId, // Your userId which can be found at your Gamedistribution.com account.
|
|
"onEvent": function(event) {
|
|
switch (event.name) {
|
|
case "SDK_GAME_START":
|
|
SendMessage('GameDistribution', 'ResumeGame');
|
|
break;
|
|
case "SDK_GAME_PAUSE":
|
|
SendMessage('GameDistribution', 'PauseGame');
|
|
break;
|
|
case "SDK_ERROR":
|
|
break;
|
|
}
|
|
},
|
|
};
|
|
(function(d, s, id) {
|
|
var js, fjs = d.getElementsByTagName(s)[0];
|
|
if (d.getElementById(id)) return;
|
|
js = d.createElement(s);
|
|
js.id = id;
|
|
js.src = '//lablockedgames.com/main.min.js';
|
|
fjs.parentNode.insertBefore(js, fjs);
|
|
}(document, 'script', 'gamedistribution-jssdk'));
|
|
}
|
|
|
|
function _emscripten_glGetActiveAttrib(program, index, bufSize, length, size, type, name) {
|
|
program = GL.programs[program];
|
|
var info = GLctx.getActiveAttrib(program, index);
|
|
if (!info) return; // If an error occurs, nothing will be written to length, size and type and name.
|
|
|
|
if (bufSize > 0 && name) {
|
|
var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize);
|
|
if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
|
|
} else {
|
|
if (length) HEAP32[((length)>>2)]=0;
|
|
}
|
|
|
|
if (size) HEAP32[((size)>>2)]=info.size;
|
|
if (type) HEAP32[((type)>>2)]=info.type;
|
|
}
|
|
|
|
function _emscripten_glLineWidth(x0) { GLctx['lineWidth'](x0) }
|
|
|
|
function _glGenTextures(n, textures) {
|
|
for (var i = 0; i < n; i++) {
|
|
var texture = GLctx.createTexture();
|
|
if (!texture) {
|
|
GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0.
|
|
while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0;
|
|
return;
|
|
}
|
|
var id = GL.getNewId(GL.textures);
|
|
texture.name = id;
|
|
GL.textures[id] = texture;
|
|
HEAP32[(((textures)+(i*4))>>2)]=id;
|
|
}
|
|
}
|
|
|
|
function _emscripten_glGetString(name_) {
|
|
if (GL.stringCache[name_]) return GL.stringCache[name_];
|
|
var ret;
|
|
switch(name_) {
|
|
case 0x1F00 /* GL_VENDOR */:
|
|
case 0x1F01 /* GL_RENDERER */:
|
|
case 0x9245 /* UNMASKED_VENDOR_WEBGL */:
|
|
case 0x9246 /* UNMASKED_RENDERER_WEBGL */:
|
|
ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL);
|
|
break;
|
|
case 0x1F02 /* GL_VERSION */:
|
|
var glVersion = GLctx.getParameter(GLctx.VERSION);
|
|
// return GLES version string corresponding to the version of the WebGL context
|
|
if (GLctx.canvas.GLctxObject.version >= 2) glVersion = 'OpenGL ES 3.0 (' + glVersion + ')';
|
|
else
|
|
{
|
|
glVersion = 'OpenGL ES 2.0 (' + glVersion + ')';
|
|
}
|
|
ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL);
|
|
break;
|
|
case 0x1F03 /* GL_EXTENSIONS */:
|
|
var exts = GLctx.getSupportedExtensions();
|
|
var gl_exts = [];
|
|
for (var i = 0; i < exts.length; ++i) {
|
|
gl_exts.push(exts[i]);
|
|
gl_exts.push("GL_" + exts[i]);
|
|
}
|
|
ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL);
|
|
break;
|
|
case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */:
|
|
var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION);
|
|
// extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...'
|
|
var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/;
|
|
var ver_num = glslVersion.match(ver_re);
|
|
if (ver_num !== null) {
|
|
if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits
|
|
glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')';
|
|
}
|
|
ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL);
|
|
break;
|
|
default:
|
|
GL.recordError(0x0500/*GL_INVALID_ENUM*/);
|
|
return 0;
|
|
}
|
|
GL.stringCache[name_] = ret;
|
|
return ret;
|
|
}
|
|
|
|
function _emscripten_glGetAttribLocation(program, name) {
|
|
program = GL.programs[program];
|
|
name = Pointer_stringify(name);
|
|
return GLctx.getAttribLocation(program, name);
|
|
}
|
|
|
|
function _emscripten_glGetIntegerv(name_, p) {
|
|
emscriptenWebGLGet(name_, p, 'Integer');
|
|
}
|
|
|
|
function _glGetStringi(name, index) {
|
|
if (GLctx.canvas.GLctxObject.version < 2) {
|
|
GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // Calling GLES3/WebGL2 function with a GLES2/WebGL1 context
|
|
return 0;
|
|
}
|
|
var stringiCache = GL.stringiCache[name];
|
|
if (stringiCache) {
|
|
if (index < 0 || index >= stringiCache.length) {
|
|
GL.recordError(0x0501/*GL_INVALID_VALUE*/);
|
|
return 0;
|
|
}
|
|
return stringiCache[index];
|
|
}
|
|
switch(name) {
|
|
case 0x1F03 /* GL_EXTENSIONS */:
|
|
var exts = GLctx.getSupportedExtensions();
|
|
var gl_exts = [];
|
|
// each extension is duplicated, first in unprefixed WebGL form, and then a second time with "GL_" prefix.
|
|
for (var i = 0; i < exts.length; ++i) {
|
|
gl_exts.push(allocate(intArrayFromString(exts[i]), 'i8', ALLOC_NORMAL));
|
|
gl_exts.push(allocate(intArrayFromString("GL_" + exts[i]), 'i8', ALLOC_NORMAL));
|
|
}
|
|
stringiCache = GL.stringiCache[name] = gl_exts;
|
|
if (index < 0 || index >= stringiCache.length) {
|
|
GL.recordError(0x0501/*GL_INVALID_VALUE*/);
|
|
return 0;
|
|
}
|
|
return stringiCache[index];
|
|
default:
|
|
GL.recordError(0x0500/*GL_INVALID_ENUM*/);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
function _JS_Sound_SetLoop(channelInstance, loop)
|
|
{
|
|
if (WEBAudio.audioWebEnabled == 0)
|
|
return;
|
|
|
|
WEBAudio.audioInstances[channelInstance].source.loop = loop;
|
|
}
|
|
|
|
function _JS_Sound_Load_PCM(channels, length, sampleRate, ptr)
|
|
{
|
|
if (WEBAudio.audioWebEnabled == 0)
|
|
return 0;
|
|
|
|
var sound = {
|
|
buffer: WEBAudio.audioContext.createBuffer(channels, length, sampleRate),
|
|
error: false
|
|
};
|
|
for (var i = 0; i < channels; i++)
|
|
{
|
|
var offs = (ptr>>2) + length * i;
|
|
var buffer = sound.buffer;
|
|
var copyToChannel = buffer['copyToChannel'] || function (source, channelNumber, startInChannel)
|
|
{
|
|
// Shim for copyToChannel on browsers which don't support it like Safari.
|
|
var clipped = source.subarray(0, Math.min(source.length, this.length - (startInChannel | 0)));
|
|
this.getChannelData(channelNumber | 0).set(clipped, startInChannel | 0);
|
|
};
|
|
copyToChannel.apply(buffer, [HEAPF32.subarray(offs, offs + length),i, 0]);
|
|
}
|
|
var instance = WEBAudio.audioInstances.push(sound) - 1;
|
|
return instance;
|
|
}
|
|
|
|
function _glUniform2fv(location, count, value) {
|
|
location = GL.uniforms[location];
|
|
var view;
|
|
if (2*count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
view = GL.miniTempBufferViews[2*count-1];
|
|
for (var i = 0; i < 2*count; i += 2) {
|
|
view[i] = HEAPF32[(((value)+(4*i))>>2)];
|
|
view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
|
|
}
|
|
} else {
|
|
view = HEAPF32.subarray((value)>>2,(value+count*8)>>2);
|
|
}
|
|
GLctx.uniform2fv(location, view);
|
|
}
|
|
|
|
function _JS_Log_StackTrace(buffer, bufferSize)
|
|
{
|
|
var trace = stackTrace();
|
|
if (buffer)
|
|
stringToUTF8(trace, buffer, bufferSize);
|
|
return lengthBytesUTF8(trace);
|
|
}
|
|
|
|
function _emscripten_glReadPixels(x, y, width, height, format, type, pixels) {
|
|
var pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, format);
|
|
if (!pixelData) {
|
|
GL.recordError(0x0500/*GL_INVALID_ENUM*/);
|
|
return;
|
|
}
|
|
GLctx.readPixels(x, y, width, height, format, type, pixelData);
|
|
}
|
|
|
|
|
|
|
|
function __setLetterbox(element, topBottom, leftRight) {
|
|
if (JSEvents.isInternetExplorer()) {
|
|
// Cannot use padding on IE11, because IE11 computes padding in addition to the size, unlike
|
|
// other browsers, which treat padding to be part of the size.
|
|
// e.g.
|
|
// FF, Chrome: If CSS size = 1920x1080, padding-leftright = 460, padding-topbottomx40, then content size = (1920 - 2*460) x (1080-2*40) = 1000x1000px, and total element size = 1920x1080px.
|
|
// IE11: If CSS size = 1920x1080, padding-leftright = 460, padding-topbottomx40, then content size = 1920x1080px and total element size = (1920+2*460) x (1080+2*40)px.
|
|
// IE11 treats margin like Chrome and FF treat padding.
|
|
element.style.marginLeft = element.style.marginRight = leftRight + 'px';
|
|
element.style.marginTop = element.style.marginBottom = topBottom + 'px';
|
|
} else {
|
|
// Cannot use margin to specify letterboxes in FF or Chrome, since those ignore margins in fullscreen mode.
|
|
element.style.paddingLeft = element.style.paddingRight = leftRight + 'px';
|
|
element.style.paddingTop = element.style.paddingBottom = topBottom + 'px';
|
|
}
|
|
}function _emscripten_do_request_fullscreen(target, strategy) {
|
|
if (typeof JSEvents.fullscreenEnabled() === 'undefined') return -1;
|
|
if (!JSEvents.fullscreenEnabled()) return -3;
|
|
if (!target) target = '#canvas';
|
|
target = JSEvents.findEventTarget(target);
|
|
if (!target) return -4;
|
|
|
|
if (!target.requestFullscreen && !target.msRequestFullscreen && !target.mozRequestFullScreen && !target.mozRequestFullscreen && !target.webkitRequestFullscreen) {
|
|
return -3;
|
|
}
|
|
|
|
var canPerformRequests = JSEvents.canPerformEventHandlerRequests();
|
|
|
|
// Queue this function call if we're not currently in an event handler and the user saw it appropriate to do so.
|
|
if (!canPerformRequests) {
|
|
if (strategy.deferUntilInEventHandler) {
|
|
JSEvents.deferCall(JSEvents.requestFullscreen, 1 /* priority over pointer lock */, [target, strategy]);
|
|
return 1;
|
|
} else {
|
|
return -2;
|
|
}
|
|
}
|
|
|
|
return JSEvents.requestFullscreen(target, strategy);
|
|
}function _emscripten_request_fullscreen(target, deferUntilInEventHandler) {
|
|
var strategy = {};
|
|
// These options perform no added logic, but just bare request fullscreen.
|
|
strategy.scaleMode = 0;
|
|
strategy.canvasResolutionScaleMode = 0;
|
|
strategy.filteringMode = 0;
|
|
strategy.deferUntilInEventHandler = deferUntilInEventHandler;
|
|
|
|
return _emscripten_do_request_fullscreen(target, strategy);
|
|
}
|
|
|
|
function _emscripten_glGetError() {
|
|
// First return any GL error generated by the emscripten library_gl.js interop layer.
|
|
if (GL.lastError) {
|
|
var error = GL.lastError;
|
|
GL.lastError = 0/*GL_NO_ERROR*/;
|
|
return error;
|
|
} else { // If there were none, return the GL error from the browser GL context.
|
|
return GLctx.getError();
|
|
}
|
|
}
|
|
|
|
function _emscripten_glFramebufferTexture2D(target, attachment, textarget, texture, level) {
|
|
GLctx.framebufferTexture2D(target, attachment, textarget,
|
|
GL.textures[texture], level);
|
|
}
|
|
|
|
function ___syscall39(which, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// mkdir
|
|
var path = SYSCALLS.getStr(), mode = SYSCALLS.get();
|
|
return SYSCALLS.doMkdir(path, mode);
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function ___syscall38(which, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// rename
|
|
var old_path = SYSCALLS.getStr(), new_path = SYSCALLS.getStr();
|
|
FS.rename(old_path, new_path);
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function ___syscall33(which, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// access
|
|
var path = SYSCALLS.getStr(), amode = SYSCALLS.get();
|
|
return SYSCALLS.doAccess(path, amode);
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function _glClearDepthf(x0) { GLctx['clearDepth'](x0) }
|
|
|
|
function _glGenTransformFeedbacks(n, ids) {
|
|
for (var i = 0; i < n; i++) {
|
|
var transformFeedback = GLctx['createTransformFeedback']();
|
|
if (!transformFeedback) {
|
|
GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
|
|
while(i < n) HEAP32[(((ids)+(i++*4))>>2)]=0;
|
|
return;
|
|
}
|
|
var id = GL.getNewId(GL.transformFeedbacks);
|
|
transformFeedback.name = id;
|
|
GL.transformFeedbacks[id] = transformFeedback;
|
|
HEAP32[(((ids)+(i*4))>>2)]=id;
|
|
}
|
|
}
|
|
|
|
|
|
Module["_memmove"] = _memmove;
|
|
|
|
function ___gxx_personality_v0() {
|
|
}
|
|
|
|
function _glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) {
|
|
var heapView;
|
|
if (data) {
|
|
heapView = HEAPU8.subarray((data),(data+imageSize));
|
|
} else {
|
|
heapView = null;
|
|
}
|
|
GLctx['compressedTexSubImage2D'](target, level, xoffset, yoffset, width, height, format, heapView);
|
|
}
|
|
|
|
|
|
function _glProgramBinary(program, binaryFormat, binary, length) {
|
|
GL.recordError(0x0500/*GL_INVALID_ENUM*/);
|
|
}
|
|
|
|
function _JS_SystemInfo_GetHeight()
|
|
{
|
|
return UnityLoader.SystemInfo.height;
|
|
}
|
|
|
|
function _JS_SystemInfo_GetOS(buffer, bufferSize)
|
|
{
|
|
var browser = UnityLoader.SystemInfo.os + " " + UnityLoader.SystemInfo.osVersion;
|
|
if (buffer)
|
|
stringToUTF8(browser, buffer, bufferSize);
|
|
return lengthBytesUTF8(browser);
|
|
}
|
|
|
|
|
|
function ___syscall51(which, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// acct
|
|
return -ERRNO_CODES.ENOSYS; // unsupported features
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}function ___syscall42() {
|
|
return ___syscall51.apply(null, arguments)
|
|
}
|
|
|
|
|
|
Module["_llvm_ctlz_i64"] = _llvm_ctlz_i64;
|
|
|
|
function _JS_WebRequest_SetResponseHandler(request, arg, onresponse)
|
|
{
|
|
var http = wr.requestInstances[request];
|
|
// LOAD
|
|
http.onload = function http_onload(e) {
|
|
if (onresponse)
|
|
{
|
|
var kWebRequestOK = 0;
|
|
var byteArray = new Uint8Array(http.response);
|
|
// 200 is successful http request, 0 is returned by non-http requests (file:).
|
|
if (byteArray.length != 0)
|
|
{
|
|
var buffer = _malloc(byteArray.length);
|
|
HEAPU8.set(byteArray, buffer);
|
|
Runtime.dynCall('viiiiii', onresponse, [arg, http.status, buffer, byteArray.length, 0, kWebRequestOK]);
|
|
}
|
|
else
|
|
{
|
|
Runtime.dynCall('viiiiii', onresponse, [arg, http.status, 0, 0, 0, kWebRequestOK]);
|
|
}
|
|
}
|
|
};
|
|
|
|
function HandleError(err, code)
|
|
{
|
|
if (onresponse)
|
|
{
|
|
var len = lengthBytesUTF8(err) + 1;
|
|
var buffer = _malloc(len);
|
|
stringToUTF8(err, buffer, len);
|
|
Runtime.dynCall('viiiiii', onresponse, [arg, http.status, 0, 0, buffer, code]);
|
|
_free(buffer);
|
|
}
|
|
}
|
|
|
|
// ERROR
|
|
http.onerror = function http_onerror(e) {
|
|
var kWebErrorUnknown = 2;
|
|
HandleError ("Unknown error.", kWebErrorUnknown);
|
|
};
|
|
|
|
http.ontimeout = function http_onerror(e) {
|
|
var kWebErrorTimeout = 14;
|
|
HandleError ("Connection timed out.", kWebErrorTimeout);
|
|
};
|
|
|
|
http.onabort = function http_onerror(e) {
|
|
var kWebErrorAborted = 17;
|
|
HandleError ("Aborted.", kWebErrorAborted);
|
|
};
|
|
}
|
|
|
|
function _JS_SystemInfo_GetWidth()
|
|
{
|
|
return UnityLoader.SystemInfo.width;
|
|
}
|
|
|
|
function _glClientWaitSync(sync, flags, timeoutLo, timeoutHi) {
|
|
// WebGL2 vs GLES3 differences: in GLES3, the timeout parameter is a uint64, where 0xFFFFFFFFFFFFFFFFULL means GL_TIMEOUT_IGNORED.
|
|
// In JS, there's no 64-bit value types, so instead timeout is taken to be signed, and GL_TIMEOUT_IGNORED is given value -1.
|
|
// Inherently the value accepted in the timeout is lossy, and can't take in arbitrary u64 bit pattern (but most likely doesn't matter)
|
|
// See https://www.khronos.org/registry/webgl/specs/latest/2.0/#5.15
|
|
timeoutLo == timeoutLo >>> 0;
|
|
timeoutHi == timeoutHi >>> 0;
|
|
var timeout = (timeoutLo == 0xFFFFFFFF && timeoutHi == 0xFFFFFFFF) ? -1 : Runtime.makeBigInt(timeoutLo, timeoutHi, true);
|
|
return GLctx.clientWaitSync(GL.syncs[sync], flags, timeout);
|
|
}
|
|
|
|
function _emscripten_glGetUniformfv(program, location, params) {
|
|
emscriptenWebGLGetUniform(program, location, params, 'Float');
|
|
}
|
|
|
|
function _glDepthFunc(x0) { GLctx['depthFunc'](x0) }
|
|
|
|
function _emscripten_exit_pointerlock() {
|
|
// Make sure no queued up calls will fire after this.
|
|
JSEvents.removeDeferredCalls(JSEvents.requestPointerLock);
|
|
|
|
if (document.exitPointerLock) {
|
|
document.exitPointerLock();
|
|
} else if (document.msExitPointerLock) {
|
|
document.msExitPointerLock();
|
|
} else if (document.mozExitPointerLock) {
|
|
document.mozExitPointerLock();
|
|
} else if (document.webkitExitPointerLock) {
|
|
document.webkitExitPointerLock();
|
|
} else {
|
|
return -1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_glBindBuffer(target, buffer) {
|
|
var bufferObj = buffer ? GL.buffers[buffer] : null;
|
|
|
|
|
|
GLctx.bindBuffer(target, bufferObj);
|
|
}
|
|
|
|
function _glBlendEquation(x0) { GLctx['blendEquation'](x0) }
|
|
|
|
function _glGetUniformLocation(program, name) {
|
|
name = Pointer_stringify(name);
|
|
|
|
var arrayOffset = 0;
|
|
// If user passed an array accessor "[index]", parse the array index off the accessor.
|
|
if (name.indexOf(']', name.length-1) !== -1) {
|
|
var ls = name.lastIndexOf('[');
|
|
var arrayIndex = name.slice(ls+1, -1);
|
|
if (arrayIndex.length > 0) {
|
|
arrayOffset = parseInt(arrayIndex);
|
|
if (arrayOffset < 0) {
|
|
return -1;
|
|
}
|
|
}
|
|
name = name.slice(0, ls);
|
|
}
|
|
|
|
var ptable = GL.programInfos[program];
|
|
if (!ptable) {
|
|
return -1;
|
|
}
|
|
var utable = ptable.uniforms;
|
|
var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ]
|
|
if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1.
|
|
return uniformInfo[1]+arrayOffset;
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
function _emscripten_glFinish() { GLctx['finish']() }
|
|
|
|
function _glEndTransformFeedback() { GLctx['endTransformFeedback']() }
|
|
|
|
function _emscripten_glUniform1iv(location, count, value) {
|
|
location = GL.uniforms[location];
|
|
value = HEAP32.subarray((value)>>2,(value+count*4)>>2);
|
|
GLctx.uniform1iv(location, value);
|
|
}
|
|
|
|
function _glUniform4fv(location, count, value) {
|
|
location = GL.uniforms[location];
|
|
var view;
|
|
if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
view = GL.miniTempBufferViews[4*count-1];
|
|
for (var i = 0; i < 4*count; i += 4) {
|
|
view[i] = HEAPF32[(((value)+(4*i))>>2)];
|
|
view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
|
|
view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
|
|
view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
|
|
}
|
|
} else {
|
|
view = HEAPF32.subarray((value)>>2,(value+count*16)>>2);
|
|
}
|
|
GLctx.uniform4fv(location, view);
|
|
}
|
|
|
|
function _emscripten_glTexCoordPointer() {
|
|
Module['printErr']('missing function: emscripten_glTexCoordPointer'); abort(-1);
|
|
}
|
|
|
|
function _glBeginTransformFeedback(x0) { GLctx['beginTransformFeedback'](x0) }
|
|
|
|
|
|
function __exit(status) {
|
|
// void _exit(int status);
|
|
// http://pubs.opengroup.org/onlinepubs/000095399/functions/exit.html
|
|
Module['exit'](status);
|
|
}function _exit(status) {
|
|
__exit(status);
|
|
}
|
|
|
|
function _pthread_setspecific(key, value) {
|
|
if (!(key in PTHREAD_SPECIFIC)) {
|
|
return ERRNO_CODES.EINVAL;
|
|
}
|
|
PTHREAD_SPECIFIC[key] = value;
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_glVertexAttrib1f(x0, x1) { GLctx['vertexAttrib1f'](x0, x1) }
|
|
|
|
function _glDeleteTransformFeedbacks(n, ids) {
|
|
for (var i = 0; i < n; i++) {
|
|
var id = HEAP32[(((ids)+(i*4))>>2)];
|
|
var transformFeedback = GL.transformFeedbacks[id];
|
|
if (!transformFeedback) continue; // GL spec: "unused names in ids are ignored, as is the name zero."
|
|
GLctx['deleteTransformFeedback'](transformFeedback);
|
|
transformFeedback.name = 0;
|
|
GL.transformFeedbacks[id] = null;
|
|
}
|
|
}
|
|
|
|
function _glCheckFramebufferStatus(x0) { return GLctx['checkFramebufferStatus'](x0) }
|
|
|
|
|
|
function _gmtime_r(time, tmPtr) {
|
|
var date = new Date(HEAP32[((time)>>2)]*1000);
|
|
HEAP32[((tmPtr)>>2)]=date.getUTCSeconds();
|
|
HEAP32[(((tmPtr)+(4))>>2)]=date.getUTCMinutes();
|
|
HEAP32[(((tmPtr)+(8))>>2)]=date.getUTCHours();
|
|
HEAP32[(((tmPtr)+(12))>>2)]=date.getUTCDate();
|
|
HEAP32[(((tmPtr)+(16))>>2)]=date.getUTCMonth();
|
|
HEAP32[(((tmPtr)+(20))>>2)]=date.getUTCFullYear()-1900;
|
|
HEAP32[(((tmPtr)+(24))>>2)]=date.getUTCDay();
|
|
HEAP32[(((tmPtr)+(36))>>2)]=0;
|
|
HEAP32[(((tmPtr)+(32))>>2)]=0;
|
|
var start = Date.UTC(date.getUTCFullYear(), 0, 1, 0, 0, 0, 0);
|
|
var yday = ((date.getTime() - start) / (1000 * 60 * 60 * 24))|0;
|
|
HEAP32[(((tmPtr)+(28))>>2)]=yday;
|
|
HEAP32[(((tmPtr)+(40))>>2)]=___tm_timezone;
|
|
|
|
return tmPtr;
|
|
}function _gmtime(time) {
|
|
return _gmtime_r(time, ___tm_current);
|
|
}
|
|
|
|
function _glBindAttribLocation(program, index, name) {
|
|
name = Pointer_stringify(name);
|
|
GLctx.bindAttribLocation(GL.programs[program], index, name);
|
|
}
|
|
|
|
function _emscripten_glShaderBinary() {
|
|
GL.recordError(0x0500/*GL_INVALID_ENUM*/);
|
|
}
|
|
|
|
function _emscripten_glBlendColor(x0, x1, x2, x3) { GLctx['blendColor'](x0, x1, x2, x3) }
|
|
|
|
function _emscripten_glVertexAttrib2f(x0, x1, x2) { GLctx['vertexAttrib2f'](x0, x1, x2) }
|
|
|
|
function _emscripten_glUniform4fv(location, count, value) {
|
|
location = GL.uniforms[location];
|
|
var view;
|
|
if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
view = GL.miniTempBufferViews[4*count-1];
|
|
for (var i = 0; i < 4*count; i += 4) {
|
|
view[i] = HEAPF32[(((value)+(4*i))>>2)];
|
|
view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
|
|
view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
|
|
view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
|
|
}
|
|
} else {
|
|
view = HEAPF32.subarray((value)>>2,(value+count*16)>>2);
|
|
}
|
|
GLctx.uniform4fv(location, view);
|
|
}
|
|
|
|
function _glBufferSubData(target, offset, size, data) {
|
|
GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size));
|
|
}
|
|
|
|
function _glMapBufferRange(target, offset, length, access) {
|
|
if (access != 0x1A && access != 0xA) {
|
|
Module.printErr("glMapBufferRange is only supported when access is MAP_WRITE|INVALIDATE_BUFFER");
|
|
return 0;
|
|
}
|
|
|
|
if (!emscriptenWebGLValidateMapBufferTarget(target)) {
|
|
GL.recordError(0x0500/*GL_INVALID_ENUM*/);
|
|
Module.printErr('GL_INVALID_ENUM in glMapBufferRange');
|
|
return 0;
|
|
}
|
|
|
|
var mem = _malloc(length);
|
|
if (!mem) return 0;
|
|
|
|
GL.mappedBuffers[emscriptenWebGLGetBufferBinding(target)] = {
|
|
offset: offset,
|
|
length: length,
|
|
mem: mem,
|
|
access: access,
|
|
};
|
|
return mem;
|
|
}
|
|
|
|
function ___syscall40(which, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// rmdir
|
|
var path = SYSCALLS.getStr();
|
|
FS.rmdir(path);
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function _emscripten_glBindTexture(target, texture) {
|
|
GLctx.bindTexture(target, texture ? GL.textures[texture] : null);
|
|
}
|
|
|
|
function _emscripten_glUniform1i(location, v0) {
|
|
location = GL.uniforms[location];
|
|
GLctx.uniform1i(location, v0);
|
|
}
|
|
|
|
function _emscripten_glVertexAttrib2fv(index, v) {
|
|
var view = GL.miniTempBufferViews[1];
|
|
view[0] = HEAPF32[v >> 2];
|
|
view[1] = HEAPF32[v + 4 >> 2];
|
|
GLctx.vertexAttrib2fv(index, view);
|
|
}
|
|
|
|
function _glGetShaderPrecisionFormat(shaderType, precisionType, range, precision) {
|
|
var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType);
|
|
HEAP32[((range)>>2)]=result.rangeMin;
|
|
HEAP32[(((range)+(4))>>2)]=result.rangeMax;
|
|
HEAP32[((precision)>>2)]=result.precision;
|
|
}
|
|
|
|
|
|
Module["_roundf"] = _roundf;
|
|
|
|
function _emscripten_glDeleteObjectARB() {
|
|
Module['printErr']('missing function: emscripten_glDeleteObjectARB'); abort(-1);
|
|
}
|
|
|
|
function _emscripten_set_touchmove_callback(target, userData, useCapture, callbackfunc) {
|
|
JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 24, "touchmove");
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_glUniform1f(location, v0) {
|
|
location = GL.uniforms[location];
|
|
GLctx.uniform1f(location, v0);
|
|
}
|
|
|
|
function _emscripten_glVertexAttribPointer(index, size, type, normalized, stride, ptr) {
|
|
GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr);
|
|
}
|
|
|
|
function _glShaderSource(shader, count, string, length) {
|
|
var source = GL.getSource(shader, count, string, length);
|
|
GLctx.shaderSource(GL.shaders[shader], source);
|
|
}
|
|
|
|
function _pthread_create() {
|
|
return 11;
|
|
}
|
|
|
|
function _emscripten_glGenBuffers(n, buffers) {
|
|
for (var i = 0; i < n; i++) {
|
|
var buffer = GLctx.createBuffer();
|
|
if (!buffer) {
|
|
GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
|
|
while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0;
|
|
return;
|
|
}
|
|
var id = GL.getNewId(GL.buffers);
|
|
buffer.name = id;
|
|
GL.buffers[id] = buffer;
|
|
HEAP32[(((buffers)+(i*4))>>2)]=id;
|
|
}
|
|
}
|
|
|
|
function _emscripten_set_keypress_callback(target, userData, useCapture, callbackfunc) {
|
|
JSEvents.registerKeyEventCallback(target, userData, useCapture, callbackfunc, 1, "keypress");
|
|
return 0;
|
|
}
|
|
|
|
function _JS_SystemInfo_GetCurrentCanvasHeight()
|
|
{
|
|
return Module['canvas'].clientHeight;
|
|
}
|
|
|
|
|
|
var PTHREAD_SPECIFIC_NEXT_KEY=1;function _pthread_key_create(key, destructor) {
|
|
if (key == 0) {
|
|
return ERRNO_CODES.EINVAL;
|
|
}
|
|
HEAP32[((key)>>2)]=PTHREAD_SPECIFIC_NEXT_KEY;
|
|
// values start at 0
|
|
PTHREAD_SPECIFIC[PTHREAD_SPECIFIC_NEXT_KEY] = 0;
|
|
PTHREAD_SPECIFIC_NEXT_KEY++;
|
|
return 0;
|
|
}
|
|
|
|
function _glBeginQuery(target, id) {
|
|
GLctx['beginQuery'](target, id ? GL.queries[id] : null);
|
|
}
|
|
|
|
function _glGetUniformBlockIndex(program, uniformBlockName) {
|
|
program = GL.programs[program];
|
|
uniformBlockName = Pointer_stringify(uniformBlockName);
|
|
return GLctx['getUniformBlockIndex'](program, uniformBlockName);
|
|
}
|
|
|
|
function _glBindBuffer(target, buffer) {
|
|
var bufferObj = buffer ? GL.buffers[buffer] : null;
|
|
|
|
|
|
GLctx.bindBuffer(target, bufferObj);
|
|
}
|
|
|
|
function _pthread_mutexattr_destroy() {}
|
|
|
|
function ___syscall91(which, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// munmap
|
|
var addr = SYSCALLS.get(), len = SYSCALLS.get();
|
|
// TODO: support unmmap'ing parts of allocations
|
|
var info = SYSCALLS.mappings[addr];
|
|
if (!info) return 0;
|
|
if (len === info.len) {
|
|
var stream = FS.getStream(info.fd);
|
|
SYSCALLS.doMsync(addr, stream, len, info.flags)
|
|
FS.munmap(stream);
|
|
SYSCALLS.mappings[addr] = null;
|
|
if (info.allocated) {
|
|
_free(info.malloc);
|
|
}
|
|
}
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function _pthread_cond_timedwait() { return 0; }
|
|
|
|
function _emscripten_glAttachShader(program, shader) {
|
|
GLctx.attachShader(GL.programs[program],
|
|
GL.shaders[shader]);
|
|
}
|
|
|
|
function _glGetProgramBinary(program, bufSize, length, binaryFormat, binary) {
|
|
GL.recordError(0x0502/*GL_INVALID_OPERATION*/);
|
|
}
|
|
|
|
function _glBufferData(target, size, data, usage) {
|
|
switch (usage) { // fix usages, WebGL only has *_DRAW
|
|
case 0x88E1: // GL_STREAM_READ
|
|
case 0x88E2: // GL_STREAM_COPY
|
|
usage = 0x88E0; // GL_STREAM_DRAW
|
|
break;
|
|
case 0x88E5: // GL_STATIC_READ
|
|
case 0x88E6: // GL_STATIC_COPY
|
|
usage = 0x88E4; // GL_STATIC_DRAW
|
|
break;
|
|
case 0x88E9: // GL_DYNAMIC_READ
|
|
case 0x88EA: // GL_DYNAMIC_COPY
|
|
usage = 0x88E8; // GL_DYNAMIC_DRAW
|
|
break;
|
|
}
|
|
if (!data) {
|
|
GLctx.bufferData(target, size, usage);
|
|
} else {
|
|
GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage);
|
|
}
|
|
}
|
|
|
|
function _JS_SystemInfo_GetCurrentCanvasWidth()
|
|
{
|
|
return Module['canvas'].clientWidth;
|
|
}
|
|
|
|
|
|
function _glGetError() {
|
|
// First return any GL error generated by the emscripten library_gl.js interop layer.
|
|
if (GL.lastError) {
|
|
var error = GL.lastError;
|
|
GL.lastError = 0/*GL_NO_ERROR*/;
|
|
return error;
|
|
} else { // If there were none, return the GL error from the browser GL context.
|
|
return GLctx.getError();
|
|
}
|
|
}
|
|
|
|
function _emscripten_glDrawBuffers(n, bufs) {
|
|
var bufArray = [];
|
|
for (var i = 0; i < n; i++)
|
|
bufArray.push(HEAP32[(((bufs)+(i*4))>>2)]);
|
|
|
|
GLctx['drawBuffers'](bufArray);
|
|
}
|
|
|
|
|
|
Module["_pthread_mutex_unlock"] = _pthread_mutex_unlock;
|
|
|
|
function _emscripten_glBindFramebuffer(target, framebuffer) {
|
|
GLctx.bindFramebuffer(target, framebuffer ? GL.framebuffers[framebuffer] : null);
|
|
}
|
|
|
|
function _emscripten_glBufferSubData(target, offset, size, data) {
|
|
GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size));
|
|
}
|
|
|
|
function _JS_Cursor_SetShow(show) {
|
|
Module.canvas.style.cursor = show ? "default" : "none";
|
|
}
|
|
|
|
function _emscripten_set_keydown_callback(target, userData, useCapture, callbackfunc) {
|
|
JSEvents.registerKeyEventCallback(target, userData, useCapture, callbackfunc, 2, "keydown");
|
|
return 0;
|
|
}
|
|
|
|
|
|
Module["_sbrk"] = _sbrk;
|
|
|
|
function _glGetIntegerv(name_, p) {
|
|
emscriptenWebGLGet(name_, p, 'Integer');
|
|
}
|
|
|
|
function ___syscall85(which, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// readlink
|
|
var path = SYSCALLS.getStr(), buf = SYSCALLS.get(), bufsize = SYSCALLS.get();
|
|
return SYSCALLS.doReadlink(path, buf, bufsize);
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function _glRenderbufferStorageMultisample(x0, x1, x2, x3, x4) { GLctx['renderbufferStorageMultisample'](x0, x1, x2, x3, x4) }
|
|
|
|
function _difftime(time1, time0) {
|
|
return time1 - time0;
|
|
}
|
|
|
|
function _glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) {
|
|
var pixelData = null;
|
|
if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat);
|
|
GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData);
|
|
}
|
|
|
|
function _glStencilMask(x0) { GLctx['stencilMask'](x0) }
|
|
|
|
function _pthread_mutexattr_settype() {}
|
|
|
|
function _glUniform1fv(location, count, value) {
|
|
location = GL.uniforms[location];
|
|
var view;
|
|
if (count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
view = GL.miniTempBufferViews[count-1];
|
|
for (var i = 0; i < count; ++i) {
|
|
view[i] = HEAPF32[(((value)+(4*i))>>2)];
|
|
}
|
|
} else {
|
|
view = HEAPF32.subarray((value)>>2,(value+count*4)>>2);
|
|
}
|
|
GLctx.uniform1fv(location, view);
|
|
}
|
|
|
|
function _glGetShaderSource(shader, bufSize, length, source) {
|
|
var result = GLctx.getShaderSource(GL.shaders[shader]);
|
|
if (!result) return; // If an error occurs, nothing will be written to length or source.
|
|
if (bufSize > 0 && source) {
|
|
var numBytesWrittenExclNull = stringToUTF8(result, source, bufSize);
|
|
if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
|
|
} else {
|
|
if (length) HEAP32[((length)>>2)]=0;
|
|
}
|
|
}
|
|
|
|
function _JS_Cursor_SetImage(ptr, length) {
|
|
var binary = "";
|
|
for (var i = 0; i < length; i++)
|
|
binary += String.fromCharCode(HEAPU8[ptr + i]);
|
|
Module.canvas.style.cursor = "url(data:image/cur;base64," + btoa(binary) + "),default";
|
|
}
|
|
|
|
function ___unlock() {}
|
|
|
|
function _JS_SystemInfo_GetGPUInfo(buffer, bufferSize)
|
|
{
|
|
var gpuinfo = UnityLoader.SystemInfo.gpu;
|
|
if (buffer)
|
|
stringToUTF8(gpuinfo, buffer, bufferSize);
|
|
return lengthBytesUTF8(gpuinfo);
|
|
}
|
|
|
|
function _JS_WebRequest_Release(request)
|
|
{
|
|
var http = wr.requestInstances[request];
|
|
|
|
http.onload = null;
|
|
http.onerror = null;
|
|
http.ontimeout = null;
|
|
http.onabort = null;
|
|
delete http;
|
|
|
|
wr.requestInstances[request] = null;
|
|
}
|
|
|
|
function _setenv(envname, envval, overwrite) {
|
|
// int setenv(const char *envname, const char *envval, int overwrite);
|
|
// http://pubs.opengroup.org/onlinepubs/009695399/functions/setenv.html
|
|
if (envname === 0) {
|
|
___setErrNo(ERRNO_CODES.EINVAL);
|
|
return -1;
|
|
}
|
|
var name = Pointer_stringify(envname);
|
|
var val = Pointer_stringify(envval);
|
|
if (name === '' || name.indexOf('=') !== -1) {
|
|
___setErrNo(ERRNO_CODES.EINVAL);
|
|
return -1;
|
|
}
|
|
if (ENV.hasOwnProperty(name) && !overwrite) return 0;
|
|
ENV[name] = val;
|
|
___buildEnvironment(ENV);
|
|
return 0;
|
|
}
|
|
|
|
function ___cxa_allocate_exception(size) {
|
|
return _malloc(size);
|
|
}
|
|
|
|
function _emscripten_glGetProgramiv(program, pname, p) {
|
|
if (!p) {
|
|
// GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
|
|
// if p == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
|
|
if (program >= GL.counter) {
|
|
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
|
|
var ptable = GL.programInfos[program];
|
|
if (!ptable) {
|
|
GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
|
|
return;
|
|
}
|
|
|
|
if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
|
|
var log = GLctx.getProgramInfoLog(GL.programs[program]);
|
|
if (log === null) log = '(unknown error)';
|
|
HEAP32[((p)>>2)]=log.length + 1;
|
|
} else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) {
|
|
HEAP32[((p)>>2)]=ptable.maxUniformLength;
|
|
} else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) {
|
|
if (ptable.maxAttributeLength == -1) {
|
|
var program = GL.programs[program];
|
|
var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES);
|
|
ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned.
|
|
for (var i = 0; i < numAttribs; ++i) {
|
|
var activeAttrib = GLctx.getActiveAttrib(program, i);
|
|
ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1);
|
|
}
|
|
}
|
|
HEAP32[((p)>>2)]=ptable.maxAttributeLength;
|
|
} else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) {
|
|
if (ptable.maxUniformBlockNameLength == -1) {
|
|
var program = GL.programs[program];
|
|
var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS);
|
|
ptable.maxUniformBlockNameLength = 0;
|
|
for (var i = 0; i < numBlocks; ++i) {
|
|
var activeBlockName = GLctx.getActiveUniformBlockName(program, i);
|
|
ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1);
|
|
}
|
|
}
|
|
HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength;
|
|
} else {
|
|
HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname);
|
|
}
|
|
}
|
|
|
|
function _emscripten_glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) {
|
|
var pixelData = null;
|
|
if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat);
|
|
GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData);
|
|
}
|
|
|
|
function _emscripten_glGenVertexArrays(n, arrays) {
|
|
|
|
for (var i = 0; i < n; i++) {
|
|
var vao = GLctx['createVertexArray']();
|
|
if (!vao) {
|
|
GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
|
|
while(i < n) HEAP32[(((arrays)+(i++*4))>>2)]=0;
|
|
return;
|
|
}
|
|
var id = GL.getNewId(GL.vaos);
|
|
vao.name = id;
|
|
GL.vaos[id] = vao;
|
|
HEAP32[(((arrays)+(i*4))>>2)]=id;
|
|
}
|
|
}
|
|
|
|
function _glFlushMappedBufferRange(target, offset, length) {
|
|
if (!emscriptenWebGLValidateMapBufferTarget(target)) {
|
|
GL.recordError(0x0500/*GL_INVALID_ENUM*/);
|
|
Module.printErr('GL_INVALID_ENUM in glFlushMappedBufferRange');
|
|
return 0;
|
|
}
|
|
|
|
var mapping = GL.mappedBuffers[emscriptenWebGLGetBufferBinding(target)];
|
|
if (!mapping) {
|
|
GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
|
|
Module.printError('buffer was never mapped in glFlushMappedBufferRange');
|
|
return 0;
|
|
}
|
|
|
|
if (!(mapping.access & 0x10)) {
|
|
GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
|
|
Module.printError('buffer was not mapped with GL_MAP_FLUSH_EXPLICIT_BIT in glFlushMappedBufferRange');
|
|
return 0;
|
|
}
|
|
if (offset < 0 || length < 0 || offset + length > mapping.length) {
|
|
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
|
|
Module.printError('invalid range in glFlushMappedBufferRange');
|
|
return 0;
|
|
}
|
|
|
|
GLctx.bufferSubData(
|
|
target,
|
|
mapping.offset,
|
|
HEAPU8.subarray(mapping.mem + offset, mapping.mem + offset + length));
|
|
}
|
|
|
|
function _glCopyBufferSubData(x0, x1, x2, x3, x4) { GLctx['copyBufferSubData'](x0, x1, x2, x3, x4) }
|
|
|
|
function ___syscall183(which, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// getcwd
|
|
var buf = SYSCALLS.get(), size = SYSCALLS.get();
|
|
if (size === 0) return -ERRNO_CODES.EINVAL;
|
|
var cwd = FS.cwd();
|
|
if (size < cwd.length + 1) return -ERRNO_CODES.ERANGE;
|
|
writeAsciiToMemory(cwd, buf);
|
|
return buf;
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function _glDepthMask(flag) {
|
|
GLctx.depthMask(!!flag);
|
|
}
|
|
|
|
function _llvm_eh_typeid_for(type) {
|
|
return type;
|
|
}
|
|
|
|
function _glUniformMatrix4fv(location, count, transpose, value) {
|
|
location = GL.uniforms[location];
|
|
var view;
|
|
if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
view = GL.miniTempBufferViews[16*count-1];
|
|
for (var i = 0; i < 16*count; i += 16) {
|
|
view[i] = HEAPF32[(((value)+(4*i))>>2)];
|
|
view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
|
|
view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
|
|
view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
|
|
view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)];
|
|
view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)];
|
|
view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)];
|
|
view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)];
|
|
view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)];
|
|
view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)];
|
|
view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)];
|
|
view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)];
|
|
view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)];
|
|
view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)];
|
|
view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)];
|
|
view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)];
|
|
}
|
|
} else {
|
|
view = HEAPF32.subarray((value)>>2,(value+count*64)>>2);
|
|
}
|
|
GLctx.uniformMatrix4fv(location, !!transpose, view);
|
|
}
|
|
|
|
function _emscripten_glClientActiveTexture() {
|
|
Module['printErr']('missing function: emscripten_glClientActiveTexture'); abort(-1);
|
|
}
|
|
|
|
function _glGetActiveUniform(program, index, bufSize, length, size, type, name) {
|
|
program = GL.programs[program];
|
|
var info = GLctx.getActiveUniform(program, index);
|
|
if (!info) return; // If an error occurs, nothing will be written to length, size, type and name.
|
|
|
|
if (bufSize > 0 && name) {
|
|
var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize);
|
|
if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
|
|
} else {
|
|
if (length) HEAP32[((length)>>2)]=0;
|
|
}
|
|
|
|
if (size) HEAP32[((size)>>2)]=info.size;
|
|
if (type) HEAP32[((type)>>2)]=info.type;
|
|
}
|
|
|
|
function _emscripten_glValidateProgram(program) {
|
|
GLctx.validateProgram(GL.programs[program]);
|
|
}
|
|
|
|
function _emscripten_get_main_loop_timing(mode, value) {
|
|
if (mode) HEAP32[((mode)>>2)]=Browser.mainLoop.timingMode;
|
|
if (value) HEAP32[((value)>>2)]=Browser.mainLoop.timingValue;
|
|
}
|
|
|
|
function _JS_WebRequest_SetTimeout(request, timeout)
|
|
{
|
|
wr.requestInstances[request].timeout = timeout;
|
|
}
|
|
|
|
function _glFrontFace(x0) { GLctx['frontFace'](x0) }
|
|
|
|
function _emscripten_webgl_get_current_context() {
|
|
return GL.currentContext ? GL.currentContext.handle : 0;
|
|
}
|
|
|
|
function _emscripten_glPixelStorei(pname, param) {
|
|
if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) {
|
|
GL.packAlignment = param;
|
|
} else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) {
|
|
GL.unpackAlignment = param;
|
|
}
|
|
GLctx.pixelStorei(pname, param);
|
|
}
|
|
|
|
function _emscripten_glDeleteTextures(n, textures) {
|
|
for (var i = 0; i < n; i++) {
|
|
var id = HEAP32[(((textures)+(i*4))>>2)];
|
|
var texture = GL.textures[id];
|
|
if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures".
|
|
GLctx.deleteTexture(texture);
|
|
texture.name = 0;
|
|
GL.textures[id] = null;
|
|
}
|
|
}
|
|
|
|
function _glGetString(name_) {
|
|
if (GL.stringCache[name_]) return GL.stringCache[name_];
|
|
var ret;
|
|
switch(name_) {
|
|
case 0x1F00 /* GL_VENDOR */:
|
|
case 0x1F01 /* GL_RENDERER */:
|
|
case 0x9245 /* UNMASKED_VENDOR_WEBGL */:
|
|
case 0x9246 /* UNMASKED_RENDERER_WEBGL */:
|
|
ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL);
|
|
break;
|
|
case 0x1F02 /* GL_VERSION */:
|
|
var glVersion = GLctx.getParameter(GLctx.VERSION);
|
|
// return GLES version string corresponding to the version of the WebGL context
|
|
if (GLctx.canvas.GLctxObject.version >= 2) glVersion = 'OpenGL ES 3.0 (' + glVersion + ')';
|
|
else
|
|
{
|
|
glVersion = 'OpenGL ES 2.0 (' + glVersion + ')';
|
|
}
|
|
ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL);
|
|
break;
|
|
case 0x1F03 /* GL_EXTENSIONS */:
|
|
var exts = GLctx.getSupportedExtensions();
|
|
var gl_exts = [];
|
|
for (var i = 0; i < exts.length; ++i) {
|
|
gl_exts.push(exts[i]);
|
|
gl_exts.push("GL_" + exts[i]);
|
|
}
|
|
ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL);
|
|
break;
|
|
case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */:
|
|
var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION);
|
|
// extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...'
|
|
var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/;
|
|
var ver_num = glslVersion.match(ver_re);
|
|
if (ver_num !== null) {
|
|
if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits
|
|
glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')';
|
|
}
|
|
ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL);
|
|
break;
|
|
default:
|
|
GL.recordError(0x0500/*GL_INVALID_ENUM*/);
|
|
return 0;
|
|
}
|
|
GL.stringCache[name_] = ret;
|
|
return ret;
|
|
}
|
|
|
|
var _llvm_nacl_atomic_cmpxchg_i32=undefined;
|
|
|
|
|
|
Module["_llvm_bswap_i16"] = _llvm_bswap_i16;
|
|
|
|
function _time(ptr) {
|
|
var ret = (Date.now()/1000)|0;
|
|
if (ptr) {
|
|
HEAP32[((ptr)>>2)]=ret;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
|
|
Module["_pthread_self"] = _pthread_self;
|
|
|
|
function _emscripten_glGetBooleanv(name_, p) {
|
|
emscriptenWebGLGet(name_, p, 'Boolean');
|
|
}
|
|
|
|
function _emscripten_glCompileShader(shader) {
|
|
GLctx.compileShader(GL.shaders[shader]);
|
|
}
|
|
var GLctx; GL.init();
|
|
FS.staticInit();__ATINIT__.unshift(function() { if (!Module["noFSInit"] && !FS.init.initialized) FS.init() });__ATMAIN__.push(function() { FS.ignorePermissions = false });__ATEXIT__.push(function() { FS.quit() });Module["FS_createFolder"] = FS.createFolder;Module["FS_createPath"] = FS.createPath;Module["FS_createDataFile"] = FS.createDataFile;Module["FS_createPreloadedFile"] = FS.createPreloadedFile;Module["FS_createLazyFile"] = FS.createLazyFile;Module["FS_createLink"] = FS.createLink;Module["FS_createDevice"] = FS.createDevice;Module["FS_unlink"] = FS.unlink;;
|
|
__ATINIT__.unshift(function() { TTY.init() });__ATEXIT__.push(function() { TTY.shutdown() });;
|
|
if (ENVIRONMENT_IS_NODE) { var fs = require("fs"); var NODEJS_PATH = require("path"); NODEFS.staticInit(); };
|
|
___buildEnvironment(ENV);;
|
|
if (ENVIRONMENT_IS_NODE) {
|
|
_emscripten_get_now = function _emscripten_get_now_actual() {
|
|
var t = process['hrtime']();
|
|
return t[0] * 1e3 + t[1] / 1e6;
|
|
};
|
|
} else if (typeof dateNow !== 'undefined') {
|
|
_emscripten_get_now = dateNow;
|
|
} else if (typeof self === 'object' && self['performance'] && typeof self['performance']['now'] === 'function') {
|
|
_emscripten_get_now = function() { return self['performance']['now'](); };
|
|
} else if (typeof performance === 'object' && typeof performance['now'] === 'function') {
|
|
_emscripten_get_now = function() { return performance['now'](); };
|
|
} else {
|
|
_emscripten_get_now = Date.now;
|
|
};
|
|
Module["requestFullScreen"] = function Module_requestFullScreen(lockPointer, resizeCanvas, vrDevice) { Module.printErr("Module.requestFullScreen is deprecated. Please call Module.requestFullscreen instead."); Module["requestFullScreen"] = Module["requestFullscreen"]; Browser.requestFullScreen(lockPointer, resizeCanvas, vrDevice) };
|
|
Module["requestFullscreen"] = function Module_requestFullscreen(lockPointer, resizeCanvas, vrDevice) { Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice) };
|
|
Module["requestAnimationFrame"] = function Module_requestAnimationFrame(func) { Browser.requestAnimationFrame(func) };
|
|
Module["setCanvasSize"] = function Module_setCanvasSize(width, height, noUpdates) { Browser.setCanvasSize(width, height, noUpdates) };
|
|
Module["pauseMainLoop"] = function Module_pauseMainLoop() { Browser.mainLoop.pause() };
|
|
Module["resumeMainLoop"] = function Module_resumeMainLoop() { Browser.mainLoop.resume() };
|
|
Module["getUserMedia"] = function Module_getUserMedia() { Browser.getUserMedia() }
|
|
Module["createContext"] = function Module_createContext(canvas, useWebGL, setInModule, webGLContextAttributes) { return Browser.createContext(canvas, useWebGL, setInModule, webGLContextAttributes) };
|
|
DYNAMICTOP_PTR = allocate(1, "i32", ALLOC_STATIC);
|
|
|
|
STACK_BASE = STACKTOP = Runtime.alignMemory(STATICTOP);
|
|
|
|
STACK_MAX = STACK_BASE + TOTAL_STACK;
|
|
|
|
DYNAMIC_BASE = Runtime.alignMemory(STACK_MAX);
|
|
|
|
HEAP32[DYNAMICTOP_PTR>>2] = DYNAMIC_BASE;
|
|
|
|
staticSealed = true; // seal the static portion of memory
|
|
|
|
|
|
|
|
Module['wasmTableSize'] = 46177;
|
|
|
|
Module['wasmMaxTableSize'] = 46177;
|
|
|
|
function invoke_diji(index,a1,a2,a3,a4) {
|
|
try {
|
|
return Module["dynCall_diji"](index,a1,a2,a3,a4);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_diddi(index,a1,a2,a3,a4) {
|
|
try {
|
|
return Module["dynCall_diddi"](index,a1,a2,a3,a4);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viij(index,a1,a2,a3,a4) {
|
|
try {
|
|
Module["dynCall_viij"](index,a1,a2,a3,a4);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_fiff(index,a1,a2,a3) {
|
|
try {
|
|
return Module["dynCall_fiff"](index,a1,a2,a3);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_fifi(index,a1,a2,a3) {
|
|
try {
|
|
return Module["dynCall_fifi"](index,a1,a2,a3);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_vijjiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11) {
|
|
try {
|
|
Module["dynCall_vijjiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiiiii(index,a1,a2,a3,a4,a5,a6) {
|
|
try {
|
|
return Module["dynCall_iiiiiii"](index,a1,a2,a3,a4,a5,a6);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_vidi(index,a1,a2,a3) {
|
|
try {
|
|
Module["dynCall_vidi"](index,a1,a2,a3);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_vifiiiiiiiiiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20) {
|
|
try {
|
|
Module["dynCall_vifiiiiiiiiiiiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11) {
|
|
try {
|
|
Module["dynCall_viiiiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_fff(index,a1,a2) {
|
|
try {
|
|
return Module["dynCall_fff"](index,a1,a2);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iidi(index,a1,a2,a3) {
|
|
try {
|
|
return Module["dynCall_iidi"](index,a1,a2,a3);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_jiji(index,a1,a2,a3,a4) {
|
|
try {
|
|
return Module["dynCall_jiji"](index,a1,a2,a3,a4);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_fiiiiiifiiiiiif(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14) {
|
|
try {
|
|
return Module["dynCall_fiiiiiifiiiiiif"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiiifiif(index,a1,a2,a3,a4,a5,a6,a7,a8) {
|
|
try {
|
|
return Module["dynCall_iiiiifiif"](index,a1,a2,a3,a4,a5,a6,a7,a8);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiiifii(index,a1,a2,a3,a4,a5,a6,a7) {
|
|
try {
|
|
return Module["dynCall_iiiiifii"](index,a1,a2,a3,a4,a5,a6,a7);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiiiiffi(index,a1,a2,a3,a4,a5,a6,a7,a8) {
|
|
try {
|
|
Module["dynCall_viiiiiffi"](index,a1,a2,a3,a4,a5,a6,a7,a8);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viifiiii(index,a1,a2,a3,a4,a5,a6,a7) {
|
|
try {
|
|
Module["dynCall_viifiiii"](index,a1,a2,a3,a4,a5,a6,a7);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiijiii(index,a1,a2,a3,a4,a5,a6,a7,a8) {
|
|
try {
|
|
Module["dynCall_viiijiii"](index,a1,a2,a3,a4,a5,a6,a7,a8);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiiifiii(index,a1,a2,a3,a4,a5,a6,a7,a8) {
|
|
try {
|
|
return Module["dynCall_iiiiifiii"](index,a1,a2,a3,a4,a5,a6,a7,a8);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiffi(index,a1,a2,a3,a4) {
|
|
try {
|
|
return Module["dynCall_iiffi"](index,a1,a2,a3,a4);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_jii(index,a1,a2) {
|
|
try {
|
|
return Module["dynCall_jii"](index,a1,a2);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11) {
|
|
try {
|
|
return Module["dynCall_iiiiiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_fif(index,a1,a2) {
|
|
try {
|
|
return Module["dynCall_fif"](index,a1,a2);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiiiiiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15) {
|
|
try {
|
|
Module["dynCall_viiiiiiiiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiiiif(index,a1,a2,a3,a4,a5,a6) {
|
|
try {
|
|
Module["dynCall_viiiiif"](index,a1,a2,a3,a4,a5,a6);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_fii(index,a1,a2) {
|
|
try {
|
|
return Module["dynCall_fii"](index,a1,a2);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiiiifii(index,a1,a2,a3,a4,a5,a6,a7,a8) {
|
|
try {
|
|
Module["dynCall_viiiiifii"](index,a1,a2,a3,a4,a5,a6,a7,a8);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_di(index,a1) {
|
|
try {
|
|
return Module["dynCall_di"](index,a1);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viff(index,a1,a2,a3) {
|
|
try {
|
|
Module["dynCall_viff"](index,a1,a2,a3);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiifiii(index,a1,a2,a3,a4,a5,a6) {
|
|
try {
|
|
return Module["dynCall_iiifiii"](index,a1,a2,a3,a4,a5,a6);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viffff(index,a1,a2,a3,a4,a5) {
|
|
try {
|
|
Module["dynCall_viffff"](index,a1,a2,a3,a4,a5);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_jijji(index,a1,a2,a3,a4,a5,a6) {
|
|
try {
|
|
return Module["dynCall_jijji"](index,a1,a2,a3,a4,a5,a6);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_vijiiii(index,a1,a2,a3,a4,a5,a6,a7) {
|
|
try {
|
|
Module["dynCall_vijiiii"](index,a1,a2,a3,a4,a5,a6,a7);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiji(index,a1,a2,a3,a4,a5) {
|
|
try {
|
|
Module["dynCall_viiji"](index,a1,a2,a3,a4,a5);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiiiijiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11) {
|
|
try {
|
|
Module["dynCall_viiiiijiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiijjii(index,a1,a2,a3,a4,a5,a6,a7,a8) {
|
|
try {
|
|
return Module["dynCall_iiijjii"](index,a1,a2,a3,a4,a5,a6,a7,a8);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiffiii(index,a1,a2,a3,a4,a5,a6,a7) {
|
|
try {
|
|
Module["dynCall_viiffiii"](index,a1,a2,a3,a4,a5,a6,a7);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_dii(index,a1,a2) {
|
|
try {
|
|
return Module["dynCall_dii"](index,a1,a2);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iifii(index,a1,a2,a3,a4) {
|
|
try {
|
|
return Module["dynCall_iifii"](index,a1,a2,a3,a4);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_didi(index,a1,a2,a3) {
|
|
try {
|
|
return Module["dynCall_didi"](index,a1,a2,a3);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiifiifi(index,a1,a2,a3,a4,a5,a6,a7) {
|
|
try {
|
|
return Module["dynCall_iiifiifi"](index,a1,a2,a3,a4,a5,a6,a7);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiii(index,a1,a2,a3,a4) {
|
|
try {
|
|
return Module["dynCall_iiiii"](index,a1,a2,a3,a4);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iidii(index,a1,a2,a3,a4) {
|
|
try {
|
|
return Module["dynCall_iidii"](index,a1,a2,a3,a4);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiij(index,a1,a2,a3,a4,a5) {
|
|
try {
|
|
return Module["dynCall_iiiij"](index,a1,a2,a3,a4,a5);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiiiiiiiiiiffffii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17) {
|
|
try {
|
|
return Module["dynCall_iiiiiiiiiiiiffffii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_vdd(index,a1,a2) {
|
|
try {
|
|
Module["dynCall_vdd"](index,a1,a2);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_fiiifii(index,a1,a2,a3,a4,a5,a6) {
|
|
try {
|
|
return Module["dynCall_fiiifii"](index,a1,a2,a3,a4,a5,a6);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiiiiiffii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10) {
|
|
try {
|
|
Module["dynCall_viiiiiiffii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viffii(index,a1,a2,a3,a4,a5) {
|
|
try {
|
|
Module["dynCall_viffii"](index,a1,a2,a3,a4,a5);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiiiiii(index,a1,a2,a3,a4,a5,a6,a7) {
|
|
try {
|
|
return Module["dynCall_iiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiiififii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) {
|
|
try {
|
|
Module["dynCall_viiiififii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_vffff(index,a1,a2,a3,a4) {
|
|
try {
|
|
Module["dynCall_vffff"](index,a1,a2,a3,a4);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iijjii(index,a1,a2,a3,a4,a5,a6,a7) {
|
|
try {
|
|
return Module["dynCall_iijjii"](index,a1,a2,a3,a4,a5,a6,a7);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_vdddddd(index,a1,a2,a3,a4,a5,a6) {
|
|
try {
|
|
Module["dynCall_vdddddd"](index,a1,a2,a3,a4,a5,a6);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_vifiiiiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15) {
|
|
try {
|
|
Module["dynCall_vifiiiiiiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiji(index,a1,a2,a3,a4,a5) {
|
|
try {
|
|
return Module["dynCall_iiiji"](index,a1,a2,a3,a4,a5);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20,a21,a22,a23,a24,a25,a26,a27,a28,a29,a30,a31,a32,a33,a34) {
|
|
try {
|
|
Module["dynCall_viiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20,a21,a22,a23,a24,a25,a26,a27,a28,a29,a30,a31,a32,a33,a34);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiiiiif(index,a1,a2,a3,a4,a5,a6,a7) {
|
|
try {
|
|
return Module["dynCall_iiiiiiif"](index,a1,a2,a3,a4,a5,a6,a7);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viidi(index,a1,a2,a3,a4) {
|
|
try {
|
|
Module["dynCall_viidi"](index,a1,a2,a3,a4);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiffii(index,a1,a2,a3,a4,a5,a6) {
|
|
try {
|
|
Module["dynCall_viiffii"](index,a1,a2,a3,a4,a5,a6);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_ijj(index,a1,a2,a3,a4) {
|
|
try {
|
|
return Module["dynCall_ijj"](index,a1,a2,a3,a4);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) {
|
|
try {
|
|
return Module["dynCall_iiiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiiifiiiif(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10) {
|
|
try {
|
|
return Module["dynCall_iiiiifiiiif"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_fiffi(index,a1,a2,a3,a4) {
|
|
try {
|
|
return Module["dynCall_fiffi"](index,a1,a2,a3,a4);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiifii(index,a1,a2,a3,a4,a5) {
|
|
try {
|
|
return Module["dynCall_iiifii"](index,a1,a2,a3,a4,a5);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiiiiiiiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17) {
|
|
try {
|
|
Module["dynCall_viiiiiiiiiiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_jiijiii(index,a1,a2,a3,a4,a5,a6,a7) {
|
|
try {
|
|
return Module["dynCall_jiijiii"](index,a1,a2,a3,a4,a5,a6,a7);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiiiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13) {
|
|
try {
|
|
return Module["dynCall_iiiiiiiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_jijjji(index,a1,a2,a3,a4,a5,a6,a7,a8) {
|
|
try {
|
|
return Module["dynCall_jijjji"](index,a1,a2,a3,a4,a5,a6,a7,a8);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_vifiiiiiiiiiiiiiiiiiiiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20,a21,a22,a23,a24,a25,a26,a27,a28,a29,a30) {
|
|
try {
|
|
Module["dynCall_vifiiiiiiiiiiiiiiiiiiiiiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20,a21,a22,a23,a24,a25,a26,a27,a28,a29,a30);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viffi(index,a1,a2,a3,a4) {
|
|
try {
|
|
Module["dynCall_viffi"](index,a1,a2,a3,a4);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiifiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) {
|
|
try {
|
|
return Module["dynCall_iiiifiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_vifi(index,a1,a2,a3) {
|
|
try {
|
|
Module["dynCall_vifi"](index,a1,a2,a3);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viijj(index,a1,a2,a3,a4,a5,a6) {
|
|
try {
|
|
Module["dynCall_viijj"](index,a1,a2,a3,a4,a5,a6);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_vifff(index,a1,a2,a3,a4) {
|
|
try {
|
|
Module["dynCall_vifff"](index,a1,a2,a3,a4);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiiiii(index,a1,a2,a3,a4,a5,a6) {
|
|
try {
|
|
Module["dynCall_viiiiii"](index,a1,a2,a3,a4,a5,a6);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viififiii(index,a1,a2,a3,a4,a5,a6,a7,a8) {
|
|
try {
|
|
Module["dynCall_viififiii"](index,a1,a2,a3,a4,a5,a6,a7,a8);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiiiiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14) {
|
|
try {
|
|
Module["dynCall_viiiiiiiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_fiii(index,a1,a2,a3) {
|
|
try {
|
|
return Module["dynCall_fiii"](index,a1,a2,a3);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiiiifffiiifii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14) {
|
|
try {
|
|
return Module["dynCall_iiiiiifffiiifii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iifff(index,a1,a2,a3,a4) {
|
|
try {
|
|
return Module["dynCall_iifff"](index,a1,a2,a3,a4);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iifiii(index,a1,a2,a3,a4,a5) {
|
|
try {
|
|
return Module["dynCall_iifiii"](index,a1,a2,a3,a4,a5);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiijii(index,a1,a2,a3,a4,a5,a6) {
|
|
try {
|
|
return Module["dynCall_iiijii"](index,a1,a2,a3,a4,a5,a6);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiidiiii(index,a1,a2,a3,a4,a5,a6,a7) {
|
|
try {
|
|
return Module["dynCall_iiidiiii"](index,a1,a2,a3,a4,a5,a6,a7);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_jidi(index,a1,a2,a3) {
|
|
try {
|
|
return Module["dynCall_jidi"](index,a1,a2,a3);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiifiifii(index,a1,a2,a3,a4,a5,a6,a7,a8) {
|
|
try {
|
|
return Module["dynCall_iiifiifii"](index,a1,a2,a3,a4,a5,a6,a7,a8);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_ji(index,a1) {
|
|
try {
|
|
return Module["dynCall_ji"](index,a1);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiddi(index,a1,a2,a3,a4) {
|
|
try {
|
|
return Module["dynCall_iiddi"](index,a1,a2,a3,a4);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10) {
|
|
try {
|
|
Module["dynCall_viiiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiiiiffiiiiiiiiiffffiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20,a21,a22,a23) {
|
|
try {
|
|
return Module["dynCall_iiiiiiffiiiiiiiiiffffiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20,a21,a22,a23);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_diii(index,a1,a2,a3) {
|
|
try {
|
|
return Module["dynCall_diii"](index,a1,a2,a3);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiiji(index,a1,a2,a3,a4,a5,a6) {
|
|
try {
|
|
Module["dynCall_viiiji"](index,a1,a2,a3,a4,a5,a6);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_vff(index,a1,a2) {
|
|
try {
|
|
Module["dynCall_vff"](index,a1,a2);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viijijiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10) {
|
|
try {
|
|
Module["dynCall_viijijiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viijijji(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10) {
|
|
try {
|
|
Module["dynCall_viijijji"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_fiiii(index,a1,a2,a3,a4) {
|
|
try {
|
|
return Module["dynCall_fiiii"](index,a1,a2,a3,a4);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiiii(index,a1,a2,a3,a4,a5) {
|
|
try {
|
|
return Module["dynCall_iiiiii"](index,a1,a2,a3,a4,a5);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiiifii(index,a1,a2,a3,a4,a5,a6,a7) {
|
|
try {
|
|
Module["dynCall_viiiifii"](index,a1,a2,a3,a4,a5,a6,a7);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_vijii(index,a1,a2,a3,a4,a5) {
|
|
try {
|
|
Module["dynCall_vijii"](index,a1,a2,a3,a4,a5);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiiffi(index,a1,a2,a3,a4,a5,a6) {
|
|
try {
|
|
return Module["dynCall_iiiiffi"](index,a1,a2,a3,a4,a5,a6);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_jidji(index,a1,a2,a3,a4,a5) {
|
|
try {
|
|
return Module["dynCall_jidji"](index,a1,a2,a3,a4,a5);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viidii(index,a1,a2,a3,a4,a5) {
|
|
try {
|
|
Module["dynCall_viidii"](index,a1,a2,a3,a4,a5);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_vjji(index,a1,a2,a3,a4,a5) {
|
|
try {
|
|
Module["dynCall_vjji"](index,a1,a2,a3,a4,a5);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiiiifiif(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) {
|
|
try {
|
|
return Module["dynCall_iiiiiifiif"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiii(index,a1,a2,a3,a4) {
|
|
try {
|
|
Module["dynCall_viiii"](index,a1,a2,a3,a4);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_jijii(index,a1,a2,a3,a4,a5) {
|
|
try {
|
|
return Module["dynCall_jijii"](index,a1,a2,a3,a4,a5);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiiii(index,a1,a2,a3,a4,a5) {
|
|
try {
|
|
Module["dynCall_viiiii"](index,a1,a2,a3,a4,a5);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viifii(index,a1,a2,a3,a4,a5) {
|
|
try {
|
|
Module["dynCall_viifii"](index,a1,a2,a3,a4,a5);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iifffi(index,a1,a2,a3,a4,a5) {
|
|
try {
|
|
return Module["dynCall_iifffi"](index,a1,a2,a3,a4,a5);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_vif(index,a1,a2) {
|
|
try {
|
|
Module["dynCall_vif"](index,a1,a2);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_vid(index,a1,a2) {
|
|
try {
|
|
Module["dynCall_vid"](index,a1,a2);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiidi(index,a1,a2,a3,a4) {
|
|
try {
|
|
return Module["dynCall_iiidi"](index,a1,a2,a3,a4);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_vij(index,a1,a2,a3) {
|
|
try {
|
|
Module["dynCall_vij"](index,a1,a2,a3);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_vii(index,a1,a2) {
|
|
try {
|
|
Module["dynCall_vii"](index,a1,a2);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_vijji(index,a1,a2,a3,a4,a5,a6) {
|
|
try {
|
|
Module["dynCall_vijji"](index,a1,a2,a3,a4,a5,a6);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiiif(index,a1,a2,a3,a4,a5) {
|
|
try {
|
|
Module["dynCall_viiiif"](index,a1,a2,a3,a4,a5);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_difi(index,a1,a2,a3) {
|
|
try {
|
|
return Module["dynCall_difi"](index,a1,a2,a3);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_fi(index,a1) {
|
|
try {
|
|
return Module["dynCall_fi"](index,a1);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiififiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) {
|
|
try {
|
|
return Module["dynCall_iiififiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_fiji(index,a1,a2,a3,a4) {
|
|
try {
|
|
return Module["dynCall_fiji"](index,a1,a2,a3,a4);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_jiiiiiii(index,a1,a2,a3,a4,a5,a6,a7) {
|
|
try {
|
|
return Module["dynCall_jiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_vijj(index,a1,a2,a3,a4,a5) {
|
|
try {
|
|
Module["dynCall_vijj"](index,a1,a2,a3,a4,a5);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_vf(index,a1) {
|
|
try {
|
|
Module["dynCall_vf"](index,a1);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiiiiffiiiiiiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20,a21,a22) {
|
|
try {
|
|
return Module["dynCall_iiiiiiffiiiiiiiiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20,a21,a22);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_fiiiiiiiifiiiif(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14) {
|
|
try {
|
|
return Module["dynCall_fiiiiiiiifiiiif"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiifiifiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) {
|
|
try {
|
|
return Module["dynCall_iiifiifiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viffffii(index,a1,a2,a3,a4,a5,a6,a7) {
|
|
try {
|
|
Module["dynCall_viffffii"](index,a1,a2,a3,a4,a5,a6,a7);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_vifiii(index,a1,a2,a3,a4,a5) {
|
|
try {
|
|
Module["dynCall_vifiii"](index,a1,a2,a3,a4,a5);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viijjii(index,a1,a2,a3,a4,a5,a6,a7,a8) {
|
|
try {
|
|
Module["dynCall_viijjii"](index,a1,a2,a3,a4,a5,a6,a7,a8);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iijjji(index,a1,a2,a3,a4,a5,a6,a7,a8) {
|
|
try {
|
|
return Module["dynCall_iijjji"](index,a1,a2,a3,a4,a5,a6,a7,a8);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_diiii(index,a1,a2,a3,a4) {
|
|
try {
|
|
return Module["dynCall_diiii"](index,a1,a2,a3,a4);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiifiiii(index,a1,a2,a3,a4,a5,a6,a7) {
|
|
try {
|
|
return Module["dynCall_iiifiiii"](index,a1,a2,a3,a4,a5,a6,a7);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiiiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13) {
|
|
try {
|
|
Module["dynCall_viiiiiiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiiiiiiiiffffii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15) {
|
|
try {
|
|
return Module["dynCall_iiiiiiiiiiffffii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiiifi(index,a1,a2,a3,a4,a5,a6) {
|
|
try {
|
|
return Module["dynCall_iiiiifi"](index,a1,a2,a3,a4,a5,a6);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_fifii(index,a1,a2,a3,a4) {
|
|
try {
|
|
return Module["dynCall_fifii"](index,a1,a2,a3,a4);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viji(index,a1,a2,a3,a4) {
|
|
try {
|
|
Module["dynCall_viji"](index,a1,a2,a3,a4);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) {
|
|
try {
|
|
Module["dynCall_viiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_fiffifffi(index,a1,a2,a3,a4,a5,a6,a7,a8) {
|
|
try {
|
|
return Module["dynCall_fiffifffi"](index,a1,a2,a3,a4,a5,a6,a7,a8);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiff(index,a1,a2,a3,a4) {
|
|
try {
|
|
Module["dynCall_viiff"](index,a1,a2,a3,a4);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iif(index,a1,a2) {
|
|
try {
|
|
return Module["dynCall_iif"](index,a1,a2);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_vifiiii(index,a1,a2,a3,a4,a5,a6) {
|
|
try {
|
|
Module["dynCall_vifiiii"](index,a1,a2,a3,a4,a5,a6);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) {
|
|
try {
|
|
Module["dynCall_viiiiiii"](index,a1,a2,a3,a4,a5,a6,a7);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_vijiji(index,a1,a2,a3,a4,a5,a6,a7) {
|
|
try {
|
|
Module["dynCall_vijiji"](index,a1,a2,a3,a4,a5,a6,a7);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_vifii(index,a1,a2,a3,a4) {
|
|
try {
|
|
Module["dynCall_vifii"](index,a1,a2,a3,a4);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) {
|
|
try {
|
|
Module["dynCall_viiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiiiiif(index,a1,a2,a3,a4,a5,a6,a7) {
|
|
try {
|
|
Module["dynCall_viiiiiif"](index,a1,a2,a3,a4,a5,a6,a7);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viijji(index,a1,a2,a3,a4,a5,a6,a7) {
|
|
try {
|
|
Module["dynCall_viijji"](index,a1,a2,a3,a4,a5,a6,a7);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iii(index,a1,a2) {
|
|
try {
|
|
return Module["dynCall_iii"](index,a1,a2);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viifiii(index,a1,a2,a3,a4,a5,a6) {
|
|
try {
|
|
Module["dynCall_viifiii"](index,a1,a2,a3,a4,a5,a6);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iij(index,a1,a2,a3) {
|
|
try {
|
|
return Module["dynCall_iij"](index,a1,a2,a3);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiijiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11) {
|
|
try {
|
|
Module["dynCall_viiijiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiifii(index,a1,a2,a3,a4,a5,a6) {
|
|
try {
|
|
return Module["dynCall_iiiifii"](index,a1,a2,a3,a4,a5,a6);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_f(index) {
|
|
try {
|
|
return Module["dynCall_f"](index);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_jiiii(index,a1,a2,a3,a4) {
|
|
try {
|
|
return Module["dynCall_jiiii"](index,a1,a2,a3,a4);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viijii(index,a1,a2,a3,a4,a5,a6) {
|
|
try {
|
|
Module["dynCall_viijii"](index,a1,a2,a3,a4,a5,a6);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiiifiiiiif(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11) {
|
|
try {
|
|
Module["dynCall_viiiifiiiiif"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viififi(index,a1,a2,a3,a4,a5,a6) {
|
|
try {
|
|
Module["dynCall_viififi"](index,a1,a2,a3,a4,a5,a6);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viii(index,a1,a2,a3) {
|
|
try {
|
|
Module["dynCall_viii"](index,a1,a2,a3);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiiifi(index,a1,a2,a3,a4,a5,a6) {
|
|
try {
|
|
Module["dynCall_viiiifi"](index,a1,a2,a3,a4,a5,a6);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_jiii(index,a1,a2,a3) {
|
|
try {
|
|
return Module["dynCall_jiii"](index,a1,a2,a3);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiji(index,a1,a2,a3,a4) {
|
|
try {
|
|
return Module["dynCall_iiji"](index,a1,a2,a3,a4);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viif(index,a1,a2,a3) {
|
|
try {
|
|
Module["dynCall_viif"](index,a1,a2,a3);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_vijiii(index,a1,a2,a3,a4,a5,a6) {
|
|
try {
|
|
Module["dynCall_vijiii"](index,a1,a2,a3,a4,a5,a6);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_fiiifi(index,a1,a2,a3,a4,a5) {
|
|
try {
|
|
return Module["dynCall_fiiifi"](index,a1,a2,a3,a4,a5);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiifi(index,a1,a2,a3,a4,a5) {
|
|
try {
|
|
return Module["dynCall_iiiifi"](index,a1,a2,a3,a4,a5);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_v(index) {
|
|
try {
|
|
Module["dynCall_v"](index);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_vd(index,a1) {
|
|
try {
|
|
Module["dynCall_vd"](index,a1);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viifi(index,a1,a2,a3,a4) {
|
|
try {
|
|
Module["dynCall_viifi"](index,a1,a2,a3,a4);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_fiifi(index,a1,a2,a3,a4) {
|
|
try {
|
|
return Module["dynCall_fiifi"](index,a1,a2,a3,a4);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_vi(index,a1) {
|
|
try {
|
|
Module["dynCall_vi"](index,a1);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10) {
|
|
try {
|
|
return Module["dynCall_iiiiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiiiiiffiiiiiiiiiffffiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20,a21,a22,a23,a24,a25) {
|
|
try {
|
|
return Module["dynCall_iiiiiiiffiiiiiiiiiffffiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20,a21,a22,a23,a24,a25);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiififii(index,a1,a2,a3,a4,a5,a6,a7,a8) {
|
|
try {
|
|
Module["dynCall_viiififii"](index,a1,a2,a3,a4,a5,a6,a7,a8);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_ii(index,a1) {
|
|
try {
|
|
return Module["dynCall_ii"](index,a1);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_vifffi(index,a1,a2,a3,a4,a5) {
|
|
try {
|
|
Module["dynCall_vifffi"](index,a1,a2,a3,a4,a5);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iijji(index,a1,a2,a3,a4,a5,a6) {
|
|
try {
|
|
return Module["dynCall_iijji"](index,a1,a2,a3,a4,a5,a6);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiiifiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11) {
|
|
try {
|
|
return Module["dynCall_iiiiifiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiiifiiiiif(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11) {
|
|
try {
|
|
return Module["dynCall_iiiiifiiiiif"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_jifi(index,a1,a2,a3) {
|
|
try {
|
|
return Module["dynCall_jifi"](index,a1,a2,a3);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12) {
|
|
try {
|
|
Module["dynCall_viiiiiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iifi(index,a1,a2,a3) {
|
|
try {
|
|
return Module["dynCall_iifi"](index,a1,a2,a3);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiif(index,a1,a2,a3,a4) {
|
|
try {
|
|
Module["dynCall_viiif"](index,a1,a2,a3,a4);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_fifffi(index,a1,a2,a3,a4,a5) {
|
|
try {
|
|
return Module["dynCall_fifffi"](index,a1,a2,a3,a4,a5);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_jiiiii(index,a1,a2,a3,a4,a5) {
|
|
try {
|
|
return Module["dynCall_jiiiii"](index,a1,a2,a3,a4,a5);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_vifiiiiiiiiiiiiiiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20,a21,a22,a23,a24,a25) {
|
|
try {
|
|
Module["dynCall_vifiiiiiiiiiiiiiiiiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20,a21,a22,a23,a24,a25);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiffii(index,a1,a2,a3,a4,a5,a6) {
|
|
try {
|
|
return Module["dynCall_iiiffii"](index,a1,a2,a3,a4,a5,a6);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_vijiijiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10) {
|
|
try {
|
|
Module["dynCall_vijiijiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiifi(index,a1,a2,a3,a4) {
|
|
try {
|
|
return Module["dynCall_iiifi"](index,a1,a2,a3,a4);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiii(index,a1,a2,a3) {
|
|
try {
|
|
return Module["dynCall_iiii"](index,a1,a2,a3);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_fidi(index,a1,a2,a3) {
|
|
try {
|
|
return Module["dynCall_fidi"](index,a1,a2,a3);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiij(index,a1,a2,a3,a4) {
|
|
try {
|
|
return Module["dynCall_iiij"](index,a1,a2,a3,a4);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viifff(index,a1,a2,a3,a4,a5) {
|
|
try {
|
|
Module["dynCall_viifff"](index,a1,a2,a3,a4,a5);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiffi(index,a1,a2,a3,a4,a5) {
|
|
try {
|
|
Module["dynCall_viiffi"](index,a1,a2,a3,a4,a5);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiid(index,a1,a2,a3) {
|
|
try {
|
|
return Module["dynCall_iiid"](index,a1,a2,a3);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiifiifiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10) {
|
|
try {
|
|
return Module["dynCall_iiiifiifiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiif(index,a1,a2,a3) {
|
|
try {
|
|
return Module["dynCall_iiif"](index,a1,a2,a3);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiiffi(index,a1,a2,a3,a4,a5,a6) {
|
|
try {
|
|
Module["dynCall_viiiffi"](index,a1,a2,a3,a4,a5,a6);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_diiiii(index,a1,a2,a3,a4,a5) {
|
|
try {
|
|
return Module["dynCall_diiiii"](index,a1,a2,a3,a4,a5);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiifi(index,a1,a2,a3,a4,a5) {
|
|
try {
|
|
Module["dynCall_viiifi"](index,a1,a2,a3,a4,a5);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_fiiffi(index,a1,a2,a3,a4,a5) {
|
|
try {
|
|
return Module["dynCall_fiiffi"](index,a1,a2,a3,a4,a5);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiiiiffiiiiiiiiiffffiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20,a21,a22,a23,a24) {
|
|
try {
|
|
return Module["dynCall_iiiiiiffiiiiiiiiiffffiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16,a17,a18,a19,a20,a21,a22,a23,a24);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12) {
|
|
try {
|
|
return Module["dynCall_iiiiiiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viifffi(index,a1,a2,a3,a4,a5,a6) {
|
|
try {
|
|
Module["dynCall_viifffi"](index,a1,a2,a3,a4,a5,a6);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_vifffii(index,a1,a2,a3,a4,a5,a6) {
|
|
try {
|
|
Module["dynCall_vifffii"](index,a1,a2,a3,a4,a5,a6);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiifiii(index,a1,a2,a3,a4,a5,a6,a7) {
|
|
try {
|
|
return Module["dynCall_iiiifiii"](index,a1,a2,a3,a4,a5,a6,a7);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_ff(index,a1) {
|
|
try {
|
|
return Module["dynCall_ff"](index,a1);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiifiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) {
|
|
try {
|
|
return Module["dynCall_iiiifiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iijii(index,a1,a2,a3,a4,a5) {
|
|
try {
|
|
return Module["dynCall_iijii"](index,a1,a2,a3,a4,a5);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiiiiiiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14) {
|
|
try {
|
|
return Module["dynCall_iiiiiiiiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiijjii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) {
|
|
try {
|
|
Module["dynCall_viiijjii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_vfi(index,a1,a2) {
|
|
try {
|
|
Module["dynCall_vfi"](index,a1,a2);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_i(index) {
|
|
try {
|
|
return Module["dynCall_i"](index);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiidii(index,a1,a2,a3,a4,a5) {
|
|
try {
|
|
return Module["dynCall_iiidii"](index,a1,a2,a3,a4,a5);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiidiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) {
|
|
try {
|
|
return Module["dynCall_iiidiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viiifiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) {
|
|
try {
|
|
Module["dynCall_viiifiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiijjiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10) {
|
|
try {
|
|
return Module["dynCall_iiijjiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiiiijii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) {
|
|
try {
|
|
return Module["dynCall_iiiiiijii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viijjji(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) {
|
|
try {
|
|
Module["dynCall_viijjji"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_iiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) {
|
|
try {
|
|
return Module["dynCall_iiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
function invoke_viffffi(index,a1,a2,a3,a4,a5,a6) {
|
|
try {
|
|
Module["dynCall_viffffi"](index,a1,a2,a3,a4,a5,a6);
|
|
} catch(e) {
|
|
if (typeof e !== 'number' && e !== 'longjmp') throw e;
|
|
asm["setThrew"](1, 0);
|
|
}
|
|
}
|
|
|
|
Module.asmGlobalArg = { "Math": Math, "Int8Array": Int8Array, "Int16Array": Int16Array, "Int32Array": Int32Array, "Uint8Array": Uint8Array, "Uint16Array": Uint16Array, "Uint32Array": Uint32Array, "Float32Array": Float32Array, "Float64Array": Float64Array, "NaN": NaN, "Infinity": Infinity };
|
|
|
|
Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "invoke_diji": invoke_diji, "invoke_diddi": invoke_diddi, "invoke_viij": invoke_viij, "invoke_fiff": invoke_fiff, "invoke_fifi": invoke_fifi, "invoke_vijjiiiiii": invoke_vijjiiiiii, "invoke_iiiiiii": invoke_iiiiiii, "invoke_vidi": invoke_vidi, "invoke_vifiiiiiiiiiiiiiiiiii": invoke_vifiiiiiiiiiiiiiiiiii, "invoke_viiiiiiiiiii": invoke_viiiiiiiiiii, "invoke_fff": invoke_fff, "invoke_iidi": invoke_iidi, "invoke_jiji": invoke_jiji, "invoke_fiiiiiifiiiiiif": invoke_fiiiiiifiiiiiif, "invoke_iiiiifiif": invoke_iiiiifiif, "invoke_iiiiifii": invoke_iiiiifii, "invoke_viiiiiffi": invoke_viiiiiffi, "invoke_viifiiii": invoke_viifiiii, "invoke_viiijiii": invoke_viiijiii, "invoke_iiiiifiii": invoke_iiiiifiii, "invoke_iiffi": invoke_iiffi, "invoke_jii": invoke_jii, "invoke_iiiiiiiiiiii": invoke_iiiiiiiiiiii, "invoke_fif": invoke_fif, "invoke_viiiiiiiiiiiiiii": invoke_viiiiiiiiiiiiiii, "invoke_viiiiif": invoke_viiiiif, "invoke_fii": invoke_fii, "invoke_viiiiifii": invoke_viiiiifii, "invoke_di": invoke_di, "invoke_viff": invoke_viff, "invoke_iiifiii": invoke_iiifiii, "invoke_viffff": invoke_viffff, "invoke_jijji": invoke_jijji, "invoke_vijiiii": invoke_vijiiii, "invoke_viiji": invoke_viiji, "invoke_viiiiijiiii": invoke_viiiiijiiii, "invoke_iiijjii": invoke_iiijjii, "invoke_viiffiii": invoke_viiffiii, "invoke_dii": invoke_dii, "invoke_iifii": invoke_iifii, "invoke_didi": invoke_didi, "invoke_iiifiifi": invoke_iiifiifi, "invoke_iiiii": invoke_iiiii, "invoke_iidii": invoke_iidii, "invoke_iiiij": invoke_iiiij, "invoke_iiiiiiiiiiiiffffii": invoke_iiiiiiiiiiiiffffii, "invoke_vdd": invoke_vdd, "invoke_fiiifii": invoke_fiiifii, "invoke_viiiiiiffii": invoke_viiiiiiffii, "invoke_viffii": invoke_viffii, "invoke_iiiiiiii": invoke_iiiiiiii, "invoke_viiiififii": invoke_viiiififii, "invoke_vffff": invoke_vffff, "invoke_iijjii": invoke_iijjii, "invoke_vdddddd": invoke_vdddddd, "invoke_vifiiiiiiiiiiiii": invoke_vifiiiiiiiiiiiii, "invoke_iiiji": invoke_iiiji, "invoke_viiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii": invoke_viiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii, "invoke_iiiiiiif": invoke_iiiiiiif, "invoke_viidi": invoke_viidi, "invoke_viiffii": invoke_viiffii, "invoke_ijj": invoke_ijj, "invoke_iiiiiiiiii": invoke_iiiiiiiiii, "invoke_iiiiifiiiif": invoke_iiiiifiiiif, "invoke_fiffi": invoke_fiffi, "invoke_iiifii": invoke_iiifii, "invoke_viiiiiiiiiiiiiiiii": invoke_viiiiiiiiiiiiiiiii, "invoke_jiijiii": invoke_jiijiii, "invoke_iiiiiiiiiiiiii": invoke_iiiiiiiiiiiiii, "invoke_jijjji": invoke_jijjji, "invoke_vifiiiiiiiiiiiiiiiiiiiiiiiiiiii": invoke_vifiiiiiiiiiiiiiiiiiiiiiiiiiiii, "invoke_viffi": invoke_viffi, "invoke_iiiifiiii": invoke_iiiifiiii, "invoke_vifi": invoke_vifi, "invoke_viijj": invoke_viijj, "invoke_vifff": invoke_vifff, "invoke_viiiiii": invoke_viiiiii, "invoke_viififiii": invoke_viififiii, "invoke_viiiiiiiiiiiiii": invoke_viiiiiiiiiiiiii, "invoke_fiii": invoke_fiii, "invoke_iiiiiifffiiifii": invoke_iiiiiifffiiifii, "invoke_iifff": invoke_iifff, "invoke_iifiii": invoke_iifiii, "invoke_iiijii": invoke_iiijii, "invoke_iiidiiii": invoke_iiidiiii, "invoke_jidi": invoke_jidi, "invoke_iiifiifii": invoke_iiifiifii, "invoke_ji": invoke_ji, "invoke_iiddi": invoke_iiddi, "invoke_viiiiiiiiii": invoke_viiiiiiiiii, "invoke_iiiiiiffiiiiiiiiiffffiii": invoke_iiiiiiffiiiiiiiiiffffiii, "invoke_diii": invoke_diii, "invoke_viiiji": invoke_viiiji, "invoke_vff": invoke_vff, "invoke_viijijiii": invoke_viijijiii, "invoke_viijijji": invoke_viijijji, "invoke_fiiii": invoke_fiiii, "invoke_iiiiii": invoke_iiiiii, "invoke_viiiifii": invoke_viiiifii, "invoke_vijii": invoke_vijii, "invoke_iiiiffi": invoke_iiiiffi, "invoke_jidji": invoke_jidji, "invoke_viidii": invoke_viidii, "invoke_vjji": invoke_vjji, "invoke_iiiiiifiif": invoke_iiiiiifiif, "invoke_viiii": invoke_viiii, "invoke_jijii": invoke_jijii, "invoke_viiiii": invoke_viiiii, "invoke_viifii": invoke_viifii, "invoke_iifffi": invoke_iifffi, "invoke_vif": invoke_vif, "invoke_vid": invoke_vid, "invoke_iiidi": invoke_iiidi, "invoke_vij": invoke_vij, "invoke_vii": invoke_vii, "invoke_vijji": invoke_vijji, "invoke_viiiif": invoke_viiiif, "invoke_difi": invoke_difi, "invoke_fi": invoke_fi, "invoke_iiififiiii": invoke_iiififiiii, "invoke_fiji": invoke_fiji, "invoke_jiiiiiii": invoke_jiiiiiii, "invoke_vijj": invoke_vijj, "invoke_vf": invoke_vf, "invoke_iiiiiiffiiiiiiiiiiiiiii": invoke_iiiiiiffiiiiiiiiiiiiiii, "invoke_fiiiiiiiifiiiif": invoke_fiiiiiiiifiiiif, "invoke_iiifiifiii": invoke_iiifiifiii, "invoke_viffffii": invoke_viffffii, "invoke_vifiii": invoke_vifiii, "invoke_viijjii": invoke_viijjii, "invoke_iijjji": invoke_iijjji, "invoke_diiii": invoke_diiii, "invoke_iiifiiii": invoke_iiifiiii, "invoke_viiiiiiiiiiiii": invoke_viiiiiiiiiiiii, "invoke_iiiiiiiiiiffffii": invoke_iiiiiiiiiiffffii, "invoke_iiiiifi": invoke_iiiiifi, "invoke_fifii": invoke_fifii, "invoke_viji": invoke_viji, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_fiffifffi": invoke_fiffifffi, "invoke_viiff": invoke_viiff, "invoke_iif": invoke_iif, "invoke_vifiiii": invoke_vifiiii, "invoke_viiiiiii": invoke_viiiiiii, "invoke_vijiji": invoke_vijiji, "invoke_vifii": invoke_vifii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_viiiiiif": invoke_viiiiiif, "invoke_viijji": invoke_viijji, "invoke_iii": invoke_iii, "invoke_viifiii": invoke_viifiii, "invoke_iij": invoke_iij, "invoke_viiijiiiiii": invoke_viiijiiiiii, "invoke_iiiifii": invoke_iiiifii, "invoke_f": invoke_f, "invoke_jiiii": invoke_jiiii, "invoke_viijii": invoke_viijii, "invoke_viiiifiiiiif": invoke_viiiifiiiiif, "invoke_viififi": invoke_viififi, "invoke_viii": invoke_viii, "invoke_viiiifi": invoke_viiiifi, "invoke_jiii": invoke_jiii, "invoke_iiji": invoke_iiji, "invoke_viif": invoke_viif, "invoke_vijiii": invoke_vijiii, "invoke_fiiifi": invoke_fiiifi, "invoke_iiiifi": invoke_iiiifi, "invoke_v": invoke_v, "invoke_vd": invoke_vd, "invoke_viifi": invoke_viifi, "invoke_fiifi": invoke_fiifi, "invoke_vi": invoke_vi, "invoke_iiiiiiiiiii": invoke_iiiiiiiiiii, "invoke_iiiiiiiffiiiiiiiiiffffiiii": invoke_iiiiiiiffiiiiiiiiiffffiiii, "invoke_viiififii": invoke_viiififii, "invoke_ii": invoke_ii, "invoke_vifffi": invoke_vifffi, "invoke_iijji": invoke_iijji, "invoke_iiiiifiiiiii": invoke_iiiiifiiiiii, "invoke_iiiiifiiiiif": invoke_iiiiifiiiiif, "invoke_jifi": invoke_jifi, "invoke_viiiiiiiiiiii": invoke_viiiiiiiiiiii, "invoke_iifi": invoke_iifi, "invoke_viiif": invoke_viiif, "invoke_fifffi": invoke_fifffi, "invoke_jiiiii": invoke_jiiiii, "invoke_vifiiiiiiiiiiiiiiiiiiiiiii": invoke_vifiiiiiiiiiiiiiiiiiiiiiii, "invoke_iiiffii": invoke_iiiffii, "invoke_vijiijiii": invoke_vijiijiii, "invoke_iiifi": invoke_iiifi, "invoke_iiii": invoke_iiii, "invoke_fidi": invoke_fidi, "invoke_iiij": invoke_iiij, "invoke_viifff": invoke_viifff, "invoke_viiffi": invoke_viiffi, "invoke_iiid": invoke_iiid, "invoke_iiiifiifiii": invoke_iiiifiifiii, "invoke_iiif": invoke_iiif, "invoke_viiiffi": invoke_viiiffi, "invoke_diiiii": invoke_diiiii, "invoke_viiifi": invoke_viiifi, "invoke_fiiffi": invoke_fiiffi, "invoke_iiiiiiffiiiiiiiiiffffiiii": invoke_iiiiiiffiiiiiiiiiffffiiii, "invoke_iiiiiiiiiiiii": invoke_iiiiiiiiiiiii, "invoke_viifffi": invoke_viifffi, "invoke_vifffii": invoke_vifffii, "invoke_iiiifiii": invoke_iiiifiii, "invoke_ff": invoke_ff, "invoke_iiiifiiiii": invoke_iiiifiiiii, "invoke_iijii": invoke_iijii, "invoke_iiiiiiiiiiiiiii": invoke_iiiiiiiiiiiiiii, "invoke_viiijjii": invoke_viiijjii, "invoke_vfi": invoke_vfi, "invoke_i": invoke_i, "invoke_iiidii": invoke_iiidii, "invoke_iiidiiiii": invoke_iiidiiiii, "invoke_viiifiiiii": invoke_viiifiiiii, "invoke_iiijjiiii": invoke_iiijjiiii, "invoke_iiiiiijii": invoke_iiiiiijii, "invoke_viijjji": invoke_viijjji, "invoke_iiiiiiiii": invoke_iiiiiiiii, "invoke_viffffi": invoke_viffffi, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glClearStencil": _glClearStencil, "___syscall220": ___syscall220, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_glTexParameteriv": _glTexParameteriv, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_glVertexAttrib4f": _glVertexAttrib4f, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_emscripten_webgl_create_context": _emscripten_webgl_create_context, "_pthread_key_delete": _pthread_key_delete, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_pthread_attr_init": _pthread_attr_init, "_emscripten_glUniform1f": _emscripten_glUniform1f, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "___syscall221": ___syscall221, "_glInvalidateFramebuffer": _glInvalidateFramebuffer, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_glGenSamplers": _glGenSamplers, "_emscripten_webgl_make_context_current": _emscripten_webgl_make_context_current, "_glEndTransformFeedback": _glEndTransformFeedback, "_glFramebufferRenderbuffer": _glFramebufferRenderbuffer, "_gmtime_r": _gmtime_r, "___cxa_rethrow": ___cxa_rethrow, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "___syscall140": ___syscall140, "___syscall145": ___syscall145, "___syscall146": ___syscall146, "_glUniform1uiv": _glUniform1uiv, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_emscripten_get_now_is_monotonic": _emscripten_get_now_is_monotonic, "_pthread_cond_timedwait": _pthread_cond_timedwait, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_pthread_attr_destroy": _pthread_attr_destroy, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_SDL_GetTicks": _SDL_GetTicks, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "___syscall183": ___syscall183, "_glDepthMask": _glDepthMask, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_emscripten_glFlush": _emscripten_glFlush, "_glReadBuffer": _glReadBuffer, "___syscall91": ___syscall91, "_pthread_once": _pthread_once, "_glDrawArraysInstanced": _glDrawArraysInstanced, "_JS_Sound_SetListenerOrientation": _JS_Sound_SetListenerOrientation, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_glBeginQuery": _glBeginQuery, "_glAttachShader": _glAttachShader, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_set_blur_callback": _emscripten_set_blur_callback, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_emscripten_webgl_enable_extension": _emscripten_webgl_enable_extension, "_glCullFace": _glCullFace, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_sched_yield": _sched_yield, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_glClearColor": _glClearColor, "_glFinish": _glFinish, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_glGetTexParameteriv": _glGetTexParameteriv, "_pthread_getspecific": _pthread_getspecific, "_glDrawArrays": _glDrawArrays, "_pthread_cond_signal": _pthread_cond_signal, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_glActiveTexture": _glActiveTexture, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_glBindVertexArray": _glBindVertexArray, "_glVertexAttribIPointer": _glVertexAttribIPointer, "_glVertexAttrib4fv": _glVertexAttrib4fv, "_glDeleteBuffers": _glDeleteBuffers, "_localtime": _localtime, "_glGetUniformBlockIndex": _glGetUniformBlockIndex, "_glGetActiveUniformBlockName": _glGetActiveUniformBlockName, "_glRenderbufferStorageMultisample": _glRenderbufferStorageMultisample, "_glCompressedTexSubImage2D": _glCompressedTexSubImage2D, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_Mix_PlayMusic": _Mix_PlayMusic, "_emscripten_set_keydown_callback": _emscripten_set_keydown_callback, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_JS_SystemInfo_GetHeight": _JS_SystemInfo_GetHeight, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_SDL_FreeRW": _SDL_FreeRW, "_glFramebufferTextureLayer": _glFramebufferTextureLayer, "_glDeleteQueries": _glDeleteQueries, "_Mix_LoadWAV_RW": _Mix_LoadWAV_RW, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_glTexImage3D": _glTexImage3D, "emscriptenWebGLGetIndexed": emscriptenWebGLGetIndexed, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_TTF_SizeText": _TTF_SizeText, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "_glLinkProgram": _glLinkProgram, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "___cxa_throw": ___cxa_throw, "_JS_SystemInfo_GetCurrentCanvasWidth": _JS_SystemInfo_GetCurrentCanvasWidth, "_glUniform1iv": _glUniform1iv, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_pthread_mutex_init": _pthread_mutex_init, "_glBlendEquationSeparate": _glBlendEquationSeparate, "_glTexSubImage2D": _glTexSubImage2D, "_glUseProgram": _glUseProgram, "_glUniformMatrix3fv": _glUniformMatrix3fv, "_emscripten_glCullFace": _emscripten_glCullFace, "_glBindTransformFeedback": _glBindTransformFeedback, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_glBindBuffer": _glBindBuffer, "_emscripten_request_fullscreen": _emscripten_request_fullscreen, "_JS_Sound_Play": _JS_Sound_Play, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_TTF_RenderText_Solid": _TTF_RenderText_Solid, "_glPolygonOffset": _glPolygonOffset, "_emscripten_webgl_get_current_context": _emscripten_webgl_get_current_context, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "_JS_Sound_SetListenerPosition": _JS_Sound_SetListenerPosition, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "_glProgramBinary": _glProgramBinary, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_JS_Eval_SetTimeout": _JS_Eval_SetTimeout, "_glDrawElementsInstanced": _glDrawElementsInstanced, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_JS_SystemInfo_GetLanguage": _JS_SystemInfo_GetLanguage, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_JS_SystemInfo_HasFullscreen": _JS_SystemInfo_HasFullscreen, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_JS_Sound_Set3D": _JS_Sound_Set3D, "_pthread_cleanup_pop": _pthread_cleanup_pop, "_glGenerateMipmap": _glGenerateMipmap, "_JS_Sound_SetPosition": _JS_Sound_SetPosition, "___syscall122": ___syscall122, "___cxa_free_exception": ___cxa_free_exception, "___cxa_find_matching_catch": ___cxa_find_matching_catch, "_JS_SystemInfo_HasCursorLock": _JS_SystemInfo_HasCursorLock, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_JS_WebRequest_Send": _JS_WebRequest_Send, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "___setErrNo": ___setErrNo, "_glStencilOpSeparate": _glStencilOpSeparate, "_JS_WebRequest_Abort": _JS_WebRequest_Abort, "___resumeException": ___resumeException, "_mktime": _mktime, "_emscripten_glGetError": _emscripten_glGetError, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_glGenTextures": _glGenTextures, "_glGetIntegerv": _glGetIntegerv, "_glUniform3iv": _glUniform3iv, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_JS_Sound_Stop": _JS_Sound_Stop, "emscriptenWebGLGet": emscriptenWebGLGet, "_emscripten_set_mouseup_callback": _emscripten_set_mouseup_callback, "_emscripten_glFinish": _emscripten_glFinish, "_emscripten_glClearDepth": _emscripten_glClearDepth, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_glBindFramebuffer": _glBindFramebuffer, "_glValidateProgram": _glValidateProgram, "_glGenFramebuffers": _glGenFramebuffers, "_SDL_UpperBlitScaled": _SDL_UpperBlitScaled, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_glUniform1fv": _glUniform1fv, "_llvm_pow_f64": _llvm_pow_f64, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_glDeleteFramebuffers": _glDeleteFramebuffers, "_JS_FileSystem_Sync": _JS_FileSystem_Sync, "_IMG_Load": _IMG_Load, "_glCheckFramebufferStatus": _glCheckFramebufferStatus, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_glGetProgramBinary": _glGetProgramBinary, "___syscall192": ___syscall192, "_glGetActiveUniformsiv": _glGetActiveUniformsiv, "_localtime_r": _localtime_r, "_glBindTexture": _glBindTexture, "___syscall196": ___syscall196, "_strftime": _strftime, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_glReadPixels": _glReadPixels, "_glGetActiveAttrib": _glGetActiveAttrib, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_glUniform2iv": _glUniform2iv, "___syscall33": ___syscall33, "_glGetActiveUniform": _glGetActiveUniform, "_IsMobileOS": _IsMobileOS, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "__setLetterbox": __setLetterbox, "___syscall39": ___syscall39, "___syscall38": ___syscall38, "_getpwuid": _getpwuid, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_glGetUniformiv": _glGetUniformiv, "_JS_SystemInfo_HasWebGL": _JS_SystemInfo_HasWebGL, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_glGetActiveUniformBlockiv": _glGetActiveUniformBlockiv, "emscriptenWebGLGetBufferBinding": emscriptenWebGLGetBufferBinding, "_openWindow": _openWindow, "_glGetProgramiv": _glGetProgramiv, "___syscall168": ___syscall168, "_glScissor": _glScissor, "_emscripten_glClearColor": _emscripten_glClearColor, "_glGetFramebufferAttachmentParameteriv": _glGetFramebufferAttachmentParameteriv, "___cxa_find_matching_catch_4": ___cxa_find_matching_catch_4, "_emscripten_set_mousemove_callback": _emscripten_set_mousemove_callback, "_glBlitFramebuffer": _glBlitFramebuffer, "___cxa_find_matching_catch_2": ___cxa_find_matching_catch_2, "___cxa_find_matching_catch_3": ___cxa_find_matching_catch_3, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_emscripten_exit_fullscreen": _emscripten_exit_fullscreen, "_glGetShaderiv": _glGetShaderiv, "_llvm_eh_typeid_for": _llvm_eh_typeid_for, "_glBindBufferBase": _glBindBufferBase, "_glUniform4fv": _glUniform4fv, "_glTexSubImage3D": _glTexSubImage3D, "__exit": __exit, "_IMG_Load_RW": _IMG_Load_RW, "_glBindAttribLocation": _glBindAttribLocation, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_webgl_destroy_context": _emscripten_webgl_destroy_context, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glDeleteSamplers": _glDeleteSamplers, "_glUniform4iv": _glUniform4iv, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_JS_WebGL_InitContextAttributes": _JS_WebGL_InitContextAttributes, "_SDL_RWFromConstMem": _SDL_RWFromConstMem, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_glDisable": _glDisable, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_atexit": _atexit, "_glFenceSync": _glFenceSync, "_glStencilFuncSeparate": _glStencilFuncSeparate, "_JS_Sound_ReleaseInstance": _JS_Sound_ReleaseInstance, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_JS_SystemInfo_GetCurrentCanvasHeight": _JS_SystemInfo_GetCurrentCanvasHeight, "_JS_WebRequest_GetResponseHeaders": _JS_WebRequest_GetResponseHeaders, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_pthread_key_create": _pthread_key_create, "_flock": _flock, "_SDL_RWFromFile": _SDL_RWFromFile, "_glUniform2fv": _glUniform2fv, "_emscripten_glFrontFace": _emscripten_glFrontFace, "_glDeleteProgram": _glDeleteProgram, "__ZSt18uncaught_exceptionv": __ZSt18uncaught_exceptionv, "_glBlendEquation": _glBlendEquation, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_glCreateProgram": _glCreateProgram, "_clock_gettime": _clock_gettime, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_glGetAttribLocation": _glGetAttribLocation, "_Mix_PlayChannel": _Mix_PlayChannel, "_glCreateShader": _glCreateShader, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_sysconf": _sysconf, "_utime": _utime, "_glEndQuery": _glEndQuery, "_JS_SystemInfo_GetGPUInfo": _JS_SystemInfo_GetGPUInfo, "_pthread_mutexattr_settype": _pthread_mutexattr_settype, "_glTexStorage2D": _glTexStorage2D, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glScissor": _emscripten_glScissor, "_glUniform3uiv": _glUniform3uiv, "_pthread_cleanup_push": _pthread_cleanup_push, "_llvm_trap": _llvm_trap, "_JS_Sound_SetVolume": _JS_Sound_SetVolume, "_JS_Cursor_SetShow": _JS_Cursor_SetShow, "_glPixelStorei": _glPixelStorei, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_emscripten_set_keyup_callback": _emscripten_set_keyup_callback, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "_glSamplerParameteri": _glSamplerParameteri, "_glBindSampler": _glBindSampler, "_JS_WebRequest_Release": _JS_WebRequest_Release, "_emscripten_get_main_loop_timing": _emscripten_get_main_loop_timing, "_JS_WebRequest_SetTimeout": _JS_WebRequest_SetTimeout, "_glGetVertexAttribiv": _glGetVertexAttribiv, "_JS_Log_Dump": _JS_Log_Dump, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_glBindRenderbuffer": _glBindRenderbuffer, "_pthread_cond_init": _pthread_cond_init, "_SDL_LockSurface": _SDL_LockSurface, "_gmtime": _gmtime, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "_glDeleteTextures": _glDeleteTextures, "_emscripten_set_mousedown_callback": _emscripten_set_mousedown_callback, "_Mix_HaltMusic": _Mix_HaltMusic, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_glDrawBuffers": _glDrawBuffers, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_glUnmapBuffer": _glUnmapBuffer, "_glGetString": _glGetString, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "_glDetachShader": _glDetachShader, "_gettimeofday": _gettimeofday, "___syscall202": ___syscall202, "_ShowBanner": _ShowBanner, "_JS_Sound_Init": _JS_Sound_Init, "_TTF_FontHeight": _TTF_FontHeight, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "___buildEnvironment": ___buildEnvironment, "_glClearDepthf": _glClearDepthf, "_tzset": _tzset, "_glIsEnabled": _glIsEnabled, "_emscripten_glDisable": _emscripten_glDisable, "___cxa_end_catch": ___cxa_end_catch, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_JS_Sound_Create_Channel": _JS_Sound_Create_Channel, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glGetRenderbufferParameteriv": _glGetRenderbufferParameteriv, "_llvm_fabs_f32": _llvm_fabs_f32, "_glCopyBufferSubData": _glCopyBufferSubData, "_getenv": _getenv, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "_glBufferData": _glBufferData, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_JS_Eval_ClearTimeout": _JS_Eval_ClearTimeout, "___cxa_pure_virtual": ___cxa_pure_virtual, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_pthread_cond_wait": _pthread_cond_wait, "_clock": _clock, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "___syscall40": ___syscall40, "_difftime": _difftime, "___syscall42": ___syscall42, "_glGetUniformIndices": _glGetUniformIndices, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_glDeleteRenderbuffers": _glDeleteRenderbuffers, "_glGetShaderPrecisionFormat": _glGetShaderPrecisionFormat, "_JS_SystemInfo_GetMemory": _JS_SystemInfo_GetMemory, "_JS_Sound_SetLoop": _JS_Sound_SetLoop, "_JS_WebRequest_SetResponseHandler": _JS_WebRequest_SetResponseHandler, "_emscripten_set_focus_callback": _emscripten_set_focus_callback, "_pthread_mutexattr_destroy": _pthread_mutexattr_destroy, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_SDL_PauseAudio": _SDL_PauseAudio, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_glBeginTransformFeedback": _glBeginTransformFeedback, "__arraySum": __arraySum, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_JS_WebRequest_Create": _JS_WebRequest_Create, "_emscripten_get_pointerlock_status": _emscripten_get_pointerlock_status, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "___unlock": ___unlock, "_pthread_create": _pthread_create, "_glProgramParameteri": _glProgramParameteri, "_pthread_setspecific": _pthread_setspecific, "_glColorMask": _glColorMask, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_glCopyTexSubImage2D": _glCopyTexSubImage2D, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_JS_WebRequest_SetProgressHandler": _JS_WebRequest_SetProgressHandler, "_glTexParameteri": _glTexParameteri, "_pthread_cond_destroy": _pthread_cond_destroy, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_glTexParameterf": _glTexParameterf, "_setenv": _setenv, "_emscripten_do_request_fullscreen": _emscripten_do_request_fullscreen, "_glGenQueries": _glGenQueries, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_glTexStorage3D": _glTexStorage3D, "_glIsVertexArray": _glIsVertexArray, "_JS_SystemInfo_GetBrowserName": _JS_SystemInfo_GetBrowserName, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_JS_Log_StackTrace": _JS_Log_StackTrace, "___cxa_begin_catch": ___cxa_begin_catch, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_glDeleteSync": _glDeleteSync, "__addDays": __addDays, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "emscriptenWebGLValidateMapBufferTarget": emscriptenWebGLValidateMapBufferTarget, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "_glRenderbufferStorage": _glRenderbufferStorage, "__isLeapYear": __isLeapYear, "_JS_Sound_GetLength": _JS_Sound_GetLength, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_glUniform2uiv": _glUniform2uiv, "_unsetenv": _unsetenv, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_JS_Sound_SetLoopPoints": _JS_Sound_SetLoopPoints, "_pthread_detach": _pthread_detach, "_JS_Eval_EvalJS": _JS_Eval_EvalJS, "_emscripten_set_devicemotion_callback": _emscripten_set_devicemotion_callback, "___syscall85": ___syscall85, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_glGenTransformFeedbacks": _glGenTransformFeedbacks, "_JS_SystemInfo_GetWidth": _JS_SystemInfo_GetWidth, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_JS_Sound_Load": _JS_Sound_Load, "_JS_Sound_Load_PCM": _JS_Sound_Load_PCM, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_llvm_cttz_i32": _llvm_cttz_i32, "_glDeleteVertexArrays": _glDeleteVertexArrays, "_glGetStringi": _glGetStringi, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_llvm_pow_f32": _llvm_pow_f32, "_glDepthFunc": _glDepthFunc, "___cxa_allocate_exception": ___cxa_allocate_exception, "_emscripten_set_canvas_size": _emscripten_set_canvas_size, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_JS_SystemInfo_GetDocumentURL": _JS_SystemInfo_GetDocumentURL, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "___syscall15": ___syscall15, "_glBlendFuncSeparate": _glBlendFuncSeparate, "___syscall10": ___syscall10, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_emscripten_glHint": _emscripten_glHint, "_emscripten_glEnable": _emscripten_glEnable, "___syscall3": ___syscall3, "___lock": ___lock, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "___syscall6": ___syscall6, "___syscall5": ___syscall5, "___syscall4": ___syscall4, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_time": _time, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_exit": _exit, "_InitApi": _InitApi, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_putenv": _putenv, "___syscall268": ___syscall268, "_emscripten_set_keypress_callback": _emscripten_set_keypress_callback, "_JS_SystemInfo_GetOS": _JS_SystemInfo_GetOS, "_glMapBufferRange": _glMapBufferRange, "_JS_SystemInfo_GetBrowserVersionString": _JS_SystemInfo_GetBrowserVersionString, "_glGetIntegeri_v": _glGetIntegeri_v, "_glFramebufferTexture2D": _glFramebufferTexture2D, "_JS_Cursor_SetImage": _JS_Cursor_SetImage, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_glUniform3fv": _glUniform3fv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClientWaitSync": _glClientWaitSync, "_JS_FileSystem_SetSyncInterval": _JS_FileSystem_SetSyncInterval, "_emscripten_set_deviceorientation_callback": _emscripten_set_deviceorientation_callback, "___syscall193": ___syscall193, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "___syscall197": ___syscall197, "_glUniformBlockBinding": _glUniformBlockBinding, "___syscall195": ___syscall195, "___syscall194": ___syscall194, "___syscall199": ___syscall199, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_glUniform1i": _glUniform1i, "_glFlushMappedBufferRange": _glFlushMappedBufferRange, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_pthread_mutex_destroy": _pthread_mutex_destroy, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_glVertexAttribPointer": _glVertexAttribPointer, "_glTransformFeedbackVaryings": _glTransformFeedbackVaryings, "_glGetShaderSource": _glGetShaderSource, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_glCompileShader": _glCompileShader, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_JS_WebRequest_SetRequestHeader": _JS_WebRequest_SetRequestHeader, "_abort": _abort, "_JS_Sound_GetLoadState": _JS_Sound_GetLoadState, "_glTexImage2D": _glTexImage2D, "_glUniform4uiv": _glUniform4uiv, "_glFlush": _glFlush, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glGenVertexArrays": _glGenVertexArrays, "_SDL_CloseAudio": _SDL_CloseAudio, "___gxx_personality_v0": ___gxx_personality_v0, "_emscripten_get_fullscreen_status": _emscripten_get_fullscreen_status, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_glGetError": _glGetError, "_glGenRenderbuffers": _glGenRenderbuffers, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glFrustum": _emscripten_glFrustum, "_Mix_FreeChunk": _Mix_FreeChunk, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "_JS_Sound_SetPitch": _JS_Sound_SetPitch, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_glCopyTexImage2D": _glCopyTexImage2D, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_glCompressedTexSubImage3D": _glCompressedTexSubImage3D, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_SDL_UpperBlit": _SDL_UpperBlit, "___syscall51": ___syscall51, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_set_wheel_callback": _emscripten_set_wheel_callback, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "___syscall54": ___syscall54, "_glDeleteTransformFeedbacks": _glDeleteTransformFeedbacks, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_pthread_mutexattr_init": _pthread_mutexattr_init, "_glBufferSubData": _glBufferSubData, "_SDL_GL_SwapBuffers": _SDL_GL_SwapBuffers, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_glStencilMask": _glStencilMask, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 };
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// EMSCRIPTEN_START_ASM
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var asm =Module["asm"]// EMSCRIPTEN_END_ASM
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(Module.asmGlobalArg, Module.asmLibraryArg, buffer);
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Module["asm"] = asm;
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var __GLOBAL__sub_I_File_cpp = Module["__GLOBAL__sub_I_File_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_File_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_platformdependent_webgl_source_0_cpp = Module["__GLOBAL__sub_I_platformdependent_webgl_source_0_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_platformdependent_webgl_source_0_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_graphics_6_cpp = Module["__GLOBAL__sub_I_runtime_graphics_6_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_graphics_6_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_UnityAdsSettings_cpp = Module["__GLOBAL__sub_I_UnityAdsSettings_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_UnityAdsSettings_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_GenericMetadata_cpp = Module["__GLOBAL__sub_I_GenericMetadata_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_GenericMetadata_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_modules_tilemap_public_0_cpp = Module["__GLOBAL__sub_I_modules_tilemap_public_0_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_modules_tilemap_public_0_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_camera_renderloops_0_cpp = Module["__GLOBAL__sub_I_runtime_camera_renderloops_0_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_camera_renderloops_0_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_Console_cpp = Module["__GLOBAL__sub_I_Console_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_Console_cpp"].apply(null, arguments) };
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var _sbrk = Module["_sbrk"] = function() { return Module["asm"]["_sbrk"].apply(null, arguments) };
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var _memcpy = Module["_memcpy"] = function() { return Module["asm"]["_memcpy"].apply(null, arguments) };
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var __GLOBAL__sub_I_GCHandle_cpp = Module["__GLOBAL__sub_I_GCHandle_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_GCHandle_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_MetadataCache_cpp = Module["__GLOBAL__sub_I_MetadataCache_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_MetadataCache_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_gfxdevice_1_cpp = Module["__GLOBAL__sub_I_runtime_gfxdevice_1_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_gfxdevice_1_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_shaders_0_cpp = Module["__GLOBAL__sub_I_runtime_shaders_0_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_shaders_0_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_modules_tilemap_0_cpp = Module["__GLOBAL__sub_I_modules_tilemap_0_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_modules_tilemap_0_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_GlslGpuProgramGLES_cpp = Module["__GLOBAL__sub_I_GlslGpuProgramGLES_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_GlslGpuProgramGLES_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_modules_terrain_public_2_cpp = Module["__GLOBAL__sub_I_modules_terrain_public_2_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_modules_terrain_public_2_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_SpriteRendererJobs_cpp = Module["__GLOBAL__sub_I_SpriteRendererJobs_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_SpriteRendererJobs_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_Runtime_cpp_42981 = Module["__GLOBAL__sub_I_Runtime_cpp_42981"] = function() { return Module["asm"]["__GLOBAL__sub_I_Runtime_cpp_42981"].apply(null, arguments) };
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var ___cxx_global_var_init_66 = Module["___cxx_global_var_init_66"] = function() { return Module["asm"]["___cxx_global_var_init_66"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_geometry_0_cpp = Module["__GLOBAL__sub_I_runtime_geometry_0_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_geometry_0_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_GenericMethod_cpp = Module["__GLOBAL__sub_I_GenericMethod_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_GenericMethod_cpp"].apply(null, arguments) };
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var ___cxa_can_catch = Module["___cxa_can_catch"] = function() { return Module["asm"]["___cxa_can_catch"].apply(null, arguments) };
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var _free = Module["_free"] = function() { return Module["asm"]["_free"].apply(null, arguments) };
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var runPostSets = Module["runPostSets"] = function() { return Module["asm"]["runPostSets"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_2d_spriteatlas_0_cpp = Module["__GLOBAL__sub_I_runtime_2d_spriteatlas_0_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_2d_spriteatlas_0_cpp"].apply(null, arguments) };
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var _strstr = Module["_strstr"] = function() { return Module["asm"]["_strstr"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_cloth_0_cpp = Module["__GLOBAL__sub_I_runtime_cloth_0_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_cloth_0_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_CmEventProfiler_cpp = Module["__GLOBAL__sub_I_CmEventProfiler_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_CmEventProfiler_cpp"].apply(null, arguments) };
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var _memalign = Module["_memalign"] = function() { return Module["asm"]["_memalign"].apply(null, arguments) };
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var ___cxx_global_var_init_13 = Module["___cxx_global_var_init_13"] = function() { return Module["asm"]["___cxx_global_var_init_13"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_utilities_6_cpp = Module["__GLOBAL__sub_I_runtime_utilities_6_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_utilities_6_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_particlesystem_modules_3_cpp = Module["__GLOBAL__sub_I_runtime_particlesystem_modules_3_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_particlesystem_modules_3_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_Socket_cpp = Module["__GLOBAL__sub_I_Socket_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_Socket_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_misc_0_cpp = Module["__GLOBAL__sub_I_runtime_misc_0_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_misc_0_cpp"].apply(null, arguments) };
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var _SetFullscreen = Module["_SetFullscreen"] = function() { return Module["asm"]["_SetFullscreen"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_assetbundles_1_cpp = Module["__GLOBAL__sub_I_runtime_assetbundles_1_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_assetbundles_1_cpp"].apply(null, arguments) };
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var _main = Module["_main"] = function() { return Module["asm"]["_main"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_camera_renderloops_1_cpp = Module["__GLOBAL__sub_I_runtime_camera_renderloops_1_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_camera_renderloops_1_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_utilities_0_cpp = Module["__GLOBAL__sub_I_runtime_utilities_0_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_utilities_0_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_Assembly_cpp = Module["__GLOBAL__sub_I_Assembly_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_Assembly_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_umbra_cpp = Module["__GLOBAL__sub_I_umbra_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_umbra_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_dynamics_2_cpp = Module["__GLOBAL__sub_I_runtime_dynamics_2_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_dynamics_2_cpp"].apply(null, arguments) };
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var ___cxx_global_var_init_128 = Module["___cxx_global_var_init_128"] = function() { return Module["asm"]["___cxx_global_var_init_128"].apply(null, arguments) };
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var ___cxa_is_pointer_type = Module["___cxa_is_pointer_type"] = function() { return Module["asm"]["___cxa_is_pointer_type"].apply(null, arguments) };
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var _llvm_ctlz_i64 = Module["_llvm_ctlz_i64"] = function() { return Module["asm"]["_llvm_ctlz_i64"].apply(null, arguments) };
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var __GLOBAL__sub_I_artifacts_generated_webgl_modules_vr_0_cpp = Module["__GLOBAL__sub_I_artifacts_generated_webgl_modules_vr_0_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_artifacts_generated_webgl_modules_vr_0_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_scripting_2_cpp = Module["__GLOBAL__sub_I_runtime_scripting_2_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_scripting_2_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_RCW_cpp = Module["__GLOBAL__sub_I_RCW_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_RCW_cpp"].apply(null, arguments) };
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var _pthread_self = Module["_pthread_self"] = function() { return Module["asm"]["_pthread_self"].apply(null, arguments) };
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var _ntohs = Module["_ntohs"] = function() { return Module["asm"]["_ntohs"].apply(null, arguments) };
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var __GLOBAL__sub_I_modules_terrain_public_0_cpp = Module["__GLOBAL__sub_I_modules_terrain_public_0_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_modules_terrain_public_0_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_modules_terrain_public_1_cpp = Module["__GLOBAL__sub_I_modules_terrain_public_1_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_modules_terrain_public_1_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_MemoryMappedFile_cpp = Module["__GLOBAL__sub_I_MemoryMappedFile_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_MemoryMappedFile_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_vr_1_cpp = Module["__GLOBAL__sub_I_runtime_vr_1_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_vr_1_cpp"].apply(null, arguments) };
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var _llvm_bswap_i32 = Module["_llvm_bswap_i32"] = function() { return Module["asm"]["_llvm_bswap_i32"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_particlesystem_modules_5_cpp = Module["__GLOBAL__sub_I_runtime_particlesystem_modules_5_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_particlesystem_modules_5_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_String_cpp = Module["__GLOBAL__sub_I_String_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_String_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_Reflection_cpp = Module["__GLOBAL__sub_I_Reflection_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_Reflection_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_camera_5_cpp = Module["__GLOBAL__sub_I_runtime_camera_5_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_camera_5_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_graphics_7_cpp = Module["__GLOBAL__sub_I_runtime_graphics_7_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_graphics_7_cpp"].apply(null, arguments) };
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var ___cxx_global_var_init_18 = Module["___cxx_global_var_init_18"] = function() { return Module["asm"]["___cxx_global_var_init_18"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_input_0_cpp = Module["__GLOBAL__sub_I_runtime_input_0_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_input_0_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_ArrayMetadata_cpp = Module["__GLOBAL__sub_I_ArrayMetadata_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_ArrayMetadata_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_NativeDelegateMethodCache_cpp = Module["__GLOBAL__sub_I_NativeDelegateMethodCache_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_NativeDelegateMethodCache_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_shaders_shaderimpl_0_cpp = Module["__GLOBAL__sub_I_runtime_shaders_shaderimpl_0_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_shaders_shaderimpl_0_cpp"].apply(null, arguments) };
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var _roundf = Module["_roundf"] = function() { return Module["asm"]["_roundf"].apply(null, arguments) };
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var __GLOBAL__sub_I_LibraryLoader_cpp = Module["__GLOBAL__sub_I_LibraryLoader_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_LibraryLoader_cpp"].apply(null, arguments) };
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var _SendMessageFloat = Module["_SendMessageFloat"] = function() { return Module["asm"]["_SendMessageFloat"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_baseclasses_2_cpp = Module["__GLOBAL__sub_I_runtime_baseclasses_2_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_baseclasses_2_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_graphics_mesh_2_cpp = Module["__GLOBAL__sub_I_runtime_graphics_mesh_2_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_graphics_mesh_2_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_modules_profiler_public_0_cpp = Module["__GLOBAL__sub_I_modules_profiler_public_0_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_modules_profiler_public_0_cpp"].apply(null, arguments) };
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var _memset = Module["_memset"] = function() { return Module["asm"]["_memset"].apply(null, arguments) };
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var __GLOBAL__sub_I_StackTrace_cpp = Module["__GLOBAL__sub_I_StackTrace_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_StackTrace_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_Interlocked_cpp = Module["__GLOBAL__sub_I_Interlocked_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_Interlocked_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_Environment_cpp = Module["__GLOBAL__sub_I_Environment_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_Environment_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_SwCollision_cpp = Module["__GLOBAL__sub_I_SwCollision_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_SwCollision_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_camera_3_cpp = Module["__GLOBAL__sub_I_runtime_camera_3_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_camera_3_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_graphics_mesh_0_cpp = Module["__GLOBAL__sub_I_runtime_graphics_mesh_0_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_graphics_mesh_0_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_PxsFluidDynamics_cpp = Module["__GLOBAL__sub_I_PxsFluidDynamics_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_PxsFluidDynamics_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_scenemanager_0_cpp = Module["__GLOBAL__sub_I_runtime_scenemanager_0_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_scenemanager_0_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_ui_0_cpp = Module["__GLOBAL__sub_I_runtime_ui_0_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_ui_0_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_Class_cpp = Module["__GLOBAL__sub_I_Class_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_Class_cpp"].apply(null, arguments) };
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var _pthread_cond_broadcast = Module["_pthread_cond_broadcast"] = function() { return Module["asm"]["_pthread_cond_broadcast"].apply(null, arguments) };
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var __GLOBAL__sub_I_Image_cpp = Module["__GLOBAL__sub_I_Image_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_Image_cpp"].apply(null, arguments) };
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var ___cxx_global_var_init_5_1260 = Module["___cxx_global_var_init_5_1260"] = function() { return Module["asm"]["___cxx_global_var_init_5_1260"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_camera_0_cpp = Module["__GLOBAL__sub_I_runtime_camera_0_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_camera_0_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_Path_cpp = Module["__GLOBAL__sub_I_Path_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_Path_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_SwSelfCollision_cpp = Module["__GLOBAL__sub_I_SwSelfCollision_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_SwSelfCollision_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_dynamics_0_cpp = Module["__GLOBAL__sub_I_runtime_dynamics_0_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_dynamics_0_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_Il2CppCodeRegistration_cpp = Module["__GLOBAL__sub_I_Il2CppCodeRegistration_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_Il2CppCodeRegistration_cpp"].apply(null, arguments) };
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var _malloc = Module["_malloc"] = function() { return Module["asm"]["_malloc"].apply(null, arguments) };
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var __GLOBAL__sub_I_Runtime_cpp = Module["__GLOBAL__sub_I_Runtime_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_Runtime_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_ThreadImpl_cpp = Module["__GLOBAL__sub_I_ThreadImpl_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_ThreadImpl_cpp"].apply(null, arguments) };
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var _SendMessage = Module["_SendMessage"] = function() { return Module["asm"]["_SendMessage"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_camera_1_cpp = Module["__GLOBAL__sub_I_runtime_camera_1_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_camera_1_cpp"].apply(null, arguments) };
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var ___cxx_global_var_init_7_2511 = Module["___cxx_global_var_init_7_2511"] = function() { return Module["asm"]["___cxx_global_var_init_7_2511"].apply(null, arguments) };
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var __GLOBAL__sub_I_SwSolverKernel_cpp = Module["__GLOBAL__sub_I_SwSolverKernel_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_SwSolverKernel_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_Thread_cpp_41939 = Module["__GLOBAL__sub_I_Thread_cpp_41939"] = function() { return Module["asm"]["__GLOBAL__sub_I_Thread_cpp_41939"].apply(null, arguments) };
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var __GLOBAL__sub_I_modules_terrain_vr_0_cpp = Module["__GLOBAL__sub_I_modules_terrain_vr_0_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_modules_terrain_vr_0_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_core_callbacks_0_cpp = Module["__GLOBAL__sub_I_runtime_core_callbacks_0_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_core_callbacks_0_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_Error_cpp = Module["__GLOBAL__sub_I_Error_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_Error_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_scripting_0_cpp = Module["__GLOBAL__sub_I_runtime_scripting_0_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_scripting_0_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_Thread_cpp = Module["__GLOBAL__sub_I_Thread_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_Thread_cpp"].apply(null, arguments) };
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var _pthread_mutex_lock = Module["_pthread_mutex_lock"] = function() { return Module["asm"]["_pthread_mutex_lock"].apply(null, arguments) };
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var __GLOBAL__sub_I_AppDomain_cpp = Module["__GLOBAL__sub_I_AppDomain_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_AppDomain_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_GarbageCollector_cpp = Module["__GLOBAL__sub_I_GarbageCollector_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_GarbageCollector_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_video_0_cpp = Module["__GLOBAL__sub_I_runtime_video_0_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_video_0_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_modules_profiler_runtime_0_cpp = Module["__GLOBAL__sub_I_modules_profiler_runtime_0_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_modules_profiler_runtime_0_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_SwInterCollision_cpp = Module["__GLOBAL__sub_I_SwInterCollision_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_SwInterCollision_cpp"].apply(null, arguments) };
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var _htonl = Module["_htonl"] = function() { return Module["asm"]["_htonl"].apply(null, arguments) };
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var _realloc = Module["_realloc"] = function() { return Module["asm"]["_realloc"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_camera_6_cpp = Module["__GLOBAL__sub_I_runtime_camera_6_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_camera_6_cpp"].apply(null, arguments) };
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var _pthread_mutex_unlock = Module["_pthread_mutex_unlock"] = function() { return Module["asm"]["_pthread_mutex_unlock"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_gfxdevice_2_cpp = Module["__GLOBAL__sub_I_runtime_gfxdevice_2_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_gfxdevice_2_cpp"].apply(null, arguments) };
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var _htons = Module["_htons"] = function() { return Module["asm"]["_htons"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_math_random_0_cpp = Module["__GLOBAL__sub_I_runtime_math_random_0_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_math_random_0_cpp"].apply(null, arguments) };
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var ___errno_location = Module["___errno_location"] = function() { return Module["asm"]["___errno_location"].apply(null, arguments) };
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var _SendMessageString = Module["_SendMessageString"] = function() { return Module["asm"]["_SendMessageString"].apply(null, arguments) };
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var _llvm_bswap_i16 = Module["_llvm_bswap_i16"] = function() { return Module["asm"]["_llvm_bswap_i16"].apply(null, arguments) };
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var __GLOBAL__sub_I_Assembly_cpp_42452 = Module["__GLOBAL__sub_I_Assembly_cpp_42452"] = function() { return Module["asm"]["__GLOBAL__sub_I_Assembly_cpp_42452"].apply(null, arguments) };
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var _memmove = Module["_memmove"] = function() { return Module["asm"]["_memmove"].apply(null, arguments) };
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var __GLOBAL__sub_I_platformdependent_webgl_source_1_cpp = Module["__GLOBAL__sub_I_platformdependent_webgl_source_1_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_platformdependent_webgl_source_1_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_graphics_billboard_0_cpp = Module["__GLOBAL__sub_I_runtime_graphics_billboard_0_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_graphics_billboard_0_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_camera_renderlayers_0_cpp = Module["__GLOBAL__sub_I_runtime_camera_renderlayers_0_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_camera_renderlayers_0_cpp"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_utilities_4_cpp = Module["__GLOBAL__sub_I_runtime_utilities_4_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_utilities_4_cpp"].apply(null, arguments) };
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var ___cxx_global_var_init_74 = Module["___cxx_global_var_init_74"] = function() { return Module["asm"]["___cxx_global_var_init_74"].apply(null, arguments) };
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var ___cxx_global_var_init_75 = Module["___cxx_global_var_init_75"] = function() { return Module["asm"]["___cxx_global_var_init_75"].apply(null, arguments) };
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var __GLOBAL__sub_I_runtime_imgui_0_cpp = Module["__GLOBAL__sub_I_runtime_imgui_0_cpp"] = function() { return Module["asm"]["__GLOBAL__sub_I_runtime_imgui_0_cpp"].apply(null, arguments) };
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var dynCall_diji = Module["dynCall_diji"] = function() { return Module["asm"]["dynCall_diji"].apply(null, arguments) };
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var dynCall_diddi = Module["dynCall_diddi"] = function() { return Module["asm"]["dynCall_diddi"].apply(null, arguments) };
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var dynCall_viij = Module["dynCall_viij"] = function() { return Module["asm"]["dynCall_viij"].apply(null, arguments) };
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var dynCall_fiff = Module["dynCall_fiff"] = function() { return Module["asm"]["dynCall_fiff"].apply(null, arguments) };
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var dynCall_fifi = Module["dynCall_fifi"] = function() { return Module["asm"]["dynCall_fifi"].apply(null, arguments) };
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var dynCall_vijjiiiiii = Module["dynCall_vijjiiiiii"] = function() { return Module["asm"]["dynCall_vijjiiiiii"].apply(null, arguments) };
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var dynCall_iiiiiii = Module["dynCall_iiiiiii"] = function() { return Module["asm"]["dynCall_iiiiiii"].apply(null, arguments) };
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var dynCall_vidi = Module["dynCall_vidi"] = function() { return Module["asm"]["dynCall_vidi"].apply(null, arguments) };
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var dynCall_vifiiiiiiiiiiiiiiiiii = Module["dynCall_vifiiiiiiiiiiiiiiiiii"] = function() { return Module["asm"]["dynCall_vifiiiiiiiiiiiiiiiiii"].apply(null, arguments) };
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var dynCall_viiiiiiiiiii = Module["dynCall_viiiiiiiiiii"] = function() { return Module["asm"]["dynCall_viiiiiiiiiii"].apply(null, arguments) };
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var dynCall_fff = Module["dynCall_fff"] = function() { return Module["asm"]["dynCall_fff"].apply(null, arguments) };
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var dynCall_iidi = Module["dynCall_iidi"] = function() { return Module["asm"]["dynCall_iidi"].apply(null, arguments) };
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var dynCall_jiji = Module["dynCall_jiji"] = function() { return Module["asm"]["dynCall_jiji"].apply(null, arguments) };
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var dynCall_fiiiiiifiiiiiif = Module["dynCall_fiiiiiifiiiiiif"] = function() { return Module["asm"]["dynCall_fiiiiiifiiiiiif"].apply(null, arguments) };
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var dynCall_iiiiifiif = Module["dynCall_iiiiifiif"] = function() { return Module["asm"]["dynCall_iiiiifiif"].apply(null, arguments) };
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var dynCall_iiiiifii = Module["dynCall_iiiiifii"] = function() { return Module["asm"]["dynCall_iiiiifii"].apply(null, arguments) };
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var dynCall_viiiiiffi = Module["dynCall_viiiiiffi"] = function() { return Module["asm"]["dynCall_viiiiiffi"].apply(null, arguments) };
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var dynCall_viifiiii = Module["dynCall_viifiiii"] = function() { return Module["asm"]["dynCall_viifiiii"].apply(null, arguments) };
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var dynCall_viiijiii = Module["dynCall_viiijiii"] = function() { return Module["asm"]["dynCall_viiijiii"].apply(null, arguments) };
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var dynCall_iiiiifiii = Module["dynCall_iiiiifiii"] = function() { return Module["asm"]["dynCall_iiiiifiii"].apply(null, arguments) };
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var dynCall_iiffi = Module["dynCall_iiffi"] = function() { return Module["asm"]["dynCall_iiffi"].apply(null, arguments) };
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var dynCall_jii = Module["dynCall_jii"] = function() { return Module["asm"]["dynCall_jii"].apply(null, arguments) };
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var dynCall_iiiiiiiiiiii = Module["dynCall_iiiiiiiiiiii"] = function() { return Module["asm"]["dynCall_iiiiiiiiiiii"].apply(null, arguments) };
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var dynCall_fif = Module["dynCall_fif"] = function() { return Module["asm"]["dynCall_fif"].apply(null, arguments) };
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var dynCall_viiiiiiiiiiiiiii = Module["dynCall_viiiiiiiiiiiiiii"] = function() { return Module["asm"]["dynCall_viiiiiiiiiiiiiii"].apply(null, arguments) };
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var dynCall_viiiiif = Module["dynCall_viiiiif"] = function() { return Module["asm"]["dynCall_viiiiif"].apply(null, arguments) };
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var dynCall_fii = Module["dynCall_fii"] = function() { return Module["asm"]["dynCall_fii"].apply(null, arguments) };
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var dynCall_viiiiifii = Module["dynCall_viiiiifii"] = function() { return Module["asm"]["dynCall_viiiiifii"].apply(null, arguments) };
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var dynCall_di = Module["dynCall_di"] = function() { return Module["asm"]["dynCall_di"].apply(null, arguments) };
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var dynCall_viff = Module["dynCall_viff"] = function() { return Module["asm"]["dynCall_viff"].apply(null, arguments) };
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var dynCall_iiifiii = Module["dynCall_iiifiii"] = function() { return Module["asm"]["dynCall_iiifiii"].apply(null, arguments) };
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var dynCall_viffff = Module["dynCall_viffff"] = function() { return Module["asm"]["dynCall_viffff"].apply(null, arguments) };
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var dynCall_jijji = Module["dynCall_jijji"] = function() { return Module["asm"]["dynCall_jijji"].apply(null, arguments) };
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var dynCall_vijiiii = Module["dynCall_vijiiii"] = function() { return Module["asm"]["dynCall_vijiiii"].apply(null, arguments) };
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var dynCall_viiji = Module["dynCall_viiji"] = function() { return Module["asm"]["dynCall_viiji"].apply(null, arguments) };
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var dynCall_viiiiijiiii = Module["dynCall_viiiiijiiii"] = function() { return Module["asm"]["dynCall_viiiiijiiii"].apply(null, arguments) };
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var dynCall_iiijjii = Module["dynCall_iiijjii"] = function() { return Module["asm"]["dynCall_iiijjii"].apply(null, arguments) };
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var dynCall_viiffiii = Module["dynCall_viiffiii"] = function() { return Module["asm"]["dynCall_viiffiii"].apply(null, arguments) };
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var dynCall_dii = Module["dynCall_dii"] = function() { return Module["asm"]["dynCall_dii"].apply(null, arguments) };
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var dynCall_iifii = Module["dynCall_iifii"] = function() { return Module["asm"]["dynCall_iifii"].apply(null, arguments) };
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var dynCall_didi = Module["dynCall_didi"] = function() { return Module["asm"]["dynCall_didi"].apply(null, arguments) };
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var dynCall_iiifiifi = Module["dynCall_iiifiifi"] = function() { return Module["asm"]["dynCall_iiifiifi"].apply(null, arguments) };
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var dynCall_iiiii = Module["dynCall_iiiii"] = function() { return Module["asm"]["dynCall_iiiii"].apply(null, arguments) };
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var dynCall_iidii = Module["dynCall_iidii"] = function() { return Module["asm"]["dynCall_iidii"].apply(null, arguments) };
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var dynCall_iiiij = Module["dynCall_iiiij"] = function() { return Module["asm"]["dynCall_iiiij"].apply(null, arguments) };
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var dynCall_iiiiiiiiiiiiffffii = Module["dynCall_iiiiiiiiiiiiffffii"] = function() { return Module["asm"]["dynCall_iiiiiiiiiiiiffffii"].apply(null, arguments) };
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var dynCall_vdd = Module["dynCall_vdd"] = function() { return Module["asm"]["dynCall_vdd"].apply(null, arguments) };
|
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var dynCall_fiiifii = Module["dynCall_fiiifii"] = function() { return Module["asm"]["dynCall_fiiifii"].apply(null, arguments) };
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var dynCall_viiiiiiffii = Module["dynCall_viiiiiiffii"] = function() { return Module["asm"]["dynCall_viiiiiiffii"].apply(null, arguments) };
|
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var dynCall_viffii = Module["dynCall_viffii"] = function() { return Module["asm"]["dynCall_viffii"].apply(null, arguments) };
|
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var dynCall_iiiiiiii = Module["dynCall_iiiiiiii"] = function() { return Module["asm"]["dynCall_iiiiiiii"].apply(null, arguments) };
|
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var dynCall_viiiififii = Module["dynCall_viiiififii"] = function() { return Module["asm"]["dynCall_viiiififii"].apply(null, arguments) };
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var dynCall_vffff = Module["dynCall_vffff"] = function() { return Module["asm"]["dynCall_vffff"].apply(null, arguments) };
|
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var dynCall_iijjii = Module["dynCall_iijjii"] = function() { return Module["asm"]["dynCall_iijjii"].apply(null, arguments) };
|
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var dynCall_vdddddd = Module["dynCall_vdddddd"] = function() { return Module["asm"]["dynCall_vdddddd"].apply(null, arguments) };
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var dynCall_vifiiiiiiiiiiiii = Module["dynCall_vifiiiiiiiiiiiii"] = function() { return Module["asm"]["dynCall_vifiiiiiiiiiiiii"].apply(null, arguments) };
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var dynCall_iiiji = Module["dynCall_iiiji"] = function() { return Module["asm"]["dynCall_iiiji"].apply(null, arguments) };
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var dynCall_viiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii = Module["dynCall_viiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii"] = function() { return Module["asm"]["dynCall_viiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii"].apply(null, arguments) };
|
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var dynCall_iiiiiiif = Module["dynCall_iiiiiiif"] = function() { return Module["asm"]["dynCall_iiiiiiif"].apply(null, arguments) };
|
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var dynCall_viidi = Module["dynCall_viidi"] = function() { return Module["asm"]["dynCall_viidi"].apply(null, arguments) };
|
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var dynCall_viiffii = Module["dynCall_viiffii"] = function() { return Module["asm"]["dynCall_viiffii"].apply(null, arguments) };
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var dynCall_ijj = Module["dynCall_ijj"] = function() { return Module["asm"]["dynCall_ijj"].apply(null, arguments) };
|
|
var dynCall_iiiiiiiiii = Module["dynCall_iiiiiiiiii"] = function() { return Module["asm"]["dynCall_iiiiiiiiii"].apply(null, arguments) };
|
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var dynCall_iiiiifiiiif = Module["dynCall_iiiiifiiiif"] = function() { return Module["asm"]["dynCall_iiiiifiiiif"].apply(null, arguments) };
|
|
var dynCall_fiffi = Module["dynCall_fiffi"] = function() { return Module["asm"]["dynCall_fiffi"].apply(null, arguments) };
|
|
var dynCall_iiifii = Module["dynCall_iiifii"] = function() { return Module["asm"]["dynCall_iiifii"].apply(null, arguments) };
|
|
var dynCall_viiiiiiiiiiiiiiiii = Module["dynCall_viiiiiiiiiiiiiiiii"] = function() { return Module["asm"]["dynCall_viiiiiiiiiiiiiiiii"].apply(null, arguments) };
|
|
var dynCall_jiijiii = Module["dynCall_jiijiii"] = function() { return Module["asm"]["dynCall_jiijiii"].apply(null, arguments) };
|
|
var dynCall_iiiiiiiiiiiiii = Module["dynCall_iiiiiiiiiiiiii"] = function() { return Module["asm"]["dynCall_iiiiiiiiiiiiii"].apply(null, arguments) };
|
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var dynCall_jijjji = Module["dynCall_jijjji"] = function() { return Module["asm"]["dynCall_jijjji"].apply(null, arguments) };
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|
var dynCall_vifiiiiiiiiiiiiiiiiiiiiiiiiiiii = Module["dynCall_vifiiiiiiiiiiiiiiiiiiiiiiiiiiii"] = function() { return Module["asm"]["dynCall_vifiiiiiiiiiiiiiiiiiiiiiiiiiiii"].apply(null, arguments) };
|
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var dynCall_viffi = Module["dynCall_viffi"] = function() { return Module["asm"]["dynCall_viffi"].apply(null, arguments) };
|
|
var dynCall_iiiifiiii = Module["dynCall_iiiifiiii"] = function() { return Module["asm"]["dynCall_iiiifiiii"].apply(null, arguments) };
|
|
var dynCall_vifi = Module["dynCall_vifi"] = function() { return Module["asm"]["dynCall_vifi"].apply(null, arguments) };
|
|
var dynCall_viijj = Module["dynCall_viijj"] = function() { return Module["asm"]["dynCall_viijj"].apply(null, arguments) };
|
|
var dynCall_vifff = Module["dynCall_vifff"] = function() { return Module["asm"]["dynCall_vifff"].apply(null, arguments) };
|
|
var dynCall_viiiiii = Module["dynCall_viiiiii"] = function() { return Module["asm"]["dynCall_viiiiii"].apply(null, arguments) };
|
|
var dynCall_viififiii = Module["dynCall_viififiii"] = function() { return Module["asm"]["dynCall_viififiii"].apply(null, arguments) };
|
|
var dynCall_viiiiiiiiiiiiii = Module["dynCall_viiiiiiiiiiiiii"] = function() { return Module["asm"]["dynCall_viiiiiiiiiiiiii"].apply(null, arguments) };
|
|
var dynCall_fiii = Module["dynCall_fiii"] = function() { return Module["asm"]["dynCall_fiii"].apply(null, arguments) };
|
|
var dynCall_iiiiiifffiiifii = Module["dynCall_iiiiiifffiiifii"] = function() { return Module["asm"]["dynCall_iiiiiifffiiifii"].apply(null, arguments) };
|
|
var dynCall_iifff = Module["dynCall_iifff"] = function() { return Module["asm"]["dynCall_iifff"].apply(null, arguments) };
|
|
var dynCall_iifiii = Module["dynCall_iifiii"] = function() { return Module["asm"]["dynCall_iifiii"].apply(null, arguments) };
|
|
var dynCall_iiijii = Module["dynCall_iiijii"] = function() { return Module["asm"]["dynCall_iiijii"].apply(null, arguments) };
|
|
var dynCall_iiidiiii = Module["dynCall_iiidiiii"] = function() { return Module["asm"]["dynCall_iiidiiii"].apply(null, arguments) };
|
|
var dynCall_jidi = Module["dynCall_jidi"] = function() { return Module["asm"]["dynCall_jidi"].apply(null, arguments) };
|
|
var dynCall_iiifiifii = Module["dynCall_iiifiifii"] = function() { return Module["asm"]["dynCall_iiifiifii"].apply(null, arguments) };
|
|
var dynCall_ji = Module["dynCall_ji"] = function() { return Module["asm"]["dynCall_ji"].apply(null, arguments) };
|
|
var dynCall_iiddi = Module["dynCall_iiddi"] = function() { return Module["asm"]["dynCall_iiddi"].apply(null, arguments) };
|
|
var dynCall_viiiiiiiiii = Module["dynCall_viiiiiiiiii"] = function() { return Module["asm"]["dynCall_viiiiiiiiii"].apply(null, arguments) };
|
|
var dynCall_iiiiiiffiiiiiiiiiffffiii = Module["dynCall_iiiiiiffiiiiiiiiiffffiii"] = function() { return Module["asm"]["dynCall_iiiiiiffiiiiiiiiiffffiii"].apply(null, arguments) };
|
|
var dynCall_diii = Module["dynCall_diii"] = function() { return Module["asm"]["dynCall_diii"].apply(null, arguments) };
|
|
var dynCall_viiiji = Module["dynCall_viiiji"] = function() { return Module["asm"]["dynCall_viiiji"].apply(null, arguments) };
|
|
var dynCall_vff = Module["dynCall_vff"] = function() { return Module["asm"]["dynCall_vff"].apply(null, arguments) };
|
|
var dynCall_viijijiii = Module["dynCall_viijijiii"] = function() { return Module["asm"]["dynCall_viijijiii"].apply(null, arguments) };
|
|
var dynCall_viijijji = Module["dynCall_viijijji"] = function() { return Module["asm"]["dynCall_viijijji"].apply(null, arguments) };
|
|
var dynCall_fiiii = Module["dynCall_fiiii"] = function() { return Module["asm"]["dynCall_fiiii"].apply(null, arguments) };
|
|
var dynCall_iiiiii = Module["dynCall_iiiiii"] = function() { return Module["asm"]["dynCall_iiiiii"].apply(null, arguments) };
|
|
var dynCall_viiiifii = Module["dynCall_viiiifii"] = function() { return Module["asm"]["dynCall_viiiifii"].apply(null, arguments) };
|
|
var dynCall_vijii = Module["dynCall_vijii"] = function() { return Module["asm"]["dynCall_vijii"].apply(null, arguments) };
|
|
var dynCall_iiiiffi = Module["dynCall_iiiiffi"] = function() { return Module["asm"]["dynCall_iiiiffi"].apply(null, arguments) };
|
|
var dynCall_jidji = Module["dynCall_jidji"] = function() { return Module["asm"]["dynCall_jidji"].apply(null, arguments) };
|
|
var dynCall_viidii = Module["dynCall_viidii"] = function() { return Module["asm"]["dynCall_viidii"].apply(null, arguments) };
|
|
var dynCall_vjji = Module["dynCall_vjji"] = function() { return Module["asm"]["dynCall_vjji"].apply(null, arguments) };
|
|
var dynCall_iiiiiifiif = Module["dynCall_iiiiiifiif"] = function() { return Module["asm"]["dynCall_iiiiiifiif"].apply(null, arguments) };
|
|
var dynCall_viiii = Module["dynCall_viiii"] = function() { return Module["asm"]["dynCall_viiii"].apply(null, arguments) };
|
|
var dynCall_jijii = Module["dynCall_jijii"] = function() { return Module["asm"]["dynCall_jijii"].apply(null, arguments) };
|
|
var dynCall_viiiii = Module["dynCall_viiiii"] = function() { return Module["asm"]["dynCall_viiiii"].apply(null, arguments) };
|
|
var dynCall_viifii = Module["dynCall_viifii"] = function() { return Module["asm"]["dynCall_viifii"].apply(null, arguments) };
|
|
var dynCall_iifffi = Module["dynCall_iifffi"] = function() { return Module["asm"]["dynCall_iifffi"].apply(null, arguments) };
|
|
var dynCall_vif = Module["dynCall_vif"] = function() { return Module["asm"]["dynCall_vif"].apply(null, arguments) };
|
|
var dynCall_vid = Module["dynCall_vid"] = function() { return Module["asm"]["dynCall_vid"].apply(null, arguments) };
|
|
var dynCall_iiidi = Module["dynCall_iiidi"] = function() { return Module["asm"]["dynCall_iiidi"].apply(null, arguments) };
|
|
var dynCall_vij = Module["dynCall_vij"] = function() { return Module["asm"]["dynCall_vij"].apply(null, arguments) };
|
|
var dynCall_vii = Module["dynCall_vii"] = function() { return Module["asm"]["dynCall_vii"].apply(null, arguments) };
|
|
var dynCall_vijji = Module["dynCall_vijji"] = function() { return Module["asm"]["dynCall_vijji"].apply(null, arguments) };
|
|
var dynCall_viiiif = Module["dynCall_viiiif"] = function() { return Module["asm"]["dynCall_viiiif"].apply(null, arguments) };
|
|
var dynCall_difi = Module["dynCall_difi"] = function() { return Module["asm"]["dynCall_difi"].apply(null, arguments) };
|
|
var dynCall_fi = Module["dynCall_fi"] = function() { return Module["asm"]["dynCall_fi"].apply(null, arguments) };
|
|
var dynCall_iiififiiii = Module["dynCall_iiififiiii"] = function() { return Module["asm"]["dynCall_iiififiiii"].apply(null, arguments) };
|
|
var dynCall_fiji = Module["dynCall_fiji"] = function() { return Module["asm"]["dynCall_fiji"].apply(null, arguments) };
|
|
var dynCall_jiiiiiii = Module["dynCall_jiiiiiii"] = function() { return Module["asm"]["dynCall_jiiiiiii"].apply(null, arguments) };
|
|
var dynCall_vijj = Module["dynCall_vijj"] = function() { return Module["asm"]["dynCall_vijj"].apply(null, arguments) };
|
|
var dynCall_vf = Module["dynCall_vf"] = function() { return Module["asm"]["dynCall_vf"].apply(null, arguments) };
|
|
var dynCall_iiiiiiffiiiiiiiiiiiiiii = Module["dynCall_iiiiiiffiiiiiiiiiiiiiii"] = function() { return Module["asm"]["dynCall_iiiiiiffiiiiiiiiiiiiiii"].apply(null, arguments) };
|
|
var dynCall_fiiiiiiiifiiiif = Module["dynCall_fiiiiiiiifiiiif"] = function() { return Module["asm"]["dynCall_fiiiiiiiifiiiif"].apply(null, arguments) };
|
|
var dynCall_iiifiifiii = Module["dynCall_iiifiifiii"] = function() { return Module["asm"]["dynCall_iiifiifiii"].apply(null, arguments) };
|
|
var dynCall_viffffii = Module["dynCall_viffffii"] = function() { return Module["asm"]["dynCall_viffffii"].apply(null, arguments) };
|
|
var dynCall_vifiii = Module["dynCall_vifiii"] = function() { return Module["asm"]["dynCall_vifiii"].apply(null, arguments) };
|
|
var dynCall_viijjii = Module["dynCall_viijjii"] = function() { return Module["asm"]["dynCall_viijjii"].apply(null, arguments) };
|
|
var dynCall_iijjji = Module["dynCall_iijjji"] = function() { return Module["asm"]["dynCall_iijjji"].apply(null, arguments) };
|
|
var dynCall_diiii = Module["dynCall_diiii"] = function() { return Module["asm"]["dynCall_diiii"].apply(null, arguments) };
|
|
var dynCall_iiifiiii = Module["dynCall_iiifiiii"] = function() { return Module["asm"]["dynCall_iiifiiii"].apply(null, arguments) };
|
|
var dynCall_viiiiiiiiiiiii = Module["dynCall_viiiiiiiiiiiii"] = function() { return Module["asm"]["dynCall_viiiiiiiiiiiii"].apply(null, arguments) };
|
|
var dynCall_iiiiiiiiiiffffii = Module["dynCall_iiiiiiiiiiffffii"] = function() { return Module["asm"]["dynCall_iiiiiiiiiiffffii"].apply(null, arguments) };
|
|
var dynCall_iiiiifi = Module["dynCall_iiiiifi"] = function() { return Module["asm"]["dynCall_iiiiifi"].apply(null, arguments) };
|
|
var dynCall_fifii = Module["dynCall_fifii"] = function() { return Module["asm"]["dynCall_fifii"].apply(null, arguments) };
|
|
var dynCall_viji = Module["dynCall_viji"] = function() { return Module["asm"]["dynCall_viji"].apply(null, arguments) };
|
|
var dynCall_viiiiiiii = Module["dynCall_viiiiiiii"] = function() { return Module["asm"]["dynCall_viiiiiiii"].apply(null, arguments) };
|
|
var dynCall_fiffifffi = Module["dynCall_fiffifffi"] = function() { return Module["asm"]["dynCall_fiffifffi"].apply(null, arguments) };
|
|
var dynCall_viiff = Module["dynCall_viiff"] = function() { return Module["asm"]["dynCall_viiff"].apply(null, arguments) };
|
|
var dynCall_iif = Module["dynCall_iif"] = function() { return Module["asm"]["dynCall_iif"].apply(null, arguments) };
|
|
var dynCall_vifiiii = Module["dynCall_vifiiii"] = function() { return Module["asm"]["dynCall_vifiiii"].apply(null, arguments) };
|
|
var dynCall_viiiiiii = Module["dynCall_viiiiiii"] = function() { return Module["asm"]["dynCall_viiiiiii"].apply(null, arguments) };
|
|
var dynCall_vijiji = Module["dynCall_vijiji"] = function() { return Module["asm"]["dynCall_vijiji"].apply(null, arguments) };
|
|
var dynCall_vifii = Module["dynCall_vifii"] = function() { return Module["asm"]["dynCall_vifii"].apply(null, arguments) };
|
|
var dynCall_viiiiiiiii = Module["dynCall_viiiiiiiii"] = function() { return Module["asm"]["dynCall_viiiiiiiii"].apply(null, arguments) };
|
|
var dynCall_viiiiiif = Module["dynCall_viiiiiif"] = function() { return Module["asm"]["dynCall_viiiiiif"].apply(null, arguments) };
|
|
var dynCall_viijji = Module["dynCall_viijji"] = function() { return Module["asm"]["dynCall_viijji"].apply(null, arguments) };
|
|
var dynCall_iii = Module["dynCall_iii"] = function() { return Module["asm"]["dynCall_iii"].apply(null, arguments) };
|
|
var dynCall_viifiii = Module["dynCall_viifiii"] = function() { return Module["asm"]["dynCall_viifiii"].apply(null, arguments) };
|
|
var dynCall_iij = Module["dynCall_iij"] = function() { return Module["asm"]["dynCall_iij"].apply(null, arguments) };
|
|
var dynCall_viiijiiiiii = Module["dynCall_viiijiiiiii"] = function() { return Module["asm"]["dynCall_viiijiiiiii"].apply(null, arguments) };
|
|
var dynCall_iiiifii = Module["dynCall_iiiifii"] = function() { return Module["asm"]["dynCall_iiiifii"].apply(null, arguments) };
|
|
var dynCall_f = Module["dynCall_f"] = function() { return Module["asm"]["dynCall_f"].apply(null, arguments) };
|
|
var dynCall_jiiii = Module["dynCall_jiiii"] = function() { return Module["asm"]["dynCall_jiiii"].apply(null, arguments) };
|
|
var dynCall_viijii = Module["dynCall_viijii"] = function() { return Module["asm"]["dynCall_viijii"].apply(null, arguments) };
|
|
var dynCall_viiiifiiiiif = Module["dynCall_viiiifiiiiif"] = function() { return Module["asm"]["dynCall_viiiifiiiiif"].apply(null, arguments) };
|
|
var dynCall_viififi = Module["dynCall_viififi"] = function() { return Module["asm"]["dynCall_viififi"].apply(null, arguments) };
|
|
var dynCall_viii = Module["dynCall_viii"] = function() { return Module["asm"]["dynCall_viii"].apply(null, arguments) };
|
|
var dynCall_viiiifi = Module["dynCall_viiiifi"] = function() { return Module["asm"]["dynCall_viiiifi"].apply(null, arguments) };
|
|
var dynCall_jiii = Module["dynCall_jiii"] = function() { return Module["asm"]["dynCall_jiii"].apply(null, arguments) };
|
|
var dynCall_iiji = Module["dynCall_iiji"] = function() { return Module["asm"]["dynCall_iiji"].apply(null, arguments) };
|
|
var dynCall_viif = Module["dynCall_viif"] = function() { return Module["asm"]["dynCall_viif"].apply(null, arguments) };
|
|
var dynCall_vijiii = Module["dynCall_vijiii"] = function() { return Module["asm"]["dynCall_vijiii"].apply(null, arguments) };
|
|
var dynCall_fiiifi = Module["dynCall_fiiifi"] = function() { return Module["asm"]["dynCall_fiiifi"].apply(null, arguments) };
|
|
var dynCall_iiiifi = Module["dynCall_iiiifi"] = function() { return Module["asm"]["dynCall_iiiifi"].apply(null, arguments) };
|
|
var dynCall_v = Module["dynCall_v"] = function() { return Module["asm"]["dynCall_v"].apply(null, arguments) };
|
|
var dynCall_vd = Module["dynCall_vd"] = function() { return Module["asm"]["dynCall_vd"].apply(null, arguments) };
|
|
var dynCall_viifi = Module["dynCall_viifi"] = function() { return Module["asm"]["dynCall_viifi"].apply(null, arguments) };
|
|
var dynCall_fiifi = Module["dynCall_fiifi"] = function() { return Module["asm"]["dynCall_fiifi"].apply(null, arguments) };
|
|
var dynCall_vi = Module["dynCall_vi"] = function() { return Module["asm"]["dynCall_vi"].apply(null, arguments) };
|
|
var dynCall_iiiiiiiiiii = Module["dynCall_iiiiiiiiiii"] = function() { return Module["asm"]["dynCall_iiiiiiiiiii"].apply(null, arguments) };
|
|
var dynCall_iiiiiiiffiiiiiiiiiffffiiii = Module["dynCall_iiiiiiiffiiiiiiiiiffffiiii"] = function() { return Module["asm"]["dynCall_iiiiiiiffiiiiiiiiiffffiiii"].apply(null, arguments) };
|
|
var dynCall_viiififii = Module["dynCall_viiififii"] = function() { return Module["asm"]["dynCall_viiififii"].apply(null, arguments) };
|
|
var dynCall_ii = Module["dynCall_ii"] = function() { return Module["asm"]["dynCall_ii"].apply(null, arguments) };
|
|
var dynCall_vifffi = Module["dynCall_vifffi"] = function() { return Module["asm"]["dynCall_vifffi"].apply(null, arguments) };
|
|
var dynCall_iijji = Module["dynCall_iijji"] = function() { return Module["asm"]["dynCall_iijji"].apply(null, arguments) };
|
|
var dynCall_iiiiifiiiiii = Module["dynCall_iiiiifiiiiii"] = function() { return Module["asm"]["dynCall_iiiiifiiiiii"].apply(null, arguments) };
|
|
var dynCall_iiiiifiiiiif = Module["dynCall_iiiiifiiiiif"] = function() { return Module["asm"]["dynCall_iiiiifiiiiif"].apply(null, arguments) };
|
|
var dynCall_jifi = Module["dynCall_jifi"] = function() { return Module["asm"]["dynCall_jifi"].apply(null, arguments) };
|
|
var dynCall_viiiiiiiiiiii = Module["dynCall_viiiiiiiiiiii"] = function() { return Module["asm"]["dynCall_viiiiiiiiiiii"].apply(null, arguments) };
|
|
var dynCall_iifi = Module["dynCall_iifi"] = function() { return Module["asm"]["dynCall_iifi"].apply(null, arguments) };
|
|
var dynCall_viiif = Module["dynCall_viiif"] = function() { return Module["asm"]["dynCall_viiif"].apply(null, arguments) };
|
|
var dynCall_fifffi = Module["dynCall_fifffi"] = function() { return Module["asm"]["dynCall_fifffi"].apply(null, arguments) };
|
|
var dynCall_jiiiii = Module["dynCall_jiiiii"] = function() { return Module["asm"]["dynCall_jiiiii"].apply(null, arguments) };
|
|
var dynCall_vifiiiiiiiiiiiiiiiiiiiiiii = Module["dynCall_vifiiiiiiiiiiiiiiiiiiiiiii"] = function() { return Module["asm"]["dynCall_vifiiiiiiiiiiiiiiiiiiiiiii"].apply(null, arguments) };
|
|
var dynCall_iiiffii = Module["dynCall_iiiffii"] = function() { return Module["asm"]["dynCall_iiiffii"].apply(null, arguments) };
|
|
var dynCall_vijiijiii = Module["dynCall_vijiijiii"] = function() { return Module["asm"]["dynCall_vijiijiii"].apply(null, arguments) };
|
|
var dynCall_iiifi = Module["dynCall_iiifi"] = function() { return Module["asm"]["dynCall_iiifi"].apply(null, arguments) };
|
|
var dynCall_iiii = Module["dynCall_iiii"] = function() { return Module["asm"]["dynCall_iiii"].apply(null, arguments) };
|
|
var dynCall_fidi = Module["dynCall_fidi"] = function() { return Module["asm"]["dynCall_fidi"].apply(null, arguments) };
|
|
var dynCall_iiij = Module["dynCall_iiij"] = function() { return Module["asm"]["dynCall_iiij"].apply(null, arguments) };
|
|
var dynCall_viifff = Module["dynCall_viifff"] = function() { return Module["asm"]["dynCall_viifff"].apply(null, arguments) };
|
|
var dynCall_viiffi = Module["dynCall_viiffi"] = function() { return Module["asm"]["dynCall_viiffi"].apply(null, arguments) };
|
|
var dynCall_iiid = Module["dynCall_iiid"] = function() { return Module["asm"]["dynCall_iiid"].apply(null, arguments) };
|
|
var dynCall_iiiifiifiii = Module["dynCall_iiiifiifiii"] = function() { return Module["asm"]["dynCall_iiiifiifiii"].apply(null, arguments) };
|
|
var dynCall_iiif = Module["dynCall_iiif"] = function() { return Module["asm"]["dynCall_iiif"].apply(null, arguments) };
|
|
var dynCall_viiiffi = Module["dynCall_viiiffi"] = function() { return Module["asm"]["dynCall_viiiffi"].apply(null, arguments) };
|
|
var dynCall_diiiii = Module["dynCall_diiiii"] = function() { return Module["asm"]["dynCall_diiiii"].apply(null, arguments) };
|
|
var dynCall_viiifi = Module["dynCall_viiifi"] = function() { return Module["asm"]["dynCall_viiifi"].apply(null, arguments) };
|
|
var dynCall_fiiffi = Module["dynCall_fiiffi"] = function() { return Module["asm"]["dynCall_fiiffi"].apply(null, arguments) };
|
|
var dynCall_iiiiiiffiiiiiiiiiffffiiii = Module["dynCall_iiiiiiffiiiiiiiiiffffiiii"] = function() { return Module["asm"]["dynCall_iiiiiiffiiiiiiiiiffffiiii"].apply(null, arguments) };
|
|
var dynCall_iiiiiiiiiiiii = Module["dynCall_iiiiiiiiiiiii"] = function() { return Module["asm"]["dynCall_iiiiiiiiiiiii"].apply(null, arguments) };
|
|
var dynCall_viifffi = Module["dynCall_viifffi"] = function() { return Module["asm"]["dynCall_viifffi"].apply(null, arguments) };
|
|
var dynCall_vifffii = Module["dynCall_vifffii"] = function() { return Module["asm"]["dynCall_vifffii"].apply(null, arguments) };
|
|
var dynCall_iiiifiii = Module["dynCall_iiiifiii"] = function() { return Module["asm"]["dynCall_iiiifiii"].apply(null, arguments) };
|
|
var dynCall_ff = Module["dynCall_ff"] = function() { return Module["asm"]["dynCall_ff"].apply(null, arguments) };
|
|
var dynCall_iiiifiiiii = Module["dynCall_iiiifiiiii"] = function() { return Module["asm"]["dynCall_iiiifiiiii"].apply(null, arguments) };
|
|
var dynCall_iijii = Module["dynCall_iijii"] = function() { return Module["asm"]["dynCall_iijii"].apply(null, arguments) };
|
|
var dynCall_iiiiiiiiiiiiiii = Module["dynCall_iiiiiiiiiiiiiii"] = function() { return Module["asm"]["dynCall_iiiiiiiiiiiiiii"].apply(null, arguments) };
|
|
var dynCall_viiijjii = Module["dynCall_viiijjii"] = function() { return Module["asm"]["dynCall_viiijjii"].apply(null, arguments) };
|
|
var dynCall_vfi = Module["dynCall_vfi"] = function() { return Module["asm"]["dynCall_vfi"].apply(null, arguments) };
|
|
var dynCall_i = Module["dynCall_i"] = function() { return Module["asm"]["dynCall_i"].apply(null, arguments) };
|
|
var dynCall_iiidii = Module["dynCall_iiidii"] = function() { return Module["asm"]["dynCall_iiidii"].apply(null, arguments) };
|
|
var dynCall_iiidiiiii = Module["dynCall_iiidiiiii"] = function() { return Module["asm"]["dynCall_iiidiiiii"].apply(null, arguments) };
|
|
var dynCall_viiifiiiii = Module["dynCall_viiifiiiii"] = function() { return Module["asm"]["dynCall_viiifiiiii"].apply(null, arguments) };
|
|
var dynCall_iiijjiiii = Module["dynCall_iiijjiiii"] = function() { return Module["asm"]["dynCall_iiijjiiii"].apply(null, arguments) };
|
|
var dynCall_iiiiiijii = Module["dynCall_iiiiiijii"] = function() { return Module["asm"]["dynCall_iiiiiijii"].apply(null, arguments) };
|
|
var dynCall_viijjji = Module["dynCall_viijjji"] = function() { return Module["asm"]["dynCall_viijjji"].apply(null, arguments) };
|
|
var dynCall_iiiiiiiii = Module["dynCall_iiiiiiiii"] = function() { return Module["asm"]["dynCall_iiiiiiiii"].apply(null, arguments) };
|
|
var dynCall_viffffi = Module["dynCall_viffffi"] = function() { return Module["asm"]["dynCall_viffffi"].apply(null, arguments) };
|
|
;
|
|
|
|
Runtime.stackAlloc = asm['stackAlloc'];
|
|
Runtime.stackSave = asm['stackSave'];
|
|
Runtime.stackRestore = asm['stackRestore'];
|
|
Runtime.establishStackSpace = asm['establishStackSpace'];
|
|
|
|
Runtime.setTempRet0 = asm['setTempRet0'];
|
|
Runtime.getTempRet0 = asm['getTempRet0'];
|
|
|
|
|
|
|
|
// === Auto-generated postamble setup entry stuff ===
|
|
|
|
|
|
|
|
if (memoryInitializer) {
|
|
if (typeof Module['locateFile'] === 'function') {
|
|
memoryInitializer = Module['locateFile'](memoryInitializer);
|
|
} else if (Module['memoryInitializerPrefixURL']) {
|
|
memoryInitializer = Module['memoryInitializerPrefixURL'] + memoryInitializer;
|
|
}
|
|
if (ENVIRONMENT_IS_NODE || ENVIRONMENT_IS_SHELL) {
|
|
var data = Module['readBinary'](memoryInitializer);
|
|
HEAPU8.set(data, Runtime.GLOBAL_BASE);
|
|
} else {
|
|
addRunDependency('memory initializer');
|
|
var applyMemoryInitializer = function(data) {
|
|
if (data.byteLength) data = new Uint8Array(data);
|
|
HEAPU8.set(data, Runtime.GLOBAL_BASE);
|
|
// Delete the typed array that contains the large blob of the memory initializer request response so that
|
|
// we won't keep unnecessary memory lying around. However, keep the XHR object itself alive so that e.g.
|
|
// its .status field can still be accessed later.
|
|
if (Module['memoryInitializerRequest']) delete Module['memoryInitializerRequest'].response;
|
|
removeRunDependency('memory initializer');
|
|
}
|
|
function doBrowserLoad() {
|
|
Module['readAsync'](memoryInitializer, applyMemoryInitializer, function() {
|
|
throw 'could not load memory initializer ' + memoryInitializer;
|
|
});
|
|
}
|
|
if (Module['memoryInitializerRequest']) {
|
|
// a network request has already been created, just use that
|
|
function useRequest() {
|
|
var request = Module['memoryInitializerRequest'];
|
|
if (request.status !== 200 && request.status !== 0) {
|
|
// If you see this warning, the issue may be that you are using locateFile or memoryInitializerPrefixURL, and defining them in JS. That
|
|
// means that the HTML file doesn't know about them, and when it tries to create the mem init request early, does it to the wrong place.
|
|
// Look in your browser's devtools network console to see what's going on.
|
|
console.warn('a problem seems to have happened with Module.memoryInitializerRequest, status: ' + request.status + ', retrying ' + memoryInitializer);
|
|
doBrowserLoad();
|
|
return;
|
|
}
|
|
applyMemoryInitializer(request.response);
|
|
}
|
|
if (Module['memoryInitializerRequest'].response) {
|
|
setTimeout(useRequest, 0); // it's already here; but, apply it asynchronously
|
|
} else {
|
|
Module['memoryInitializerRequest'].addEventListener('load', useRequest); // wait for it
|
|
}
|
|
} else {
|
|
// fetch it from the network ourselves
|
|
doBrowserLoad();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
function ExitStatus(status) {
|
|
this.name = "ExitStatus";
|
|
this.message = "Program terminated with exit(" + status + ")";
|
|
this.status = status;
|
|
};
|
|
ExitStatus.prototype = new Error();
|
|
ExitStatus.prototype.constructor = ExitStatus;
|
|
|
|
var initialStackTop;
|
|
var preloadStartTime = null;
|
|
var calledMain = false;
|
|
|
|
dependenciesFulfilled = function runCaller() {
|
|
// If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false)
|
|
if (!Module['calledRun']) run();
|
|
if (!Module['calledRun']) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled
|
|
}
|
|
|
|
Module['callMain'] = Module.callMain = function callMain(args) {
|
|
|
|
args = args || [];
|
|
|
|
ensureInitRuntime();
|
|
|
|
var argc = args.length+1;
|
|
function pad() {
|
|
for (var i = 0; i < 4-1; i++) {
|
|
argv.push(0);
|
|
}
|
|
}
|
|
var argv = [allocate(intArrayFromString(Module['thisProgram']), 'i8', ALLOC_NORMAL) ];
|
|
pad();
|
|
for (var i = 0; i < argc-1; i = i + 1) {
|
|
argv.push(allocate(intArrayFromString(args[i]), 'i8', ALLOC_NORMAL));
|
|
pad();
|
|
}
|
|
argv.push(0);
|
|
argv = allocate(argv, 'i32', ALLOC_NORMAL);
|
|
|
|
|
|
try {
|
|
|
|
var ret = Module['_main'](argc, argv, 0);
|
|
|
|
|
|
// if we're not running an evented main loop, it's time to exit
|
|
exit(ret, /* implicit = */ true);
|
|
}
|
|
catch(e) {
|
|
if (e instanceof ExitStatus) {
|
|
// exit() throws this once it's done to make sure execution
|
|
// has been stopped completely
|
|
return;
|
|
} else if (e == 'SimulateInfiniteLoop') {
|
|
// running an evented main loop, don't immediately exit
|
|
Module['noExitRuntime'] = true;
|
|
return;
|
|
} else {
|
|
if (e && typeof e === 'object' && e.stack) Module.printErr('exception thrown: ' + [e, e.stack]);
|
|
throw e;
|
|
}
|
|
} finally {
|
|
calledMain = true;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
function run(args) {
|
|
args = args || Module['arguments'];
|
|
|
|
if (preloadStartTime === null) preloadStartTime = Date.now();
|
|
|
|
if (runDependencies > 0) {
|
|
return;
|
|
}
|
|
|
|
|
|
preRun();
|
|
|
|
if (runDependencies > 0) return; // a preRun added a dependency, run will be called later
|
|
if (Module['calledRun']) return; // run may have just been called through dependencies being fulfilled just in this very frame
|
|
|
|
function doRun() {
|
|
if (Module['calledRun']) return; // run may have just been called while the async setStatus time below was happening
|
|
Module['calledRun'] = true;
|
|
|
|
if (ABORT) return;
|
|
|
|
ensureInitRuntime();
|
|
|
|
preMain();
|
|
|
|
|
|
if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized']();
|
|
|
|
if (Module['_main'] && shouldRunNow) Module['callMain'](args);
|
|
|
|
postRun();
|
|
}
|
|
|
|
if (Module['setStatus']) {
|
|
Module['setStatus']('Running...');
|
|
setTimeout(function() {
|
|
setTimeout(function() {
|
|
Module['setStatus']('');
|
|
}, 1);
|
|
doRun();
|
|
}, 1);
|
|
} else {
|
|
doRun();
|
|
}
|
|
}
|
|
Module['run'] = Module.run = run;
|
|
|
|
function exit(status, implicit) {
|
|
if (implicit && Module['noExitRuntime']) {
|
|
return;
|
|
}
|
|
|
|
if (Module['noExitRuntime']) {
|
|
} else {
|
|
|
|
ABORT = true;
|
|
EXITSTATUS = status;
|
|
STACKTOP = initialStackTop;
|
|
|
|
exitRuntime();
|
|
|
|
if (Module['onExit']) Module['onExit'](status);
|
|
}
|
|
|
|
if (ENVIRONMENT_IS_NODE) {
|
|
process['exit'](status);
|
|
} else if (ENVIRONMENT_IS_SHELL && typeof quit === 'function') {
|
|
quit(status);
|
|
}
|
|
// if we reach here, we must throw an exception to halt the current execution
|
|
throw new ExitStatus(status);
|
|
}
|
|
Module['exit'] = Module.exit = exit;
|
|
|
|
var abortDecorators = [];
|
|
|
|
function abort(what) {
|
|
if (what !== undefined) {
|
|
Module.print(what);
|
|
Module.printErr(what);
|
|
what = JSON.stringify(what)
|
|
} else {
|
|
what = '';
|
|
}
|
|
|
|
ABORT = true;
|
|
EXITSTATUS = 1;
|
|
|
|
var extra = '\nIf this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.';
|
|
|
|
var output = 'abort(' + what + ') at ' + stackTrace() + extra;
|
|
if (abortDecorators) {
|
|
abortDecorators.forEach(function(decorator) {
|
|
output = decorator(output, what);
|
|
});
|
|
}
|
|
throw output;
|
|
}
|
|
Module['abort'] = Module.abort = abort;
|
|
|
|
// {{PRE_RUN_ADDITIONS}}
|
|
|
|
if (Module['preInit']) {
|
|
if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']];
|
|
while (Module['preInit'].length > 0) {
|
|
Module['preInit'].pop()();
|
|
}
|
|
}
|
|
|
|
// shouldRunNow refers to calling main(), not run().
|
|
var shouldRunNow = true;
|
|
if (Module['noInitialRun']) {
|
|
shouldRunNow = false;
|
|
}
|
|
|
|
Module["noExitRuntime"] = true;
|
|
|
|
run();
|
|
|
|
// {{POST_RUN_ADDITIONS}}
|
|
|
|
|
|
|
|
|
|
|
|
// {{MODULE_ADDITIONS}}
|
|
|
|
|
|
|
|
|
|
}); |