1
0
forked from sent/waves
waves/public/assets/g/weavesilk/js/keymaster.js
2025-04-09 17:11:14 -05:00

226 lines
6.9 KiB
JavaScript

// keymaster.js
// (c) 2011-2012 Thomas Fuchs
// keymaster.js may be freely distributed under the MIT license.
;(function(global){
var k,
_handlers = {},
_mods = { 16: false, 18: false, 17: false, 91: false },
_scope = 'all',
// modifier keys
_MODIFIERS = {
'⇧': 16, shift: 16,
'⌥': 18, alt: 18, option: 18,
'⌃': 17, ctrl: 17, control: 17,
'⌘': 91, command: 91
},
// special keys
_MAP = {
backspace: 8, tab: 9, clear: 12,
enter: 13, 'return': 13,
esc: 27, escape: 27, space: 32,
left: 37, up: 38,
right: 39, down: 40,
del: 46, 'delete': 46,
home: 36, end: 35,
pageup: 33, pagedown: 34,
',': 188, '.': 190, '/': 191,
'`': 192, '-': 189, '=': 187,
';': 186, '\'': 222,
'[': 219, ']': 221, '\\': 220
},
_downKeys = [];
for(k=1;k<20;k++) _MODIFIERS['f'+k] = 111+k;
// IE doesn't support Array#indexOf, so have a simple replacement
function index(array, item){
var i = array.length;
while(i--) if(array[i]===item) return i;
return -1;
}
// handle keydown event
function dispatch(event, scope){
var key, handler, k, i, modifiersMatch;
key = event.keyCode;
if (index(_downKeys, key) == -1) {
_downKeys.push(key);
}
// if a modifier key, set the key.<modifierkeyname> property to true and return
if(key == 93 || key == 224) key = 91; // right command on webkit, command on Gecko
if(key in _mods) {
_mods[key] = true;
// 'assignKey' from inside this closure is exported to window.key
for(k in _MODIFIERS) if(_MODIFIERS[k] == key) assignKey[k] = true;
return;
}
// see if we need to ignore the keypress (filter() can can be overridden)
// by default ignore key presses if a select, textarea, or input is focused
if(!assignKey.filter.call(this, event)) return;
// abort if no potentially matching shortcuts found
if (!(key in _handlers)) return;
// for each potential shortcut
for (i = 0; i < _handlers[key].length; i++) {
handler = _handlers[key][i];
// see if it's in the current scope
if(handler.scope == scope || handler.scope == 'all'){
// check if modifiers match if any
modifiersMatch = handler.mods.length > 0;
for(k in _mods)
if((!_mods[k] && index(handler.mods, +k) > -1) ||
(_mods[k] && index(handler.mods, +k) == -1)) modifiersMatch = false;
// call the handler and stop the event if neccessary
if((handler.mods.length == 0 && !_mods[16] && !_mods[18] && !_mods[17] && !_mods[91]) || modifiersMatch){
if(handler.method(event, handler)===false){
if(event.preventDefault) event.preventDefault();
else event.returnValue = false;
if(event.stopPropagation) event.stopPropagation();
if(event.cancelBubble) event.cancelBubble = true;
}
}
}
}
};
// unset modifier keys on keyup
function clearModifier(event){
var key = event.keyCode, k,
i = index(_downKeys, key);
// remove key from _downKeys
if (i >= 0) {
_downKeys.splice(i, 1);
}
if(key == 93 || key == 224) key = 91;
if(key in _mods) {
_mods[key] = false;
for(k in _MODIFIERS) if(_MODIFIERS[k] == key) assignKey[k] = false;
}
};
function resetModifiers() {
for(k in _mods) _mods[k] = false;
for(k in _MODIFIERS) assignKey[k] = false;
}
// parse and assign shortcut
function assignKey(key, scope, method){
var keys, mods, i, mi;
if (method === undefined) {
method = scope;
scope = 'all';
}
key = key.replace(/\s/g,'');
keys = key.split(',');
if((keys[keys.length-1])=='')
keys[keys.length-2] += ',';
// for each shortcut
for (i = 0; i < keys.length; i++) {
// set modifier keys if any
mods = [];
key = keys[i].split('+');
if(key.length > 1){
mods = key.slice(0,key.length-1);
for (mi = 0; mi < mods.length; mi++)
mods[mi] = _MODIFIERS[mods[mi]];
key = [key[key.length-1]];
}
// convert to keycode and...
key = key[0]
key = _MAP[key] || key.toUpperCase().charCodeAt(0);
// ...store handler
if (!(key in _handlers)) _handlers[key] = [];
_handlers[key].push({ shortcut: keys[i], scope: scope, method: method, key: keys[i], mods: mods });
}
};
// Returns true if the key with code 'keyCode' is currently down
// Converts strings into key codes.
function isPressed(keyCode) {
if (typeof(keyCode)=='string') {
if (keyCode.length == 1) {
keyCode = (keyCode.toUpperCase()).charCodeAt(0);
} else {
return false;
}
}
return index(_downKeys, keyCode) != -1;
}
function getPressedKeyCodes() {
return _downKeys.slice(0);
}
function filter(event){
var tagName = (event.target || event.srcElement).tagName;
// ignore keypressed in any elements that support keyboard data input
return !(tagName == 'INPUT' || tagName == 'SELECT' || tagName == 'TEXTAREA');
}
// initialize key.<modifier> to false
for(k in _MODIFIERS) assignKey[k] = false;
// set current scope (default 'all')
function setScope(scope){ _scope = scope || 'all' };
function getScope(){ return _scope || 'all' };
// delete all handlers for a given scope
function deleteScope(scope){
var key, handlers, i;
for (key in _handlers) {
handlers = _handlers[key];
for (i = 0; i < handlers.length; ) {
if (handlers[i].scope === scope) handlers.splice(i, 1);
else i++;
}
}
};
// cross-browser events
function addEvent(object, event, method) {
if (object.addEventListener)
object.addEventListener(event, method, false);
else if(object.attachEvent)
object.attachEvent('on'+event, function(){ method(window.event) });
};
// set the handlers globally on document
addEvent(document, 'keydown', function(event) { dispatch(event, _scope) }); // Passing _scope to a callback to ensure it remains the same by execution. Fixes #48
addEvent(document, 'keyup', clearModifier);
// reset modifiers to false whenever the window is (re)focused.
addEvent(window, 'focus', resetModifiers);
// store previously defined key
var previousKey = global.key;
// restore previously defined key and return reference to our key object
function noConflict() {
var k = global.key;
global.key = previousKey;
return k;
}
// set window.key and window.key.set/get/deleteScope, and the default filter
global.key = assignKey;
global.key.setScope = setScope;
global.key.getScope = getScope;
global.key.deleteScope = deleteScope;
global.key.filter = filter;
global.key.isPressed = isPressed;
global.key.getPressedKeyCodes = getPressedKeyCodes;
global.key.noConflict = noConflict;
if(typeof module !== 'undefined') module.exports = key;
})(this);