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After the postMessage // call the "buffers" will still be in complete if you looked, // but they will all be length 0 as the data they reference has // been sent to the window. This lets us send a lot of data // without the normal postMessage behaviour of making a copy of // all of the data for the window. complete.map(response => response.buffer).filter(Boolean)); complete.length = 0; } }); }; /** * Receive a job from the parent and fetch the requested data. * @param {object} options.job A job id, url, and options descriptor to perform. */ const onMessage = ({ data: job }) => { saferFetchAsArrayBuffer(job.url, job.options).then(buffer => complete.push({ id: job.id, buffer })).catch(error => complete.push({ id: job.id, error: error && error.message || "Failed request: ".concat(job.url) })).then(checkCompleted); }; if (self.fetch) { postMessage({ support: { fetch: true } }); self.addEventListener('message', onMessage); } else { postMessage({ support: { fetch: false } }); self.addEventListener('message', ({ data: job }) => { postMessage([{ id: job.id, error: 'fetch is unavailable' }]); }); } /***/ }), /***/ "./node_modules/scratch-storage/src/safer-fetch.js": /*!*********************************************************!*\ !*** ./node_modules/scratch-storage/src/safer-fetch.js ***! \*********************************************************/ /*! no static exports found */ /***/ (function(module, exports) { /* eslint-env browser */ /* eslint-disable no-use-before-define */ // This throttles and retries fetch() to mitigate the effect of random network errors and // random browser errors (especially in Chrome) let currentFetches = 0; const queue = []; const startNextFetch = ([resolve, url, options]) => { let firstError; let failedAttempts = 0; const attemptToFetch = () => fetch(url, options).then(result => { // In a macOS WKWebView, requests from file: URLs to other file: URLs always have status: 0 and ok: false // even though the requests were successful. If the requested file doesn't exist, fetch() rejects instead. // We aren't aware of any other cases where fetch() can resolve with status 0, so this should be safe. if (result.ok || result.status === 0) return result.arrayBuffer(); if (result.status === 404) return null; return Promise.reject(result.status); }).then(buffer => { currentFetches--; checkStartNextFetch(); return buffer; }).catch(error => { if (error === 403) { // Retrying this request will not help, so return an error now. throw error; } console.warn("Attempt to fetch ".concat(url, " failed"), error); if (!firstError) { firstError = error; } if (failedAttempts < 2) { failedAttempts++; return new Promise(cb => setTimeout(cb, (failedAttempts + Math.random() - 1) * 5000)).then(attemptToFetch); } currentFetches--; checkStartNextFetch(); throw firstError; }); return resolve(attemptToFetch()); }; const checkStartNextFetch = () => { if (currentFetches < 100 && queue.length > 0) { currentFetches++; startNextFetch(queue.shift()); } }; const saferFetchAsArrayBuffer = (url, options) => new Promise(resolve => { queue.push([resolve, url, options]); checkStartNextFetch(); }); module.exports = saferFetchAsArrayBuffer; /***/ }) /******/ }); //# sourceMappingURL=ebb29433c3000ca9948a.worker.js.map